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Posted

 

 

 

still would appreciate anyone's help. would really like to use this mod but my game becomes unstable anytime i put it in my game with significant fps drops and hiccups especially around several or more npc's like a large battle but also in the city with not much going on i still get hiccups here and there, removing it solves the issue. i installed it using mod organizer and followed the steps exaclty and installed all requirements.

 

Thing is this mod relies heavily on HDT and applies HDT to all NPCs, and HDT goes directly to your processor and is more demanding than anything you could ever do to Skyrim in that regards. So if you do not have a decently powerful processor, yes that is the result. I have a i5-2500k processor and it handles this just fine.

 

 

That's what i've read in forums but i have an i5 4690k so i think i'm in about the same spot as you as far as processor goes?

@jimmywon34

Yeah, I was about to say it may be your processor.

Usually I edit the xml using the JFF tool to remove the belly bounce, since I don't see much use for it during gameplay, and sometimes belly piercings behave strange, deforming the belly and clipping the back of the character.

 

Talking about issues, do I need to do something for this mod to work with Floppy SOS? I'm using the UUNP option and when I activate floppy the schlong and balls start to jump all around. (I'm using the SOS UNP addon and HD meshes from EvilReFlex bodyslide preset)

 

I'm on a i5 4690k. Just to confirm do you get fps dips hard stutters and hiccups with this installed and what processor if so?

 

 

Yes if you have a processor that came out after the 2500k in the i5 series, you basically have a i5-2500k because all of nivida's improvements to it in the 3 years or so since have only been to reduce it's power consumption, no speed increases that matter at all that you can't emulate by just tweaking the k part. The processor that's supposed to come out this year however is supposed to become the new standard finally, so good time to upgrade for the first time in a while.

 

EDIT: I said nVidia, but I meant Intel... but actually it's both of them, nVidia's cards have not really improved between the 5xx series, 6xx series, 7xx series and 8xx series (did they make that one or skip?) same way Intel has, it's mostly just gone for power. It's either 9xx (I hope it's the one, because that's what I bought or the next one to come that's their real leap ahad since 5xx.

 

 

I started having fps drop down to almost zero last night also when using 3.2 with 4k uunp textures, and I have an i7 6700-k cpu.  this is even with ENB turned off.

i also tried downgrading to 2k textures with 3.2 but that did not seem to help. i did notice that memory usage is at about ~2GB used between skyrim and enbhost, which does seem a bit high.

 

fps does improve if i go back to using 2.0 with 4k uunp textures.  after doing some more testing, the biggest improvement in fps was selecting the "disabler" for the sub surface details.  i guess my system could not handle a roomful of bodies with ss enabled even when enb was turned off =(

 

I am running it on an amd 6300, and nvidia 2 gig 750ti with no frame drop whatsoever. My spouse however, was having all kinds of horrible framerate problems. As low as 3 in some places and she has an i7-4790k, and a 4 gig nvidia 970.

 

I went through all kinds of things trying to figure out why I could use over 300 mods and she couldn't play with less than half that.

Ended up being that her skeleton was an older outdated version. Not saying that is 100% your problem, but thought it might be worth suggesting since hers is back up to 120fps now.

 

 

Errr... that's great and all but make sure to get rid of that 120 FPS if she is actually playing at that. On any Bethesda game since Morrowind including Fallout 4 you NEVER want to go over 60 FPS, because the physics engine is stupidly tied into your FPS. If you get double FPS you start moving faster (moving, attacking, running, flying arrows, everything you and the enemies), the time starts skipping which can upset quests, physics of things like the Helgen wagon ride fails, there doesn't seem to be a real limit to what can break with a too high FPS, except the game itself. Make sure to cap that FPS on 60, the best way to do this is with the nVidia dashboard settings for Skyrim, if you can't find those then cap them in the ENB, and as a last resort cap them by turning on vSynch in Skyrim's ini files.

