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Incest mod! Now a WIP! (Link to New Thread in Description)


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Posted

Here is a pic of the revamped Redguard mom.  Credit goes to buttnine, who's Sienna character was the inspiration for the look.  

 

 

 

df13325b60953f2f4c52eec9730c0ba9.jpg

 

 

 

that hairstyle makes her looks like she's 29, but i think some fine clothing will make her suitable as a mother.

Other than that, she's a hot mother.

 

but im more concerned about Mrs. Altmer's look btw

 

Posted

Have to agree with Krizad - the hairstyle makes her look too young. The face is perfect for a hot mum, but the hair should be a little more conservative/ less glamorous.

 

Also, since you're thinking of adding an aunt, are you planning on adding an uncle? you know, for the ladies? ;)

 

I would find it incredibly hot if the female pc could seduce her father/brother as well as have them make their own 'not so subtle' advances towards the female pc (especially if she flirts with them). I love the idea of the father/brother/uncle having trouble keeping his lust to himself, too, like maybe he's always had a thing for the female pc, but reigned it in because she was family.

 

I can see the daughter and perhaps the mother acting a little more shy or hesitant about the whole sexual aspect of the relationship (at the start), but perhaps the male family members are a little more assertive in their attentions. But then, that is just what I would find hot as hell, and just an idea.

 

Just wanted to see how progress is going on the male side of the family - have you designed any of the Breton males yet? :)

 

I'm really enjoying reading & seeing the progress so far - this will be an incredible mod~

 

 

Posted

 

Here is a pic of the revamped Redguard mom.  Credit goes to buttnine, who's Sienna character was the inspiration for the look.  

 

 

 

df13325b60953f2f4c52eec9730c0ba9.jpg

 

 

 

that hairstyle makes her looks like she's 29, but i think some fine clothing will make her suitable as a mother.

Other than that, she's a hot mother.

 

but im more concerned about Mrs. Altmer's look btw

 

 

 

 

Have to agree with Krizad - the hairstyle makes her look too young. The face is perfect for a hot mum, but the hair should be a little more conservative/ less glamorous.

 

Also, since you're thinking of adding an aunt, are you planning on adding an uncle? you know, for the ladies? ;)

 

I would find it incredibly hot if the female pc could seduce her father/brother as well as have them make their own 'not so subtle' advances towards the female pc (especially if she flirts with them). I love the idea of the father/brother/uncle having trouble keeping his lust to himself, too, like maybe he's always had a thing for the female pc, but reigned it in because she was family.

 

I can see the daughter and perhaps the mother acting a little more shy or hesitant about the whole sexual aspect of the relationship (at the start), but perhaps the male family members are a little more assertive in their attentions. But then, that is just what I would find hot as hell, and just an idea.

 

Just wanted to see how progress is going on the male side of the family - have you designed any of the Breton males yet? :)

 

I'm really enjoying reading & seeing the progress so far - this will be an incredible mod~

No problem, I 'll change the hairstyle.  My justification was that she was a warrior and I can picture female warriors with a similar hairstyle.  But I'll change it.

 

Yes, there would be a hot uncle and ultimately a threesome between father daughter and uncle, if you so choose.

 

Here's a pic of what the Breton brother/son will look like: (Ignore the armor, he was a character I was playing at the time.)

 

 

 

tesv2012100802193218.jpg
 
tesv2012080801023264.jpg

Posted

 

No problem, I 'll change the hairstyle.  My justification was that she was a warrior and I can picture female warriors with a similar hairstyle.  But I'll change it.

 

Yes, there would be a hot uncle and ultimately a threesome between father daughter and uncle, if you so choose.

 

Here's a pic of what the Breton brother/son will look like: (Ignore the armor, he was a character I was playing at the time.)

 

 

 

tesv2012100802193218.jpg
 
tesv2012080801023264.jpg

 

 

Ooh, he's gorgeous - if his dad (and uncle) end up looking anything like him my Breton pc is going to be very happy. :D

 

As for the female warrior hairstyle, I understand what you mean by that and I'd tend to agree; it's just the fact that she's meant to look old enough to be the pc's mother, and with that hairstyle she looks about the same age at best (or possibly it's a combination of hair and makeup that does it). If you use hair that is a little more 'earthy' or homely in appearance it will likely give her a more mature look (and putting clothes on her will help too, I'm sure). Or possibly you could try using less makeup on the mums? that could work.

 

How are things going with the storyline parts of the mod? is anyone helping you with that or are you still going it alone? because I'm happy to collaborate or work with whatever ideas you already have, if you want.

 

And finally, we've heard a bit about different quests or events that occur with the female family members towards a male pc (or suggestions about them), but what about male family members towards female pc's? any thoughts on them yet? will they approach the whole taboo relationship differently then the female family members (more directly)?

 

Curious~ :)

Posted

I will give the mother a better hairstyle.  I've asked Vulon to help with the mother/son, mother/ daughter dialogue.  Cause the original dialogue I had wrote was garbage and not sexy.   What I desperately need is a female to help with the father/daughter, father/son dialogue.  Originally QueenBee was going to help, but real life got in the way.  Eriberri if your female or like men in general your input could be valuable towards the mod.

 

I have most of the quests set up and have asked Ashal to help me implement the SexLab system.  I just need good dialogue for the family.

Posted

I will give the mother a better hairstyle.  I've asked Vulon to help with the mother/son, mother/ daughter dialogue.  Cause the original dialogue I had wrote was garbage and not sexy.   What I desperately need is a female to help with the father/daughter, father/son dialogue.  Originally QueenBee was going to help, but real life got in the way.  Eriberri if your female or like men in general your input could be valuable towards the mod.

 

I have most of the quests set up and have asked Ashal to help me implement the SexLab system.  I just need good dialogue for the family.

