auradiel Posted December 15, 2016 Posted December 15, 2016 And found out ( by forgetting to switch profile in MO before switching character/gameplay ) that zazExtensionPack doesn't play nice with your awesome mod ( scene stuck, managed to advance by resetting and changing cell and shouting again to get nocturne talking to me again and advance in dialogue and eventually get stuck again, so not really a suitable fix ), guess it make sense since it overwrite / add things in zaz anim pack. i have your mod installed on both profile just not started on first one where i usually try new mods ... yeah i'm such a greedy horny little thing sometimes . Anyway, not blaming you or anyone but me for not playing with the right profile but just think i had to let you know and add this mod in the potentially incompatible. Have a great day.
Globulopolis Posted December 15, 2016 Posted December 15, 2016 There can be no conflict with Nightingales questline. The Twilight Sepulcher used is an entirely different instant of it. From the FAQ... First "A Daedra's Best Friend" must be completed <-- is it completed? The shrine has two activators. You need to use the one labelled "Activate Worship", not the one you were using for "A Daedra's Best Friend" If you select the Virgin Training quest in your Quest Journal, the correct activator will have an objective marker on it, but only if you've completed "A Daedra's Best Friend" <-- is there a quest marker? if not "A Daedra's Beset Friend" is not completed 1. Completed 2. Yes. This is activator at the base of the left pillar. 3. Yes. Before the completing(and starting) Nightingales quest line the marker not showing at all. Here the screen. From that screen shot, you already completed the objective "worship Clavicus Vile's Shrine". Therefore we should not expect going back to worship it again will do anything. So this part is normal. The key bit of info is this... What happened the first time you worshiped Clavicus Vile's Shrine? Did you teleport and crash or something? What happens if you load a save from before your first worship of Clavicus? Does the same problem recreate? Try typing this in console... COC VirginTwilightSep1 What happens? You should teleport to where the worship objective takes you. If this works you should be able to proceed to the next objective If any of the steps above are failing to work, it means the location is not available to you, and I would suspect either a corrupt save, or install problem. To help I need more info... What version are you using? Is there a translation version in use (asking due to what I see in your screenshot)? Is this your first use of the mod or did you upgrade? If you upgraded, from what version? When you started the mod, did you start a new game, or did you start from a save? Lastly, if in items 1, 2, and 3 above, are all resulting in a CTD or not teleporting to the location, I will need to see your papyrus log. The log should cover just the portion of time where you try either item 2 or item 3 above. If you need info on how to get your papyrus log, see FAQ #12. 1. Nocturnal gave me the next quest. 2. Same as on 1. 3. Yes, this helped. Teleported me to proper location with proper quest marker.
atty Posted December 15, 2016 Posted December 15, 2016 So I started the shout like a virgin quest and got to the point that it says something about Nocturnal hiding in the shadows. So I do a shout and she appears after which I follow her to the Twilight Sepulcher. I can then talk to her and Cassie but nothing advances the quest. Did I do something wrong? The shout will trigger a scene. That fact that you had no scene means most likely Zaz Animations is not installed correctly See Troubleshooting #3 I tried that by downloading the link from the troubleshooting #3 and that didn't work either. Do you have any other advice? I don't know if this is connected by in random but short intervals i get a message saying the Nocturnal is disappointed in me for not checking in.
VirginMarie Posted December 15, 2016 Author Posted December 15, 2016 So I started the shout like a virgin quest and got to the point that it says something about Nocturnal hiding in the shadows. So I do a shout and she appears after which I follow her to the Twilight Sepulcher. I can then talk to her and Cassie but nothing advances the quest. Did I do something wrong? The shout will trigger a scene. That fact that you had no scene means most likely Zaz Animations is not installed correctly See Troubleshooting #3 I tried that by downloading the link from the troubleshooting #3 and that didn't work either. Do you have any other advice? I don't know if this is connected by in random but short intervals i get a message saying the Nocturnal is disappointed in me for not checking in. Can you confirm this is where you are at.... you shouted... met Cassia... had love scene with Cassia.... received warning letter... read letter... shouted again... that's when Nocturnal appeared for the first time... all true? So then at that point, there should be a scene start, but you are not getting this scene and Nocturnal is wandering off. That correct? Now you've used the troubleshooting, followed all the steps. And you have gone back to a save before the problem to try again? (note that loading from after the problem is not going to work) If no scene then what exactly are you seeing? What version of this mod? Is this your first use of this mod? Or did you upgrade? If you upgraded from what version? Are you starting a new game, or starting from a save?
