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8 minutes ago, Sillius_Maximus said:

Could you elaborate why you like RND the best?  Ive done the "reading" of the mods...  and most of the google results are from posts 3 years ago... presumably there are a few changes since then...

For me, it mostly has to do with the number of mods that recognize and utilize RND vs other needs mods.  If all you care about is the survival parts of eat/drink/sleep or die/get penalties, most all of them do that reasonably well.  I'm not so much a fan of the "realism" of needs in game, but if it facilitates a feature another mod implements, then I'll want to use the needs mod that works best with whatever feature uses it.  Like Sexlab Survival and "swallowing".

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25 minutes ago, Sillius_Maximus said:

Could you elaborate why you like RND the best?  Ive done the "reading" of the mods...  and most of the google results are from posts 3 years ago... presumably there are a few changes since then...

A big part of the reason I prefer RND is compatibility, but another is that the one I'm using right now (iNeed) seems to not differentiate between what kind of food I'm eating. I get the same amount of "food" from eating a salmon steak as I would from eating a vension chop, for example, despite the chop being so much bigger than the steak.

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37 minutes ago, 4nk8r said:

Probably Sexlab Adventures is going to be the closest analog to DCL, minus the DD features.  It is very much based on DCL in concept.  If you do use it, be aware the sleep theft is flawed in that items/gold stolen are permanently lost (apparently intended?) and unrecoverable.  I suggest not using that particular feature unless you're OK with that.  Make sure it isn't going to steal/delete your quest items...

I took a look at Sexlab Adventures, and it does seem like it has some pretty nice features! I just found out that I might be wrong about that really annoying dialogue I mentioned coming from DCL, so what I might do is try to have both DCL and Sexlab Adventures installed. Adventures can handle the public indecency, the rape, etc, while I'll keep DCL running to handle the... cursed loot thing. Since I do very much enjoy that. x3

 

On the off-chance I don't keep DCL, though, I'm still going to need a new prostitution mod. Any ideas?

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33 minutes ago, shar181 said:

I took a look at Sexlab Adventures, and it does seem like it has some pretty nice features! I just found out that I might be wrong about that really annoying dialogue I mentioned coming from DCL, so what I might do is try to have both DCL and Sexlab Adventures installed. Adventures can handle the public indecency, the rape, etc, while I'll keep DCL running to handle the... cursed loot thing. Since I do very much enjoy that. x3

 

On the off-chance I don't keep DCL, though, I'm still going to need a new prostitution mod. Any ideas?

TDF Aggressive Prostitution or Radiant Prostitution are the common go-tos.

 

If you want something more immersive, in the sense that you're not just walking up to people and propositioning them...something that requires a bit of faction building via dialog, SL Eager NPC (SLEN), or Sexlab Approach Redux.  Both have generalized dialog options to build a faction-based relationship, etc. that would eventually lead to being propositioned or being able to make the offer.

 

Sexlab Approach Redux is written by a non-English speaker, so the phrasing and word-choice used can be really weird or cringy.  For a time I was tinkering with fixing that up...might go ahead and finish it.  Wasn't using Sexlab Approach at the moment because I was planning to do a playthrough of Dogma - Thief.  That mod is very sensitive to 3rd-party mod interference breaking things, so I'd removed quite a bit of what I normally use for more immersion.

 

I don't even have any DD assets installed ATM, which locks me out of so many other mods I usually use.  I think I'll just give up the idea of playing Thief for now... I keep poking at my mod install.  I'm currently somewhere between whatever my ADHD is telling me I should notice, which includes random LL posts, converting from BHUNP to CBBE 3BA and playing No Man Sky.  And viewing porn.  Always.

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4 minutes ago, 4nk8r said:

TDF Aggressive Prostitution or Radiant Prostitution are the common go-tos.

 

If you want something more immersive, in the sense that you're not just walking up to people and propositioning them...something that requires a bit of faction building via dialog, SL Eager NPC (SLEN), or Sexlab Approach Redux.  Both have generalized dialog options to build a faction-based relationship, etc. that would eventually lead to being propositioned or being able to make the offer.

TDF Aggressive Prostitution is one of my old staples, but I didn't like the way it forces you to sit through a "foreplay" scene every time a customer wants more than Oral. x.x I also had some problems with customers getting stuck following me after I asked them to follow me somewhere, but I think that might have resolved itself. I will test it a little!

 

I'll also take a look at Radiant Prostitution, though. I've never used it before, as far as I can remember. Maybe way back in Oldrim. Thanks for the leads! ❤️

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1 hour ago, 4nk8r said:

That one requires you use/build outfits with the included modified Bodyslide files (I only include UUNP ones).  There were some slot alterations related to Sexlab Survival and "half naked" compatibility.  Bit of a rabbit hole, really.  I decided to abandon trying to mess with slot altered stuff unless it was absolutely necessary.

Ah, that explains why the chest piece was invisible.

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3 hours ago, 4nk8r said:

I see some keyword mistakes (duplicates), but nothing is standing out on the parts that I would expect to be causing the problem.  Are you loading this plugin low/lowest/bottom of your load order?  Can you give me some item names to test in game?  A top and bottom combination that doesn't work for you?

