AsariX Posted November 10, 2016 Posted November 10, 2016 Sorry for the long radio silence, just had uni exams and mudbox has been an arse with constant crashes. So that aside, I've got almost all detailing done, and have started on the new meshes that will be used for the game. I'll add some screens in a later edit. Edit: Low poly mesh on the left and lower detail sculpt on the right for reference. Edit 2: Note that the low poly mesh is not final, I add detail as necessary. Awesome! I figure the idea is to turn the high poly model into a materials overlay for the low poly sculpt or something? I'm not exactly a modelling wizard, still in the stage of "glad to be able to connect the dots and flip normals to face outwards"
nanaki422 Posted November 10, 2016 Posted November 10, 2016 Kind of, usually you use a program that can approximate the differences between a high poly version(usually in the millions of polygons) and a low poly(varies a lot from 10K - 100K polygons) and then create lots of different textures that can help make the low poly version look closer to what the high poly version looks like. Using that technique you can create a normal map which is a texture that alters how light is displayed making a low poly mesh seem like it has the detail of a high poly mesh, you can also use it to bake AO(ambient occlusion) into a texture so that you'll the contact shadows from the high poly mesh. I'll be using the high poly version to create a normal map texture and an AO pass to help with the diffuse texture.
RenaSan Posted January 8, 2017 Posted January 8, 2017 Hopefully people are supporting this with more than just kind words work like this should pay off
thedesserted Posted January 10, 2017 Posted January 10, 2017 Im all about this project - - Especially the Mecha. Im a colossal mecha fan and would happily install any sort or mecha into my game xP
Halstrom Posted January 11, 2017 Posted January 11, 2017 *waves* Any news to report? ^.^Yes try reading up 3 posts............
Robodragon85 Posted January 11, 2017 Posted January 11, 2017 So in my searching of the interwebs today I came across this. http://sb.vendettagn.com/ I guess the game may not be as dead as we thought it was. Hope it helps some how. And keep up the hard work I look forward to seeing where this all goes.
ssddsquare Posted January 11, 2017 Posted January 11, 2017 How bout a PA that you can only get in while wearing it's compatible suit.
VonHelton Posted September 4, 2017 Posted September 4, 2017 Watch yer poly count & vertex count........!!! But yes, amazing work.
haruhichan Posted October 9, 2017 Posted October 9, 2017 It from Skyrim sadly it only photo shop photo I think Fallout 4 can make this we have power armor mode to make it
severus_ Posted October 10, 2017 Posted October 10, 2017 It from Skyrim sadly it only photo shop photo I think Fallout 4 can make this we have power armor mode to make it What mod is that?
Kargrin Posted October 10, 2017 Posted October 10, 2017 It from Skyrim sadly it only photo shop photo I think Fallout 4 can make this we have power armor mode to make it What mod is that? Not a mod, its a private pose + image edition
Recommended Posts
Archived
This topic is now archived and is closed to further replies.