VirginMarie Posted December 15, 2016 Author Posted December 15, 2016 From that screen shot, you already completed the objective "worship Clavicus Vile's Shrine". Therefore we should not expect going back to worship it again will do anything. So this part is normal. The key bit of info is this... What happened the first time you worshiped Clavicus Vile's Shrine? Did you teleport and crash or something? What happens if you load a save from before your first worship of Clavicus? Does the same problem recreate? Try typing this in console... COC VirginTwilightSep1 What happens? You should teleport to where the worship objective takes you. If this works you should be able to proceed to the next objective If any of the steps above are failing to work, it means the location is not available to you, and I would suspect either a corrupt save, or install problem. To help I need more info... What version are you using? Is there a translation version in use (asking due to what I see in your screenshot)? Is this your first use of the mod or did you upgrade? If you upgraded, from what version? When you started the mod, did you start a new game, or did you start from a save? Lastly, if in items 1, 2, and 3 above, are all resulting in a CTD or not teleporting to the location, I will need to see your papyrus log. The log should cover just the portion of time where you try either item 2 or item 3 above. If you need info on how to get your papyrus log, see FAQ #12. 1. Nocturnal gave me the next quest. 2. Same as on 1. 3. Yes, this helped. Teleported me to proper location with proper quest marker. Ok then I will assume you are not needing more help. But for some reason the game was not able to teleport you it seems. You could run into this again as you likely have a install problem or corrupt save. If you do have another problem, we should get answers for the above questions, and have a look at your payrus log.
atty Posted December 15, 2016 Posted December 15, 2016 So I started the shout like a virgin quest and got to the point that it says something about Nocturnal hiding in the shadows. So I do a shout and she appears after which I follow her to the Twilight Sepulcher. I can then talk to her and Cassie but nothing advances the quest. Did I do something wrong? The shout will trigger a scene. That fact that you had no scene means most likely Zaz Animations is not installed correctly See Troubleshooting #3 I tried that by downloading the link from the troubleshooting #3 and that didn't work either. Do you have any other advice? I don't know if this is connected by in random but short intervals i get a message saying the Nocturnal is disappointed in me for not checking in. Can you confirm this is where you are at.... you shouted... met Cassia... had love scene with Cassia.... received warning letter... read letter... shouted again... that's when Nocturnal appeared for the first time... all true? So then at that point, there should be a scene start, but you are not getting this scene and Nocturnal is wandering off. That correct? Now you've used the troubleshooting, followed all the steps. And you have gone back to a save before the problem to try again? (note that loading from after the problem is not going to work) If no scene then what exactly are you seeing? What version of this mod? Is this your first use of this mod? Or did you upgrade? If you upgraded from what version? Are you starting a new game, or starting from a save? 1) Thats true 2) Correct 3) Tried that same thing happens. When i shout Nocturnal appears and runs off. I also noticed that there is 4 or 5 birds around my head that move with me some flapping their wings and others not. 4) V3.02 5) This is my first time with this mod 6) starting from a save
VirginMarie Posted December 15, 2016 Author Posted December 15, 2016 Can you confirm this is where you are at.... you shouted... met Cassia... had love scene with Cassia.... received warning letter... read letter... shouted again... that's when Nocturnal appeared for the first time... all true? So then at that point, there should be a scene start, but you are not getting this scene and Nocturnal is wandering off. That correct? Now you've used the troubleshooting, followed all the steps. And you have gone back to a save before the problem to try again? (note that loading from after the problem is not going to work) If no scene then what exactly are you seeing? What version of this mod? Is this your first use of this mod? Or did you upgrade? If you upgraded from what version? Are you starting a new game, or starting from a save? 1) Thats true 2) Correct 3) Tried that same thing happens. When i shout Nocturnal appears and runs off. I also noticed that there is 4 or 5 birds around my head that move with me some flapping their wings and others not. 4) V3.02 5) This is my first time with this mod 6) starting from a save Clearly the problem is that the first scene with Nocturnal is not working. This would mean that any scene that uses Zaz Animations will not work (this just happens to be the first one). This must be caused by one of these: Zaz Animations is not installed correctly (or something is preventing it from working), or some other related install issue Your Save is corrupt Let's rule out the corrupt save first. To