CrazyGamer0 Posted August 11, 2025 Posted August 11, 2025 LOL That is funny! Also, another issue; there is no option for my taskmaster to tattoo the other house slaves. I do have Slave Tats and am able to tattoo them myself if I switch them to PAH slaves
sidfu1 Posted August 12, 2025 Posted August 12, 2025 that is currently disabled if using dom. he knows about th emissing funtions and will readd them later 1
Fraying9981 Posted August 12, 2025 Posted August 12, 2025 so when using interactive bdsm, trainers would often do interactive bdsm instead of the real punishing sessions. how to avoid this?
Fraying9981 Posted August 27, 2025 Posted August 27, 2025 (edited) Edit: solved by installing the latest TDF prostitution mod, 2.5. so it's not my first time using this mod, but on a new playthrough with DoM, I can't get the "you are going to stay here for a while" option on either exterior or interior HSH cells, except for the restless hunter, which works fine as a place to keep slaves. exterior and interior cells are registered properly in MCM + in game. no bugs. lists appear in MCM. it just says camps or houses are unguarded the dialogue line "you are going to stay here for a while" doesnt appear in the first set of dialogue options for DoM slaves, including near a HSH cell, except if it is the RH Questline is optional is checked inside the MCM. I've tried auctions, dropping slaves at restless hunter: both work fine. Mod load order & details below. Thanks in advance for your help Spoiler DoM installed WITH HSH patch HSH reinstalled WITHOUT DoM patch Pahe standard NOT installed DoM losing file conflicts (texture and audio files) Devious Devices upscaled 4k Immersive Wenches voicepacks TDF EP overwrites 2 scripts of HSH (as seen above) /Scripts/Source/tif__06059a31.psc and /Scripts/Source/tif__0604e7eb.psc Load order Diary of Mine #28 Edited August 31, 2025 by Fraying9981
hastati01 Posted August 31, 2025 Posted August 31, 2025 I installed both newest DOM+PAHE+Home Sweet Home mods. However, some texture issue happen that I cannot find out the reason. When I use DOM function to generate sex scene then slave body always will be disappeared (only head / hand / feet is left). I uses both Ostim and Sexlab at the same time but no this kind of problem happened before. Have tried to generate another scene via Ostim itself it's without problem. In addition, I noticed that slave at Fellglow Slave Camp all have black head but their body is white, so I think there might be some trouble about slave texture. If anyone can help us to check why above case will incur? I don't have game crash log as game itself did not CTD. Attachment is my current mod list via Vortex. My body mod is CBBB 3BA + fnb texture. modlist.txt
hastati01 Posted September 1, 2025 Posted September 1, 2025 7 hours ago, hastati01 said: I installed both newest DOM+PAHE+Home Sweet Home mods. However, some texture issue happen that I cannot find out the reason. When I use DOM function to generate sex scene then slave body always will be disappeared (only head / hand / feet is left). I uses both Ostim and Sexlab at the same time but no this kind of problem happened before. Have tried to generate another scene via Ostim itself it's without problem. In addition, I noticed that slave at Fellglow Slave Camp all have black head but their body is white, so I think there might be some trouble about slave texture. If anyone can help us to check why above case will incur? I don't have game crash log as game itself did not CTD. Attachment is my current mod list via Vortex. My body mod is CBBB 3BA + fnb texture. modlist.txt 11.47 kB · 0 downloads Attached screenshot is the problem I encountered.
Veil of Fire Posted September 7, 2025 Posted September 7, 2025 I've been googling and searching these forums for a couple days, and I can't find anything about this. I've delivered almost 20 bandits/necromancers/etc to the forced work camps over about the last 2 in-game weeks, and the quest will not advance. The Dispensing Justice quest still says "Bring more criminals to the work camps if you need extra coin" in the journal and nobody at the Restless Hunter will talk to me at all. Is it possible to get a walkthrough for the quest? Without knowing what the steps of this quest are supposed to be, I can't tell if I'm missing something, if I'm doing something wrong, or if this is a bug.
