Kultag Posted June 15, 2025 Posted June 15, 2025 I switched from PAH + PAH More Slaves to this one, PAHE. It retained my 50 slaves correctly, but I can't take new ones. I mark them, take their health low, select Enslave, but then it just regenerates the original NPC, maybe with a different inventory and look, and it still is fighting me, without the usual options. What is supposed to happen? Q2: I have Oldrim + DG + DB, and I also added the 3 SLE files to the installation, which I assume is for the Legendary Edition? Is that a problem?
Fraying9981 Posted June 24, 2025 Posted June 24, 2025 What's the quickest way to raise sex stats? And how does the dd mechanism work? Which dd items precisely need to be equipped and do they need to be triggered in some way?
netruss1964 Posted December 11, 2025 Posted December 11, 2025 (edited) Okay, I started a new game and it appears that the slave stats are not changing. All stats are zero and it seems no amount of whipping makes a difference. I beat one so much that I felt bad. This is the first time I have had this problem since many moons. I assume it is a load order or mod conflict...what should I look for? I read the first page again and it seems my load order is okay. I do not see any conflicts. EDIT: Okay, I am not sure what is going on. I checked both slaves in MCM and the slaves were listed but the right pane listing details was blank. I killed both and attempted to enslave one with dialogue options after double clicking mark. She just disappeared. Just gone. I then restarted PAHE which cleared them both from the MCM finally. The I enslaved the second one the same way and everything appears to be working correctly now. I saved, exited the game, reloaded the game and she was still in the list and stats showed up fine. I guess a script was broken or something...I have no clue. Seems fine now. Edited December 11, 2025 by netruss1964 Added new info 1
Fraying9981 Posted December 11, 2025 Posted December 11, 2025 3 hours ago, netruss1964 said: Okay, I started a new game and it appears that the slave stats are not changing. All stats are zero and it seems no amount of whipping makes a difference. I beat one so much that I felt bad. This is the first time I have had this problem since many moons. I assume it is a load order or mod conflict...what should I look for? I read the first page again and it seems my load order is okay. I do not see any conflicts. EDIT: Okay, I am not sure what is going on. I checked both slaves in MCM and the slaves were listed but the right pane listing details was blank. I killed both and attempted to enslave one with dialogue options after double clicking mark. She just disappeared. Just gone. I then restarted PAHE which cleared them both from the MCM finally. The I enslaved the second one the same way and everything appears to be working correctly now. I saved, exited the game, reloaded the game and she was still in the list and stats showed up fine. I guess a script was broken or something...I have no clue. Seems fine now. Yeah this sounds like the classic you need to save reload at the beginning. Use dom, its much cleaner 1
JayRoz Posted December 16, 2025 Posted December 16, 2025 On 12/11/2025 at 9:45 PM, netruss1964 said: Okay, I started a new game and it appears that the slave stats are not changing. All stats are zero and it seems no amount of whipping makes a difference. I beat one so much that I felt bad. This is the first time I have had this problem since many moons. I assume it is a load order or mod conflict...what should I look for? I read the first page again and it seems my load order is okay. I do not see any conflicts. EDIT: Okay, I am not sure what is going on. I checked both slaves in MCM and the slaves were listed but the right pane listing details was blank. I killed both and attempted to enslave one with dialogue options after double clicking mark. She just disappeared. Just gone. I then restarted PAHE which cleared them both from the MCM finally. The I enslaved the second one the same way and everything appears to be working correctly now. I saved, exited the game, reloaded the game and she was still in the list and stats showed up fine. I guess a script was broken or something...I have no clue. Seems fine now. This occurs on LE and SE. The latest version has a bug where you need to at least 1 time, after starting a new game and letting the mod load itself, restart the mod again by just click on the Start button on MCM top right. If you do that it should be fixed for the rest of your game. 1
DatFluffyboi Posted January 7 Posted January 7 I've been having a little issue with the mod. When ever I try to enslave Necromancers and Bandits, the PAHcore fails to clone the spawned NPCs. Works well with citizens and name NPCs though, so I'm not sure what's causing the issues? Also tried cloning the capture NPCs through DOM and where it just doesn't seem to kill the original and doesn't clone the Nero/Bandits NPCs. Only citizens and named one works. Anyone else with this issue, and a solve to it?