do this you need to start a new game. Since starting a new game and then reaching that first meeting point with Nocturnal will be time consuming, you can test by starting a similar scene (that uses Zaz stuff in the same way) in a quick way as follows: Start new game (vanilla start or Alternate Start mod both fine) In Virgin's MCM Misc Tab, enable "Skip Initial Portion of Story". You will be equipped with devices, receive a shout, and bunch of other stuff happens In MCM, Encounters Tab, set "Shout Detect (or Encounter) Chance" to 100 Set "Pleasure Thyself Chance" to 0 Set "Nocturnal Teases Chance" to 0 By doing those above 3 settings, you will cause the "Pain Is Pleasure" scene if you shout Shout (step 2 gave you a shout) After you shout, one of these will happen: Pain is Pleasure (a whipping scene on Zaz furniture) will start and run normally A recreation of the same problem as the first meeting with Nocturnal. Basically nothing happens or it fails to complete successfully If your result is #1, you've proven that your install is good, but your save is corrupt. If your result is #2, you've ruled out the save being an issue, and you now know that Zaz Animations is not installed correctly or at least not able to work as setup. Could you run through this and tell me your outcome? If it's #1, you might want to then try a new game normally (none of the test steps above), and verify the first meeting with Nocturnal does indeed work. With a success on that Pain is Pleasure scene, it's almost a certainty that it will work. Get me your payrus log if the outcome is #2 and I can try to help further (how to get one is in the FAQs).
atty Posted December 15, 2016 Posted December 15, 2016 Can you confirm this is where you are at.... you shouted... met Cassia... had love scene with Cassia.... received warning letter... read letter... shouted again... that's when Nocturnal appeared for the first time... all true? So then at that point, there should be a scene start, but you are not getting this scene and Nocturnal is wandering off. That correct? Now you've used the troubleshooting, followed all the steps. And you have gone back to a save before the problem to try again? (note that loading from after the problem is not going to work) If no scene then what exactly are you seeing? What version of this mod? Is this your first use of this mod? Or did you upgrade? If you upgraded from what version? Are you starting a new game, or starting from a save? 1) Thats true 2) Correct 3) Tried that same thing happens. When i shout Nocturnal appears and runs off. I also noticed that there is 4 or 5 birds around my head that move with me some flapping their wings and others not. 4) V3.02 5) This is my first time with this mod 6) starting from a save Clearly the problem is that the first scene with Nocturnal is not working. This would mean that any scene that uses Zaz Animations will not work (this just happens to be the first one). This must be caused by one of these: Zaz Animations is not installed correctly (or something is preventing it from working), or some other related install issue Your Save is corrupt Let's rule out the corrupt save first. To do this you need to start a new game. Since starting a new game and then reaching that first meeting point with Nocturnal will be time consuming, you can test by starting a similar scene (that uses Zaz stuff in the same way) in a quick way as follows: Start new game (vanilla start or Alternate Start mod both fine) In Virgin's MCM Misc Tab, enable "Skip Initial Portion of Story". You will be equipped with devices, receive a shout, and bunch of other stuff happens In MCM, Encounters Tab, set "Shout Detect (or Encounter) Chance" to 100 Set "Pleasure Thyself Chance" to 0 Set "Nocturnal Teases Chance" to 0 By doing those above 3 settings, you will cause the "Pain Is Pleasure" scene if you shout Shout (step 2 gave you a shout) After you shout, one of these will happen: Pain is Pleasure (a whipping scene on Zaz furniture) will start and run normally A recreation of the same problem as the first meeting with Nocturnal. Basically nothing happens or it fails to complete successfully If your result is #1, you've proven that your install is good, but your save is corrupt. If your result is #2, you've ruled out the save being an issue, and you now know that Zaz Animations is not installed correctly or at least not able to work as setup. Could you run through this and tell me your outcome? If it's #1, you might want to then try a new game normally (none of the test steps above), and verify the first meeting with Nocturnal does indeed work. With a success on that Pain is Pleasure scene, it's almost a certainty that it will work. Get me your payrus log if the outcome is #2 and I can try to help further (how to get one is in the FAQs). Ok so the second option happened. I don't understand how to do the first part of the papyrus thing but i already have a file calle Papyrus compiler and another one that says Logs with the script file in it. However in the script file there is just one thing that's titled EditorPapyrus.0 I don't know if thats what you'd need or not. But if it's not could you give me very detailed descriptions on what to do? I have like the knowledge of a 5 year old when it comes to computers.