 

Yeah, I'm all set to help, but as I said in the reply to the message you sent me, I need the stuff you've written so far. :) 

 

Without the necessary context and a general outline of your overall ideas for different scenes and whatnot, it's tricky to whip up dialogue. :P

Posted

 

I will give the mother a better hairstyle.  I've asked Vulon to help with the mother/son, mother/ daughter dialogue.  Cause the original dialogue I had wrote was garbage and not sexy.   What I desperately need is a female to help with the father/daughter, father/son dialogue.  Originally QueenBee was going to help, but real life got in the way.  Eriberri if your female or like men in general your input could be valuable towards the mod.

 

I have most of the quests set up and have asked Ashal to help me implement the SexLab system.  I just need good dialogue for the family.

 

Yeah, I'm all set to help, but as I said in the reply to the message you sent me, I need the stuff you've written so far. :)

 

Without the necessary context and a general outline of your overall ideas for different scenes and whatnot, it's tricky to whip up dialogue. :P

 

 

^ What he said.

 

I'd love to contribute, and yes, I'm a woman (and have quite a bit of writing experience); but I would need to see what I have to work with first.

 

If you send me all of the notes/info/word documents you send Vulon - basically anything you believe I'd need to know to write the scenes you want - at the very least I will probably be able help fill in the details of what you've already got or contribute ideas for the father/daughter path, and possibly the father/son path too (since I love a nice bit of man on man action). :)

 

But until I've seen what you've already got, I'd rather not make any promises I might not be able to keep.

Posted

great, now it looks like the project is picking up the pace if we paste all the problem that required solving here, and seems like a lot of people make an account just to help this project, i felt like crying in awe

Posted

 

I will give the mother a better hairstyle.  I've asked Vulon to help with the mother/son, mother/ daughter dialogue.  Cause the original dialogue I had wrote was garbage and not sexy.   What I desperately need is a female to help with the father/daughter, father/son dialogue.  Originally QueenBee was going to help, but real life got in the way.  Eriberri if your female or like men in general your input could be valuable towards the mod.

 

I have most of the quests set up and have asked Ashal to help me implement the SexLab system.  I just need good dialogue for the family.

 

Yeah, I'm all set to help, but as I said in the reply to the message you sent me, I need the stuff you've written so far. :)

 

Without the necessary context and a general outline of your overall ideas for different scenes and whatnot, it's tricky to whip up dialogue. :P

 

Sent you a pm.

 

 

 

I will give the mother a better hairstyle.  I've asked Vulon to help with the mother/son, mother/ daughter dialogue.  Cause the original dialogue I had wrote was garbage and not sexy.   What I desperately need is a female to help with the father/daughter, father/son dialogue.  Originally QueenBee was going to help, but real life got in the way.  Eriberri if your female or like men in general your input could be valuable towards the mod.

 

I have most of the quests set up and have asked Ashal to help me implement the SexLab system.  I just need good dialogue for the family.

 

Yeah, I'm all set to help, but as I said in the reply to the message you sent me, I need the stuff you've written so far. :)

 

Without the necessary context and a general outline of your overall ideas for different scenes and whatnot, it's tricky to whip up dialogue. :P

 

 

^ What he said.

 

I'd love to contribute, and yes, I'm a woman (and have quite a bit of writing experience); but I would need to see what I have to work with first.

 

If you send me all of the notes/info/word documents you send Vulon - basically anything you believe I'd need to know to write the scenes you want - at the very least I will probably be able help fill in the details of what you've already got or contribute ideas for the father/daughter path, and possibly the father/son path too (since I love a nice bit of man on man action). :)

 

But until I've seen what you've already got, I'd rather not make any promises I might not be able to keep.

 

I have no dialogue for the father/son, father/ daughter.  But here's a few things that may help you.  The father goes out hunting during the afternoon.  So the player can accompany them.  On the fourth day of hanging out together, the player becomes a bit flirtatious.  On the eight day the player becomes bold enough to seduce the father.  Either out hunting, or in the bath house.  Also there will be many scripted events were the player will catch the father having sex or masturbating.  

 

Also what is your idea of a good looking older Breton?

Posted

 

 

 

^ What he said.

 

I'd love to contribute, and yes, I'm a woman (and have quite a bit of writing experience); but I would need to see what I have to work with first.

 

If you send me all of the notes/info/word documents you send Vulon - basically anything you believe I'd need to know to write the scenes you want - at the very least I will probably be able help fill in the details of what you've already got or contribute ideas for the father/daughter path, and possibly the father/son path too (since I love a nice bit of man on man action). :)

 

But until I've seen what you've already got, I'd rather not make any promises I might not be able to keep.

 

I have no dialogue for the father/son, father/ daughter.  But here's a few things that may help you.  The father goes out hunting during the afternoon.  So the player can accompany them.  On the fourth day of hanging out together, the player becomes a bit flirtatious.  On the eight day the player becomes bold enough to seduce the father.  Either out hunting, or in the bath house.  Also there will be many scripted events were the player will catch the father having sex or masturbating.  

 

Also what is your idea of a good looking older Breton?

 

 

HUUUUGE POST! :D

 

For a good looking breton father, I would use the brother/son that you already have as a template, and perhaps make his face a little more chiselled - like with slightly more defined cheekbones, brow and jaw lines. Then you could put some facial hair like stubble and a goatee and make his pysique a bit more built then his son (but not like a Nord or anything lol). For hair style, go a little more conservative then that of his son.

 

See what you can come up with. :)

 

By the way, I wouldn't mind a slight revision of the Redgaurd father & son, and the Nord fathers looks, as I think their faces are quite plain and not as handsome as they should be - but that's your call, of course.

 

My redguard male pc would be pretty good for the role (smoking hot) - I don't mind letting him be used as a template if you want to take a look (i'll take a screenie shortly).

 

Anyway..

 

Besides the dialogue that you mentioned you don't have yet, are those ideas (that you just posted) all you've got for the father side so far?

 

Do you have the plot outline, quests, events, and any additional plans and ideas you've had (or people have suggested) so far typed up in a word document(s) or something? If so, that is the first thing I will need to take a look at before I get started. The ideas you posted are a start, but I need to get a real idea of what's happening in the mod so far, and the bigger picture.

