Yuni Posted February 5, 2016 Posted February 5, 2016 Did somebody say "BodySlide" ?  TTT FunnyBizCumMeshes Bodyslide CBBE UUNP HDT.7z (requires original file)  Also included is an edited .esp that enables weight sliders and removes two dirty edits to Circlet01AA and AbandonedShackInterior  EEEEEEEEE! <3 *girlish squal* Thank you~ Toi both of you!  Edit: It doesn't seem to work. I have both installed, but Bodyslide is not listing any of your outfits. @~@  Edit 2: These are osp files. Should they not be XML files? Maybe my bodyslide needs updating. Checking.  Edit 3: Yay it works! For those having my problem, UPDATE BODYSLIDE. It updated less than a week ago.
Arrow and the Knee Posted February 5, 2016 Posted February 5, 2016 Did somebody say "BodySlide" ? Â TTT FunnyBizCumMeshes Bodyslide CBBE UUNP HDT.7z (requires original file) Â Also included is an edited .esp that enables weight sliders and removes two dirty edits to Circlet01AA and AbandonedShackInterior I don't use Bodyslide or UUNP in Skyrim, will this work with UNPB Body? Â Or will there be UNPB support?
markkey2 Posted February 5, 2016 Posted February 5, 2016 question here,  does  the "hdt bodyslide" add physics to the mesh?      Did somebody say "BodySlide" ?  TTT FunnyBizCumMeshes Bodyslide CBBE UUNP HDT.7z (requires original file)  Also included is an edited .esp that enables weight sliders and removes two dirty edits to Circlet01AA and AbandonedShackInterior I don't use Bodyslide or UUNP in Skyrim, will this work with UNPB Body?Or will there be UNPB support?   no, you need correct body i believe. Test it though, see what happens. I have tested different skeletons, and they worked for other mods. make sure use LOOT though, keep track of corrupted mods, and clean them. will save your setup from crashing
TanookiTamaTachi Posted February 5, 2016 Posted February 5, 2016  I don't use Bodyslide or UUNP in Skyrim, will this work with UNPB Body? Or will there be UNPB support?   Not quite, you need Bodyslide to use it. You can, however, build UNPB meshes from the UUNP version.   question here,  does  the "hdt bodyslide" add physics to the mesh?  There's several options. CBBE and UUNP don't add physics. CBBE HDT, UUNP HDT and UUNP Special add physics-compatible weight paints.
pipdude Posted February 5, 2016 Posted February 5, 2016 I already asked this in another thread before finding this "official" thread. So, apologies for the repeat request. Â But, would you be up to posting a beginning to end guide for how you created one of these? I've wanted to do something similar. But, haven't found the information/tools to figure it out from. Â Â
Funnybizness Posted February 5, 2016 Author Posted February 5, 2016 Did somebody say "BodySlide" ? Â TTT FunnyBizCumMeshes Bodyslide CBBE UUNP HDT.7z (requires original file) Â Also included is an edited .esp that enables weight sliders and removes two dirty edits to Circlet01AA and AbandonedShackInterior WHAT!?!?!? OMGGGGG!!!! IS...IS THIS...HEAVEN???? O.O (trying to regain my composure.) THANK YOU
Funnybizness Posted February 5, 2016 Author Posted February 5, 2016 I already asked this in another thread before finding this "official" thread. So, apologies for the repeat request. Â But, would you be up to posting a beginning to end guide for how you created one of these? I've wanted to do something similar. But, haven't found the information/tools to figure it out from. Well Azmodan created the awesome meshes and textures (he's the genius lol) I made them into equipable items by using Nightasy's tutorials and the tesv wiki page for creating custom armors. I'm still learning and man it's worth it. Stay brutal
Guest Donegan Posted February 5, 2016 Posted February 5, 2016 Did somebody say "BodySlide" ? Â TTT FunnyBizCumMeshes Bodyslide CBBE UUNP HDT.7z (requires original file) Â Also included is an edited .esp that enables weight sliders and removes two dirty edits to Circlet01AA and AbandonedShackInterior Oh my, you saved me. Thank you so much dude.