VirginMarie Posted December 15, 2016 Author Posted December 15, 2016 Clearly the problem is that the first scene with Nocturnal is not working. This would mean that any scene that uses Zaz Animations will not work (this just happens to be the first one). This must be caused by one of these: Zaz Animations is not installed correctly (or something is preventing it from working), or some other related install issue Your Save is corrupt Let's rule out the corrupt save first. To do this you need to start a new game. Since starting a new game and then reaching that first meeting point with Nocturnal will be time consuming, you can test by starting a similar scene (that uses Zaz stuff in the same way) in a quick way as follows: Start new game (vanilla start or Alternate Start mod both fine) In Virgin's MCM Misc Tab, enable "Skip Initial Portion of Story". You will be equipped with devices, receive a shout, and bunch of other stuff happens In MCM, Encounters Tab, set "Shout Detect (or Encounter) Chance" to 100 Set "Pleasure Thyself Chance" to 0 Set "Nocturnal Teases Chance" to 0 By doing those above 3 settings, you will cause the "Pain Is Pleasure" scene if you shout Shout (step 2 gave you a shout) After you shout, one of these will happen: Pain is Pleasure (a whipping scene on Zaz furniture) will start and run normally A recreation of the same problem as the first meeting with Nocturnal. Basically nothing happens or it fails to complete successfully If your result is #1, you've proven that your install is good, but your save is corrupt. If your result is #2, you've ruled out the save being an issue, and you now know that Zaz Animations is not installed correctly or at least not able to work as setup. Could you run through this and tell me your outcome? If it's #1, you might want to then try a new game normally (none of the test steps above), and verify the first meeting with Nocturnal does indeed work. With a success on that Pain is Pleasure scene, it's almost a certainty that it will work. Get me your payrus log if the outcome is #2 and I can try to help further (how to get one is in the FAQs). Ok so the second option happened. I don't understand how to do the first part of the papyrus thing but i already have a file calle Papyrus compiler and another one that says Logs with the script file in it. However in the script file there is just one thing that's titled EditorPapyrus.0 I don't know if thats what you'd need or not. But if it's not could you give me very detailed descriptions on what to do? I have like the knowledge of a 5 year old when it comes to computers. EditorPapyrus.0 is not what we need. I don't know how to describe the payrus log thing better than in the FAQ. The first part is required, and then you'd need to run the same test up to the point of the problem occurring. Then grab the log that it created. Alternatively, I still think your problem is entirely how Zaz has been installed. Suggest you try the following: In Nexus Mod Manger, Delete (not just deactivate) anything that is Zaz. To delete you need to right click on the mod and then choose the delete option Get the Zaz download from my help page (think you said you already have it) Install Zaz Sort your mods with something like Loot (If you don't know about sorting, this could easily be your problem). Keep in mind that if you have not sorted before, using a save will no longer be safe as skyrim hates it when you change sort or remove a mod mid-play-through As always, re-run FNIS (If you have not been doing this, then this is your problem) Try again using the new game steps above first If that fails, you need to go check that all mod requirements have been met, and the requirements of the required mods are met. If that fails, you need to use process of elimination, where you temporarily disable all mods not required, and then if that fixes, start adding them back in till you find the culprit.