Psalam Posted September 7, 2025 Posted September 7, 2025 11 minutes ago, Veil of Fire said: I've been googling and searching these forums for a couple days, and I can't find anything about this. I've delivered almost 20 bandits/necromancers/etc to the forced work camps over about the last 2 in-game weeks, and the quest will not advance. The Dispensing Justice quest still says "Bring more criminals to the work camps if you need extra coin" in the journal and nobody at the Restless Hunter will talk to me at all. Is it possible to get a walkthrough for the quest? Without knowing what the steps of this quest are supposed to be, I can't tell if I'm missing something, if I'm doing something wrong, or if this is a bug. Take one more criminal to any of the forced labor camps. After collecting your "fee" just wait around. It might take a minute or two (real time). Them some crazy woman will come and attack you. Enslave her and things will move on from there. 1
Fraying9981 Posted September 7, 2025 Posted September 7, 2025 31 minutes ago, Psalam said: Them some crazy woman will come and attack you. Enslave her and things will move on from there. gosh i skipped the questline but this makes we want to do it
Riff Raff Posted September 8, 2025 Posted September 8, 2025 Great mod! Been playing on a game that I skipped the quests and have been having fun. I started a game to go through the quests, but I can't seem to sell slaves to the mines. I have the quest Capture a Criminal but no matter who I bring to Kathwasten, I don't get a prompt to sell them. I've brought Forsworn and Bandits so far. I did see a post where someone had similar issues. Turned out he had the slaves in DOM. Once he moved them to PAHE the quest continued on. Mine were in DOM so I moved one to PAHE but still never got an option to sell him. Something JUST crossed my mind. I've been talking to Ainethach to sell the slaves? All these posts seem to be saying to talk to a gaurd. Is that my problem?
Riff Raff Posted September 8, 2025 Posted September 8, 2025 Got it figured out. I had to talk to the captive once I had them at the mine. Once he said 'What do you want form me?', the quest moved forward. Sweet! 1
lordhumongous Posted September 14, 2025 Posted September 14, 2025 Having similar issues with "Learning the Ropes" that you get from Pardo at The Restless Hunter. I can sell DOM slaves (criminal/vagabond) to the overseers at the mines, get paid, DOM count is back to 0 - only the quest doesn't advance. Any ideas? DOM 7.9.4 is after PAHE and HSH in my load order and DOM's patches for both are installed.
Psalam Posted September 14, 2025 Posted September 14, 2025 20 minutes ago, lordhumongous said: Having similar issues with "Learning the Ropes" that you get from Pardo at The Restless Hunter. I can sell DOM slaves (criminal/vagabond) to the overseers at the mines, get paid, DOM count is back to 0 - only the quest doesn't advance. Any ideas? DOM 7.9.4 is after PAHE and HSH in my load order and DOM's patches for both are installed. IIRC Pardo's quest requires you to sell him (Pardo) three slaves. Selling them anywhere else doesn't count. 1
lordhumongous Posted September 14, 2025 Posted September 14, 2025 8 minutes ago, Psalam said: IIRC Pardo's quest requires you to sell him (Pardo) three slaves. Selling them anywhere else doesn't count. You do have to present them to Pardo but then it directs you to the 3 mines. I don't get the same options bringing them back to Pardo. It's a strange one.
TrollAutokill Posted September 14, 2025 Posted September 14, 2025 37 minutes ago, lordhumongous said: Having similar issues with "Learning the Ropes" that you get from Pardo at The Restless Hunter. I can sell DOM slaves (criminal/vagabond) to the overseers at the mines, get paid, DOM count is back to 0 - only the quest doesn't advance. Any ideas? DOM 7.9.4 is after PAHE and HSH in my load order and DOM's patches for both are installed. 16 minutes ago, Psalam said: IIRC Pardo's quest requires you to sell him (Pardo) three slaves. Selling them anywhere else doesn't count. 4 minutes ago, lordhumongous said: You do have to present them to Pardo but then it directs you to the 3 mines. I don't get the same options bringing them back to Pardo. It's a strange one. HSH for DOM is WIP. This quest in particular was not updated yet.
lordhumongous Posted September 14, 2025 Posted September 14, 2025 7 minutes ago, TrollAutokill said: HSH for DOM is WIP. This quest in particular was not updated yet. Gotcha, thanks for letting me know!
EvilForCertain Posted October 25, 2025 Posted October 25, 2025 Does anyone have a way to get slaves to spread out more in a large home? No matter what I do, they all just stand around the token. I've searched this thread for solutions but can't find anything solid.
Psalam Posted October 25, 2025 Posted October 25, 2025 8 hours ago, EvilForCertain said: Does anyone have a way to get slaves to spread out more in a large home? No matter what I do, they all just stand around the token. I've searched this thread for solutions but can't find anything solid. Use the box that comes with the cage to place tokens throughout the house. Then tell the slaves to go to them (mixing up where you want them). 1
EvilForCertain Posted October 29, 2025 Posted October 29, 2025 On 10/25/2025 at 5:06 AM, Psalam said: Use the box that comes with the cage to place tokens throughout the house. Then tell the slaves to go to them (mixing up where you want them). Sorry, I'm still not understanding. There's the House Markers, Cell Markers, and Bedroom Markers, which of those do I need to place? And what's the dialogue I need to click for the slaves? I told them to take care of the whole house, but that didn't really do anything.
