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OLD - Sexout Pregnancy- Locked Thread (Do Not Use)


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Posted

How difficult would it be to add an option where creatures can impregnate but human males can't? Making human babies and dragging them through sexout content is extremely icky to me.

 

That was partially my reasoning behind making the deathclaw womb in breeder. Any normal pregnancy you happen to get, just convert to a deathclaw.

Posted

How difficult would it be to add an option where creatures can impregnate but human males can't? Making human babies and dragging them through sexout content is extremely icky to me.

 

I would be interested in an option like this as well. Using the kill method for now :P

Posted

How difficult would it be to add an option where creatures can impregnate but human males can't? Making human babies and dragging them through sexout content is extremely icky to me.

 

I guess you could kill it! Do what I do an sell the kids to random vendors, gotta make money somehow right? :P

Posted

Halstrom, how would I go about enabling the ability to get pregnant for the companion "sam" I've created? Is there a fertility spell I should use or anything I need to add to her inventory? Do NPC pregnancies even work? I haven't tried in so long.

Posted

How difficult would it be to add an option where creatures can impregnate but human males can't? Making human babies and dragging them through sexout content is extremely icky to me.

 

I guess you could kill it! Do what I do an sell the kids to random vendors' date=' gotta make money somehow right? :P

[/quote']

 

Was asking because I didn't want either of those disgusting options, thanks.

Posted

Halstrom' date=' how would I go about enabling the ability to get pregnant for the companion "sam" I've created? Is there a fertility spell I should use or anything I need to add to her inventory? Do NPC pregnancies even work? I haven't tried in so long.

[/quote']

 

NPC pregnancies do work. I have been playing with the BrutalRapist mod in Riverside for quite awhile. I set the randomness of the DC rapes to a fairly low level, so that the DCs aren't scrogging everything in sight repeatedly... all the time.

 

After a few days, you will notice NPCs walking about with baby bumps that turn into bellies... and then give birth. I find this to be quite entertaining. Sometimes they even have high order multiples... depending on the species of course.

 

The Bighorners are the only ones not affected by the BrutalRapist mod. Sadly, they seem to not want to expand their species as overtly as DCs and Mutants do. A shame really. Brahma steak is so yummy.

 

Note: hostile monsters only attack NPCs. They do not rape as one would hope... er... expect. :P

 

I was going to recommend you look into how the BrutalRapers mod works and see if you could implement that kind of random activity for the DCs in some manner. That way the entire experience would include watching the women procreate, gestate, and birth the young. This would be far more enjoyable than the static NPCs you have now. (NOT A COMPLAINT... just a suggestion from a fan)

:)

Posted

How difficult would it be to add an option where creatures can impregnate but human males can't? Making human babies and dragging them through sexout content is extremely icky to me.

 

I guess you could kill it! Do what I do an sell the kids to random vendors' date=' gotta make money somehow right? :P

[/quote']

 

Was asking because I didn't want either of those disgusting options, thanks.

 

Check out the BrutalRapist mod. It has the options that will allow only the monsters to do the nasty deed, and leave male humans out of the equation.

Posted
Hey Halstrom' date=' I talked to user29 this and he told me to talk to you about it bc it has something to do with factions in your pregnancy mod.

When I had cazadore (Bloatflies, mutants, ect) babies I fast traveled to a town and they killed everyone, is there a chance that this is somehow fixable?

I have tried using the companion mod but it does not work.[/quote']

Don't know really how to fix something like that, you would get exactly that sort of reaction from most townpeople to those sort of pets I assume :)

 

Would changing their behavior to non aggressive help? I think that when they are attacked they will then turn hostile. But that only solves half of it, the npcs attack them to i think...

 

It think your best bet is to adjust the pregnancy options so that your "children" do not follow you everywhere you go. When you do want them to go with you someplace, just go to where they are and change the options again to have them follow you.

That's how I roll with "hostile" children... including mutants. Mutant offspring seem to always go berserk on the cattle in the game for some reason.

Posted

I still don't see pregnant body during sex: version 1226.1

 

No idea what I'm doing wrong. Even with mods down to minimum same thing.

Posted
Halstrom' date=' how would I go about enabling the ability to get pregnant for the companion "sam" I've created? Is there a fertility spell I should use or anything I need to add to her inventory? Do NPC pregnancies even work? I haven't tried in so long.[/quote']

Hmm, you should just add Sam to the SexoutSFLDataPossibleCompanions Formlist in SCR, I think that may enable Pregnancy for her, you may have to take her out of the SexoutSLDataInfertile list I think you are adding her to (or maybe it was another NPC).

 

How difficult would it be to add an option where creatures can impregnate but human males can't? Making human babies and dragging them through sexout content is extremely icky to me.

 

I guess you could kill it! Do what I do an sell the kids to random vendors' date=' gotta make money somehow right? :P[/quote']

 

Was asking because I didn't want either of those disgusting options, thanks.

Ok, I suspect this is due to the thing where the baby has a 50% chance of being the mothers race I introduced around 6 months ago and not the result of Sex with Humans. So I'll add a slider like I did for Male/Female Percentage, Father/Mother Percentage, that should solve the issue I suspect.

Posted

 

I was going to recommend you look into how the BrutalRapers mod works and see if you could implement that kind of random activity for the DCs in some manner. That way the entire experience would include watching the women procreate' date=' gestate, and birth the young. This would be far more enjoyable than the static NPCs you have now. (NOT A COMPLAINT... just a suggestion from a fan)

:)

[/quote']

 

No, that's a good idea. I'll look into how the scanner works.