 

 

 

I started having fps drop down to almost zero last night also when using 3.2 with 4k uunp textures, and I have an i7 6700-k cpu.  this is even with ENB turned off.

i also tried downgrading to 2k textures with 3.2 but that did not seem to help. i did notice that memory usage is at about ~2GB used between skyrim and enbhost, which does seem a bit high.

 

fps does improve if i go back to using 2.0 with 4k uunp textures.  after doing some more testing, the biggest improvement in fps was selecting the "disabler" for the sub surface details.  i guess my system could not handle a roomful of bodies with ss enabled even when enb was turned off =(

 

I am running it on an amd 6300, and nvidia 2 gig 750ti with no frame drop whatsoever. My spouse however, was having all kinds of horrible framerate problems. As low as 3 in some places and she has an i7-4790k, and a 4 gig nvidia 970.

 

I went through all kinds of things trying to figure out why I could use over 300 mods and she couldn't play with less than half that.

Ended up being that her skeleton was an older outdated version. Not saying that is 100% your problem, but thought it might be worth suggesting since hers is back up to 120fps now.

 

 

This mod comes with the skeleton installed though as of version 3.2

I am getting fps dips too and i have the skeleton's from this mod, i don't think they can be outdated? it says it's xpmse version 3.73 one of the newer versions.

 

 

I am actually running XPMSE 2.72 myself, have no issues at all. Later versions of the skeleton cause a SKSE co-save bloat which increases (doubling or more) my time to save or load. I thought the latest version had fixed it, but nope. I am pretty sure it's got something to do with mods I am using however as most others have it fixed by now.

 

 

Troubleshooting these is a real bitch.  I'm currently working on figuring out my frame rate drop.  Everything works fine, consistently running between 30 and 60, until I enter one particular room in Jorvaskar, when it drops to 7.  No combat, just the two dudes sitting and chatting prior to you joining up with the companions.  Turn around a walk out of the room, back up to 60 fps.  walk back in to the room back down to 7.  No explanation.  Far as I can tell, it isn't memory issues, it isn't the skeleton, it isn't some weird armor problem, since being in the same room with Vilkas upstairs I don't have the issue.  Just (so far anyway) in that one specific room.  

 

Me <--- baffled.

 

I know of a LOT of mods (6 at least off the top of my head) that loves to put shit on Kodlak's table, new books, items, food he's eating, gems, a new container, etc. If you have two or more of these fighting each other you may have an item clipping into each other, or an edit to the area you don't even see. Here's a secret: Skyrim is only ever loading in whatever you are looking at, which is why you get a FPS leap if you have a big LOD and then adds something like Verdant or dense trees, because those mods block the much more resource heavy stuff you would have seen. So as you turn away from Kodlak and Vilkas, Skyrim is no longer trying to load the bugged edit, and you are good to go.

 

 

Yea and overclocking doesn't seem to be helping much at all, i'm at 4.2hz currently.

Posted

 

After playing the game and experiencing a frame rate drop, could you take a look at your HDT log? It's found here in your Data folder(or the Data tab if you use Mod Organizer): SKSE/plugins/hdtPhysicsExtensions.log

 

If it is spamming a lot of Warnings/Errors such as "WARNING: Cannot bind bone : NPC Belly - bone doesn't exist" or "ERROR: Illegal hkx file : NPC Belly - Fixed/Keyframed body without binding!" or anything similar, you definitely have a skeleton problem somewhere.  

 

If your HDT log has no errors or warnings whatsoever, we may have to look elsewhere for a solution. 

 

 

I am attaching it just in case you can catch anything but i don't see any warnings or errors.

 

 

That log is only two minutes long. Are you experiencing FPS drops from the moment you start the game?

 

I'm not sure what to tell you.  I'm not sure what could be causing it.  Here are some ideas to try,  but these are more along the lines of general troubleshooting rather than a specific solution.

