d jans Posted October 26, 2016 Posted October 26, 2016 View File This is part of a mod that I never got around to completing, but I thought I'd at least make it somewhat usable and throw it out there as a resource. I'll probably add more stuff. Contents:Two gallows furnitures, one standalone and one that can be attached to a wall or whatever other structure you want. They play through 4 added animations. Installation:Unzip into Data and run FNIS the same as any other animation mod. How to use:These are not implemented anywhere in-game yet, but are very easy to add in the CK. They are furniture that can simply be activated by either the player or by NPCs with a "sit" ai package. To test them type "coc aactest" in game. To activate you'll need to aim down in the area where the guy's feet are in my screenshots. To get them into your game just drop them wherever you want them in the CK. You can change the amount of time spent in each animation in the script attached to the furniture. Keep in mind the furniture marker's feet are where the character's feet will be so you want them raised above the ground some. Permissions:Do whatever you want Problems:-May have some clipping issues with very large or very small characters.-When used in outdoor cells, the beginning of the animation is a little odd due to the script firing slower, I guess?-This doesn't actually kill anyone yet so if you use it on an NPC they will just stay there until removed or disabled by something else. Requirements:-FNIS http://skyrim.nexusmods.com/mods/11811-ZAZ animation pack http://www.loverslab.com/files/file/156-zaz-animation-pack-2016-03-31/ Update 10/27/16:-AnimObject goes away when it's supposed to now.-Fixed some dirty edits Credits:-A couple textures from Zaz animation pack-Noose mesh by Phit Submitter d jans Submitted 10/26/2016 Category Animation Requires Special Edition Compatible
zaira Posted October 26, 2016 Posted October 26, 2016 Installed, used FNIS but the gallows does not do anything
d jans Posted October 26, 2016 Author Posted October 26, 2016 Installed, used FNIS but the gallows does not do anything Are you unable to activate at all? Or do you activate them and still nothing happens?
Zaherevo Posted October 26, 2016 Posted October 26, 2016 when i use fnis he say "...no Behavior files,non full mod - ignore" in game not work toosorry,my english is bad)I see not only me problem)maybee you forgot some files?
zaira Posted October 26, 2016 Posted October 26, 2016 Nothing happens The chair appears partly on ground surface and disappears - the actor simply is aligned but no noose apears
d jans Posted October 26, 2016 Author Posted October 26, 2016 Looks like I forgot the behavior file. Should work now.
d jans Posted October 26, 2016 Author Posted October 26, 2016 pls say when you add this files) It's been added, please redownload and it should be complete.
Zaherevo Posted October 26, 2016 Posted October 26, 2016 pls say when you add this files) It's been added, please redownload and it should be complete. ty,now works)
zaira Posted October 26, 2016 Posted October 26, 2016 Awesome - I think there must be a way to get rid of the animation object. There is a missing animation end stage that does this cleanup. Do you allow that I integrate it into my mod Maria Eden? I got the permission to use http://www.nexusmods.com/skyrim/mods/57995/? and would turn this gallows into a furniture...
Zaherevo Posted October 26, 2016 Posted October 26, 2016 i have 1 question,pls tell mee(noobs in english) where i can chanch time for each stage?pls!!!CK - what is this?
zaira Posted October 26, 2016 Posted October 26, 2016 i have 1 question,pls tell mee(noobs in english) where i can chanch time for each stage?pls!!! CK - what is this? Can only be done by modders - that's why I ask for permission.
d jans Posted October 26, 2016 Author Posted October 26, 2016 Awesome - I think there must be a way to get rid of the animation object. There is a missing animation end stage that does this cleanup. Do you allow that I integrate it into my mod Maria Eden? I got the permission to use http://www.nexusmods.com/skyrim/mods/57995/? and would turn this gallows into a furniture... Of course! i have 1 question,pls tell mee(noobs in english) where i can chanch time for each stage?pls!!! CK - what is this? CK is the creation kit modding software. You would have to change the script of the furniture.
d jans Posted October 27, 2016 Author Posted October 27, 2016 Awesome - I think there must be a way to get rid of the animation object. There is a missing animation end stage that does this cleanup. I tried a bunch of different ways to get this to work. Setting the animobject to unload on my furniture exit anim, setting it to unload on various common anims, sending the right AnimEvent via script, nothing seems to work. If any animation pros have ideas I'd be glad to try. I suspect it has something to do with me cycling through the animations through script rather than purely as furniture.
zaira Posted October 27, 2016 Posted October 27, 2016 Here are some information about AO (http://www.loverslab.com/topic/17067-fnis-for-modders-fnis-40-wip/) - maybe there is something useful?
zaira Posted October 27, 2016 Posted October 27, 2016 Problem solved: AnimObjIdleStop event is never triggered - you need to use AnimObjectUnequip as unequip event in the AnimObj. And there are several dirty edits.
d jans Posted October 27, 2016 Author Posted October 27, 2016 Problem solved: AnimObjIdleStop event is never triggered - you need to use AnimObjectUnequip as unequip event in the AnimObj. And there are several dirty edits. Fixed and fixed!
Delzaron Posted October 28, 2016 Posted October 28, 2016 This furniture will be good for Maria Eden ! Maybe I will integrate it into TID too ! I have also alittle project about executions, your furniture can be nice for that too.
zaira Posted October 28, 2016 Posted October 28, 2016 Is already integrated for next Maria Eden release - full package with feared breathing, struggling sounds, pissing, manual controls and escape handling... And - of course - in Builder spell. So you can spawn Gallows wherever you want!
Zaherevo Posted October 28, 2016 Posted October 28, 2016 Is already integrated for next Maria Eden release - full package with feared breathing, struggling sounds, pissing, manual controls and escape handling... And - of course - in Builder spell. So you can spawn Gallows wherever you want! hi,i have question,if i use mod "SexLab Sex Slaves" i can instal "Maria Eden"?
carnifex Posted October 29, 2016 Posted October 29, 2016 I gave this mod a try and it's an excellent resource. I'm looking forward to seeing it in use in Maria, as well as whatever Delzaron has in mind Thanks for your awesome contribution!
zaira Posted October 29, 2016 Posted October 29, 2016 I am currently building some scenes around this but there is a problem - only the player is placed properly - if I order my follower to use this furniture he is placed a meter aside.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now