TanookiTamaTachi Posted February 5, 2016 Posted February 5, 2016 Â Â WHAT!?!?!? OMGGGGG!!!! IS...IS THIS...HEAVEN???? O.O (trying to regain my composure.) THANK YOUÂ Â Â Oh my, you saved me. Thank you so much dude. Â Â Hehe, no problem I like helping out where I can
pipdude Posted February 6, 2016 Posted February 6, 2016  I already asked this in another thread before finding this "official" thread. So, apologies for the repeat request.  But, would you be up to posting a beginning to end guide for how you created one of these? I've wanted to do something similar. But, haven't found the information/tools to figure it out from. Well Azmodan created the awesome meshes and textures (he's the genius lol) I made them into equipable items by using Nightasy's tutorials and the tesv wiki page for creating custom armors. I'm still learning and man it's worth it. Stay brutal   Thank you for the leads. I'll look those tutorials up.
Samson Nite Posted February 6, 2016 Posted February 6, 2016 What is osp and osd files in bodyslider folder for? Â It must be xml and bsd files to work in bodyslide. Your Bodyslide does not show up ........ Â Can you fix them?
TanookiTamaTachi Posted February 6, 2016 Posted February 6, 2016 What is osp and osd files in bodyslider folder for? Â It must be xml and bsd files to work in bodyslide. Your Bodyslide does not show up ........ Â Can you fix them? Â It must be Bodyslide 3.0 to work with osd. Your Bodyslide is not up-to date... Â Can you fix it?
Ragdosh Posted February 6, 2016 Posted February 6, 2016  What is osp and osd files in bodyslider folder for?  It must be xml and bsd files to work in bodyslide. Your Bodyslide does not show up ........  Can you fix them? It must be Bodyslide 3.0 to work with osd. Your Bodyslide is not up-to date... Can you fix it? Ooh so that's why I got no textures.. Made it work through the body slide studio but in game the lower and upper meshes were purple.
SkrimKnight Posted February 6, 2016 Posted February 6, 2016 Are you guys just manually equipping these meshes? If you haven't already set up SexLabUtil to automatically apply it, you're in for a treat.
Ragdosh Posted February 6, 2016 Posted February 6, 2016 Are you guys just manually equipping these meshes? If you haven't already set up SexLabUtil to automatically apply it, you're in for a treat. Well, to be honest after testing this mod I was thinking about something to trigger it like an end of an animation. Thanks for sharing this
TanookiTamaTachi Posted February 7, 2016 Posted February 7, 2016   What is osp and osd files in bodyslider folder for?  It must be xml and bsd files to work in bodyslide. Your Bodyslide does not show up ........  Can you fix them? It must be Bodyslide 3.0 to work with osd. Your Bodyslide is not up-to date... Can you fix it? Ooh so that's why I got no textures.. Made it work through the body slide studio but in game the lower and upper meshes were purple. If you're missing textures, make sure you installed both files.  Are you guys just manually equipping these meshes? If you haven't already set up SexLabUtil to automatically apply it, you're in for a treat. Ooh, great idea.
Ragdosh Posted February 7, 2016 Posted February 7, 2016 Â If you're missing textures, make sure you installed both files. Â Yeah, about that.. It was only for the upper and lower meshes but only because I didn't use Bodyslide 3. Anyways, thank you for your supportÂ
Unfrog12 Posted February 8, 2016 Posted February 8, 2016 Are you guys just manually equipping these meshes? If you haven't already set up SexLabUtil to automatically apply it, you're in for a treat. Â For a noob to SL Utilities, could you walk me through that, please? Â I poked around, but frankly ain't got a clue what I'm doing and don't want to bork anything up. Â TIA
greenquesadilla Posted February 8, 2016 Posted February 8, 2016 Are you guys just manually equipping these meshes? If you haven't already set up SexLabUtil to automatically apply it, you're in for a treat.  Can anyone upload a version of their .ini? No matter what I do, mine doesn't work.  These were the ones I tried to make:  [Main] Name=EquipOralCumMesh Page=0 Type=cmd Id=271 Cmd=item:CumMesh.esp:000d63+equip:CumMesh.esp:000d63 CmdEnd=remitem:CumMesh.esp:000d63+unequip:CumMesh.esp:000d63  [Main] Name=EquipLowerBodyCumMesh Page=0 Type=cmd Id=257 Cmd=item:CumMesh.esp:00182D+equip:CumMesh.esp:00182D CmdEnd=remitem:CumMesh.esp:00182D+unequip:CumMesh.esp:00182D  [Main] Name=EquipUpperBodyCumMesh Page=0 Type=cmd Id=259 Cmd=item:CumMesh.esp:001D92+equip:CumMesh.esp:001D92 CmdEnd=remitem:CumMesh.esp:001D92+unequip:CumMesh.esp:001D92  I made sure the chance was at 100 and would happen for the victim for all of them.