 

  • Are you using an ENB?  If so, try to disable it and see if you still get the FPS drops you describe. If disabling the ENB helps, then your problem is probably related to ENB settings.
  • Try examining your Papyrus log after an FPS drop to see if you see anything egregious. (This is easier said than done I know. However, when the FPS drops it might come with some message/warning/error being spammed to the log. If so, it might tell you the offending mod at the very least.)  It might also be helpful to compare a log when the games is running well to another log when you experience the FPS drop.  You could also post such a log in this thread to see if anyone can help you. (I'm not good at examining papyrus logs, but someone here might be.)
  • Speaking of Papyrus logs, if you notice that a particular mod seems to be the problem, you can ask about it on that mod's Nexus or LoverLab thread or support forum. Someone there might be able to help.
  • I think you said you are using Mod Organizer?  If so, maybe try to create a new profile with absolutely nothing enabled except the bare minimum required mods for All-in-One (and also Alternate Start or similar mod so you don't have to sit through the long game intro).  Reinstall All-in-One with as few bells and whistles are you can while getting the basic functionality that you want (use 2K textures, don't install the follower or optional mods, etc.).  Start a new game and test to see if everything works.  If so, slowly add more All-in-One features one at a time until the problem returns. Then you will know what feature is causing the problems.
  • Check your CPU and/or memory usage in Windows Task Manager while the game is running fine, and again when you see the FPS drop.  Try closing other programs, web browsers, etc. when running Skyrim to conserve resources.  If you are running out of CPU or memory, it might be a problem with your hardware (it could also be any number of other problems).

 

I'm not sure what else to try.  Sorry I could not be more helpful.

 

 

I can attach my papyrus for anyone that can read those things.

 

I logged hdt in an area i was having trouble which is outside whiterun during a battle sorry i thought that would be enough since those things can get really lengthy?

 

Turing ENB off doesn't help.

I basically have the bare minimum right now i can post my load order too i just started a new game haven't added much yet but as i mentioned in a previous post as soon as this mod and it's requirements went in my game became unstable in the problem areas. I've also played around with load order as well but nothing seems to be working there.

 

As far as picking different options in the installer i can try that and see how it goes but first i'll post my load order and papyrus maybe someone will spot something.

 

Thanks.

 

P.S. i also would expect some fps drops but the thing is it's horribly unsmooth. The fps drops are accompanied by a hard stutter, the best i can describe is a slight freeze, very slight like a quarter second, before the game continues on and notice the fps drops substantially and tries to climb back up after those hard stutters, somtimes climbing back up to 60 sometimes just staying in the 30's or 40's, but then repeating this over and over in these problem areas if i keep moving around and at a decent pace.

Papyrus.0.log

loadorder.txt

Posted

Hi! Thank you for great mod! I have issue with Demonica race and your mod meshes and textures not match properly. Can you give advise please how make them matching.

 

Demonica uses different meshes, textures and skeleton than CBBE + UNP like for example

 

Typically CBBE + UNP uses theses:

1stpersonfemalebody_0.nif

1stpersonfemalebody_1.nif

1stpersonfemalehands_0.nif

1stpersonfemalehands_1.nif

femalebody_0.nif

femalebody_1.nif

femalefeet_0.nif

femalefeet_1.nif

femalehands_0.nif

femalehands_1.nif

femalehead.nif

 

While Demonica Eva v2Beta Test 0.6 uses theses:

1stpersondemonicabody_0.nif (also on 1.6.1)

1stpersondemonicabody_1.nif (also on 1.6.1)

1stpersonDEMv2Body_0.nif

1stpersonDEMv2Body_1.nif

DemonicaBody_0.nif (also on 1.6.1)

DemonicaBody_1.nif (also on 1.6.1)

DemonicaFeetHH_0.nif

DemonicaFeetHH_1.nif

DemonicaFeet_0.nif (also on 1.6.1)

DemonicaFeet_1.nif (also on 1.6.1)

DemonicaHands_0.nif (also on 1.6.1)

DemonicaHands_1.nif (also on 1.6.1)

DEMv2Body_0.nif

DEMv2Body_1.nif

DEMv2FeetHH_0.nif

DEMv2FeetHH_1.nif

DEMv2Feet_0.nif

DEMv2Feet_1.nif

DEMv2Hands_0.nif

DEMv2Hands_1.nif

_DEM2Pubic_Hair_0.nif

_DEM2Pubic_Hair_1.nif

demonicahead.nif (also on 1.6.1)

Also has headparts and hairs meshes as well

 

So thats why this mod won't work with Demonica race.  Either you have to follow the tutorial on Heroesleyenda's mod description and add the bounce kit to Demonica race meshes, which I must admit sounds more tedious than with CBBE + UNP or hope that someone makes a patch.  Most people never either heard of Demonica or don't wanna deal with the hassle.

