Raz' Posted June 7, 2016 Posted June 7, 2016 No one want to do the icon for the two or three latest DLC & folder, as Tastefultoy did it ? It'll be great to keep that up to date. (i'm to lazy to do it by myself ) Other topic : I can't have Sweet fx & Autolink working together When I rename my sweetfx d3d9.dll to d3d9ex.dll my game won't launch. I also install Lnk reshuffle and rename the file without trouble Any idea ? Autolink 1.71 - DOA 1.06 - Lnk reshuffle 5.2 - Sweetfx 2.0 with reshade 1.1.0
Master DOA5 Posted June 7, 2016 Posted June 7, 2016 When I rename my sweetfx d3d9.dll to d3d9ex.dll my game won't launch. what do you mean ? im it works fine bro autolink 1.71 + DOA 1.06H + Lnk_reshuffle 5.2 and sweetfx 1.5.1 maybe you can use sweetfx 1.5.1
funnybunny666 Posted June 8, 2016 Posted June 8, 2016 I can't have Sweet fx & Autolink working together When I rename my sweetfx d3d9.dll to d3d9ex.dll my game won't launch. Have you tried the opposite, autolink d3d9.dll to d3d9ex.dll?
Guest C3S4RFC Posted June 8, 2016 Posted June 8, 2016 No one want to do the icon for the two or three latest DLC & folder, as Tastefultoy did it ? It'll be great to keep that up to date. (i'm to lazy to do it by myself ) Other topic : I can't have Sweet fx & Autolink working together When I rename my sweetfx d3d9.dll to d3d9ex.dll my game won't launch. I also install Lnk reshuffle and rename the file without trouble Any idea ? Autolink 1.71 - DOA 1.06 - Lnk reshuffle 5.2 - Sweetfx 2.0 with reshade 1.1.0 Me too. Dont worked con REshade. Only worked with Sweetfx 1.5.1
mrpachinko Posted June 8, 2016 Posted June 8, 2016 I was wondering because I'm not a autolink user, if you add a ton of costumes through autolink but then start playing with random character select, will the game ever pick the costumes added through autolink?
zecknor Posted June 8, 2016 Posted June 8, 2016 Hello, I think the dll in the auto link zip is causing my xBox One elite controller to have a weird problem where in spectator/losingwinningscene/movie mode the camera starts drifting away from the characters. This problem is not present in any other games except after I put in the autolink DLL files into the main game file. This problem is only present for the xBox One Elite controller strangely. My ps4 controller works fine. Only the right analog stick is literally unresponsive in the game and drifts to the left since there is no other input that goes through. Is there any other reports of this issue?
amras5584 Posted June 8, 2016 Posted June 8, 2016 I have the wireless xbox360 controller and didn't see this problem, sorry...
Bernardo79 Posted June 8, 2016 Posted June 8, 2016 Any way to display a particular costume preview pic? I replaced a costume with another one using ctrl+0 to have it by default, but it still shows that costume preview. Any convention to name the --P file to do this?
Harry Palmer Posted June 8, 2016 Posted June 8, 2016 Any way to display a particular costume preview pic? I replaced a costume with another one using ctrl+0 to have it by default, but it still shows that costume preview. Any convention to name the --P file to do this? I actually want to know that too. you mean the icon right?
Bernardo79 Posted June 8, 2016 Posted June 8, 2016 Yes the icon. Tried several ways couldn't find one working.
Raz' Posted June 8, 2016 Posted June 8, 2016 When I rename my sweetfx d3d9.dll to d3d9ex.dll my game won't launch. what do you mean ? im it works fine bro autolink 1.71 + DOA 1.06H + Lnk_reshuffle 5.2 and sweetfx 1.5.1 maybe you can use sweetfx 1.5.1 I can't have Sweet fx & Autolink working together When I rename my sweetfx d3d9.dll to d3d9ex.dll my game won't launch. Have you tried the opposite, autolink d3d9.dll to d3d9ex.dll? You are my hero ! Everything work now (except the character select screen version Autolink but I don't really care...) No one want to do the icon for the two or three latest DLC & folder, as Tastefultoy did it ? It'll be great to keep that up to date. (i'm to lazy to do it by myself ) Other topic : I can't have Sweet fx & Autolink working together When I rename my sweetfx d3d9.dll to d3d9ex.dll my game won't launch. I also install Lnk reshuffle and rename the file without trouble Any idea ? Autolink 1.71 - DOA 1.06 - Lnk reshuffle 5.2 - Sweetfx 2.0 with reshade 1.1.0 Me too. Dont worked con REshade. Only worked with Sweetfx 1.5.1 Thank for your answer guy. May be i'll test Sweetfx 1.5.1 too
ach22 Posted June 8, 2016 Posted June 8, 2016 With the latest mod tools are you able to change the costume preview pic (from char select) for the first initial 1-10 costumes or so or can you still only do it for the dlc costumes (11+, etc).
Bernardo79 Posted June 8, 2016 Posted June 8, 2016 With the latest mod tools are you able to change the costume preview pic (from char select) for the first initial 1-10 costumes or so or can you still only do it for the dlc costumes (11+, etc). Got your answer and mine. I was trying to do ctrl+0 to replace Ayane costume 7 but got no icon change. I tried to do it on costume 25 instead, and the icon changed after a restart. So I guess Autolink 1.71 still can't change the icon for those first slots. edit: omg and cos 25 only got 1 hair style... guess I need to add those standard hair files, don't know how to extract that from another costume.