 

(In short, because there will be a few of us working on this together, we need to make sure we're on the same page - communication and keeping up to date will be really important.)

 

And now a few questions:

 

I know that your plan from the start was to have a pretty open mod that will allow the player to roleplay, but exactly how open are we talking here? If we make this too "general" then you run the risk of the whole mod turning out bland and forgettable (especially with so many variables to consider). If, on the other hand, we go something more along the lines of the Oblivion romance mod 'Ruined Tail's Tale' - which was linear but fantastic - it could be a much better mod overall.

 

For example:

 

- Are all of the families, regardless of race, going to have the same dialogue?

 

While that may seem the easiest way to go (and it certainly would save a lot of time), it will also probably lack immersion/be unconvincing, since the way in which different races act and talk can differ substantially (like orcs vs altmer for example).

 

- Will the son (as an example) of each family have a different personality?

 

Again, this will make things much more time consuming (and eliminate roleplaying), but probably increase replay value quite a bit (so you can 'try them all'). Maybe one son is brave but kind of slow/oblivious unless you make your intentions somewhat clear, another could be extremely charismatic and driven in his intentions - trying lots of things to charm his way into your pc's underwear (which you could give in to or make him really work for it). This feature would make the mod absolutely awesome, but it would also take longer to make (a lot longer). I don't mind doing this, and personally I think it's worth it, but then I'm just one little part of the this.

 

- What of the high elves?

 

I'm really interested to know how you plan to deal with the high elf family, as Altmer have been known to practise incest and as such would not have much of an aversion to it. In any case, there's a good chance if yu got found out by other family members, they would not have the same bad reaction as other races would.

 

- Will the pc always be the one to pursue their interest in a family member?

 

..or will certain family members take the first step (after you use the dream prompts to show who you're secrtely interested in)? For example: the father goes fishing with his daughter, and as he stands behind her and shows her how to use the fishing pole (or helps her reel it in when she catches something), lets his hand brush over her breast (lingering longer then necessary).

 

- Will sex scenes be pure animation?

 

Or will they be accompanied by a descriptive narrative? I have no idea if this is possible or even desired, but I thought it was worth considering. Writing pr0n scenes is fun, and it would absolutely blow the experience out of the water when teamed with voicing and animation. Btw, are there going to be sex sounds (voiced moaning and groaning, etc)?

 

- Will the relationship be pure lust/sex, or will the family member actually develop romantic feelings towards the pc?

 

This is a super important detail for dialogue writing - especially when writing for a pairing with female family members or pc - as females are more connected to their emotions and sex is often much more then just the pysical aspect for them, I could imagine a younger sister actually faling in love with her older brother during their secret affair. Because of this the dialogue would then need to reflect that process of falling inlove (or at least becoming obsessed with her brother).

 

Okay, that's all for now - haha. Sorry for the huge post, but there is quite a bit to figure out here.

 

Oh and lastly, this is just my humble opinionagain, but I was thinking that your lover committing suicide as the ending if you ever get found out may be a bit... unrealistic. I mean, even if their social life was ruined and their family turned their back on them, I still think it's too drastic to feel they have nothing left to live for. What I think would be much more convincing is if, when you get found out, the pc finds a letter on their bed the following day that explains how they're unable to deal with the rammifications of getting found out, and though they will always love you, have decided they have no choice but to leave this life behind and start fresh where nobody knows who they are.. or some such. Basically, running away from their old life and leaving you behind.

 

Just a thought, and I don't want to step on anyone's toes, of course. :)

Posted

eriberri has some really good ideas. personally, i would love to see some of them implemented (if it can be done and if the mod developer agrees). dialogue and story should be the main focus, because they're the ones that immerse you the most, sex should only be there to complement the story.

Posted

haha, gotta give it to the fangirl to handle the male families in details.

 

on a side note eriberri, some of your question has already been answered in the previous post

Posted

90% of all the dialogue I have written is for the courier and mystery npc who knows your secret.

 

For a good looking breton father, I would use the brother/son that you already have as a template, and perhaps make his face a little more chiselled - like with slightly more defined cheekbones, brow and jaw lines. Then you could put some facial hair like stubble and a goatee and make his pysique a bit more built then his son (but not like a Nord or anything lol). For hair style, go a little more conservative then that of his son.

 

See what you can come up with.  :)

 

By the way, I wouldn't mind a slight revision of the Redgaurd father & son, and the Nord fathers looks, as I think their faces are quite plain and not as handsome as they should be - but that's your call, of course.

 

My redguard male pc would be pretty good for the role (smoking hot) - I don't mind letting him be used as a template if you want to take a look (i'll take a screenie shortly).

 

I have no problem revising the male npc's.

 

- Are all of the families, regardless of race, going to have the same dialogue?

 

While that may seem the easiest way to go (and it certainly would save a lot of time), it will also probably lack immersion/be unconvincing, since the way in which different races act and talk can differ substantially (like orcs vs altmer for example).

 

- Will the son (as an example) of each family have a different personality?

 

Again, this will make things much more time consuming (and eliminate roleplaying), but probably increase replay value quite a bit (so you can 'try them all'). Maybe one son is brave but kind of slow/oblivious unless you make your intentions somewhat clear, another could be extremely charismatic and driven in his intentions - trying lots of things to charm his way into your pc's underwear (which you could give in to or make him really work for it). This feature would make the mod absolutely awesome, but it would also take longer to make (a lot longer). I don't mind doing this, and personally I think it's worth it, but then I'm just one little part of the this.

 

Originally yes.  All the family's will share dialogue, but like you said I believe the family members should have there own personality.  For example:  The Nord and Bosmer fathers hunt each day.  The Altmer and Dunmer fathers practice magic each day.

 

- What of the high elves?

 

I'm really interested to know how you plan to deal with the high elf family, as Altmer have been known to practise incest and as such would not have much of an aversion to it. In any case, there's a good chance if yu got found out by other family members, they would not have the same bad reaction as other races would.

