RufusTVoltaire Posted April 12, 2016 Author Posted April 12, 2016 This mod is kinda broken... Makes making potions out of anything but cum kinda pointless. The first potion I crafted leveled my alchemy up 10 times and was worth 13.000 gold. The effect was fortify light armour by about 900 points, granting near invulnerability. You might look into balancing it a bit in the future. The values entered into the magnitude field is not how powerful the potion is. The created potion is much stronger. Vanilla values are usually around 5-10. Some of yours are 100-200. Yeah, Its coming in the next update. I'm slowly working on it. Though I'm hoping to have the next update done by sunday. I'm giving myself time to work everything out and have a couple people play test it before I release it.
Definitelynothereforkinks Posted April 12, 2016 Posted April 12, 2016 maybe add functions so that when you fuck a person, some cum adds to your inventory? Great idea to revive this one though
RufusTVoltaire Posted April 13, 2016 Author Posted April 13, 2016 maybe add functions so that when you fuck a person, some cum adds to your inventory? Great idea to revive this one though You see, the problem is scripting if it were easy it would have been done first. Not only will I have to figure out how sexlab works internally and How Sexlab creatures works, I will have to create a plugin that performs a check for what race/gender/creature/species/things everytime an animation is started on top of the one used by Sexlab and or the other plug ins that use it, creating a huge mess that wouldn't be testable on my current system. That Amount of scripting is far beyond my experience after looking through some of the Papyrus tutorials, and would take a few months before I released it. That feature is an eventually thing that I might include. But for it being in the next update, it is not. I don't want to sound like an ass I'm more Worried that I won't be able to do that specific thing. But, I'm going to JFK this mofo by saying, I am not learning how to mod because it is easy, I remember learning action script 2.0 my freshman year in highschool and seeing 10 pages for a simple animation that seemed to have no logical syntax. And then being presented with the daunting task of learning front page as well so that I could maintain my High School's website as part of my 1000 Hour Senior project Community Service requirement for graduation. I did these things because they were challenging The Action script by the end of the first semester was memorized and the Front Page was converted to HTML 5, With fun little CSS Bits thrown in the mix. The sad part was convincing the school board that their coding language was obsolete and that it would be inoperable in 10 years possibly and that HTML 5 would make it possible for the Layman to edit the site given they had access to Dreamweaver CS6. Which I also made the school shell out the couple thousand dollars for the master collection for the various classes, including the Adobe Flash course that was still using CS 2 and the Film courses using "Microsoft products" *shudders Windows movie maker* SO that being said, I am going to nut up and start learning Papyrus. Who knows I might find it easier than java or C+.
Guest ffabris Posted April 13, 2016 Posted April 13, 2016 SO that being said, I am going to nut up and start learning Papyrus. Who knows I might find it easier than java or C+. It is easier (I used to be good at C++, way back when there was a company named Borland who led the field of compilers). But it is also different with its own challenges. Which it sounds you're up for - great!
RufusTVoltaire Posted April 16, 2016 Author Posted April 16, 2016 UPDATE .6b IS COMING SOON. I am doing a little more testing, to make sure that everything is working properly. I am sorry I have been offline, had some issues with my ISP But I am back up and running. (You can edit mods off line.) I have a few friends play testing the hell out of a couple new features I have added. And I can't wait to show My faithful followers what I've done so far.
RufusTVoltaire Posted April 17, 2016 Author Posted April 17, 2016 Nice mod, thanks you Rufus! I am just the Michio kaku to ffabris' Einstein.