 

I have the Beta version of Demonica which is v2 Beta 06 test.  And it has alot of meshes and textures :s:-/

 

EDIT:  I just downloaded the latest version of Demonica race body v2.1Final from an english version website, and also theres the v2.1 on Krista's website as well, so all of these include Lilith/Eve(Eva) body meshes in a demonica.bsa file.

Posted

I am deathly afraid of installing this.  NOt because I think it wont work, but because I think it might screw up the other things I have installed.  I def dl'd this and will keep it incase I need to do a clean reinstall,.

Posted

I am deathly afraid of installing this.  NOt because I think it wont work, but because I think it might screw up the other things I have installed.  I def dl'd this and will keep it incase I need to do a clean reinstall,.

It honestly shouldn't mess up anything. I had over 150 mods installed when I installed this. Just uninstall any skeletons, body textures, and whatever hdt you may already have as this mod will overwrite them anyway and the mod will work just fine. The only thing is that with CBBE, I don't know about the rest, you'll have to rebuild your prefered body, if you have one, in bodyslide. But if you saved that preset already, that's as simple as two clicks of the mouse.

Posted

unpitie body patch would be nice i tried it but the body mesh was black or crystallized unless this does work with it and im to stupid to work it

Posted

Can any one explain why the gender patch in FNIS must be checked on? Females in my game seem a little....robotic.....as if they are fighting something. I play as a male character and can't figure out what it is doing. Otherwise everything seems alright! I installed railight but no spells or powers show up, am I to access it with AddItem?

 

Thanks for this great mod and resourse!

Posted

 

Hi! Thank you for great mod! I have issue with Demonica race and your mod meshes and textures not match properly. Can you give advise please how make them matching.

 

Demonica uses different meshes, textures and skeleton than CBBE + UNP like for example

 

Typically CBBE + UNP uses theses:

1stpersonfemalebody_0.nif

1stpersonfemalebody_1.nif

1stpersonfemalehands_0.nif

1stpersonfemalehands_1.nif

femalebody_0.nif

femalebody_1.nif

femalefeet_0.nif

femalefeet_1.nif

femalehands_0.nif

femalehands_1.nif

femalehead.nif

 

While Demonica Eva v2Beta Test 0.6 uses theses:

1stpersondemonicabody_0.nif (also on 1.6.1)

1stpersondemonicabody_1.nif (also on 1.6.1)

1stpersonDEMv2Body_0.nif

1stpersonDEMv2Body_1.nif

DemonicaBody_0.nif (also on 1.6.1)

DemonicaBody_1.nif (also on 1.6.1)

DemonicaFeetHH_0.nif

DemonicaFeetHH_1.nif

DemonicaFeet_0.nif (also on 1.6.1)

DemonicaFeet_1.nif (also on 1.6.1)

DemonicaHands_0.nif (also on 1.6.1)

DemonicaHands_1.nif (also on 1.6.1)

DEMv2Body_0.nif

DEMv2Body_1.nif

DEMv2FeetHH_0.nif

DEMv2FeetHH_1.nif

DEMv2Feet_0.nif

DEMv2Feet_1.nif

DEMv2Hands_0.nif

DEMv2Hands_1.nif

_DEM2Pubic_Hair_0.nif

_DEM2Pubic_Hair_1.nif

demonicahead.nif (also on 1.6.1)

Also has headparts and hairs meshes as well

 

So thats why this mod won't work with Demonica race.  Either you have to follow the tutorial on Heroesleyenda's mod description and add the bounce kit to Demonica race meshes, which I must admit sounds more tedious than with CBBE + UNP or hope that someone makes a patch.  Most people never either heard of Demonica or don't wanna deal with the hassle.