 

Don't forget the Dunmer also practice incest.  For example:  Divayth Fyr married to his three daughters.

 

To answer your question.  In Alinor and Morrowind incest may be legal, but in Skyrim it's considered taboo.

 

- Will the pc always be the one to pursue their interest in a family member?

 

..or will certain family members take the first step (after you use the dream prompts to show who you're secrtely interested in)? For example: the father goes fishing with his daughter, and as he stands behind her and shows her how to use the fishing pole (or helps her reel it in when she catches something), lets his hand brush over her breast (lingering longer then necessary).

 

- Will sex scenes be pure animation?

 

Or will they be accompanied by a descriptive narrative? I have no idea if this is possible or even desired, but I thought it was worth considering. Writing pr0n scenes is fun, and it would absolutely blow the experience out of the water when teamed with voicing and animation. Btw, are there going to be sex sounds (voiced moaning and groaning, etc)?

 

- Will the relationship be pure lust/sex, or will the family member actually develop romantic feelings towards the pc?

 

This is a super important detail for dialogue writing - especially when writing for a pairing with female family members or pc - as females are more connected to their emotions and sex is often much more then just the pysical aspect for them, I could imagine a younger sister actually faling in love with her older brother during their secret affair. Because of this the dialogue would then need to reflect that process of falling inlove (or at least becoming obsessed with her brother).

 

At first the player makes the first move.  After a while the parent or sibling will look for the player for sex.  The sex scenes will be animated, it is my wish to have some dialogue while engaged in sex.  At first the relationship is purely lust, but over time strong feelings are developed by the two participants.  Eventually they'll marry.  SexLab includes the sex sounds.

 

Oh and lastly, this is just my humble opinionagain, but I was thinking that your lover committing suicide as the ending if you ever get found out may be a bit... unrealistic. I mean, even if their social life was ruined and their family turned their back on them, I still think it's too drastic to feel they have nothing left to live for. What I think would be much more convincing is if, when you get found out, the pc finds a letter on their bed the following day that explains how they're unable to deal with the rammifications of getting found out, and though they will always love you, have decided they have no choice but to leave this life behind and start fresh where nobody knows who they are.. or some such. Basically, running away from their old life and leaving you behind.

 

Just a thought, and I don't want to step on anyone's toes, of course.  :)

 

Suicide may seem drastic.  But QueenBee justified it by saying Skyrim lacks consequences.  See the thing is once your relationship is found out, you are forever blacklisted from joining a another town.

 

 

 

Posted

I have an idea about the whole suicide thing. 

 

As you brought up yourself, the Dunmer have been known to practice incest. Of course, if the Dunmer family members in the mod were to all condone incest, that would take away from the element of taboo and danger that make the fantasy appealing to many. But, at the same time, I think that having a relative commit suicide when the culture has a history of practicing incest seems a little extreme. 

 

However...

 

In the case of the Nords, for example, I can see how being discovered would really hit hard. The Nordic culture, after all, values honor and tradition above all else. I think that incest would be looked upon with severe disdain and disgust by many. As far as suicide goes, I believe it would therefore be more believable if the Nordic family member(s) in question offed themselves after being discovered. I do like the concept of 'consequence' that you brought up, but I'm hoping that it'll be done in a gradual way. For instance, they shouldn't kill themselves right after being discovered. It would be cool to have a process leading up to. 

 

This is all just brainstorming, and it may turn out to be too much to implement, but it would be cool to have a scenario play out in which the family member in question is essentially disowned or simply forced out of the household unceremoniously. The player could choose to either seek them out and comfort them (in which case they, too, would be disowned and looked sourly upon), or, out of shame, turn on them. I have a bunch of ideas kicking around in my head, but nothing truly concrete at the moment. It would be cool to have actual NPCs change their disposition towards the family member, too. Off the top of my head, some of the dialogue NPCs use to address beggars might work well, depending on the context. There's a lot of possibilities in how this could potentially play out. That also, unfortunately, makes the job of actually implementing such scenarios into the mod more challenging, so I would understand all too well if you didn't want to pursue that. 

 

And as I was saying initially, this situation would play out differently for the Dunmer than it would for the Nords. The culture of Skyrim at large may look down upon the act (which can be made apparent by not being able to join another town, as you mentioned), but the manner in which the individual cultures of the families react should differ. Which, in turn, would likely lead to each race needing a different "end-game" scenario that reflects their own culture. So that would require more scripts, more dialogue...just more work in general. Haha, I have a habit of being overzealous and naive, so if this is all simply too much to consider implementing, I understand completely. Just brainstorming, as I said. :P

 

EDIT - One more thing. In response to what eriberri brought up about sons having different personalities, I think an easy way around this would be to simply have a number of different dialogue options, which of course, would also apply to the daughter. That way, the player would still have the freedom to roleplay in a way that fits their character / race and have a number of different ways for the situation to play out.

Posted

Hi Vulon.

 

As you brought up yourself, the Dunmer have been known to practice incest. Of course, if the Dunmer family members in the mod were to all condone incest, that would take away from the element of taboo and danger that make the fantasy appealing to many. But, at the same time, I think that having a relative commit suicide when the culture has a history of practicing incest seems a little extreme. 

 

The Dunmer and Altmer would still need to be secret about it.  Like I said earlier this is Skyrim, just cause your family may be ok with it, doesn't mean the rest of Skyrim is.  The Dunmer/Altmer player will go through all the crap the other families would if found out.  

 

In the case of the Nords, for example, I can see how being discovered would really hit hard. The Nordic culture, after all, values honor and tradition above all else. I think that incest would be looked upon with severe disdain and disgust by many. As far as suicide goes, I believe it would therefore be more believable if the Nordic family member(s) in question offed themselves after being discovered. I do like the concept of 'consequence' that you brought up, but I'm hoping that it'll be done in a gradual way. For instance, they shouldn't kill themselves right after being discovered. It would be cool to have a process leading up to. 