Definitelynothereforkinks Posted April 17, 2016 Posted April 17, 2016 maybe add functions so that when you fuck a person, some cum adds to your inventory? Great idea to revive this one though You see, the problem is scripting if it were easy it would have been done first. Not only will I have to figure out how sexlab works internally and How Sexlab creatures works, I will have to create a plugin that performs a check for what race/gender/creature/species/things everytime an animation is started on top of the one used by Sexlab and or the other plug ins that use it, creating a huge mess that wouldn't be testable on my current system. That Amount of scripting is far beyond my experience after looking through some of the Papyrus tutorials, and would take a few months before I released it. That feature is an eventually thing that I might include. But for it being in the next update, it is not. I don't want to sound like an ass I'm more Worried that I won't be able to do that specific thing. But, I'm going to JFK this mofo by saying, I am not learning how to mod because it is easy, I remember learning action script 2.0 my freshman year in highschool and seeing 10 pages for a simple animation that seemed to have no logical syntax. And then being presented with the daunting task of learning front page as well so that I could maintain my High School's website as part of my 1000 Hour Senior project Community Service requirement for graduation. I did these things because they were challenging The Action script by the end of the first semester was memorized and the Front Page was converted to HTML 5, With fun little CSS Bits thrown in the mix. The sad part was convincing the school board that their coding language was obsolete and that it would be inoperable in 10 years possibly and that HTML 5 would make it possible for the Layman to edit the site given they had access to Dreamweaver CS6. Which I also made the school shell out the couple thousand dollars for the master collection for the various classes, including the Adobe Flash course that was still using CS 2 and the Film courses using "Microsoft products" *shudders Windows movie maker* SO that being said, I am going to nut up and start learning Papyrus. Who knows I might find it easier than java or C+. well, the best of luck = )
Guest ffabris Posted April 17, 2016 Posted April 17, 2016 Nice mod, thanks you Rufus! I am just the Michio kaku to ffabris' Einstein. (blush)
Nazzzgul666 Posted April 18, 2016 Posted April 18, 2016 No modder at all, but imho sexlab has to have a way to figure out which race is playing the animation. Obviously for creatures to chose the proper animation, but if you go to 'edit animations' in sexlab menu during sexy time, it shows the human race involved as well and can save different settings for different races. If there is an api and how to use it... if ffabris doesn't know, maybe CPU does? His description 'addicted helper' is chosen quite well i think
Guest ffabris Posted April 18, 2016 Posted April 18, 2016 No modder at all, but imho sexlab has to have a way to figure out which race is playing the animation. Obviously for creatures to chose the proper animation, but if you go to 'edit animations' in sexlab menu during sexy time, it shows the human race involved as well and can save different settings for different races. If there is an api and how to use it... if ffabris doesn't know, maybe CPU does? His description 'addicted helper' is chosen quite well i think It can be done, yes. Question is whether Rufus is up for the work involved, which is quite tedious.
RufusTVoltaire Posted April 28, 2016 Author Posted April 28, 2016 I appologize for not being here for a while, I had a major hardware failure and am now running on half steam. And due to future system instability issues my updates are going to be about what I've been releasing now. I am unable to run skyrim with any script heavy mods atm(Which sucks my main income in gold was prostitution.) I get to riverwood and boom crash Every time. SO With that being said, This mod only has dependencies on The base game and the DLC's So I can still work on it. I just won't be able to get everything you guys want just yet. (I'm still reading up on the coding language though :3)
RufusTVoltaire Posted May 10, 2016 Author Posted May 10, 2016 Okay, So for some reason, With a better hard drive than my old one, Same CPU and More ram than before My computer is absolutely hating Skyrim mods. Its literally "Oh you want to run a mod with scripts? Let me just randomly lag your ass out." I'm sure there's something in a setting Somewhere that I need to fix. But, In a week or so I'll be back to working on this mod..... I freaking Hate Dell and windows. "Oh We'll help you for free, BUT to make sure your issue doesn't happen again, You need to pay us 90 bucks for a 30 day warranty or 150 for a year warranty." I kindly responded with "BITCH I CAN BUY FUCKING WINDOWS 10 FOR 90 BUCKS IF I DIDN'T HAVE IT FREE"
Neodarkside Posted July 7, 2016 Posted July 7, 2016 I'm on the fence on this mod. Personally would like it if you got the cum only thru sex acts, but maybe a smaller percent thru looting a corpse. I haven't tested it to much lately so no idea how the potions are tho some I've seen are insanely OP.
Unkaar Posted July 25, 2016 Posted July 25, 2016 Same, the ingredients being in EVERY creature looks quite boring. I'd love this to be like 'Sperm Hunter' by Zucchini with a simple counter (please not in whiterun) where request are posted, ideally through mannygt notice board to fetch some animal, monstruous or humanoid seminal product. But then this may overstep on quite a few mod. Cum recipes to refine the ingredient and cooking should probably be the first step with some balancing and streamlining. something like: -Alchemical effect 1 : common to every iteration of the type of ingredient: semen is nutritious and full protein so either fortify fatigue or restore fatigue, and cyprine would get the other one?; -Alchemical effect 2: common to a clade of creatures, animals share an effects, undeads another one, etc; -Alchemical effect 3: affected by the environment/condition/method of collect/effect according to freshness?; -Alchemical effect 4: only available for refined cum cooked via a special craft table/portable table? (perhaps something like the hearth-craft crafttable via campfire?) the refined recipe could vary heavily according to rarity, as well as the kind of reagent. I'd encourage you to use already existing ingredients for that, this would integrate your mod better; There some potential greatness and fun in this mod but currently, I'm close to either spare the esp and wait for a few update or make a personal version, which I know I don't have the time nor the will to finish.