atty Posted December 15, 2016 Posted December 15, 2016 Clearly the problem is that the first scene with Nocturnal is not working. This would mean that any scene that uses Zaz Animations will not work (this just happens to be the first one). This must be caused by one of these: Zaz Animations is not installed correctly (or something is preventing it from working), or some other related install issue Your Save is corrupt Let's rule out the corrupt save first. To do this you need to start a new game. Since starting a new game and then reaching that first meeting point with Nocturnal will be time consuming, you can test by starting a similar scene (that uses Zaz stuff in the same way) in a quick way as follows: Start new game (vanilla start or Alternate Start mod both fine) In Virgin's MCM Misc Tab, enable "Skip Initial Portion of Story". You will be equipped with devices, receive a shout, and bunch of other stuff happens In MCM, Encounters Tab, set "Shout Detect (or Encounter) Chance" to 100 Set "Pleasure Thyself Chance" to 0 Set "Nocturnal Teases Chance" to 0 By doing those above 3 settings, you will cause the "Pain Is Pleasure" scene if you shout Shout (step 2 gave you a shout) After you shout, one of these will happen: Pain is Pleasure (a whipping scene on Zaz furniture) will start and run normally A recreation of the same problem as the first meeting with Nocturnal. Basically nothing happens or it fails to complete successfully If your result is #1, you've proven that your install is good, but your save is corrupt. If your result is #2, you've ruled out the save being an issue, and you now know that Zaz Animations is not installed correctly or at least not able to work as setup. Could you run through this and tell me your outcome? If it's #1, you might want to then try a new game normally (none of the test steps above), and verify the first meeting with Nocturnal does indeed work. With a success on that Pain is Pleasure scene, it's almost a certainty that it will work. Get me your payrus log if the outcome is #2 and I can try to help further (how to get one is in the FAQs). Ok so the second option happened. I don't understand how to do the first part of the papyrus thing but i already have a file calle Papyrus compiler and another one that says Logs with the script file in it. However in the script file there is just one thing that's titled EditorPapyrus.0 I don't know if thats what you'd need or not. But if it's not could you give me very detailed descriptions on what to do? I have like the knowledge of a 5 year old when it comes to computers. EditorPapyrus.0 is not what we need. I don't know how to describe the payrus log thing better than in the FAQ. The first part is required, and then you'd need to run the same test up to the point of the problem occurring. Then grab the log that it created. Alternatively, I still think your problem is entirely how Zaz has been installed. Suggest you try the following: In Nexus Mod Manger, Delete (not just deactivate) anything that is Zaz. To delete you need to right click on the mod and then choose the delete option Get the Zaz download from my help page (think you said you already have it) Install Zaz Sort your mods with something like Loot (If you don't know about sorting, this could easily be your problem). Keep in mind that if you have not sorted before, using a save will no longer be safe as skyrim hates it when you change sort or remove a mod mid-play-through As always, re-run FNIS (If you have not been doing this, then this is your problem) Try again using the new game steps above first If that fails, you need to go check that all mod requirements have been met, and the requirements of the required mods are met. If that fails, you need to use process of elimination, where you temporarily disable all mods not required, and then if that fixes, start adding them back in till you find the culprit. Ok i reinstalled Zaz and the test still didnt work. would the best option to be just to delete the entire mod and redownload?
VirginMarie Posted December 15, 2016 Author Posted December 15, 2016 Clearly the problem is that the first scene with Nocturnal is not working. This would mean that any scene that uses Zaz Animations will not work (this just happens to be the first one). This must be caused by one of these: Zaz Animations is not installed correctly (or something is preventing it from working), or some other related install issue Your Save is corrupt Let's rule out the corrupt save first. To do this you need to start a new game. Since starting a new game and then reaching that first meeting point with Nocturnal will be time consuming, you can test by starting a similar scene (that uses Zaz stuff in the same way) in a quick way as follows: Start new game (vanilla start or Alternate Start mod both fine) In Virgin's MCM Misc Tab, enable "Skip Initial Portion of Story". You will be equipped with devices, receive a shout, and bunch of other stuff happens In MCM, Encounters Tab, set "Shout Detect (or Encounter) Chance" to 100 Set "Pleasure Thyself Chance" to 0 Set "Nocturnal Teases Chance" to 0 By doing those above 3 settings, you will cause the "Pain Is Pleasure" scene if you shout Shout (step 2 gave you a shout) After you shout, one of these will happen: Pain is Pleasure (a whipping scene on Zaz furniture) will start and run normally A recreation of the same problem as the first meeting with Nocturnal. Basically nothing happens or it fails to complete successfully If your result is #1, you've proven that