Posted

 

I was going to recommend you look into how the BrutalRapers mod works and see if you could implement that kind of random activity for the DCs in some manner. That way the entire experience would include watching the women procreate' date=' gestate, and birth the young. This would be far more enjoyable than the static NPCs you have now. (NOT A COMPLAINT... just a suggestion from a fan)

:)

[/quote']

 

No, that's a good idea. I'll look into how the scanner works.

 

Woot!!

 

What was fun about that mod is that the companions can get into the... er... activity as well. You can even have NPC females rape NPC males randomly if you wanted. The monster support is less in depth, but still splendidly done. If the females could rape monsters, the mod would be nearly perfect IMHO.

 

The NPCs and companions also have to live with the fertility settings of the pregnancy mod, so if the female is not ovulating, then obviously she will not become impregnated at that moment. Inversely, if she is ovulating like a turtle, she can end up with multiples if the species supports it.

 

Haha... awhile back, when the females would drop the DC eggs at birth and using the BrutalRapers mod, I had Riverside littered with eggs all over the place. Wherever they dropped and didn't go through the floor that is. It was quite humorous.

Posted

New Update 20121228.1:

 

Added MCM Slider to change chances of offspring being the same race as the ova they are formed from.

 

Some MCM menu typo fixes.

 

Found & fixed an issue causing some races to only have Female Offspring.

 

Added clearing of PregStagePercent, HoursTillBirth & PregSize to 0 at the end of Pregnancy.

 

In Latest SCR 1228.1 I reduced the aggression of most Offspring Creatures, I'll have to look into how AggroRadius works and probably change that too for many of them.

 

Added Adult Offspring Creatures into their Sexout Creature Sex animation lists.

Posted

You should just uncheck the aggro radius for all of them. From what I can tell it seems to make some of them attack even if ordinarily they wouldn't.

Posted
You should just uncheck the aggro radius for all of them. From what I can tell it seems to make some of them attack even if ordinarily they wouldn't.

Cool, will do that for the next SCR update.

Posted

soo, i just spent most of the night setting up most of the sexout stuff for a new copy of FONV I'm fairly certain i installed everything correctly, i have the most recent version of NG core/data, and the newest SCR, newest pregnancy, newest breeder, all that good stuff, but i've now hit a bump in the road, and i have no idea what to do my first issue is that i cant get any of the animations to play, my second is a pregnancy message keeps popping up in the top left corner and it seems to be resetting the fertility token, not sure whats going on if the 2 issues are related in anyway or what... oh and i have the latest version of NVSE installed correctly as well + the extender

post-94817-13597881997503_thumb.jpg

 

post-94817-13597881998375_thumb.jpg

 

i'm also get a "NGSAN - abort due to 2.0" i think that is what is causing the animations to not play, but i'm at a loss for what is causing that

 

NVM... ignore me, i fixed it, i came across a fix in the tech support threads all i did was re-install the extender to the nvse in the data folder, dunno what happened the first time, but when i reinstalled it everything fixed itself, works perfect now

Posted

New Update 20121228.1:

 

Added MCM Slider to change chances of offspring being the same race as the ova they are formed from.

 

Some MCM menu typo fixes.

 

Found & fixed an issue causing some races to only have Female Offspring.

 

Added clearing of PregStagePercent' date=' HoursTillBirth & PregSize to 0 at the end of Pregnancy.

 

In Latest SCR 1228.1 I reduced the aggression of most Offspring Creatures, I'll have to look into how AggroRadius works and probably change that too for many of them.

 

Added Adult Offspring Creatures into their Sexout Creature Sex animation lists.

[/quote']

 

Hey Halstrom would it be possible to add offspring from

http://newvegas.nexusmods.com/mods/42136

because to me (Human + Mutant ~ something jacked up)

 

Would it be possible to use those meshes and textures from that mod?

Posted

What do I need to do to start a pregnancy in just a normal npc?

 

Just add a gestating offspring and a pregnancy token?

 

scratch that, I figured it out.

Posted
I am curious how bun-x works. Does it just delay pregnancy or is it an "abortion" pill?

 

I'm going out on a really' date=' really thick limb here by saying it's birth control. The reason why the limb is thick, when I make birth control using the workbench, its called bun-x in my inventory. So as far as I can tell, bun-x is x'ing out the possibility of a bun in the oven.[/quote']

Yeah, BunX reverses the fertility cycle towards zero reducing the fertility level, FertX is it's opposite also increasing the maximum fertility. The current fertility level is what determines the number of ova.

 

BunAway also reduces your fertility level and increases the chance of Miscarriage providing you have the Pregnancy Difficulty slider set higher than 1% and the pregnancy is at less than 50%

 

The pills don't last as long as the needle shot does. The amount of the drug fades in your system, you can bump it up higher by taking multiple doses too.

Posted

That's an odd message to receive' date=' since SexoutNG versions are formatted #.#.## not YYYYMMDD.#. What version of SCR are you using?

[/quote']

 

Oops, my stupid brain was reading it wrong, it did say SCR not SexoutNG. I'm sorry about that. Thanks for pointing that out for me or I could be sitting here for hours trying to figure out what was wrong, when it was just me being silly. Thank you!

Posted

 

I was going to recommend you look into how the BrutalRapers mod works and see if you could implement that kind of random activity for the DCs in some manner. That way the entire experience would include watching the women procreate' date=' gestate, and birth the young. This would be far more enjoyable than the static NPCs you have now. (NOT A COMPLAINT... just a suggestion from a fan)

:)

[/quote']

 

No, that's a good idea. I'll look into how the scanner works.

 

Make sure you use Prideslayer scanner, not a dedicated one like BR. It is far more versatile.

Posted

I am confused, I've seen a few pictures of people who are at P6 and P7, how does someone get that high? during the breeder DC story with 3 eggs I only get to P4, is that what its supposed to be?

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