 

The suicide will not happen immediately.  You can still live in small settlements like Dragonbridge, you'll just be black listed from the major towns.  The loved one committing suicide will depend on the players dialogue choices.  There is even a way to buy back favor with a major town.  One of the outcomes I have planned is changing your identity, by bribing the Jarl's steward.  Then you can still marry your loved one and no one will be none the wiser.

 

This is all just brainstorming, and it may turn out to be too much to implement, but it would be cool to have a scenario play out in which the family member in question is essentially disowned or simply forced out of the household unceremoniously. The player could choose to either seek them out and comfort them (in which case they, too, would be disowned and looked sourly upon), or, out of shame, turn on them. I have a bunch of ideas kicking around in my head, but nothing truly concrete at the moment. It would be cool to have actual NPCs change their disposition towards the family member, too. Off the top of my head, some of the dialogue NPCs use to address beggars might work well, depending on the context. There's a lot of possibilities in how this could potentially play out. That also, unfortunately, makes the job of actually implementing such scenarios into the mod more challenging, so I would understand all too well if you didn't want to pursue that. 

 

First let me say I love Bethesda.  There rpg's may not be deep since Morrowind, but atleast they give us the tools to make the game the way we want it.  With that said everything you described is doable.  The only enemy is time, it will take some time to implement.  I want this mod to have a deep story with the player's actions having consequences.  You can still have sex with your loved one as many times as you want, before the blackmailer gets into the picture.

 

EDIT - One more thing. In response to what eriberri brought up about sons having different personalities, I think an easy way around this would be to simply have a number of different dialogue options, which of course, would also apply to the daughter. That way, the player would still have the freedom to roleplay in a way that fits their character / race and have a number of different ways for the situation to play out.

 

 

Yes, I agree.

 

Posted

As a straight dude, I gotta admit, that Nord dad/uncle's not a bad looking gent. :D

 

And here's an idea that popped into my head not too long ago. I, for one, wish that more mods would include custom music tracks. I understand it's not always practical, but for a lot of quest mods and new land mods in particular, I think it really adds yet another layer of immersion and serves to distinguish the content from the vanilla game even further. So I was thinking -- maybe this mod might benefit from a few music tracks here and there to complement certain moments. The best example to pop into mind is to have a custom track kick in before the player engages his or her relative in sex for the first time. This could build up to the moment and make it really stand out. Other possibilities could include having music playing while, for instance, accompanying your relative to the market and engaging them in conversation. Maybe a sort of welcoming, homey theme for the household when your family moves in, and a bit of a gloomier rendition of that theme for if you're caught, etcetera. What do you all think of this idea? It's by no means necessary, but I think it might be a neat inclusion. I'd be happy to do the music. I'm not talking about a huge number of tracks, either, just some additional songs here and there to highlight different aspects of the mod. Here's an example of a track I did recently for another project in the works -- 

 

Beyond Skyrim - High Rock Exploration Theme

 

Again, just an idea. Once I get pumped up for a project I really get pumped up, so I'm throwing out everything that's coming to mind. xD

 

Also, as far as sex sounds go, is it possible to implement custom noises recorded by voice actors, or would that require reworking the SexLab framework? I wouldn't mind recording grunts and moans and stuff. I just normally turn down the volume during sex scenes because the voices don't match the characters. I'm a bit of an immersion junkie. :P 

Posted

i agree, having a family who's race already practicing incest somehow commiting suicide cause some other races hate it is pretty weird, its like commiting suicide since your religion is different from other races. So i think the best way is to implement a different bad end for every races, that way it encourages the player to try many different families. For example, Nord is suicide, Orc is having the father(in case u screwed the mother) killed the mother out of anger, and so on. But just like Kain82 said, all this requires extra time, which he already lacks to begin with.

As a straight dude, I gotta admit, that Nord dad/uncle's not a bad looking gent. :D

 

And here's an idea that popped into my head not too long ago. I, for one, wish that more mods would include custom music tracks. I understand it's not always practical, but for a lot of quest mods and new land mods in particular, I think it really adds yet another layer of immersion and serves to distinguish the content from the vanilla game even further. So I was thinking -- maybe this mod might benefit from a few music tracks here and there to complement certain moments. The best example to pop into mind is to have a custom track kick in before the player engages his or her relative in sex for the first time. This could build up to the moment and make it really stand out. Other possibilities could include having music playing while, for instance, accompanying your relative to the market and engaging them in conversation. Maybe a sort of welcoming, homey theme for the household when your family moves in, and a bit of a gloomier rendition of that theme for if you're caught, etcetera. What do you all think of this idea? It's by no means necessary, but I think it might be a neat inclusion. I'd be happy to do the music. I'm not talking about a huge number of tracks, either, just some additional songs here and there to highlight different aspects of the mod. Here's an example of a track I did recently for another project in the works -- 

 

Beyond Skyrim - High Rock Exploration Theme

 

Again, just an idea. Once I get pumped up for a project I really get pumped up, so I'm throwing out everything that's coming to mind. xD

 

Also, as far as sex sounds go, is it possible to implement custom noises recorded by voice actors, or would that require reworking the SexLab framework? I wouldn't mind recording grunts and moans and stuff. I just normally turn down the volume during sex scenes because the voices don't match the characters. I'm a bit of an immersion junkie. :P

 

i love this idea. I can imagine slow music coming in as u accompany them walking into the forest, romantic one when u take a bath together at the bath house or when together alone in the house, anxious music when something bad happened, sad music for bad end and so on.

 

btw, am i the only one thinking this project is getting bigger and bigger?
 