 

Edit: Spawned a couple of the containers (blades, iron) and loaded all the outfits, randomly tried stuff on.  Tops aren't forcing unequip of bottoms, nor the other way around.  Removing bottoms deploys the schlong, which doesn't go away if I equip/unequip any tops so far.  That is what might happen, if a top (slot 32 item) lacks the SOS_Revealing keyword.  The bottom pieces have SOS_Underwear keywords on them in the patch you chose, but it doesn't seem to be causing me any issues in my testing so far.  At the time I added that keyword, it was an experiment.  I haven't used it in subsequent patches because it didn't seem to make a difference.  I did note that sometimes the schlong wouldn't go away after equipping some items while the schlong was out, like the tassets, but the item was still equipped when I exited my inventory.  Probably a script delay/failure?  Could that be what you're seeing?  Unequipping/re-equipping seemed to fix that the few times I saw it happen.

Well the only thing I could think of is that I installed it mid-game.
I can't uncheck the revealing armor option for some reason. It says revealing is built in.
I tried it with a different armor and it worked. I used DX Apochraphya Robes.

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1 hour ago, Azzhat said:

Well the only thing I could think of is that I installed it mid-game.
I can't uncheck the revealing armor option for some reason. It says revealing is built in.
I tried it with a different armor and it worked. I used DX Apochraphya Robes.

"Revealing Built-in" because of the keywords in the patch (SOS_Revealing).  You'd need to stop using the patch to be able to make changes in the SOS MCM.  The patch is so you don't have to do that.  You need to pick which method you want to use.

 

I can't find any errors or failure of it to do what I expect in game (I have it installed atm for testing your issue).  What I've tried works like expected.  Describe what is happening and with which outfit items?

 

Edit: DX Apochraphya Robes aren't part of the TAWOBA patch, so perhaps that is what is wrong?  My patch shouldn't be touching that item.  Something else you have is wrong there.  Wouldn't be the 1st time a DX armor mod used some weird slot arrangement.  Or are you saying DX Apochraphya Robes worked and some other thing didn't?  If so, what other thing?

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1 hour ago, 4nk8r said:

"Revealing Built-in" because of the keywords in the patch (SOS_Revealing).  You'd need to stop using the patch to be able to make changes in the SOS MCM.  The patch is so you don't have to do that.  You need to pick which method you want to use.

 

I can't find any errors or failure of it to do what I expect in game (I have it installed atm for testing your issue).  What I've tried works like expected.  Describe what is happening and with which outfit items?

 

Edit: DX Apochraphya Robes aren't part of the TAWOBA patch, so perhaps that is what is wrong?  My patch shouldn't be touching that item.  Something else you have is wrong there.  Wouldn't be the 1st time a DX armor mod used some weird slot arrangement.  Or are you saying DX Apochraphya Robes worked and some other thing didn't?  If so, what other thing?

Well I tried the Bikini Leather armor A along with the matching thong. I could not equip one without the automatically unequipping. And the Apochraphya Robes worked after setting them to be revealing. Because prior to that, if I tried equipping the skirt, the top would automatically unequip.

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59 minutes ago, Azzhat said:

Well I tried the Bikini Leather armor A along with the matching thong. I could not equip one without the automatically unequipping. And the Apochraphya Robes worked after setting them to be revealing. Because prior to that, if I tried equipping the skirt, the top would automatically unequip.

Well, I can't reproduce an issue using the patch of mine you indicated that you're using.  I can only surmise that you have something else that is either loading lower than my patch and is redefining some element of the armor item, or maybe the slots defined in the mesh don't match the patch?  Maybe the bodyslide files you used were intended for a slot variant version of the mod?

 

Certainly, if you can't discover what is conflicting, you'll be better off not using my patch and just toggling the armors as revealing via the SOS MCM.  I believe that data is part of the values exported via the MCM for later import on a new game.  If you keep that export updated as you add new armors, at least it will be something that only needs to happen once for each.  A save within a save.

 

If you want to purse this troubleshooting further, reply next in my support thread.

 

My apologies for derailing things for so long.

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10 hours ago, Sillius_Maximus said:

If my goal is to 

 

Eat something

Drink Something

and Sleep 8 hours

------

Per 24 hour - in game- period.

 

WHat is the best way to do that with need mods.... RND, Ineed, Vitality, whichever is the easiest to set up that way...

 

Time scale of 20 in game, would mean  

 

72 Min Real life = ~ 24 hours in game?

I tried Vitality and then switched to iNeed.  I found Vitality didn't function the way I wanted to out of the box and took a bunch of configuration.  iNeed worked exactly how I wanted out of box, requiring realistic eating/drinking/sleeping habits and solid effects for going hungry/thirsty/tired.

 

I haven't tried RND yet myself, but I'm sure I will end up trying it out due to some integration along the way.

 

Based on other responses I'd be interested in hearing what you think of RND if you try it.  I wouldn't bother with Vitality.

