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SexoutBreeder [v4.3] The "I didn't know I was playing Sim City" Update.


Guest user29

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Guest user29
Posted

Ok, yeah, I think I'm going to buff strength, unarmed, and stealth, and if you're in withdrawal there's a penalty to strength, perception, and stealth.

 

Also if you're addicted you'll get a "vial of deathclaw cum" in your inventory that'll allow you to feed your addiction each time you do the nasty with a deathclaw. That'll let you buff yourself or keep your addiction going without having to come back to the cave every so many days.

 

Similar to the goo item someone suggested for the bloatfly cave that should keep you going as a queen longer. Which will also be in the next release.

 

And yeah, I can't provide you guys with a ton of details on the episode right now. Best if you just experience it yourself.

 

I can say, this isn't the last you've seen of these deathclaws. I think I'm going to make a mini story arc involving them :P

Guest user29
Posted

I've got a what should be very easy request for anybody looking to contribute to the project.

 

To show that these deathclaws are different than your average ones, I would absolutely love to give them a different texture. I'm thinking something a little darker than the brown they are now and a few paint markings on their skin (a few red markings on their arms and legs or something) hinting at some sort of higher intelligence.

Guest user29
Posted

Hey ' date=' Btw ZaZ is Updated there is a Pillory Deathclaw animation in there ,

 

Cheers

[/quote']

 

Cool thanks. That won't work for what I'm doing right now, but I think that should fit into my plans later.

Guest user29
Posted

Well that's irritating. Sam's outfit swapping works perfectly

 

 

except whenever you engage her in conversation she switches back to her NCP2 outfit. :|

Guest user29
Posted

Got the fucker.

 

Was working on some Sam corruption. Got the basics down. :P

post-14910-13597877710304_thumb.jpg

Guest user29
Posted

Bighorner ranch is getting a re-breeding encounter for after you give birth. Been dreading it for a while because that episode is such a colossal mess code wise, but I don't think I'm going to have any issue.

Posted

Bighorner ranch is getting a re-breeding encounter for after you give birth. Been dreading it for a while because that episode is such a colossal mess code wise' date=' but I don't think I'm going to have any issue.

[/quote']

 

This 3.3 sounds like a massive patch. Not doing micro testing anymore?

Guest user29
Posted

Gonna call it 4.0 :P It's by far the biggest yet. I'd wager it includes at least 50% more content than everything in 3.2. I would have released it by now but I'm currently waiting on a few things from halstrom. He's been busy lately otherwise he would have gotten it done already.

 

Also I'm getting better, making less mistakes, so while I'm sure you guys will find things I overlooked, I don't need you guys to test absolutely every little update I make.

 

No one will believe me but I'm having a hard time breaking the deathclaw episode. It's remarkably stable compared to everything else.

Guest user29
Posted
It's remarkably stable
Famous last words. :P

 

No one will believe me but

 

 

:D

Posted

Sorry I'm out of action for a few more days, I've had a trojan screw my main computer and have to still reinstall windows on my GamesDev PC, I wanted to delete the dual boot Vista option anyway. But still flat out changing passwords & email addresses for 12 years of using the same email, as I'm not sure how many the trojan got copied, as I'm also changing ISP's soon too, and in the midst of it all getting the GF's house emptied and on the market to sell. It's been a great weeks holidays so far :)

Guest user29
Posted

Nevermind guys, I'll retexture it myself :P

Guest user29
Posted

If you want something done....

post-14910-13597877731579_thumb.jpg

Guest user29
Posted

Cool, glad that you like it. It's not a replacer either, only deathclaws added in Breeder will have the markings.

Guest user29
Posted

Added a map marker to where the episode takes place. Should drastically cut down on the walk back if you so wish to return to the cave. You can also teleport there if you dont like that walk at the beginning if you've previously found it or toggle on all map markers.

 

edit: If halstrom gives me any more time to work on this episode I might just add in the male PC variant. Also I put in your egg impreg body in the bloatfly episode. It seems to work really well. Though I'm not sure what mod adds it. I have it in my folders, but I'm not seeing it in dropbox or the maternity clothes thread.

 

edit2: actually no I can't use the egg P0-P3 body. For some reason it actually cycles through the animation even when it's not added or equipped. So depending on when you black out and get the body equipped it might be at the start of the animation, it might be half way through or it might be at the very end. Very odd. I think I could really only use a very short one that cycles perfectly without the jump at the end. Like you can see the egg enter, and it distends the belly, but the belly goes back to it's normal state just as another egg enters and that repeats.

Posted

Whenever I talk to the Bloatfly Feeder, it just shows general subtitles associated with SmallerTalk, like how Doc Mitchell is so great or how Chet has supplies. Should I move Breeder to be above SmallerTalk in my load order or something?

 

I'm not really sure how to get a list of my LO onto my clipboard, though I'm probably missing something very obvious in order to do it.