Posted

As a straight dude, I gotta admit, that Nord dad/uncle's not a bad looking gent. :D

 

And here's an idea that popped into my head not too long ago. I, for one, wish that more mods would include custom music tracks. I understand it's not always practical, but for a lot of quest mods and new land mods in particular, I think it really adds yet another layer of immersion and serves to distinguish the content from the vanilla game even further. So I was thinking -- maybe this mod might benefit from a few music tracks here and there to complement certain moments. The best example to pop into mind is to have a custom track kick in before the player engages his or her relative in sex for the first time. This could build up to the moment and make it really stand out. Other possibilities could include having music playing while, for instance, accompanying your relative to the market and engaging them in conversation. Maybe a sort of welcoming, homey theme for the household when your family moves in, and a bit of a gloomier rendition of that theme for if you're caught, etcetera. What do you all think of this idea? It's by no means necessary, but I think it might be a neat inclusion. I'd be happy to do the music. I'm not talking about a huge number of tracks, either, just some additional songs here and there to highlight different aspects of the mod. Here's an example of a track I did recently for another project in the works -- 

 

Beyond Skyrim - High Rock Exploration Theme

 

Again, just an idea. Once I get pumped up for a project I really get pumped up, so I'm throwing out everything that's coming to mind. xD

 

Also, as far as sex sounds go, is it possible to implement custom noises recorded by voice actors, or would that require reworking the SexLab framework? I wouldn't mind recording grunts and moans and stuff. I just normally turn down the volume during sex scenes because the voices don't match the characters. I'm a bit of an immersion junkie. :P

I agree with and it's definitely doable.

 

i agree, having a family who's race already practicing incest somehow commiting suicide cause some other races hate it is pretty weird, its like commiting suicide since your religion is different from other races. So i think the best way is to implement a different bad end for every races, that way it encourages the player to try many different families. For example, Nord is suicide, Orc is having the father(in case u screwed the mother) killed the mother out of anger, and so on. But just like Kain82 said, all this requires extra time, which he already lacks to begin with.

As a straight dude, I gotta admit, that Nord dad/uncle's not a bad looking gent. :D

 

And here's an idea that popped into my head not too long ago. I, for one, wish that more mods would include custom music tracks. I understand it's not always practical, but for a lot of quest mods and new land mods in particular, I think it really adds yet another layer of immersion and serves to distinguish the content from the vanilla game even further. So I was thinking -- maybe this mod might benefit from a few music tracks here and there to complement certain moments. The best example to pop into mind is to have a custom track kick in before the player engages his or her relative in sex for the first time. This could build up to the moment and make it really stand out. Other possibilities could include having music playing while, for instance, accompanying your relative to the market and engaging them in conversation. Maybe a sort of welcoming, homey theme for the household when your family moves in, and a bit of a gloomier rendition of that theme for if you're caught, etcetera. What do you all think of this idea? It's by no means necessary, but I think it might be a neat inclusion. I'd be happy to do the music. I'm not talking about a huge number of tracks, either, just some additional songs here and there to highlight different aspects of the mod. Here's an example of a track I did recently for another project in the works -- 

 

Beyond Skyrim - High Rock Exploration Theme

 

Again, just an idea. Once I get pumped up for a project I really get pumped up, so I'm throwing out everything that's coming to mind. xD

 

Also, as far as sex sounds go, is it possible to implement custom noises recorded by voice actors, or would that require reworking the SexLab framework? I wouldn't mind recording grunts and moans and stuff. I just normally turn down the volume during sex scenes because the voices don't match the characters. I'm a bit of an immersion junkie. :P

 

i love this idea. I can imagine slow music coming in as u accompany them walking into the forest, romantic one when u take a bath together at the bath house or when together alone in the house, anxious music when something bad happened, sad music for bad end and so on.

 

btw, am i the only one thinking this project is getting bigger and bigger?

 

I like the different outcome idea.  But like I said earlier the suicide only comes to play, if the player makes the wrong dialogue choices.  As for the mod size, It was always QB and I goal to make it more than just a sex mod.  There will be depth,  each family member will have their own background.

Posted

 

I like the different outcome idea.  But like I said earlier the suicide only comes to play, if the player makes the wrong dialogue choices.  As for the mod size, It was always QB and I goal to make it more than just a sex mod.  There will be depth,  each family member will have their own background.

 

 

haha i agree, this mode will definitely be better if its not just a sex mod. After all, the thing i enjoy about incest is the storyline and the taboo feel to it. i like the feel that somehow u get these weird feeling as u watch your mother bathing naked and u know u should not feel that way, and thats the kind of incest story i like. If not someone could have just made a mod, create a girl, said "she's your mother, now fuck her" and be done with it. Whats the point of that.

 

Posted

eriberri has some really good ideas. personally, i would love to see some of them implemented (if it can be done and if the mod developer agrees). dialogue and story should be the main focus, because they're the ones that immerse you the most, sex should only be there to complement the story.

I agree with this, although I don't see why there can't be plenty of sex as well as a strong storyline. Sacrifice one in favor of the other and it just wouldn't be as satisfying (IMHO)

 

 

haha, gotta give it to the fangirl to handle the male families in details.

 

on a side note eriberri, some of your question has already been answered in the previous post

Women know how to write hot gay/incest sex; but what exactly am I meant to be a fangirl of here? the male gender? If so, I'm alright with that. :D

 

As for the questions I asked, I know some of them were answered - somewhat - in earlier posts, but not exactly to the degree I was looking for, which is why I thought I'd ask again.

 

 

I have no problem revising the male npc's.

Great! I'd love to help too, if you're okay with it (I love creating men).

 

Well, I thought I'd show my male Redguard pc Sirus as a choice for the father/uncle of the redguard family. My settings are low-ish because my pc desperately needs an upgrade, so he would probably look better on a better pc.

If it wouldn't override ALL of the males in the game, I would have chosen a skin with a bit of hair on the chest (cos that's the way I like my manly men) - perfect for a father/uncle, I think.

 

 

35auerl.jpg

 

 

Incidentally, my pc doesn't run around Skyrim looking like Tarzan, I just looted these skins from a female bandit (she was quite 'big boned', I guess) who was handily in the area, so it could hide his massive erection (his armor covered too much of his face to be able to do him proper justice, so I had to take it off for the pic. Such a chore). :D

 

Kain, what program do you use to make your characters for the mod? I wouldn't mind giving it a shot.