 

I have the Beta version of Demonica which is v2 Beta 06 test.  And it has alot of meshes and textures :s:-/

 

EDIT:  I just downloaded the latest version of Demonica race body v2.1Final from an english version website, and also theres the v2.1 on Krista's website as well, so all of these include Lilith/Eve(Eva) body meshes in a demonica.bsa file.

 

 

Yes It is so. But someone made bouncing meshes for Demonica and i need only animated pussy get working i edit meshes in NifScope adding blocks from female body from this mod but that not working.

 

Posted

 

 

Yes It is so. But someone made bouncing meshes for Demonica and i need only animated pussy get working i edit meshes in NifScope adding blocks from female body from this mod but that not working.

 

 

 

Yea I figured its alot more difficult to get animated pussy two optional bounce kits to work with demonica.  And yes you are right, I do have this Demonica_TBBP file in my portable drive still.  But thats for a TBBP skeleton like XPMS though not HDT skeleton like XPMSE.

Posted

Just wanted to say I love the work you've done, hunting for Bijin files was no easy task but I finally made it.

 

One thing tho, seems collisions ar not working witth animals even withg more nasty critters installed but I might have to double check as I have rinstalled Skyrim yesterday and did not try since.

 

Cheers

Posted

Just rebuilt everything in my Skyrim from the ground up. Took me two days... Only then do I notice my body in game... has teleported to Oblivion! Spent too much time add this, nope, take it out... Try that, and nope... a whole lotta nope. So I'm all like... BWAAAAA I want my HDT!!! HDT gimme gimme!

 

And lo the internet gods slapped me in the face with a fistful of wet gummi worms and spoketh. "HEY NUMBNUTS! LOOK OVER THERE!"

 

And the clouds of data parted to reveal your mod. Sure the download is freaking gigantasaurus in size... but Hory Shet if you did not cover all the bases I needed and so much, much more! A cornucopia of options, and some not to easy to find extras revealed themselves to my gave in what I could assume is the longest setup of pop-up macros I have waded though.

THIS mod is the chocolate factory of body types, meshes, textures and add ons! Did some testing and fidgeting with the user side setup and in game options.

 

Have many stars! Here's 5 from my magic bag! Five shiny golden stars for you!

Posted

 

 

 

Yes It is so. But someone made bouncing meshes for Demonica and i need only animated pussy get working i edit meshes in NifScope adding blocks from female body from this mod but that not working.

 

 

 

Yea I figured its alot more difficult to get animated pussy two optional bounce kits to work with demonica.  And yes you are right, I do have this Demonica_TBBP file in my portable drive still.  But thats for a TBBP skeleton like XPMS though not HDT skeleton like XPMSE.

 

 

I replaced skeletons for Demonica with XP32 Extended renaming them and it working perfect! But not HH skeleton for that i use HDT HH.

Posted

Can any one explain why the gender patch in FNIS must be checked on? Females in my game seem a little....robotic.....as if they are fighting something. I play as a male character and can't figure out what it is doing. Otherwise everything seems alright! I installed railight but no spells or powers show up, am I to access it with AddItem?

 

Thanks for this great mod and resourse!

 

Gender patch is only to make sure that males do not get female specific animations, it doens't do anything else than that. Without it your male character could end up with a sexy walk animation. Your robotic females comes from something else.

 

 

 

 

 

 

Yes It is so. But someone made bouncing meshes for Demonica and i need only animated pussy get working i edit meshes in NifScope adding blocks from female body from this mod but that not working.

 

 

 

Yea I figured its alot more difficult to get animated pussy two optional bounce kits to work with demonica.  And yes you are right, I do have this Demonica_TBBP file in my portable drive still.  But thats for a TBBP skeleton like XPMS though not HDT skeleton like XPMSE.

 

 

I replaced skeletons for Demonica with XP32 Extended renaming them and it working perfect! But not HH skeleton for that i use HDT HH.