 

EDIT: Nevermind, it was definitely something obvious. Here's my LO:

 

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

IWS-Core.esm

NosCo Companion System.esm

decwithreg.esm

More Perks.esm

More Perks for Companions.esm

More Perks for Dead Money.esm

More Perks for Honest Hearts.esm

More Perks for Old World Blues.esm

Run the Lucky 38.esm

More Traits.esm

NVEC BugFixes.esm

NSkies URWLified.esm

Sexout.esm

SexoutCommonResources.esm

SexoutSlavery.esm

SexoutLegion.esm

wsex.esm

Lings.esm

Children of the Wasteland.esm

Shojo Race Vegas.esm

NV Child - Shojo Headgear.esm

NOS Shiori Kirizaki Shojo Companion.esm

DesertersFortress.esm

SexoutPregnancyV3.esm

FreesideOpen.esm

The Mod Configuration Menu.esp

Mission Mojave - Ultimate Edition.esp

NVEC Reduce CTD.esp

RX-Auto Incremental Save.esp

CASM.esp

The New Bison Steve Hotel.esp

LingsPrettyThings.esp

A Better Cass.esp

A Better Cass - Rearmed SG.esp

A Better Cass - Rearmed M1911.esp

CONELRAD 640-1240.esp

Bobbleheads - Cases_v1.2a.esp

Bobbleheads - Not Hidden_v1.2.esp

Identity Crisis Part I - Silent Struggle V2.esp

NewVegasBounties.esp

NewVegasBountiesII.esp

NewVegasBountiesFSOPatch.esp

wsexInnuendoNPCs.esp

CompanionDe-Equip.esp

NVWillow.esp

IWS-DM.esp

IWS-HH.esp

IWS-OWB.esp

IWS-LR.esp

SaveCass.esp

Companions Commander.esp

drgNV - Marcus Companion.esp

RWKNV.esp

NSkies URWLifiedOWB.esp

NSkies URWLifiedHH.esp

NSkies URWLifiedDM.esp

The Lucky 38 Empire.esp

MoonShadowRace.esp

Children of the Wasteland - No Essential.esp

Companion Sandbox Mode3.esp

KDC_Companions_Removable_Armors.esp

st.esp

DesertersFortressUpdate_V1.1_DemiLore.esp

Essentialplustweaks.esp

SunnyCompanion.esp

jocelyn.esp

Veronica_Redux_Type3_Alice_Lings.esp

MergedPlugins.esp

weight mod.esp

SexoutStore.esp

SexoutZAZ.esp

SmallerTalk.esp

MantisZeroSuit_ForNV.esp

NVLevelCapByDandysWith1LPP.esp

jomrclaw.esp

wsex.esp

SexoutClothingEval.esp

SexoutCheckMeOut.esp

SexoutFiends.esp

SexoutNCR.esp

SexoutKhans.esp

SexoutKings.esp

SexoutLust.esp

SexoutBreeder.esp

SexoutSex.esp

SexoutYield.esp

SexoutPowderGangers.esp

SexoutWorkingGirl.esp

SexoutSlavery_Adventures.esp

SexoutDiscounts.esp

SexoutRocket.esp

AlienSymbiot.esp

SexoutRexWillow.esp

SexoutCompanions.esp

SexoutConsequences.esp

SexoutConsequences EX.esp

SexoutTestForSTDs.esp

Vault_34_better_reactor.esp

epock.esp

housemod.esp

FreesideOpenPatch.esp

FSOmusic.esp

 

Total active plugins: 112

Total plugins: 112

 

 

 

MergedPlugins.esp is just a bunch of clothing/perk mods I merged to save slots.

Guest user29
Posted

oh geez. I really don't know. I would disable all other mods(except for requirements obviously) and test it to see if it works. It's certainly another one of those mods conflicting. I would then start going through them, turning off groups of them (5 or something) at a time until you narrow it down to which one is actually doing it.

 

Or that's how I brute force problem mods out. When I've disabled a group and it starts functioning properly, I then enable that group and go through that group disabling one at a time until I find the bugger.

 

Or someone else might know and save you time :P Either way it sounds like a pain but brute forcing it will only take like 10 minutes maybe.

Posted

I stopped being lazy and put the (hopefully) fixed Sam and summer slave outfits up on dropbox. Give em a go, if there are still fps drops with them let me know and I'll have another look. They worked find for me though.

Guest user29
Posted

Thanks I'll have a go at it later. I made a larva impreg body of my own that resets very quickly and it looks really good for the bloatfly impregnation.

Posted

Hi User29,

 

Not sure where to report this, but reporting it both here and in the pregnancy thread:

 

Sunny and I had the awesome chance of getting boatfly pregnancy and birth simultaneously, the problem was she neither had a belly (despite the nearly identical birth messages I kept getting for her, as for me) but also, my boatfly offspring attacker her on birth.

 

Just thought it would be something worth checking out.

Guest user29
Posted

Body swapping (bellies) are broken in the current version of pregnancy. Also all wild offspring have a chance to be hostile.

Posted

I feel pretty stupid, apparently I had creature interaction deactivated in SmallerTalk. The dialogue in the middle about Doc and Chet is a minor conflict that I can put up with. Everything worked just fine once I turned on interaction.

Guest user29
Posted

I feel pretty stupid' date=' apparently I had creature interaction deactivated in SmallerTalk. The dialogue in the middle about Doc and Chet is a minor conflict that I can put up with. Everything worked just fine once I turned on interaction.

[/quote']

 

Not sure what you're talking about. Are you posting in the right thread? lol.

Guest
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