Ishidacorp Posted June 9, 2016 Posted June 9, 2016 Depends on which costume, I guess. e.g. Marie's first 5 it doesn't, the ones under "Chara_Common". But works from the 6th on (haven't tried all). And it's not "realtime". You need to, at least, change the character to make it appear. Gladly, it does allow me to save.
Bernardo79 Posted June 9, 2016 Posted June 9, 2016 I tried with link reshuffle to force a --P icon on Ayane cos 07 and that failed too. (or perhaps I missed something) Anyway went back to using cos 25 that only has 1 hair detail. I extracted the standard hair variations with link reshuffle to use them with autolink. And... I run into a limitation again lol. *.HAIR.001.TMC *.HAIR.001.TMCL *.HAIR.002.TMC *.HAIR.002.TMCL ... This kind of stuff doesn't work to add hair switches to a costume it seems. Guess you must make several copies of that same costume, each with its own HAIR file. (Takes a bit of space and isn't really an "hair" switch but a "detail" switch) Or make those HAIR universal with @ (but they show everywhere then which is not what I wanted). ...stupid cos 25.
FallingCat Posted June 10, 2016 Posted June 10, 2016 I tried with link reshuffle to force a --P icon on Ayane cos 07 and that failed too. (or perhaps I missed something) Anyway went back to using cos 25 that only has 1 hair detail. I extracted the standard hair variations with link reshuffle to use them with autolink. And... I run into a limitation again lol. *.HAIR.001.TMC *.HAIR.001.TMCL *.HAIR.002.TMC *.HAIR.002.TMCL ... This kind of stuff doesn't work to add hair switches to a costume it seems. Guess you must make several copies of that same costume, each with its own HAIR file. (Takes a bit of space and isn't really an "hair" switch but a "detail" switch) Or make those HAIR universal with @ (but they show everywhere then which is not what I wanted). ...stupid cos 25. autolink support xxxx.HAIR.TMC or @xxxx.HAIR.TMC not *.HAIR.001.TMC ( name error )
Bernardo79 Posted June 10, 2016 Posted June 10, 2016 autolink supportxxxx.HAIR.TMC or @xxxx.HAIR.TMC not *.HAIR.001.TMC ( name error ) Thanks for confirmation, I figured this out. Just wanted to put several hair files to 1 costume in a problematic slot.
ryuhayabusa Posted June 12, 2016 Posted June 12, 2016 Anyone know how to use Ink Reshuffle 5.1 and Autolink at the same time? When I use the dinput8.dll from Autolink, I can not swap by Ink Reshuffle, and when I sue d.input8.dll from Ink reshuffle I can not see model from Autolink?
Master DOA5 Posted June 12, 2016 Posted June 12, 2016 Anyone know how to use Ink Reshuffle 5.1 and Autolink at the same time? When I use the dinput8.dll from Autolink, I can not swap by Ink Reshuffle, and when I sue d.input8.dll from Ink reshuffle I can not see model from Autolink? if you have lnk_reshuffle installed, rename DInput8.dll to lnk_reshuffle.dll. then copy and paste files and folders autolink to the game folder good luck
Guest Posted June 14, 2016 Posted June 14, 2016 Hi since i use autolink i can't save any sreenshot. i've try to change the bind into.ini file but nothing works. someone have a magic trick for this ?
ryuhayabusa Posted June 15, 2016 Posted June 15, 2016 Anyone know how to use Ink Reshuffle 5.1 and Autolink at the same time? When I use the dinput8.dll from Autolink, I can not swap by Ink Reshuffle, and when I sue d.input8.dll from Ink reshuffle I can not see model from Autolink? if you have lnk_reshuffle installed, rename DInput8.dll to lnk_reshuffle.dll. then copy and paste files and folders autolink to the game folder good luck Thanks very much, dude .
Master DOA5 Posted June 15, 2016 Posted June 15, 2016 Anyone know how to use Ink Reshuffle 5.1 and Autolink at the same time? When I use the dinput8.dll from Autolink, I can not swap by Ink Reshuffle, and when I sue d.input8.dll from Ink reshuffle I can not see model from Autolink? if you have lnk_reshuffle installed, rename DInput8.dll to lnk_reshuffle.dll. then copy and paste files and folders autolink to the game folder good luck Thanks very much, dude . you're welcome brother
True fighter DOA5LR Posted June 15, 2016 Posted June 15, 2016 Hi since i use autolink i can't save any sreenshot. i've try to change the bind into.ini file but nothing works. someone have a magic trick for this ? you could use FRAPS or SweetFX or action!
Guest Posted June 15, 2016 Posted June 15, 2016 Hi since i use autolink i can't save any sreenshot. i've try to change the bind into.ini file but nothing works. someone have a magic trick for this ? you could use FRAPS or SweetFX or action! I use SweetFX already the keybind react as usual (light freeze while taking a screenshot) but nothing get saved in the game folder
starvingthanos Posted June 15, 2016 Posted June 15, 2016 Hello I have a quick question. This autolink makes adding costumes really easy so thanks to who ever made it. I've been downloading some mods that give you a .mesh file and I don't know what to do with it. How do I get these in game?
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