 

 

You can replace the feet with the ones in this mod and it will work. Feet is only needed to get HDT XML attached, which this mod does.

 

More specifically if you don't replace the feet with the one in this mod, your vag will stay non-animated even if you use everything else.

Posted

Disregard my request. I went ahead and edited the DDS files for Pride of Vahalla myself to add female genitalia.  It was not hard.  Thanks for all your work on this, it does make this process a bunch easier.

 

FYI, Most of the replacers in the package no longer have the originals available. Bijin has removed his, as have Serana, Tocatta, etc.  Most say they are not sure they will republish.

Guest bronzemikee
Posted

 

 

All your problems with low FPS is because skeleton. Install the last one HDT (Maximum Skeleton Extended) not normal XP32 one.

 

 

My PC Specs are (8 year old PC):

 

Asus P5Q-E

Intel Core 2 Duo E8400 3.00GHz

2x2Gb DDR2 Geil Evoone Gaming CL4

SSD Samsung Evo 850 250Gb

Gigabyte GTX 670 2Gb GDDR5

 

And I can run game perfect at 60FPS on interiors and 30-45 on Landscape and Cities.

 

I have Bleak ENB and a lot of 4K and 8K graphic mods, I will put a list later when I come back home from study.

 

Have a nice day!

Can you tell us the list of mods that you use? I have a similar PC, thanks for your mod!

 

 

BLEAK ENB

SKSE 1.7.3

SkyUI 5.1

Unofficial Skyrim Patch 2.1.3b

Unofficial Dawnguard Patch 2.1.3b

Unofficial Hearthfire Patch 2.1.3b

Unofficial Dragonborn Patch 2.1.3b

SMIM 1.89

Skyrim HD - 2k Complete full 1.7

Alternative Stars 4K

Ultimate HD Candle Flames

Ultimate HD Fire Effects -Ultra Version-

4K Quality Snow HD

Superior Rocks Dark Grey Ultra HD 4k

4K Alternative Rock and Mountains

4K Parallax Treebark

Footprints

Quality SnowFlakes

More Snow

Relightning Skyrim

Rustic Windows 2K

Roads and Bridges SMIM

Lanterns of Skyrim - All in One -

Real Effect Candle

Candle Glow

Skryrim Flora Overhaul 2.3b

SFO Update

SFO 2K Tree LOD

Verdant Full Version

Vivid Clouds and Fogs

aMidianBorn Landscape and terrain parallax 2K

aMidianBorn Book of Silence (All mods from here)

aMidianBorn Whiterun 2k Hires

Peltapalooza Full

Peltapalooza Fine Version Walls and Floors

The Ruffled Feather

Fences of Skyrim

Beautiful Whiterun

Parallax Pine Forest

8K Pine Forest (Same page as Pine Forest)

Renthal HD Flora

Rustic Clothes 4K and 2K Textures

Dynavision Dynamic Depth of Field

Enhanced Lights and FX

Climates of Tamriel V

 

 

Have a nice day!

 

Can you write in which order should I install these mods? If it matters of course. Thanks in advance

Posted

Disregard my request. I went ahead and edited the DDS files for Pride of Vahalla myself to add female genitalia.  It was not hard.  Thanks for all your work on this, it does make this process a bunch easier.

 

FYI, Most of the replacers in the package no longer have the originals available. Bijin has removed his, as have Serana, Tocatta, etc.  Most say they are not sure they will republish.

 

There's no most, it's all one guy, who had his work stolen and was temporary turned off from Skyrim. He may republish them later, but he's probably done with Skyrim. Which is a goddamn shame and I want to terribly abuse in a viciosu way the fucker responsible, as this guy was my favorite female face author.

Posted

 

Can any one explain why the gender patch in FNIS must be checked on? Females in my game seem a little....robotic.....as if they are fighting something. I play as a male character and can't figure out what it is doing. Otherwise everything seems alright! I installed railight but no spells or powers show up, am I to access it with AddItem?

 

Thanks for this great mod and resourse!