your install is good, but your save is corrupt. If your result is #2, you've ruled out the save being an issue, and you now know that Zaz Animations is not installed correctly or at least not able to work as setup. Could you run through this and tell me your outcome? If it's #1, you might want to then try a new game normally (none of the test steps above), and verify the first meeting with Nocturnal does indeed work. With a success on that Pain is Pleasure scene, it's almost a certainty that it will work. Get me your payrus log if the outcome is #2 and I can try to help further (how to get one is in the FAQs). Ok so the second option happened. I don't understand how to do the first part of the papyrus thing but i already have a file calle Papyrus compiler and another one that says Logs with the script file in it. However in the script file there is just one thing that's titled EditorPapyrus.0 I don't know if thats what you'd need or not. But if it's not could you give me very detailed descriptions on what to do? I have like the knowledge of a 5 year old when it comes to computers. EditorPapyrus.0 is not what we need. I don't know how to describe the payrus log thing better than in the FAQ. The first part is required, and then you'd need to run the same test up to the point of the problem occurring. Then grab the log that it created. Alternatively, I still think your problem is entirely how Zaz has been installed. Suggest you try the following: In Nexus Mod Manger, Delete (not just deactivate) anything that is Zaz. To delete you need to right click on the mod and then choose the delete option Get the Zaz download from my help page (think you said you already have it) Install Zaz Sort your mods with something like Loot (If you don't know about sorting, this could easily be your problem). Keep in mind that if you have not sorted before, using a save will no longer be safe as skyrim hates it when you change sort or remove a mod mid-play-through As always, re-run FNIS (If you have not been doing this, then this is your problem) Try again using the new game steps above first If that fails, you need to go check that all mod requirements have been met, and the requirements of the required mods are met. If that fails, you need to use process of elimination, where you temporarily disable all mods not required, and then if that fixes, start adding them back in till you find the culprit. Ok i reinstalled Zaz and the test still didnt work. would the best option to be just to delete the entire mod and redownload? Reinstalling this mod can't hurt but I doubt it will change anything. Did you do all the steps 1-6 above, or just reinstall Zaz? Each time you reinstall these things, you need to re-run FNIS. Did you do that? Did you sort? Both are critical and could be your problem. If you did them all, then my recommendation is the two sentences after those 6 steps.
VirginMarie Posted December 16, 2016 Author Posted December 16, 2016 Teaser for next release Magic Holiday Hat! It does something special. Does not just sit on your head looking pretty.
yasama Posted December 16, 2016 Posted December 16, 2016 Hello,I didn't wear any harness,but it always appears that“try as you might ,the harness you are wearing prevent you from removing the torch” How can I solve this problem?
VirginMarie Posted December 16, 2016 Author Posted December 16, 2016 Hello,I didn't wear any harness,but it always appears that“try as you might ,the harness you are wearing prevent you from removing the torch” How can I solve this problem? Devious Harnesses are known to sometimes glitch (any not just from this mod). So it could be that there really is a harness on but you can't see it. You can use MCM Device Tab to reset devices. Try that. You can also switch devices using that feature instead of doing it manually. Make sure you have latest DDi, if you are using the latest version of this mod.
yasama Posted December 16, 2016 Posted December 16, 2016 I tried again, still can not solve,the other can be removed only this. My DDi version is v3.3b and this mod is v2.91
DonQuiWho Posted December 16, 2016 Posted December 16, 2016 Teaser for next release ScreenShot510.pngScreenShot513.png Magic Holiday Hat! It does something special. Does not just sit on your head looking pretty. Where is that pony tail from, please? Would it be right to assume that it's got physics? And will both the hat and its wearer be in the sack left by Santa? Now there's the germ of an idea for the future. 'Darkened Night Sacks', (like Goubo's Defeat version), but able to be carried in multiples, and on one's horse, in which to carry off non virginal maidens to Nocturnal (and, for that matter, preferably anywhere else too) for Restoration Therapy....
mercplatypus Posted December 16, 2016 Posted December 16, 2016 Teaser for next release ScreenShot510.pngScreenShot513.png Magic Holiday Hat! It does something special. Does not just sit on your head looking pretty. Where is that pony tail from, please? Would it be right to assume that it's got physics? And will both the hat and its wearer be in the sack left by Santa? Now there's the germ of an idea for the future. 'Darkened Night Sacks', (like Goubo's Defeat version), but able to be carried in multiples, and on one's horse, in which to carry off non virginal maidens to Nocturnal (and, for that matter, preferably anywhere else too) for Restoration Therapy.... http://www.nexusmods.com/skyrim/mods/70363/? The name of the hairstyle is the traveler and it comes in both HDT and non HDT.