CliftonJD Posted March 17 Author Posted March 17 (edited) On 6/15/2025 at 5:56 PM, Kultag said: I switched from PAH + PAH More Slaves to this one, PAHE. It retained my 50 slaves correctly, but I can't take new ones. I mark them, take their health low, select Enslave, but then it just regenerates the original NPC, maybe with a different inventory and look, and it still is fighting me, without the usual options. What is supposed to happen? Q2: I have Oldrim + DG + DB, and I also added the 3 SLE files to the installation, which I assume is for the Legendary Edition? Is that a problem? converting an old save is problematic in those cases as the old save relies on the addon, but pahe already has the addon builtin. you would need to load the sl extension after the addon to avoid complications. best bet is to remove the addon completely on a clean save On 12/18/2024 at 8:46 AM, xyzxyz said: Does anybody know what her story is? The consol says she is part of PAHE SL extensions. She is in Pinewatch. shes a gift, she was originally put in as a test subject for the enslave faction so she should already be in the faction to be enslaved by activating her On 3/2/2025 at 11:08 AM, Fraying9981 said: Thanks. Could you be more explicit? Isn't NFF active by default once it's installed? Once a given npc (NOT a follower) is enslaved, isn't he considered a follower under NFF i.e. can perform all NFF actions (which I'm not too familiar with tbh)? Basically wondering if slaves benefit from NFF or not. For example I'd love to have slaves use NFF to sell items in town, as I've heard it's possible with NFF. if what youre saying is true, that would explain the ctd listed below: On 3/4/2025 at 7:05 AM, TrollAutokill said: Personally I am getting CDT every time I tried NFF. So I decided to stick to AFT. On 3/4/2025 at 8:31 AM, Fraying9981 said: how is it improving Pahe? can you share a bit more? On 3/4/2025 at 10:46 AM, Fraying9981 said: thanks. I mean why would you use AFT with Pahe? what more does it add to gameplay that Pahe doesn't do already? aft is for Followers only, the whole idea is that it doesnt effect slaves, doing so would normally have bad results On 4/29/2025 at 4:31 AM, rjn said: I'm using PAHE, HSH and AYGAS but not DOM and I consistently get a bug in my games where the first PAHE slaves are lost if I save and reload a game. It happens if I have just one slave following me or if I have more than one. Also restarting PAHE in the MCM before I save the game does not help - they will still be lost on reload. By "lost" I mean PAHE slave count will show 0/128 even if the slave(s) are still standing by you after the reload. Restarting PAHE at this point does not fix anything. To avoid the problem I have been transferring all slaves to HSH before saving my game. Then on reload I can transfer them back to PAHE and now they will be "proofed" from being lost on future save/reload sequences. Also after this point any new slaves not transferred to HSH will survive a save and reload without "proofing". I have tried about a dozen load orders and have not been able to identify the cause. this is an issue with home sweet home 1.33b, thats made for an older version of dom over pahe either use an older version of hsh from 2021 or try hsh 1.33d from the hsh support thread. if 1.33d works, ill post that on the download page here Edited March 18 by CliftonJD
Fraying9981 Posted March 17 Posted March 17 1 hour ago, CliftonJD said: if what youre saying is true, that would explain the ctd listed below: thanks, I had the chance to experiment, I believe it's not the case. To have a NFF follower, you need to explicitly ask them to be one. Pah/DOM have different logic. So NFF is compatible with Pah by my experience as long as you dont add a slave to NFF via dialogue 1
GuruSR Posted July 19 Posted July 19 (edited) This is not being seen by Schlongs of Skyrim as invisible, making any males captured and stripped, have no schlong at all (just a gaping hole). Tie the slave up, save, quit game, reload, it cannot be released via dialogue to get slave in tow to follow again. GuruSR. Edited July 19 by GuruSR
CliftonJD Posted July 20 Author Posted July 20 19 hours ago, GuruSR said: This is not being seen by Schlongs of Skyrim as invisible, making any males captured and stripped, have no schlong at all (just a gaping hole). Tie the slave up, save, quit game, reload, it cannot be released via dialogue to get slave in tow to follow again. GuruSR. odd, that used to have an extra version for schlongs. will fix that and get you an update, but even more confusing that you dont have the dialog to untie the slave
GuruSR Posted July 21 Posted July 21 (edited) 11 hours ago, CliftonJD said: odd, that used to have an extra version for schlongs. will fix that and get you an update, but even more confusing that you dont have the dialog to untie the slave Odder, is the slaves don't get kept saved somewhere, when the game is loaded from a fresh run of Skyrim, the names are present, but they're all not there, so I can't do anything with them, says I have 0/128 slaves. Might explain why the slave info spell on them was saying all zeros. EDIT: Also forgot, cell changes, the slave names all go blank, constantly, been an issue for a long while. GuruSR. Edited July 21 by GuruSR
