ShadowGearX Posted January 12, 2016 Posted January 12, 2016 Hey 2pac, I was just wondering. How's it coming along with the suits and tuxedo. Can't wait and see how those turn out. K, bye. He's said multiple times this last update would be it for a while aside from bug fixes because of school being back in session. I'm not sure 2pac was gonna even convert those since they are mainly worn by men.
duckbills Posted January 12, 2016 Posted January 12, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits.
BattleFreak Posted January 12, 2016 Posted January 12, 2016 Is there a harness mesh where the middle part between the breasts are not shown? I once saw a guy who posted a screenshot of it but can't find it anymore. That is one of the many options in the Calyps harness mod. search it on nexus. 2 ways to do this. Remove the 'bar' nif in nifskope or just replace paks material with calyps. Choose! I included the material, renamed. Just drop it in Materials\Armor\pac4eva7 (Note the 'bar' on her tits is only shadows... )removenif.jpgnewpacmaterial.jpg You DO have to be using paks replacers... Sweet. I'll be testing it out. I don't know why. It just looks better. Like a tease
ramrod126 Posted January 12, 2016 Posted January 12, 2016 I put this in the request thread but I thought I would post it here as well. IF I had a clue how to make this stuff I would give it a shot myself, but I have no experience at all with making mods. How about a sack hood replacer. Like maybe the normal sack hood is a black latex or leather mask with eyes and mouth open. Sack hood with straps adds a gag of some sort and sack hood with hoses is a full (zippered mouth and eyes) gimp mask.IDK, just something I was thinking about while outfitting my settlers with raider gear.
LeFlemard Posted January 12, 2016 Posted January 12, 2016 Can you plz tell me how are you putting newly made armors in the game without the CK? I'll really appreciate it, thanks. You need fo4edit for that. Then you need : ARMOR record of your armor which specify its data information (look into fallout4.esm to learn about it) ARMA record of your amor which specify the nif file which correspond to your armor at this point, you can obtain your armor via console command Then you either add it to a vendor list or to a npc. Thanks, so will it replace one of the original in game armors or make a new one because the records in the esm file will be for the original in game armors, right? The solution I propose if you copy as "new record", create a new ingame item. 2pac solution is different in that it override already in game armors and clothes. Replace dunno if it was for zaselim, but it shouldn't replace (except if you copy as "override" in fo4edit), but I may be wrong...
ousnius Posted January 12, 2016 Posted January 12, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)?
ShadowGearX Posted January 12, 2016 Posted January 12, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)? I used forearm size in my preset, I have the same issue but I wear a scarf a lot or have a covered neck line so it never bothered me. Scratch that, that was an older one of my presets. neither of those are used for me and I have the same issue as duckbills.
safetyseal Posted January 12, 2016 Posted January 12, 2016 Anyone else having problems with the micro bikinis? Bought them from the Drumlin but whenever I equip 'em, they don't show up. Character stays nude.
ShadowGearX Posted January 12, 2016 Posted January 12, 2016 Anyone else having problems with the micro bikinis? Bought them from the Drumlin but whenever I equip 'em, they don't show up. Character stays nude. I never personally equipped them but they work fine on curie and piper so far, tested all the net versions and they all work.
2pac4eva7 Posted January 12, 2016 Author Posted January 12, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)? I used forearm size in my preset, I have the same issue but I wear a scarf a lot or have a covered neck line so it never bothered me. Scratch that, that was an older one of my presets. neither of those are used for me and I have the same issue as duckbills. Well butter my buns and call me a biscuit, maybe I messed something up then. Does it happen on every outfit or just some of them?
safetyseal Posted January 12, 2016 Posted January 12, 2016 Anyone else having problems with the micro bikinis? Bought them from the Drumlin but whenever I equip 'em, they don't show up. Character stays nude. I never personally equipped them but they work fine on curie and piper so far, tested all the net versions and they all work. A re-install worked! Looks like I just did something wrong the first time.
CanadianBlueBeer Posted January 12, 2016 Posted January 12, 2016 Couple armor ideas if the author has the time (my artistic for this are kinda not that good) Some of these fit right in with what's already there. I haven't checked all of them yet. (I am using the Silver Shroud outfit. Love the way it looks) From the artwork of Clyde Caldwell (NSFW. nothing too blatant, but it is fantasy art, which means boobies) https://www.clydecaldwell.com/pages/gallery.html for the main page, but in particular: https://www.clydecaldwell.com/large_images/sister_time.html and whoever does weapons mods, now there is a silencer! https://www.clydecaldwell.com/large_images/habeus_corpses.html more for Cait https://www.clydecaldwell.com/large_images/gun_mage.html for our hero. https://www.clydecaldwell.com/large_images/will_be_dragons.html bikini and my favorite wood elf, which is why I want a synth elf made. to finish: https://www.clydecaldwell.com/large_images/the_end.html and it certainly is. heh.