SkrimKnight Posted February 8, 2016 Posted February 8, 2016  Are you guys just manually equipping these meshes? If you haven't already set up SexLabUtil to automatically apply it, you're in for a treat.  Can anyone upload a version of their .ini? No matter what I do, mine doesn't work.  These were the ones I tried to make:  [Main] Name=EquipOralCumMesh Page=0 Type=cmd Id=271 Cmd=item:CumMesh.esp:000d63+equip:CumMesh.esp:000d63 CmdEnd=remitem:CumMesh.esp:000d63+unequip:CumMesh.esp:000d63  [Main] Name=EquipLowerBodyCumMesh Page=0 Type=cmd Id=257 Cmd=item:CumMesh.esp:00182D+equip:CumMesh.esp:00182D CmdEnd=remitem:CumMesh.esp:00182D+unequip:CumMesh.esp:00182D  [Main] Name=EquipUpperBodyCumMesh Page=0 Type=cmd Id=259 Cmd=item:CumMesh.esp:001D92+equip:CumMesh.esp:001D92 CmdEnd=remitem:CumMesh.esp:001D92+unequip:CumMesh.esp:001D92  I made sure the chance was at 100 and would happen for the victim for all of them.   You got everything down but one, 001D92, 00182D, and 000d63 need to be XX001D92, XX00182D, and XX000d63. XX must be replaced with the load order of CumMesh.esp  You can find this in your mod manager, or by looking at the ingame refid.
greenquesadilla Posted February 8, 2016 Posted February 8, 2016   Are you guys just manually equipping these meshes? If you haven't already set up SexLabUtil to automatically apply it, you're in for a treat.  Can anyone upload a version of their .ini? No matter what I do, mine doesn't work.  These were the ones I tried to make:  [Main] Name=EquipOralCumMesh Page=0 Type=cmd Id=271 Cmd=item:CumMesh.esp:000d63+equip:CumMesh.esp:000d63 CmdEnd=remitem:CumMesh.esp:000d63+unequip:CumMesh.esp:000d63  [Main] Name=EquipLowerBodyCumMesh Page=0 Type=cmd Id=257 Cmd=item:CumMesh.esp:00182D+equip:CumMesh.esp:00182D CmdEnd=remitem:CumMesh.esp:00182D+unequip:CumMesh.esp:00182D  [Main] Name=EquipUpperBodyCumMesh Page=0 Type=cmd Id=259 Cmd=item:CumMesh.esp:001D92+equip:CumMesh.esp:001D92 CmdEnd=remitem:CumMesh.esp:001D92+unequip:CumMesh.esp:001D92  I made sure the chance was at 100 and would happen for the victim for all of them.   You got everything down but one, 001D92, 00182D, and 000d63 need to be XX001D92, XX00182D, and XX000d63. XX must be replaced with the load order of CumMesh.esp  You can find this in your mod manager, or by looking at the ingame refid.   I tried that, which in my case XX was 14. However, it still didn't work. No item was added. Â
Unknown Master Posted February 8, 2016 Posted February 8, 2016 Seeing the above few posts is making me confused, can't we just spawn them in normally via 'player.additem'? Couldn't check for myself as my skyrim is terribly corrupted atm so I'm currently re-installing...
greenquesadilla Posted February 8, 2016 Posted February 8, 2016 I can do that, however, I'm talking about when using sexlab util to do it automatically.
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