 

Gender patch is only to make sure that males do not get female specific animations, it doens't do anything else than that. Without it your male character could end up with a sexy walk animation. Your robotic females comes from something else.

 

 

 

 

 

 

Yes It is so. But someone made bouncing meshes for Demonica and i need only animated pussy get working i edit meshes in NifScope adding blocks from female body from this mod but that not working.

 

 

 

Yea I figured its alot more difficult to get animated pussy two optional bounce kits to work with demonica.  And yes you are right, I do have this Demonica_TBBP file in my portable drive still.  But thats for a TBBP skeleton like XPMS though not HDT skeleton like XPMSE.

 

 

I replaced skeletons for Demonica with XP32 Extended renaming them and it working perfect! But not HH skeleton for that i use HDT HH.

 

 

You can replace the feet with the ones in this mod and it will work. Feet is only needed to get HDT XML attached, which this mod does.

 

More specifically if you don't replace the feet with the one in this mod, your vag will stay non-animated even if you use everything else.

 

 

@Multfilm How did you specifically did this and what did you rename it as, I'm just curious?

 

@Sacremas  Interesting, I'll check that out then.

Also do you rename that feet mesh thats included with this mod to Demonica file names?

Posted

 

 

Can any one explain why the gender patch in FNIS must be checked on? Females in my game seem a little....robotic.....as if they are fighting something. I play as a male character and can't figure out what it is doing. Otherwise everything seems alright! I installed railight but no spells or powers show up, am I to access it with AddItem?

 

Thanks for this great mod and resourse!

 

Gender patch is only to make sure that males do not get female specific animations, it doens't do anything else than that. Without it your male character could end up with a sexy walk animation. Your robotic females comes from something else.

 

 

 

 

 

 

Yes It is so. But someone made bouncing meshes for Demonica and i need only animated pussy get working i edit meshes in NifScope adding blocks from female body from this mod but that not working.

 

 

 

Yea I figured its alot more difficult to get animated pussy two optional bounce kits to work with demonica.  And yes you are right, I do have this Demonica_TBBP file in my portable drive still.  But thats for a TBBP skeleton like XPMS though not HDT skeleton like XPMSE.

 

 

I replaced skeletons for Demonica with XP32 Extended renaming them and it working perfect! But not HH skeleton for that i use HDT HH.

 

 

You can replace the feet with the ones in this mod and it will work. Feet is only needed to get HDT XML attached, which this mod does.

 

More specifically if you don't replace the feet with the one in this mod, your vag will stay non-animated even if you use everything else.

 

 

@Multfilm How did you specifically did this and what did you rename it as, I'm just curious?

 

@Sacremas  Interesting, I'll check that out then.

 

 

 

You can use other files jsut fine, you just have to give them the exact same names as the original mod used. So you take the feet meshes in this and you rename it to the name of the feet meshes in Demomica. Reason is that the ESPs look for those specifically named meshes, same with textures, delete demonica's meshes and add the ones from here directly and if you do not crash you got an invisible character, maybe something like a floating wig or teeth.

 

Posted

 

 

 

Can any one explain why the gender patch in FNIS must be checked on? Females in my game seem a little....robotic.....as if they are fighting something. I play as a male character and can't figure out what it is doing. Otherwise everything seems alright! I installed railight but no spells or powers show up, am I to access it with AddItem?

 

Thanks for this great mod and resourse!

 

Gender patch is only to make sure that males do not get female specific animations, it doens't do anything else than that. Without it your male character could end up with a sexy walk animation. Your robotic females comes from something else.

 

 

 

 

 

 

Yes It is so. But someone made bouncing meshes for Demonica and i need only animated pussy get working i edit meshes in NifScope adding blocks from female body from this mod but that not working.

 

 

 

Yea I figured its alot more difficult to get animated pussy two optional bounce kits to work with demonica.  And yes you are right, I do have this Demonica_TBBP file in my portable drive still.  But thats for a TBBP skeleton like XPMS though not HDT skeleton like XPMSE.