AerysTMD Posted January 12, 2016 Posted January 12, 2016 Finally able to try the installer version. Outstanding work. Here's another video tribute - v.2.11 w/ short bodyslide batch build demo:
tomomi1922 Posted January 12, 2016 Posted January 12, 2016 I downloaded 2.11 patch. Army Fatigue is saved to the right place now. Summer short is amazing. "2pac Drifter" and "2pac Drifterb" still have same problem like you never fixed it. Why 2 versions though? I can't see any difference between Drifter and Drifterb at all, maybe I havem't looked hard enough.Tested in game. Military Fatigue is back, both the clean and dirty versions. Yummy.
ShadowGearX Posted January 12, 2016 Posted January 12, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)?I used forearm size in my preset, I have the same issue but I wear a scarf a lot or have a covered neck line so it never bothered me. Scratch that, that was an older one of my presets. neither of those are used for me and I have the same issue as duckbills. Well butter my buns and call me a biscuit, maybe I messed something up then. Does it happen on every outfit or just some of them? ill cycle through and make a list, remember though these are converted to my body so maybe you didn't mess anything up lol Can't troubleshoot all the things man hehe EDIT: This isn't related to your mod specifically. All my converted clothes have the tiny gap, including the ones included with CBBE. Conversion issue maybe? It's weird. It almost looks like a mismatched seam but its a very small gap in the mesh.
2pac4eva7 Posted January 12, 2016 Author Posted January 12, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)?I used forearm size in my preset, I have the same issue but I wear a scarf a lot or have a covered neck line so it never bothered me. Scratch that, that was an older one of my presets. neither of those are used for me and I have the same issue as duckbills. Well butter my buns and call me a biscuit, maybe I messed something up then. Does it happen on every outfit or just some of them? ill cycle through and make a list, remember though these are converted to my body so maybe you didn't mess anything up lol Can't troubleshoot all the things man hehe EDIT: This isn't related to your mod specifically. All my converted clothes have the tiny gap, including the ones included with CBBE. Conversion issue maybe? It's weird. It almost looks like a mismatched seam but its a very small gap in the mesh. 2016-01-12_00001.jpg 2016-01-12_00002.jpg 2016-01-12_00003.jpg If that is the case dont worry about, it is probably just a problem with conversions in general
duckbills Posted January 13, 2016 Posted January 13, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)?I used forearm size in my preset, I have the same issue but I wear a scarf a lot or have a covered neck line so it never bothered me. Scratch that, that was an older one of my presets. neither of those are used for me and I have the same issue as duckbills. Well butter my buns and call me a biscuit, maybe I messed something up then. Does it happen on every outfit or just some of them? I'm seeing it happen with seemingly every outfit in your replacer, yeah. Specifically: Sequin dress, athletic outfit, BOS uniform, casual outfit, courser uniform, engineer's armor, fatigues (Desdemona's outfit), harness (non-Calyps), institute labcoats & uniforms, Kellog's outfit, long johns, mechanic jumpsuit, minuteman general's outfit, greaser jacket. Just what I had on hand to test. I also tested the Simply Clothes outfit, one of Calyps' harness, & one of Calyps' shorts - no visible seam on those converted outfits. My armpit height & forearm size sliders for the body I used are set to 0%. I can post my preset or anything else that might help track down what the issue is. Also, I had a question. The bras & underwear in some of my outfits are pitch black; they almost look like they're missing textures. This outfit (greaser jacket) demonstrates both pretty well: Is this intended, or did I flub something somewhere?
rebelphoenix Posted January 13, 2016 Posted January 13, 2016 How do I get the companion nude? So far I'm having this issue... http://i.imgur.com/6mDmeBO.jpg?1
E_Nigma Posted January 13, 2016 Posted January 13, 2016 So I have a weird problem with the road leathers, the arms and legs are missing.
youngfool Posted January 13, 2016 Posted January 13, 2016 Thanks for those sick armour man, btw are those armour exclusive only to player character? if no is there a way to make to so? cheers.