Psalam Posted October 29, 2025 Posted October 29, 2025 19 minutes ago, EvilForCertain said: Sorry, I'm still not understanding. There's the House Markers, Cell Markers, and Bedroom Markers, which of those do I need to place? And what's the dialogue I need to click for the slaves? I told them to take care of the whole house, but that didn't really do anything. In my experience, the Bedroom and Wall markers are the most useful. You need only to place one of each (at a location apart from each other and the cell). Then use the "Go where I tell you" dialogue to give different slaves different locations. Now, they gather in three spots rather than just one.
Fraying9981 Posted October 29, 2025 Posted October 29, 2025 (edited) 2 hours ago, EvilForCertain said: Sorry, I'm still not understanding. There's the House Markers, Cell Markers, and Bedroom Markers, which of those do I need to place? And what's the dialogue I need to click for the slaves? I told them to take care of the whole house, but that didn't really do anything. Cell is for when you tell them go back to cell House is where they hang around package Bedroom is just another specific location for when you want them to be exactly somewhere. Cell doesnt do that because they can be several on a cell/pick the cell randomly. Wall is where punishment happens during training. Otherwise trainers will just spawn devices anywhere which can look a bit chaotic. Note that if you put bondage equipment w a spell or display model they will be used, no need to add wall markers. Thats why i never add wall markers. Now here are some practical things i have observed after using hsh a lot: - many indoor locations are just too small. Hsh doesnt crash but it doesnt like it: the main thing ive seen is that punishment doesnt work well because my guess is there is not enough space. The other unimmersive thing i noticed is that slaves just dont move around because they dont have enough room to do so. - conversely, in huge indoor locations, markers seem to be ignored sometimes when they are a bit far from one another. Therefore you need to ab test locations a bit before you find the right format. If markers dont seem to work, its probably one of the two reasons above. I recommend mods that have imo good working hsh locations like - filthy heritage. Most are spacious enough but not too big, already have cells, and a lot of punishment spots - shadowstar castle: works really well with hsh because each cell is not too big, not too small. Edited October 29, 2025 by Fraying9981
Fraying9981 Posted November 1, 2025 Posted November 1, 2025 I just had the weirdes thing happen in HSH: - come to HSH cell with 9 slaves - only 2 are present - i click round up slaves - all show up properly - but they all start figthing and dont stop anybody had this issue before?
Dragonlord1028 Posted November 9, 2025 Posted November 9, 2025 I would like to disable this mod but every time I do all the animations for both male and female npc's break. Even after running Pandora multiple times. Any idea on how to fix this? I'd like to download some redone player home interiors, but they don't seem to be compatible with HSH. I have PAH, AYGAS, NS Working Slaves, Filthy Heritage, GS Poses / animations, and Diary of mine, I don't know if any of them are also contributing to the issue.
TrollAutokill Posted November 9, 2025 Posted November 9, 2025 (edited) 55 minutes ago, Dragonlord1028 said: I would like to disable this mod but every time I do all the animations for both male and female npc's break. Even after running Pandora multiple times. Any idea on how to fix this? I'd like to download some redone player home interiors, but they don't seem to be compatible with HSH. I have PAH, AYGAS, NS Working Slaves, Filthy Heritage, GS Poses / animations, and Diary of mine, I don't know if any of them are also contributing to the issue. Did you try on a new or clean (no mods in save) game? If an old save try to purge the mod with Resaver. Otherwise try running FNIS after deactivating Pandora. Try game. Enable Pandora and deactivate FNIS and try again. Edited November 9, 2025 by TrollAutokill
Dragonlord1028 Posted November 10, 2025 Posted November 10, 2025 2 hours ago, TrollAutokill said: Did you try on a new or clean (no mods in save) game? If an old save try to purge the mod with Resaver. Otherwise try running FNIS after deactivating Pandora. Try game. Enable Pandora and deactivate FNIS and try again. I always use a new save whenever I change a mod in my playset. But, I have confirmed, running FNIS fixes it, however if I try to go back to pandora, it breaks it again. I'd like to not use FNIS as it is outdated, and I have other mods that need nemesis, pandora just replaces both nemesis and FNIS.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now