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Posted
On 6/7/2023 at 7:09 PM, wayandean said:

 

I don't see this option in the MCM menu in either the DF menu or DF support menu. Could you explain where this option is exactly? Thank you so much.

I am not at home, so I can't look for sure. If I remember correctly it was above the punishments chance in whichever mod's MCM (DFW or DFW support) that option is in.

Posted
On 6/9/2023 at 11:58 PM, GaliAli said:

I am not at home, so I can't look for sure. If I remember correctly it was above the punishments chance in whichever mod's MCM (DFW or DFW support) that option is in.

I still don't see it. Maybe when you get home you could check again. Thank you so much for your efforts.

  • 1 month later...
Posted

What exactly is this mod doing with Version 3.01? An NPC puts a magic leash on you and you have to follow him for some time until he releases you? Something else?

Posted (edited)

Is there a mod where NPCs actually do something with the player while she is stuck in those crosses/furnitures? I think this mod only allows release.

Is it compatible with "Interactive BDSM"?

Edited by xyzxyz
Posted
3 hours ago, xyzxyz said:

Is there a mod where NPCs actually do something with the player while she is stuck in those crosses/furnitures? I think this mod only allows release.

Is it compatible with "Interactive BDSM"?

I've played around with this mod trying to get something to happen. I'm using it on SEE so maybe that could be the issue. Make sure you are using the main mod and the support mod for more options. But so far, I haven't been able to get the slaver to do anything with my PC as far as stocks go. He/she just walks you to and from a predetermined route until they decide to let you go. I've been told/read that the slaver can take you in to town to sell all your items but I can't get it to happen.

The only thing it can do is take you to the simple slavery mod. If you are captured near Riften the slaver will take you directly into the auction, but if you are far away, eventually you'll just be teleported there.

It's a shame as the idea is good. I thought that maybe the PC might be taken to bandit camps and 'passed around' for money but no, the slaver will just kill any bandits that come close.

Posted (edited)
42 minutes ago, wayandean said:

I've played around with this mod trying to get something to happen. I'm using it on SEE so maybe that could be the issue. Make sure you are using the main mod and the support mod for more options. But so far, I haven't been able to get the slaver to do anything with my PC as far as stocks go. He/she just walks you to and from a predetermined route until they decide to let you go. I've been told/read that the slaver can take you in to town to sell all your items but I can't get it to happen.

The only thing it can do is take you to the simple slavery mod. If you are captured near Riften the slaver will take you directly into the auction, but if you are far away, eventually you'll just be teleported there.

It's a shame as the idea is good. I thought that maybe the PC might be taken to bandit camps and 'passed around' for money but no, the slaver will just kill any bandits that come close.

Which version did you use? The version the the front page or the 3.0 alpha? Is there furniture included in this mod or do I have to find those elsewhere?

Edited by xyzxyz
Posted
22 hours ago, xyzxyz said:

Which version did you use? The version the the front page or the 3.0 alpha? Is there furniture included in this mod or do I have to find those elsewhere?

I'm on 2.06 I think. The last est one on the main download page. Where is 3.0?

I use the SlaveGirls_Hydragorgon for the furniture.

Posted
2 hours ago, wayandean said:
On 8/9/2023 at 5:20 PM, xyzxyz said:

 

I'm on 2.06 I think. The last est one on the main download page. Where is 3.0?

Page 29. Not sure for which skyrim version it is.

  • 1 month later...
  • 8 months later...
  • 5 months later...
Posted
5 hours ago, Nikerage said:

Does anyone have ported this to SE already? It's sooooo good and have a lot of potential. It's a shame it got abandoned.
 

it does work on se but its buggy. I'm fairly sure thats just due to the mod itself having been buggy on le as well tho

Posted
16 hours ago, heilhobo said:

it does work on se but its buggy. I'm fairly sure thats just due to the mod itself having been buggy on le as well tho

Yes im using it too, but there's no release for me or complaining of walking in front of the slaver. Also DFW Support MCM bugging out if anything Furniture related is happening. I also never get locked into furn but if i step into one by myself it's working like supposed to. I dont think these are all bugs by the mod itself.

I also asked if anyone would port this to SE as a commission but i didnt get any reply unfortunately. And im not aware if this would be allowed anyways, if not i can totally understand it but its a real pitty. Such a great mod 😢

Posted
18 hours ago, Nikerage said:

I also asked if anyone would port this to SE as a commission but i didnt get any reply unfortunately.

I've played it on SE fine and even VR without conversion fine ... although do suffer from the bugs you describe which are inherent to the mod. Not sure if you're downloading the mod on the 1st page or the updated one a few pages back which is marginally better but doesn't fix the MCM bug and being locked into furniture unfortunately. 