Kargrin Posted January 13, 2016 Posted January 13, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)?I used forearm size in my preset, I have the same issue but I wear a scarf a lot or have a covered neck line so it never bothered me. Scratch that, that was an older one of my presets. neither of those are used for me and I have the same issue as duckbills. Well butter my buns and call me a biscuit, maybe I messed something up then. Does it happen on every outfit or just some of them? I'm seeing it happen with seemingly every outfit in your replacer, yeah. Specifically: Sequin dress, athletic outfit, BOS uniform, casual outfit, courser uniform, engineer's armor, fatigues (Desdemona's outfit), harness (non-Calyps), institute labcoats & uniforms, Kellog's outfit, long johns, mechanic jumpsuit, minuteman general's outfit, greaser jacket. Just what I had on hand to test. I also tested the Simply Clothes outfit, one of Calyps' harness, & one of Calyps' shorts - no visible seam on those converted outfits. My armpit height & forearm size sliders for the body I used are set to 0%. I can post my preset or anything else that might help track down what the issue is. Also, I had a question. The bras & underwear in some of my outfits are pitch black; they almost look like they're missing textures. This outfit (greaser jacket) demonstrates both pretty well: ScreenShot39.png Is this intended, or did I flub something somewhere? The textures are black. You can change it tho (like me who put a random camo tex found in the net.)
Nyx Morrigan Posted January 13, 2016 Posted January 13, 2016 Not sure if this is happening to anyone, but I can't seem to wear armor with the new 'Wolf' set, even with like mods like 'More Armor slots'. Is this considered as normal armor, or armor that can have armor on?
ShadowGearX Posted January 13, 2016 Posted January 13, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)?I used forearm size in my preset, I have the same issue but I wear a scarf a lot or have a covered neck line so it never bothered me. Scratch that, that was an older one of my presets. neither of those are used for me and I have the same issue as duckbills. Well butter my buns and call me a biscuit, maybe I messed something up then. Does it happen on every outfit or just some of them? I'm seeing it happen with seemingly every outfit in your replacer, yeah. Specifically: Sequin dress, athletic outfit, BOS uniform, casual outfit, courser uniform, engineer's armor, fatigues (Desdemona's outfit), harness (non-Calyps), institute labcoats & uniforms, Kellog's outfit, long johns, mechanic jumpsuit, minuteman general's outfit, greaser jacket. Just what I had on hand to test. I also tested the Simply Clothes outfit, one of Calyps' harness, & one of Calyps' shorts - no visible seam on those converted outfits. My armpit height & forearm size sliders for the body I used are set to 0%. I can post my preset or anything else that might help track down what the issue is. Also, I had a question. The bras & underwear in some of my outfits are pitch black; they almost look like they're missing textures. This outfit (greaser jacket) demonstrates both pretty well: ScreenShot39.png Is this intended, or did I flub something somewhere? are you sure those other outfits don't have seams on your end? I checked every other replacer I have converted to my body including the ones you listed and they all had the same thin gap in them as 2pacs. As for the bikini, its pointed to the black textures. You can use nifskope to point them to the texture you prefer.
2pac4eva7 Posted January 13, 2016 Author Posted January 13, 2016 I've been noticing quite a few issues with necks with some of the most recent outfits. Like, the head doesn't quite fit into the neck, like so: ScreenShot35.jpg It's a bit harder to notice in screenshots, evidently, since I've taken several & it didn't show up very well in any of them. It's quite noticeable when characters are swiveling their heads about, though. Is this a problem with my preset? Is it going to require some fiddling in Bodyslide, & if so, what would I do? I dunno if the problem is mine or the mod's. I don't remember seeing the issue on any of the outfits from version 1, or any other CBBE converted outfits. Are you using the Forearm Size or Armpit Height sliders in BodySlide (if you use BodySlide for this armor)?I used forearm size in my preset, I have the same issue but I wear a scarf a lot or have a covered neck line so it never bothered me. Scratch that, that was an older one of my presets. neither of those are used for me and I have the same issue as duckbills. Well butter my buns and call me a biscuit, maybe I messed something up then. Does it happen on every outfit or just some of them? I'm seeing it happen with seemingly every outfit in your replacer, yeah. Specifically: Sequin dress, athletic outfit, BOS uniform, casual outfit, courser uniform, engineer's armor, fatigues (Desdemona's outfit), harness (non-Calyps), institute labcoats & uniforms, Kellog's outfit, long johns, mechanic jumpsuit, minuteman general's outfit, greaser jacket. Just what I had on hand to test. I also tested the Simply Clothes outfit, one of Calyps' harness, & one of Calyps' shorts - no visible seam on those converted outfits. My armpit height & forearm size sliders for the body I used are set to 0%. I can post my preset or anything else that might help track down what the issue is. Also, I had a question. The bras & underwear in some of my outfits are pitch black; they almost look like they're missing textures. This outfit (greaser jacket) demonstrates both pretty well: ScreenShot39.png Is this intended, or did I flub something somewhere? are you sure those other outfits don't have seams on your end? I checked every other replacer I have converted to my body including the ones you listed and they all had the same thin gap in them as 2pacs. As for the bikini, its pointed to the black textures. You can use nifskope to point them to the texture you prefer. Yes, every single outfit mod I've tried has a small seam, I think it's unavoidable atm.
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