CliftonJD Posted July 21 Author Posted July 21 (edited) 3 hours ago, GuruSR said: Odder, is the slaves don't get kept saved somewhere, when the game is loaded from a fresh run of Skyrim, the names are present, but they're all not there, so I can't do anything with them, says I have 0/128 slaves. Might explain why the slave info spell on them was saying all zeros. EDIT: Also forgot, cell changes, the slave names all go blank, constantly, been an issue for a long while. GuruSR. oh, thats from home sweet home, try the update: On 3/17/2026 at 3:34 AM, CliftonJD said: try this: PAH_HomeSweetHome_1.33d_LE.7z 6.88 MB · 8 downloads if you have much progress on that save, you can try restarting from the mcm, but any current slaves are lost. best bet is a new save Edited July 21 by CliftonJD
CliftonJD Posted July 21 Author Posted July 21 once you get the slave count to hold after a save/reload, send me an update on your status with any still current slaves being tied and ill proceed with a fix for sos if still needed
CliftonJD Posted July 22 Author Posted July 22 On 7/20/2026 at 7:33 PM, GuruSR said: Odder, is the slaves don't get kept saved somewhere, when the game is loaded from a fresh run of Skyrim, the names are present, but they're all not there, so I can't do anything with them, says I have 0/128 slaves. Might explain why the slave info spell on them was saying all zeros. EDIT: Also forgot, cell changes, the slave names all go blank, constantly, been an issue for a long while. GuruSR. basically the reason for that is that the version of home sweet home posted on the download page was made for an older version of dom. since she didnt supply a non-dom version of hsh, pahe wont work. thats why @TrollAutokill made an update to hsh to work with pahe. the file i linked you above is the LE back-port of his update to hsh 1
GuruSR Posted July 23 Posted July 23 On 7/22/2026 at 1:05 AM, CliftonJD said: basically the reason for that is that the version of home sweet home posted on the download page was made for an older version of dom. since she didnt supply a non-dom version of hsh, pahe wont work. thats why @TrollAutokill made an update to hsh to work with pahe. the file i linked you above is the LE back-port of his update to hsh I rolled the character back to 2016 (when PAHE wasn't even installed), re-got some slaves, still seeing the load/cell change blank the names out on the slaves, if I go into the list, they're present, but if I click on the name, the name goes blank (like the slave). Oddly, they went blank coming out of one bandit camp and the one up the hill, they went in fighting and their names were back. I'm not seeing the broken slave list after a save and reload, just that annoying name blanking. GuruSR.
CliftonJD Posted July 24 Author Posted July 24 11 hours ago, GuruSR said: I rolled the character back to 2016 (when PAHE wasn't even installed), re-got some slaves, still seeing the load/cell change blank the names out on the slaves, if I go into the list, they're present, but if I click on the name, the name goes blank (like the slave). Oddly, they went blank coming out of one bandit camp and the one up the hill, they went in fighting and their names were back. I'm not seeing the broken slave list after a save and reload, just that annoying name blanking. GuruSR. ok for that ill need a papyrus log of it happening to see whats going on as thats not always the same mod influencing it
GuruSR Posted July 24 Posted July 24 (edited) 13 hours ago, CliftonJD said: ok for that ill need a papyrus log of it happening to see whats going on as thats not always the same mod influencing it I just loaded the game and continued, the slaves in the cave, all had no names. I did see an error relating to PAHE and a NULL form. EDIT: If I capture a new slave, the naming system seems to refresh all the slave names. EDIT2: When I moved away with them, a cell change happened (DWF states it), I looked back to see if they're with me, no names. GuruSR. Papyrus.0.log Edited July 24 by GuruSR
CliftonJD Posted July 24 Author Posted July 24 (edited) 9 hours ago, GuruSR said: I just loaded the game and continued, the slaves in the cave, all had no names. I did see an error relating to PAHE and a NULL form. EDIT: If I capture a new slave, the naming system seems to refresh all the slave names. EDIT2: When I moved away with them, a cell change happened (DWF states it), I looked back to see if they're with me, no names. GuruSR. Papyrus.0.log 1.32 MB · 0 downloads log says you have my home is your home and mias lair, did you use the patch for those Edited July 24 by CliftonJD
GuruSR Posted July 25 Posted July 25 6 hours ago, CliftonJD said: log says you have my home is your home and mias lair, did you use the patch for those I did, must of accidentally clicked that off at one point. Got it back on, but didn't make any difference, after a few seconds, names go blank. Though this time the ones that are "wandering around" (idle here), did not lose their names, only the ones following. GuruSR.