VirginMarie Posted December 16, 2016 Author Posted December 16, 2016 I tried again, still can not solve,the other can be removed only this. My DDi version is v3.3b and this mod is v2.91 v2.91 is your problem. Compatibility with new DDi was not added till after. You need to upgrade. Then there's this note in the Change Log for after you upgrade: If upgrading from v3.0 or earlier, Drop any Virgin Anal or Nipple Devices in your inventory. They wont function properly as they have changed. You can drop even if equipped and have no key, then reacquire by using MCM Device Tab reset
VirginMarie Posted December 16, 2016 Author Posted December 16, 2016 Where is that pony tail from, please? From not cutting my hair all my life. Would it be right to assume that it's got physics? Yes. Very physical. Nocturnal sometimes uses it to tie my hands to my ankles. And will both the hat and its wearer be in the sack left by Santa? Doubt it. More likely that Santa ends up in the sack, if Nocturnal catches Santa going anywhere near me.
yasama Posted December 16, 2016 Posted December 16, 2016 All right,I am a chinese player.I want to upgrade to the latest version but the Chinese version is only 2.91. Unfortunately my English is not very well,so I just waiting for Chinese version update. Now,I using MCM to close the tasks,I can not stand that a a stick on my butt.(hhhhhhhhh) Thanks for your reply.
bahamut2195 Posted December 16, 2016 Posted December 16, 2016 So I have a strange issue. Every time I load a save, this mods MCM disappears from my mod list, effectively rendering the mod useless. If I start a new game, the mod installs correctly and can alter and use the MCM with no problems. But even if I load that same file seconds after the mod initializes for the first time, the menu always vanishes. Any ideas on what I can do to rectify this? I am using MO, and I'm new to it, so possibly there is an issue with my load order or priorities or something, though MO reports no conflicts with the Shout Like A Virgin install.
VirginMarie Posted December 16, 2016 Author Posted December 16, 2016 So I have a strange issue. Every time I load a save, this mods MCM disappears from my mod list, effectively rendering the mod useless. If I start a new game, the mod installs correctly and can alter and use the MCM with no problems. But even if I load that same file seconds after the mod initializes for the first time, the menu always vanishes. Any ideas on what I can do to rectify this? I am using MO, and I'm new to it, so possibly there is an issue with my load order or priorities or something, though MO reports no conflicts with the Shout Like A Virgin install. What version of this mod are you using? Is this your first use of this mod, or you upgraded? If you upgraded, from what version? When this Mod's MCM is missing, can you still use Devious Devices, Sexlab, and Zaz in the MCM? Check that Sexlab is happy... in it's MCM, last tab, look under System Requirements. Is everything listed as OK? If you are familiar with how, can I see your payrus log that is for a case of loading the save and MCM Missing
bahamut2195 Posted December 16, 2016 Posted December 16, 2016 So I have a strange issue. Every time I load a save, this mods MCM disappears from my mod list, effectively rendering the mod useless. If I start a new game, the mod installs correctly and can alter and use the MCM with no problems. But even if I load that same file seconds after the mod initializes for the first time, the menu always vanishes. Any ideas on what I can do to rectify this? I am using MO, and I'm new to it, so possibly there is an issue with my load order or priorities or something, though MO reports no conflicts with the Shout Like A Virgin install. What version of this mod are you using? Is this your first use of this mod, or you upgraded? If you upgraded, from what version? When this Mod's MCM is missing, can you still use Devious Devices, Sexlab, and Zaz in the MCM? Check that Sexlab is happy... in it's MCM, last tab, look under System Requirements. Is everything listed as OK? If you are familiar with how, can I see your payrus log that is for a case of loading the save and MCM Missing Thanks for responding so quickly, I appreciate it. To answer your questions: 1. I am currently using 3.2, having just downloaded it today in hopes of fixing my problem. 2. I used this mod successfully when I was using NMM, but I recently changed to MO. When I installed MO, I installed ver. 3.1, and that was the version I was using when I noticed the problem with loading a save. 3.2 is having the same problem after installing it. 3. Yes, I can use Devious Devices, Sexlab, and Zaz without issue. 4. Sexlab is happy, and all requirements are listed as OK. 5. My papyrus log is attached. this current log was created about 20 seconds after loading my save, so hopefully it has the info you need. Thanks again for the help. I really enjoy your mod, and I hope I can get it working again. Papyrus.0.log