 

 

I replaced skeletons for Demonica with XP32 Extended renaming them and it working perfect! But not HH skeleton for that i use HDT HH.

 

 

You can replace the feet with the ones in this mod and it will work. Feet is only needed to get HDT XML attached, which this mod does.

 

More specifically if you don't replace the feet with the one in this mod, your vag will stay non-animated even if you use everything else.

 

 

@Multfilm How did you specifically did this and what did you rename it as, I'm just curious?

 

@Sacremas  Interesting, I'll check that out then.

 

 

 

You can use other files jsut fine, you just have to give them the exact same names as the original mod used. So you take the feet meshes in this and you rename it to the name of the feet meshes in Demomica. Reason is that the ESPs look for those specifically named meshes, same with textures, delete demonica's meshes and add the ones from here directly and if you do not crash you got an invisible character, maybe something like a floating wig or teeth.

 

 

 

Yes i did that but Demonica uses different meshes and textures not compatible with other bodymods. So all i got is ugly character with no legs.

 

For skeletons i renamed skeleton female.nif to skeleton_demonica.nif and skeleton_demonicahh.nif. For reason Demonica uses two skeletons 1 for normal boots 2 for HH boots and it not working with original Demonica's boots. So i edit other mods for boots in CK to show on Demonica and use HDT HH mod.

 

Posted

So, I downloaded this mod and only choose the natural bounce option, more nasty critters replacer and strap on collision. The vagina works fine  :blush: , but for some reason my character's face has changed slightly. The changes are the eyes, and the nose color are more noticeable compared to previous face. Need help please  :-/

post-313885-0-21351600-1454706504_thumb.jpg

post-313885-0-88428800-1454707011_thumb.jpg

Posted

So, I downloaded this mod and only choose the natural bounce option, more nasty critters replacer and strap on collision. The vagina works fine  :blush: , but for some reason my character's face has changed slightly. The changes are the eyes, and the nose color are more noticeable compared to previous face. Need help please  :-/

 

Strip your character naked, if you have a neck seam, then I might have an answer for you.  Cause this was a real weird one for me.  I was trying a couple of different options with this mod (mostly looking at how the different textures looked in game), when suddenly I had a minor neck seam that wasn't there when I first started.

 

"Holy Crap!" I thought to myself.  "Where the hell did that come from?!?"

 

Well it wasn't really a neck seam, just a minor color mismatch between the head and the body.  And no matter what textures I seemed to pick, none of them matched up.  Drove me nuts.  So I got really angry, and was about to start over, when I remembered something from very long ago.  Occasionally, you can get an error that's a compression side effect, and that happens.  But there is a simple fix.  

 

Navigate to here:

http://www.nexusmods.com/skyrim/mods/51602

 

And grab:

BlankDetailMap.dds Fix v1.0

(and only that one file, it's all you'll need)

 

Doesn't matter what texture set you use.  Seriously.  Whatever body mesh or texture set you might have in place, just load it after your other body mod and it fixes that problem.  I use the mod from here, plus mod organizer and in the left pane, I loaded that fix after (priority # is larger)  than the All-in-one mod.  And what do you know, textures are all perfectly blended again - no neck seam and life is happy.  

 

Now if you don't have that seam, then I have no idea what is up.  I'm viewing your pictures from work on a crappy monitor, and couldn't really see much difference between them, so ultimately I am just guessing.  YMMV.  :shy:

Posted

I can't seem to get the pussy to stretch as wide as the images on the download page are. Those images look fantastic, what settings on the installer (body type, collision type, etc) were used for them? Failing that, what can I change in body slide or race menu to widen them?

Posted

I can't seem to get the pussy to stretch as wide as the images on the download page are. Those images look fantastic, what settings on the installer (body type, collision type, etc) were used for them? Failing that, what can I change in body slide or race menu to widen them?

 

Every gif is with a one different setup and all setups are covered on the gifs. On the mod, Inside the Fomod/images folder you have all gifs with the name, like UUNP_A1.gif (this means body UUNP, Setup A and the first option Reduced), see them and the one you like much, choose this setup when installing.

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