CliftonJD Posted July 25 Author Posted July 25 41 minutes ago, GuruSR said: I did, must of accidentally clicked that off at one point. Got it back on, but didn't make any difference, after a few seconds, names go blank. Though this time the ones that are "wandering around" (idle here), did not lose their names, only the ones following. GuruSR. the mias lair patch prevents the problem from occuring further if used, but the "my home is your home" patch only prevents the dialogue for slaves. once youve used the dialogue on slaves the patch wont help it. not sure if theres any fix for that, will have to look further into mhiyh to see if theres an undo function
GuruSR Posted July 25 Posted July 25 6 hours ago, CliftonJD said: the mias lair patch prevents the problem from occuring further if used, but the "my home is your home" patch only prevents the dialogue for slaves. once youve used the dialogue on slaves the patch wont help it. not sure if theres any fix for that, will have to look further into mhiyh to see if theres an undo function What script files are involved, so I can take a peek. GuruSR.
CliftonJD Posted July 25 Author Posted July 25 5 hours ago, GuruSR said: What script files are involved, so I can take a peek. GuruSR. mhiyh uses My Home Is Your Home dialogue patch.esp or My Home Is Your Home (MHiYH 2plus) dialogue patch.esp. you only need 1 of those based on which version of the mod you use, but the installer doesnt understand that so it will give both. 2 different versions of mias lair as well, i forget which is which. 1 is called sex slave and uses sexslaveframework.pex and vernonsexslavescript.pex. the other is called Love Slaves and uses those 2 scripts as well as vernonsexslavescript.pex
GuruSR Posted July 25 Posted July 25 5 hours ago, CliftonJD said: mhiyh uses My Home Is Your Home dialogue patch.esp or My Home Is Your Home (MHiYH 2plus) dialogue patch.esp. you only need 1 of those based on which version of the mod you use, but the installer doesnt understand that so it will give both. 2 different versions of mias lair as well, i forget which is which. 1 is called sex slave and uses sexslaveframework.pex and vernonsexslavescript.pex. the other is called Love Slaves and uses those 2 scripts as well as vernonsexslavescript.pex I have the "My Home is Your Home dialogue patch.esp" and "ParadiseHallsMiasLairPatch.esp", wonder which one of the Mais Lair patch I have. Believe I only saw one of each. But I just checked, no sources for the Mias Lair. I do see "VernonSexSlaveScript.pex" and "SexSlaveFramework.pex". Not sure about the dialogue patch, I'll look. Hmm, apparently, MHIYM didn't fully install (looks like it removed the original and upgraded just the esp). So I'm going to test it with the scripts actually present, see what kind of chaos that'll present. GuruSR. 1
CliftonJD Posted July 26 Author Posted July 26 18 hours ago, GuruSR said: I have the "My Home is Your Home dialogue patch.esp" and "ParadiseHallsMiasLairPatch.esp", wonder which one of the Mais Lair patch I have. Believe I only saw one of each. But I just checked, no sources for the Mias Lair. I do see "VernonSexSlaveScript.pex" and "SexSlaveFramework.pex". Not sure about the dialogue patch, I'll look. Hmm, apparently, MHIYM didn't fully install (looks like it removed the original and upgraded just the esp). So I'm going to test it with the scripts actually present, see what kind of chaos that'll present. GuruSR. looking over the mhiyh dialogues i found 1 that says "You don't like your home, do you?" followed by "You may go wherever you like when I dismiss you." uninstall or disable the dialogue patch, then try using that dialogue on any slaves that have the option for it and are losing names, then reinstall the dialogue patch. if it works ill re-enable that dialogue for slaves on future updates
GuruSR Posted July 26 Posted July 26 (edited) 7 hours ago, CliftonJD said: looking over the mhiyh dialogues i found 1 that says "You don't like your home, do you?" followed by "You may go wherever you like when I dismiss you." uninstall or disable the dialogue patch, then try using that dialogue on any slaves that have the option for it and are losing names, then reinstall the dialogue patch. if it works ill re-enable that dialogue for slaves on future updates I tried that, though, it did erase the name on that dialogue on a new slave (just acquired), but I had walked that slave back, and as soon as the DFW said the cell changed, I looked at the newly snagged slave and nope, no name. Definitely a cell change issue, something is emptying the name. What would be touching the names on a CELL change? GuruSR. Edited July 27 by GuruSR
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