Harry Palmer Posted May 29, 2016 Posted May 29, 2016 Thank you so much again *********************** I tired gamepad mapping, but I couldn't do that in my PC. GamepadMapping=1 GamepadMapping_RX=JS_RX GamepadMapping_RY=JS_RY I've set it like this. Maybe I did something wrong or maybe I didn't described my opinion clearly. https://skattercdn.azureedge.net/files/2009/11/das-keyboard-model-s-professional-numeric-keypad.jpg Numpad camera moving allowed me to moved it freely when it wasn't possible before. like this So I just hope that there were Numpad-keys for moving camera left and right. If there aren't enough keys to add, how about [Alt]+[Numpad 4] and [Alt]+[Numpad 6] ? And I also hope if there's key for zooming in and out, just working like Arrow Key [↑] and [↓]. You know, [↑] and [↓] work a little bit different from AutoLink [+] and [-]. It will be good if [Alt]+[Numpad 9] and [Alt]+[Numpad 3] work just like Arrow Key [↑] and [↓]. Thank you for reading. AutoLink is very very great. Below is screenshot when I rotated camera during Power Blow.
Harry Palmer Posted May 29, 2016 Posted May 29, 2016 used keyboard or gamepad to play the game? I use XBoxPad to play the game. But both of them are just Ok when just moving camera. I don't know well about camera-hack but, it seems that using game-pad is not allowed during 'power blow' or 'cliff hanger' or, tag win pose.
FallingCat Posted May 29, 2016 Posted May 29, 2016 used keyboard or gamepad to play the game? I use XBoxPad to play the game. But both of them are just Ok when just moving camera. I don't know well about camera-hack but, it seems that using game-pad is not allowed during 'power blow' or 'cliff hanger' or, tag win pose. two ways to moving camera 1. mod numpad to moving camera => update 1.71 (WIP ) 2. mod XBoxPad button => Press direction in this screen it show JS_S0 or other if show JS_S0 setup GamepadMapping_RX=JS_S0
Harry Palmer Posted May 29, 2016 Posted May 29, 2016 I'll be waiting for Numpad Camer moving ****** I have 2 types of gamepad. 1) Xbox-Pad Result : x=JS_RX, y=JS_RY Nothing changed in game. 2) Logitech-Pad Result: x=JS_Z, y=JS_RZ X,Y camera moving is reversed. Can't move camera in tag victory pose. I reversed x=JS_RZ, y=JS_Z Game crashed
FallingCat Posted May 29, 2016 Posted May 29, 2016 ; AutoLink 1.71 更新事項 2016-05-29 ================================================= . 允許控制人物選擇畫面camera 添加左右平移功能與改變按鍵 . [shift]+ camera mov left . [shift]+ camera mov right . [shift]+[NUMPAD4] camera mov left . [shift]+[NUMPAD6] camera mov right
Harry Palmer Posted May 29, 2016 Posted May 29, 2016 ; AutoLink 1.71 更新事項 2016-05-29 ================================================= . 允許控制人物選擇畫面camera 添加左右平移功能與改變按鍵 . [shift]+ camera mov left . [shift]+ camera mov right . [shift]+[NUMPAD4] camera mov left . [shift]+[NUMPAD6] camera mov right Thank you so~~~ much. Now it works really fine. ************** And about zoom keys, there are two ways to do it. You know Autolink's NUMPAD [+] [-] work as blue one. I hope there also was red one as NUMPAD [ /] [*] or whatever you define. I don't need this just right away. this is just my opinion. please don't be hurry. Sorry for demanding lots of things. thank you~ MARIE_Wakaki_Shoulder.7z
Harry Palmer Posted May 29, 2016 Posted May 29, 2016 No. Red and Blue are both zoom. I'll explain this in keyboard mode. Run DOA5LR in Keyboard mode. And in replay or watch mode, press [↑] and [↓] in arrow key. this is zoom key. https://www.digitalunite.com/sites/default/files/images/LZ0023-4-arrowkeys.jpg And press [+] [-], the autolink zoom key. But you will notice they are different. I need [↑] [↓] zoom key in NUMPAD, because default [↑] [↓] zoom key doesn't work when camera is locked. So if you add this in AutoLink key, I can move camera totally free.