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I just had an interesting mod idea.
And I would need your opinion, what you think about it and tell me if it already exists.
Well, it will be a possession mod with sexlab, based on sex.
This is how it would work.
This mod would work with etheric creatures, finally all that is magic, ghost spectrum. And would also work with followers.
An example, the female PC loses a fight and is raped or simply sleeps with a soul wrath or a ghost in the temple of Meridia, at the end of the act, the creature enters the body of the victim and takes possession of the body the victim becomes the host of the creature. A bit like with SD + when the PC loses in front of a springgan and becomes the host, except that there it will be with one the sexual scenes. It can work like for springgans.
After for the effects, we can say that for the PC it would be like with SD +, masturbation, debuff, some other effects. And after a number of days, if the PC is not healed, it becomes friendly towards some ghostly or magical creatures.
For the followers, we can say that if after a certain time we have not healed them, we can say for example that they become hostile towards the player. Or push him to make love, with either aggressive or friendly animations.
To heal from possession, he could have an NPC to deal with this, which removes the victim's creature. Like that can very well be Fallion who can do it. And of course, there can be quests with a system in the MCM to adjust the mod.

So, what do you think? Is there a mod similar to this one?

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7 hours ago, 4nk8r said:

Well, I can't reproduce an issue using the patch of mine you indicated that you're using.  I can only surmise that you have something else that is either loading lower than my patch and is redefining some element of the armor item, or maybe the slots defined in the mesh don't match the patch?  Maybe the bodyslide files you used were intended for a slot variant version of the mod?

 

Certainly, if you can't discover what is conflicting, you'll be better off not using my patch and just toggling the armors as revealing via the SOS MCM.  I believe that data is part of the values exported via the MCM for later import on a new game.  If you keep that export updated as you add new armors, at least it will be something that only needs to happen once for each.  A save within a save.

 

If you want to purse this troubleshooting further, reply next in my support thread.

 

My apologies for derailing things for so long.

Oh no, don't apologize. You were trying to help. Which is greatly appreciated. Would it help if I message you my load order?

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24 minutes ago, Azzhat said:

Oh no, don't apologize. You were trying to help. Which is greatly appreciated. Would it help if I message you my load order?

Sure, but use the support thread for my patches, not here.

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13 hours ago, Sillius_Maximus said:

If my goal is to 

 

Eat something

Drink Something

and Sleep 8 hours

------

Per 24 hour - in game- period.

 

WHat is the best way to do that with need mods.... RND, Ineed, Vitality, whichever is the easiest to set up that way...

 

Time scale of 20 in game, would mean  

 

72 Min Real life = ~ 24 hours in game?

I use iNeed and it does this.

 

The timescale 20 means 1 min in real life = 20 min in game.

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I just had an interesting mod idea.
And I would need your opinion, what you think about it and tell me if it already exists.
Well, it will be a possession mod with sexlab, based on sex.
This is how it would work.
This mod would work with etheric creatures, finally all that is magic, ghost spectrum. And would also work with followers.
An example, the female PC loses a fight and is raped or simply sleeps with a soul wrath or a ghost in the temple of Meridia, at the end of the act, the creature enters the body of the victim and takes possession of the body the victim becomes the host of the creature. A bit like with SD + when the PC loses in front of a springgan and becomes the host, except that there it will be with one the sexual scenes. It can work like for springgans.
After for the effects, we can say that for the PC it would be like with SD +, masturbation, debuff, some other effects. And after a number of days, if the PC is not healed, it becomes friendly towards some ghostly or magical creatures.
For the followers, we can say that if after a certain time we have not healed them, we can say for example that they become hostile towards the player. Or push him to make love, with either aggressive or friendly animations.
To heal from possession, he could have an NPC to deal with this, which removes the victim's creature. Like that can very well be Fallion who can do it. And of course, there can be quests with a system in the MCM to adjust the mod.

So, what do you think? Is there a mod similar to this one?

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On 20.04.2020 at 16:13, rune269 said:

Mam wyszukiwanie / zapytanie:

 

Czy ktoś wie o sse modach na ubrania, które pokazują cycki? Również szuka topless, ale najlepiej coś takiego:

 

https://www.nexusmods.com/skyrim/mods/2070/?tab=posts

https://www.nexusmods.com/skyrimspecialedition/mods/18532

 

Używam również ciała UNPB, jeśli to pomaga.

In my opinion these outfits are the best, in BodySlide you can adjust the level of undressing.

https://sunkeumjeong.wixsite.com/mysite

https://www.nexusmods.com/skyrimspecialedition/mods/32518

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31 minutes ago, hana120 said:

No one to answer my question?

Your question is too specific and crazy for anyone to bother replying. If you want something like this to happen you will either have to make it yourself or offer to pay someone to do it.

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11 minutes ago, Yinkle said:

Your question is too specific and crazy for anyone to bother replying. If you want something like this to happen you will either have to make it yourself or offer to pay someone to do it.

Programming and modding level, I suck.
And to pay someone, I suppose it costs at least in the 300 400 €?

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6 minutes ago, hana120 said:

Programming and modding level, I suck.
And to pay someone, I suppose it costs at least in the 300 400 €?

Looking at your request it would definitely take some time and effort to create a mod with those features so those figures aren't unrealistic at minimum.

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