RufusTVoltaire Posted October 29, 2016 Author Posted October 29, 2016 Okay Right now I have to appologize for my absense. I had major Network issues and have only been able to use the internet sparingly. I plan on Jumping back into this and expanding it even more. My knowledge of script mods is Slim to none.To Reiterate, This mod will remain Script free. This mod will only contain Recipes for Potions at cooking pots. The Ingredients will Only be harvestable from dead creatures. (Acquiring them through sex would require there to be heavy scripting. Each Creature would have to have tons of script upon starting and finishing an animation, which completely goes against my view on how I want to create mods. It would also Require alot of dependencies, which as of now Requires only the base game and the DLC's and nothing more.) Eventually I would like to include a special shop. I do not mind if someone else wants to do the scripting and release what they made. I took up the reigns from the FFABRIS. Who is in my opinion one of the best mod authors. From now on requests for actions that require scripting Will be ignored for the simple fact that I have stated this Multiple times, on multiple ocaisions to multiple people. If one were to read the comments section or read the mod description, there would not be a need to ask for features that I have already stated will not be implemented. I appologize if I sound annoyed but I just logged in because I'm getting back into the modding game, Not only for Skyrim but for the Sims 4 aswell. And this is the only place I feel safe to rant a little bit even though I'm getting Shit posted on tumblr and Everywhere else because I have been on a small haiatus. I am trying to not only Update everything but, create new content aswell. (Skyrim is kind of on my back burner atm due to the Exceptionally high amount of time it takes to modify something simple compared to the sims 4) So stay tuned and Please bear with me.
Guest ffabris Posted October 29, 2016 Posted October 29, 2016 Welcome back!! Sorry about your 'net issues ... hope that's behind you now.
Nazzzgul666 Posted October 29, 2016 Posted October 29, 2016 Welcome back, and feel free to rant. I'm glad about every mod here no matter if i use it (because, just the possibility that i could is already a worth itself imho), and i'm even more glad about every modder who stays alive and healthy and intrested and with enough time and without other worries like your problem to give me more stuff. But i don't think that gives me the right to complain if that's not the case. That said... i hope you forgive me if my request needs scripting, i don't think so, but i have no clue. I always wanted a (simple) mod that gives me access to (powerful) poisons that do damage over time. I don't think a poison should be able to do an instant kill no matter how strong, but there should be poisons that can kill with a single hit. I just have to survive the next ten to 66 seconds or something until it does it's thing. It should be rare, though... i don't know if you can add an ingredient that drops only at 2% or such without scripting, but i hope so.
RufusTVoltaire Posted November 4, 2016 Author Posted November 4, 2016 Poison damage over time you say? I think that might be possible with out scripting. I think there is an effect for that already, I shall dig deeper
RufusTVoltaire Posted November 4, 2016 Author Posted November 4, 2016 Welcome back!! Sorry about your 'net issues ... hope that's behind you now. My net issues may or may not be behind me, BUT I am not letting that get in the way. (I hope to start a thread on my Sims 4 mods on Lovers Lab. Because apparently on Sexy Sims Mods have to be a certain "STYLE" for them to be allowed to be posted.)
Guest Posted May 1, 2017 Posted May 1, 2017 Welcome back!! Sorry about your 'net issues ... hope that's behind you now. My net issues may or may not be behind me, BUT I am not letting that get in the way. (I hope to start a thread on my Sims 4 mods on Lovers Lab. Because apparently on Sexy Sims Mods have to be a certain "STYLE" for them to be allowed to be posted.) Hey! just a question regarding the planned features. Did you make any headway with the other humanoid races like mer, human and beasts? Or new foods like soup, protein shake (lol) and the like? Really interested in seeing what you do with those, I am working on something myself and having this type of alchemy system already in place as a pre-requisite will really make the game more interesting
RufusTVoltaire Posted December 5, 2017 Author Posted December 5, 2017 Okay back again. I may be starting from the ground up. I have to check the masters list on this again. I hope I didn't add SoS as a Master, I've started using Shape Atlas. I also have a few other mods planned. One involving a follower based on one of my Best friends. I've literally been busy as hell, Just got a new house, Starting back to school and a new mate. :3 So I'll be doing some fun things. I'm also going to be on the hunt for some resources to add to this to make more interesting Potion bottles, Better Ingredient looks Etc. Also Change how the Potions are crafted. Actually typing this I might just Completely rework this Anyways.
WolfGear Posted March 15, 2018 Posted March 15, 2018 I know you say you do not accept reques ... but maybe suggestions? (they are almost the same and I'm an asshole, I know, sorry) but what about cum ingredients by characters race, like the orcs who give you the berserker power but momentary, or the khajiitas who give you nightvision momentary, and like that, maybe
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