VirginMarie Posted December 16, 2016 Author Posted December 16, 2016 So I have a strange issue. Every time I load a save, this mods MCM disappears from my mod list, effectively rendering the mod useless. If I start a new game, the mod installs correctly and can alter and use the MCM with no problems. But even if I load that same file seconds after the mod initializes for the first time, the menu always vanishes. Any ideas on what I can do to rectify this? I am using MO, and I'm new to it, so possibly there is an issue with my load order or priorities or something, though MO reports no conflicts with the Shout Like A Virgin install. What version of this mod are you using? Is this your first use of this mod, or you upgraded? If you upgraded, from what version? When this Mod's MCM is missing, can you still use Devious Devices, Sexlab, and Zaz in the MCM? Check that Sexlab is happy... in it's MCM, last tab, look under System Requirements. Is everything listed as OK? If you are familiar with how, can I see your payrus log that is for a case of loading the save and MCM Missing Thanks for responding so quickly, I appreciate it. To answer your questions: 1. I am currently using 3.2, having just downloaded it today in hopes of fixing my problem. 2. I used this mod successfully when I was using NMM, but I recently changed to MO. When I installed MO, I installed ver. 3.1, and that was the version I was using when I noticed the problem with loading a save. 3.2 is having the same problem after installing it. 3. Yes, I can use Devious Devices, Sexlab, and Zaz without issue. 4. Sexlab is happy, and all requirements are listed as OK. 5. My papyrus log is attached. this current log was created about 20 seconds after loading my save, so hopefully it has the info you need. Thanks again for the help. I really enjoy your mod, and I hope I can get it working again. Your log certainly shows this mod having serious trouble with MCM [12/16/2016 - 03:44:56PM] warning: Function virginmcmscript0..OnVersionUpdate in stack frame 4 in stack 925 differs from the in-game resource files - using version from save And following that a huge stack dump. You have a lot of other errors not related to loading this mod. Some could be irrelevant, but there's' too many to suggest this is a good save. Something is very wrong either with your install, or your save. Try looking at a log from a new game and see if it too has so many errors. What happens if you do these steps?.... Temporarily disable this mod Start new game Save that game Re-enable this mod Load the save from #3 Problem fixed or still there? Then save it again. Load it again. Problem fixed or still there?
bahamut2195 Posted December 16, 2016 Posted December 16, 2016 So I have a strange issue. Every time I load a save, this mods MCM disappears from my mod list, effectively rendering the mod useless. If I start a new game, the mod installs correctly and can alter and use the MCM with no problems. But even if I load that same file seconds after the mod initializes for the first time, the menu always vanishes. Any ideas on what I can do to rectify this? I am using MO, and I'm new to it, so possibly there is an issue with my load order or priorities or something, though MO reports no conflicts with the Shout Like A Virgin install. What version of this mod are you using? Is this your first use of this mod, or you upgraded? If you upgraded, from what version? When this Mod's MCM is missing, can you still use Devious Devices, Sexlab, and Zaz in the MCM? Check that Sexlab is happy... in it's MCM, last tab, look under System Requirements. Is everything listed as OK? If you are familiar with how, can I see your payrus log that is for a case of loading the save and MCM Missing Thanks for responding so quickly, I appreciate it. To answer your questions: 1. I am currently using 3.2, having just downloaded it today in hopes of fixing my problem. 2. I used this mod successfully when I was using NMM, but I recently changed to MO. When I installed MO, I installed ver. 3.1, and that was the version I was using when I noticed the problem with loading a save. 3.2 is having the same problem after installing it. 3. Yes, I can use Devious Devices, Sexlab, and Zaz without issue. 4. Sexlab is happy, and all requirements are listed as OK. 5. My papyrus log is attached. this current log was created about 20 seconds after loading my save, so hopefully it has the info you need. Thanks again for the help. I really enjoy your mod, and I hope I can get it working again. Your log certainly shows this mod having serious trouble with MCM [12/16/2016 - 03:44:56PM] warning: Function virginmcmscript0..OnVersionUpdate in stack frame 4 in stack 925 differs from the in-game resource files - using version from save And following that a huge stack dump. You have a lot of other errors not related to loading this mod. Some could be irrelevant, but there's' too many to suggest this is a good save. Something is very wrong either with your install, or your save. Try looking at a log from a new game and see if it too has so many errors. What happens if you do these steps?.... Temporarily disable this mod Start new game Save that game Re-enable this mod Load the save from #3 Problem fixed or still there? Then save it again. Load it again. Problem fixed or still there? Looks good so far. I was able to load the new save file successfully twice with the Shout MCM intact, and papyrus has far fewer errors than it did. I'm not really sure what caused the issue in the first place, but as long as the mod is working, I'm happy. Thanks so much for your help, and thanks again for the mod!
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