 

 

Originally yes.  All the family's will share dialogue, but like you said I believe the family members should have there own personality.  For example:  The Nord and Bosmer fathers hunt each day.  The Altmer and Dunmer fathers practice magic each day.

Well that's certainly a start, but it will really limit the replay value if the only real differences are their daily schedule. Like I mentioned, I don't mind doing the extra writing, but I understand if it's too much for everyone else. If this is the case then I'll let it go.

 

If, however, you mean that they'll start off with the standard dialogue, and then branch off into individual personalities depending on the dialogue choices (or choice of actions), that's another thing entirely (a good thing) - imagine it sort of like one of those 'Choose Your own Adventure' books - where each choice you make will progress the character in a different direction (so depending on your choices the same guy could end up becoming a total slave to his sexual appetite, or much more gentlemanly in the way he acts). But I'm assuming this is not what you meant; and it may be too challenging to script, I dunno, since scripting is something I know absolutely nothing about.

 

 

Don't forget the Dunmer also practice incest.  For example:  Divayth Fyr married to his three daughters.

To answer your question.  In Alinor and Morrowind incest may be legal, but in Skyrim it's considered taboo.

This much I understand, but it's not so much societies' reaction to the incest I was referring to, but your families' personal reactions. After all, when you first start the more 'intimate' part of a relationship with your relative, a Nord is going to react pretty differently to an Altmer. A Nord would probably struggle with initial feelings of trepidation and discomfort (especially as it's so frowned upon by their race & in their land), but to an Altmer - even in a place like Skyrim - they wouldn't have the same personal aversion. This is where it would be difficult to have the same dialogue for all families (and I would find it really hard to feel convinced by my own writing if that's how it was). I hope that makes sense.

 

 

 

At first the player makes the first move.  After a while the parent or sibling will look for the player for sex.  The sex scenes will be animated, it is my wish to have some dialogue while engaged in sex.  At first the relationship is purely lust, but over time strong feelings are developed by the two participants.  Eventually they'll marry.  SexLab includes the sex sounds.

Okay, the player will always make the first move then, got it. But question: Will any of the family members harbor feelings for the pc from before the pc showed their interest - like what I mentioned earlier about the father perhaps having had a thing for his daughter that he always pushed away because of the implications (the risk of losing her, his family or being shunned by society)? I realize that it would mean - if we did that for the father - that ALL fathers in this incest mod will feel that way about their daughters. Haha.. that's why I'm really craving to be able to write different personalities for each member of each family. I'm sorry, I know it's selfish of me. :(

 

Or alternatively, we could have the uncle (or aunt) feel this way. It's up to you.

 

Suicide may seem drastic.  But QueenBee justified it by saying Skyrim lacks consequences.  See the thing is once your relationship is found out, you are forever blacklisted from joining a another town.

Isn't having a family member run away - someone that you love dearly, much differently then other family members - plus being blamed by the rest of your family for it, AND being shunned by society not consequence enough? Whenever I think of someone (particularly an adult) committing suicide over such a thing, when there are clearly other options they could consider first, it just doesn't feel.. right. like they were too weak to be able to cope or find another way. Eh.. it reminds me of an angsty teenager. :(

 

But considering you've since said that suicide is just one outcome, that makes things a lot better.

 

 

I have an idea about the whole suicide thing. 

 

As you brought up yourself, the Dunmer have been known to practice incest. Of course, if the Dunmer family members in the mod were to all condone incest, that would take away from the element of taboo and danger that make the fantasy appealing to many. But, at the same time, I think that having a relative commit suicide when the culture has a history of practicing incest seems a little extreme. 

 

However...

 

In the case of the Nords, for example, I can see how being discovered would really hit hard. The Nordic culture, after all, values honor and tradition above all else. I think that incest would be looked upon with severe disdain and disgust by many. As far as suicide goes, I believe it would therefore be more believable if the Nordic family member(s) in question offed themselves after being discovered. I do like the concept of 'consequence' that you brought up, but I'm hoping that it'll be done in a gradual way. For instance, they shouldn't kill themselves right after being discovered. It would be cool to have a process leading up to. 

 

EDIT - One more thing. In response to what eriberri brought up about sons having different personalities, I think an easy way around this would be to simply have a number of different dialogue options, which of course, would also apply to the daughter. That way, the player would still have the freedom to roleplay in a way that fits their character / race and have a number of different ways for the situation to play out.

Love your take on the Nord suicide thing - extremely believable even in the real world. But this is exactly why I can't imagine all of the families having the same dialo-- yeh okay, I'll shut up about it now. :mellow:

 

Altmer and Dunmer races are going to be the most difficult to write especially sexy incest stuff about because of that 'not really taboo for them' thing.. societies' reactions might be the same, but the fact that the player knows they're not even doing anything particularly forbidden will be more of a hurdle.. that's going to require some thought. That's probably the bit I'm most dreading tbh. I can just imagine people playing that family and thinking 'what is this shit? I want to feel turned on - what loser wrote this anyway?! I WANT BLOOD!' :lol:

 

With the bit you mentioned after 'EDIT:', I seriously hope you're supporting what I just mentioned in this post (about the 'choose your own adventure' style). :)

 

 

What do you think about this guy as the Nord uncle or revised Nord dad?

 

 

 

ihg6.jpg
 
Uploaded with ImageShack.us

 

I'd tap that. B)

 

Again, just an idea. Once I get pumped up for a project I really get pumped up, so I'm throwing out everything that's coming to mind. xD

 

Also, as far as sex sounds go, is it possible to implement custom noises recorded by voice actors, or would that require reworking the SexLab framework? I wouldn't mind recording grunts and moans and stuff. I just normally turn down the volume during sex scenes because the voices don't match the characters. I'm a bit of an immersion junkie. :P

It's the same for me - once I start getting into this kind of thing, good luck stopping me. I have to constantly remind myself not to freak everyone out with a novels-worth of text (sadly, I don't remind myself enough). I have so many ideas, I'm like 'easy, easy.. take it slow'.. :huh: eh..