FallingCat Posted May 29, 2016 Posted May 29, 2016 autolink + - is move far and near [↑] and [↓] is zoom in zoom out ( fov )
ach22 Posted May 29, 2016 Posted May 29, 2016 I wish that you could rebind these camera/wetness/breast settings
Bernardo79 Posted May 29, 2016 Posted May 29, 2016 Thanks for this awesome tools. What would be nice too is to have the right stick moves the camera during the character selection screen.
Wardensc2 Posted May 30, 2016 Posted May 30, 2016 Excuse me, can someone teach me how to take screenshot with Autolink. I use the camera picture of the game but it's too slow. Thank in advance
dushbagolo Posted May 31, 2016 Posted May 31, 2016 I'm sorry, but does anyone have the new lnk_reshuffle 5.2 ?
Master DOA5 Posted June 1, 2016 Posted June 1, 2016 I'm sorry, but does anyone have the new lnk_reshuffle 5.2 ? yes i have bro
Major Rising Posted June 2, 2016 Posted June 2, 2016 Is there a way to give Tina her correct hair in Story Mode using autolink?
Harry Palmer Posted June 2, 2016 Posted June 2, 2016 Place proper --h --l files with tmc file. Many of them will work just for that.
Volkaka Posted June 2, 2016 Posted June 2, 2016 Is there a way to give Tina her correct hair in Story Mode using autolink? I encountered similar issue, here is my work around, a little messy: Extract the default Tina hair TMC+TMCL file from default costume. Added it in Autolink like other Hair Mod, name it as you like, let's say Basic_Hair Now, that costume in Story Mode is the 3rd one. So in versus mode, set the default 3rd costume to Nude, with the hair style "Basic_Hair" we placed above, not the "A" hair. Ctrl + 0 to save to Autolink config file. Now back to Story mode you'll see the beautiful Tina is back.
Sierra7 Posted June 4, 2016 Posted June 4, 2016 Help me please! My sweetfx has d3d9.dll, too. What can i do to use sweetfx and autolink at the same time?
Master DOA5 Posted June 4, 2016 Posted June 4, 2016 Help me please! My sweetfx has d3d9.dll, too. What can i do to use sweetfx and autolink at the same time? just rename it to d3d9ex.dll (sweetfx ) after that copy paste files and folder autolink tool. done
Sierra7 Posted June 4, 2016 Posted June 4, 2016 Help me please! My sweetfx has d3d9.dll, too. What can i do to use sweetfx and autolink at the same time? just rename it to d3d9ex.dll (sweet fx ) after that copy paste files and folder autolink tool. done Thanks
Master DOA5 Posted June 4, 2016 Posted June 4, 2016 Help me please! My sweetfx has d3d9.dll, too. What can i do to use sweetfx and autolink at the same time? just rename it to d3d9ex.dll (sweet fx ) after that copy paste files and folder autolink tool. done Thanks you are welcome
evilmajikman Posted June 6, 2016 Posted June 6, 2016 Is there a way to give Tina her correct hair in Story Mode using autolink? I encountered similar issue, here is my work around, a little messy: Extract the default Tina hair TMC+TMCL file from default costume. Added it in Autolink like other Hair Mod, name it as you like, let's say Basic_Hair Now, that costume in Story Mode is the 3rd one. So in versus mode, set the default 3rd costume to Nude, with the hair style "Basic_Hair" we placed above, not the "A" hair. Ctrl + 0 to save to Autolink config file. Now back to Story mode you'll see the beautiful Tina is back. I wish I could do that but I have no knowledge of that for DOA5LR. I tried reading a tutorial and just got lost. I tried opening Polygon Tool, but I don't see any hair textures. I've even tried downloading other Tina mods and still no hair textures. :/ Also having this problem with Lisa.
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