  • 1 month later...
Posted (edited)
On 9/6/2019 at 4:27 PM, arbiter said:

Alright, so I've made some headway towards combining the SD+ leash functionality. If you detect SD+ but don't "start" the leash game with the option it should start the leash game when your owner actually decides to take you for a walk. That takes forever with SD+ and is totally random so IDK, it prolly maybe works.

 

If you do "start" the leash game you will be leashed in SD+ (and you can stop it as well). No running 45 miles away from your master, you actually have to stay nearby and deal with them. Pretty cool. Might want to set it on follow leash first in the main Devious Framework MCM or else you'll be rubberbanded into a bar or something. 

 

Some of the time the follow leash made me run back to them (when I started with Immerslave as an SD+ slave I would run back towards them). Some of the time (when I got leashed through the new dialogue system, which is kinda working now) I fell down and the master (mistress) just ran back to me. Not real happy with the Mistress running back to me, but whatever. Might have been the AI package or the area or the alignment of the fucking stars, IDK.

 

The dialogue system is slightly less fucked than originally (it wasn't in a working state). When you try to suddenly say "oh nevermind" you generally have an 80 percent chance of them still getting aggro (that was the original intent). The people you talk to are far more likely to take you and lead to something in dialogue (other than the 20% unlucky you randomly get). And now instead of nothing happening no matter what, I've plugged the final few dialogue paths into you getting collared. This COULD BREAK LOTS OF THINGS. Don't do it when you're already collared. Don't do it to a quest NPC. Etc. There are no real failsafes here. You'd better be wanting to get collared to this person. 

 

And the dialogue is still almost definitely screwed sideways. Just now there is a path towards getting dommed. Good luck!

 

-------------------------------

 

Don't use on a real save. 

 

This is for testing.

 

This is not for SSE, I can't help you there.

 

Any testing results are helpful. @donttouchmethere and @JocienMontrose (and others) have already been extremely helpful!

 

For all I know I borked the upload. Beware! There be dragons here.

 

All-in-one (with 2 esps still), don't use with old versions or patches in the thread (they're all incorporated). 

 

Test on a new game if you can, if not, well, that's cool too.

 

Devious Framework 3.02alpha.zip 918.48 kB · 897 downloads

Devious Framework 3.02

 

Sorry, but English is not my native language. I have done extensive testing of the mod in different conditions and am sharing the conclusion in case someone is working on the bugs of this mod.

There are errors when the owner leaves and the slave is in sex animation, then the problem is with this animation. Usually after the animation is over, everything returns to normal.
(it seems that increasing all distances in MCM to the maximum helped).

! Another NPC grabs the leash even if the heroine is already in slavery according to another mod. (no solution).

During the quest to remove DD from the blacksmith, the slave needs to turn her back to the blacksmith, but this animation does not start. Removing DD through MCM DD and turning to the blacksmith himself helps. (disable).

! A third-party NPC clings and stupidly walks after trying to start a conversation. Sometimes. The reason is not clear. (no solution)

!When enslaving SD+, the leash is triggered when disabling mod compatibility and when enabling the same. (no solution).

!SD Cages does not work correctly. The slave entering the cage and the owner closing the cage does not work. (no solution).

!When the slave is in Public Whore working in the city, this mod can grab the slave on a leash and take her away from the city. (no solution).

!Submissive Lola Resubmission this mod can also grab a leash and take away a slave, despite the fact that the slave is in slavery according to the SLR mod. (no solution).

CONCLUSION: Devious Framework critically conflicts with SD Cages, SD+, Public Whore. Otherwise, minor errors that can be tolerated.

Edited by LaRem.
Posted

Hey I have an issue - I set the max and min time for Leash Game to 1 minute (for testing), but I never get let go or sold off. When I get leashed by the regular slavers (not just owners), they do initiate punishment and other things, but never sell me off or let me go. And no matter how many times I try to get help from nearby people, they always reject or ignore me. Am I missing something?

  • 2 months later...
  • 8 months later...
Posted

It might be a bit late now, but what exactly is the intended behavior for the “Leash Game”?

In my setup, when the player character moves away from the master, they enter a ragdoll state and flop around frantically in midair.

Furthermore, the master just keeps going back and forth along a short stretch of road without any progress, and the dialogue only displays the same content repeatedly.

Ultimately, it just ends up with the screen spinning around as you get pulled along.

  • 1 month later...
Posted (edited)

the mod is really old now as last update was 2017. Well download this mod would just major conflict with dd addons, which not a great option install it nowadays

Edited by alyshia

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