 

Kain is going to have his hands full between us, and I mean that in a purely non-sexual way (even though my mind just went to the gutter when I typed that, as it is wont to do.). :D

 

See I'm glad you mentioned the sex sounds thing - I was hoping we could have those voiced by the VA's of this mod, mainly because I think the sounds already in SexLab are not very immersive or sexy or even fitting for this mod. There's also not enough of them. I don't like t have to hear the woman constantly saying 'oh yeh, do me with your fat cock' every five seconds. It makes me want to throw my popcorn and say 'Damn woman, your lack of creativity is deflating my lady boner!'. Was that too much information? I think that was too much information.

 

In any case - I vote Yay for VA's voicing sex sounds. ;)

 

 

i agree, having a family who's race already practicing incest somehow commiting suicide cause some other races hate it is pretty weird, its like commiting suicide since your religion is different from other races. So i think the best way is to implement a different bad end for every races, that way it encourages the player to try many different families. For example, Nord is suicide, Orc is having the father(in case u screwed the mother) killed the mother out of anger, and so on. But just like Kain82 said, all this requires extra time, which he already lacks to begin with.

 

...

 

I can imagine slow music coming in as u accompany them walking into the forest, romantic one when u take a bath together at the bath house or when together alone in the house, anxious music when something bad happened, sad music for bad end and so on.

Yeah, the different endings are a brilliant idea - I like!

 

I hope Kain isn't too overwhelmed by all of this; in any case I think the additional input from people reading this thread can only be a good thing. :)

 

100% agree about the music being a great immersion tool. :)

 

 

..See, I fail at small posts. :(

Posted

easy there girl, take a breath and cool down your lady boner.

 

btw i think i got an idea for Altmer and Dunmer problems, dunno if its a good one, your choice.

What if you make their family devote themselves to a new god.

this religion is newly develop and widely but secretly(openly is good too) spread within Altmer and Dunmer society, where it condemns all act of incest as it is bad for expanding the social community. U can make that your family is a true believer of this god and definitely think that incest is a sin, but somehow u cant fight the urge of your true nature to commit that taboo. this way if u get the bad end, your love interest will be sacrificed to the god as an example to all the other follower.

hows that?

Posted
I agree with this, although I don't see why there can't be plenty of sex as well as a strong storyline. Sacrifice one in favor of the other and it just wouldn't be as satisfying (IMHO)

 

There will be plenty of sex.  But during the blackmail portion of the mod, there won't be as much.  Once you successfully dealt with the blackmailer, you can resume your sexual endeavors.

 

Great! I'd love to help too, if you're okay with it (I love creating men).

 

Well, I thought I'd show my male Redguard pc Sirus as a choice for the father/uncle of the redguard family. My settings are low-ish because my pc desperately needs an upgrade, so he would probably look better on a better pc.

If it wouldn't override ALL of the males in the game, I would have chosen a skin with a bit of hair on the chest (cos that's the way I like my manly men) - perfect for a father/uncle, I think.

 

 

I'd really appreciate the help with this.  I really need to know what is a women's ideal fantasy guy.  As for your character.  I'm a straight guy, but i'd tap that.  To send me the character.  Press the tilde key to open the console.  Then type in SPF in capitol letters, press space and then type the character's name, press enter.  Exit the game, then go to your main Skyrim folder you will see a file labeled with your characters name.  This is a copy of your character, which I can then use to make an npc.  Just attach the file to a personal message.

 

If, however, you mean that they'll start off with the standard dialogue, and then branch off into individual personalities depending on the dialogue choices (or choice of actions), that's another thing entirely (a good thing) - imagine it sort of like one of those 'Choose Your own Adventure' books - where each choice you make will progress the character in a different direction (so depending on your choices the same guy could end up becoming a total slave to his sexual appetite, or much more gentlemanly in the way he acts). But I'm assuming this is not what you meant; and it may be too challenging to script, I dunno, since scripting is something I know absolutely nothing about.

 

 

^That is what I meant.

 

Okay, the player will always make the first move then, got it. But question: Will any of the family members harbor feelings for the pc from before the pc showed their interest - like what I mentioned earlier about the father perhaps having had a thing for his daughter that he always pushed away because of the implications (the risk of losing her, his family or being shunned by society)? I realize that it would mean - if we did that for the father - that ALL fathers in this incest mod will feel that way about their daughters. Haha.. that's why I'm really craving to be able to write different personalities for each member of each family. I'm sorry, I know it's selfish of me.  :(

 

 

Yes, some family member will have had strong feelings building up.  As for different personalities go right ahead.

 

 

Edit:  If you or anybody else have anymore questions or suggestions, feel free to post them.

 

 

 

 

Posted

I'm currently trying to think up lines of dialogue for the mom and PC at the market. :P Kain, what did you have in mind for the general progression? I was thinking first day would be relegated to casual conversation, second day would be a bit more open, third day would be borderline flirtatious and have some underlying sexual tension (I'm thinking it would be nice to have the mom ask if the PC's been seeing anyone in a romantic sense, and then take off from there), and the fourth day would be where a lot of that bubbling sexual desire comes to the surface and is a bit more obvious, though they still try to hide it under the pretense of casual conversation. :P 

 

Also, what other scenarios do you want dialogue for? Once I have some solid ideas on the market dialogue it shouldn't take long to whip up, so I'd like to know what to work on next. :D

 

And, of course, there's still the issue of securing more voice actors. Honestly, I feel like this is going to be one of the biggest hurdles. No other VA has responded to the thread I started as of right now, and there's also the matter of sound quality. I have a pretty good set-up, but I understand that not everyone does. So if and when we do get more voice actors involved, expect varying degrees of recording quality. There are certain things that are easy to fix, such as removing noise in between lines, etcetera, but removing noise that can be heard when speaking is a different matter altogether. I go to a lot of effort to make sure noise is as absolutely minimal as I can get with my equipment, but for people who record with lower quality mics (or even webcams), that's simply not doable. Hope that won't be an issue for people. 

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