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Bodyslide CB++ v0.9.5 (35 extra sliders for CBBE) + outfit support


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Posted

love the tool. big thank you! I'm having great fun with it. I'm very much into cleavage for the clothing and having good results. I would like it even more if the cleavage range was a bit wider' date=' if I could get the breasts even closer one to another (pressing each other would be great). what about a pushup slider?

[/quote']

The NippleUp slider has some pushup as undesired side-effect, perhaps I could extract some of that... or perhaps not. For pressing them together: BreastCleavage, DoubleMelon (coming "soon" to outfits) and negative BreastWidth.

 

Tender BBP, A New BBP

do u help me to make the side of 0.9 sides Compatibe with tender bbp ?

Posted

Tender BBP' date=' A New BBP

do u help me to make the side of 0.9 sides Compatibe with tender bbp ?

[/quote']

 

Not quite sure what you are asking... CB++ TBBP sliderset is included in 0.9 preview, but the nif file is not, you still need the tbbp bodyslide package. It will be included with the real v0.9 release, if Dragonfly has completed the weighting by then.

Posted

love the tool. big thank you! I'm having great fun with it. I'm very much into cleavage for the clothing and having good results. I would like it even more if the cleavage range was a bit wider' date=' if I could get the breasts even closer one to another (pressing each other would be great). what about a pushup slider?

[/quote']

The NippleUp slider has some pushup as undesired side-effect, perhaps I could extract some of that... or perhaps not. For pressing them together: BreastCleavage, DoubleMelon (coming "soon" to outfits) and negative BreastWidth.

 

thanks for the tip. I'm using nipple up, but it's not available for outfits. How do I get negative breastwidth?

forget it. found it. actually i can give the cleavage values over 100. thanks!

 

thanks for tthe tips. I got some good results. If you are interested, here is one example

http://static.skyrim.nexusmods.com/images/5051041-1349714104.jpg

thanks again

Posted

I'd like to recommend this new Bodyslide mod:

http://skyrim.nexusmods.com/mods/25259

 

CB++ support will be coming in next Outfits update, some time this week. Just needs some testing and packaging. :)

 

In other news, I'm reworking the groups into more parts, like "Killer Keo", "Caliente Vanilla". This should help with batchbuilding, or just finding the set you're looking for. The Killerkeo ports are up to date.

 

Footwear and Amulets updates for Dawnguard will follow in due time.

 

 

Edit: And so it is done. CB++ v0.9 and updates to Outfits and Ported Outfits. Enjoy. :)

Posted

Hey, stuffed_bunny. Can you tell me how you did that "CB++ Undies HR"? For the Never-Nude version of CBBEX, I'm using the HR lower part and the vanilla upper part (yeah, I made both parts individual), since the HR upper was kinda weird.

 

But I want to make a better version of the upper part, more rounded.

 

Here's a screenshot of my WIP so far, posted on Nexus:

 

 

Posted

Hey' date=' stuffed_bunny. Can you tell me how you did that "CB++ Undies HR"? For the Never-Nude version of CBBEX, I'm using the HR lower part and the vanilla upper part (yeah, I made both parts individual), since the HR upper was kinda weird.

[/quote']

First of all, it's been updated. Make sure you are using the v0.9 version.

 

How I did it? Last time, not so well... :-/ This time:

Blender nif import, triangles to quads (alt-J, multires - add level (simple subdiv), manual adjustments, apply multires, then lots of trial-and-error before knowing which vertices to unselect, multi-res - add level (Catmull-Clark), manual adjustments, apply multires, quads-to-triangles (Ctrl-T), export nif.

 

Now, your turn. :)

Posted

Hey' date=' stuffed_bunny. Can you tell me how you did that "CB++ Undies HR"? For the Never-Nude version of CBBEX, I'm using the HR lower part and the vanilla upper part (yeah, I made both parts individual), since the HR upper was kinda weird.

[/quote']

First of all, it's been updated. Make sure you are using the v0.9 version.

 

How I did it? Last time, not so well... :-/ This time:

Blender nif import, triangles to quads (alt-J, multires - add level (simple subdiv), manual adjustments, apply multires, then lots of trial-and-error before knowing which vertices to unselect, multi-res - add level (Catmull-Clark), manual adjustments, apply multires, quads-to-triangles (Ctrl-T), export nif.

 

Now, your turn. :)

OMG, there's a v0.9?? Wait, I'll just kill myself now. X_x'

 

I was using the v0.8.5 yet. I'll try the new version asap and give you an answer.

Posted

OMG' date=' there's a v0.9?? Wait, I'll just kill myself now. X_x'

[/quote']

 

Please don't. We'll miss you. :heart:

 

:s Er... anyway. The first 15 people who downloaded CB++ Outfits_v0.4 should get this as well: (removed)

Posted

I'd like to recommend this new Bodyslide mod:

http://skyrim.nexusmods.com/mods/25259

 

CB++ support will be coming in next Outfits update' date=' some time this week. Just needs some testing and packaging. :)

 

In other news, I'm reworking the groups into more parts, like "Killer Keo", "Caliente Vanilla". This should help with batchbuilding, or just finding the set you're looking for. The Killerkeo ports are up to date.

 

Footwear and Amulets updates for Dawnguard will follow in due time.

 

 

Edit: And so it is done. CB++ v0.9 and updates to Outfits and Ported Outfits. Enjoy. :)

[/quote']

 

Awesome. Though I seem to be doing something wrong. With the ported outfits 0.2 the new sliders don't seem to "take".. that is the body will get adjusted, but not the clothes.

Posted

OMG' date=' there's a v0.9?? Wait, I'll just kill myself now. X_x'

[/quote']

 

Please don't. We'll miss you. :heart:

 

 

oh-stop-it-you.png

 

I'll start to work on the remake of the never-nude version soon, and check the new sliders as well. Maybe I can make a few more tweaks on CBBEX. :D

Posted

First of all, lots of love and a big thank you for the newest version stuffed_bunny <3. I was hoping some of the new sliders would be released and it happened sooner than I thought.

 

That said, I have this issue with the Killerkeos set. Where the new sliders(like double mellon and apple cheek) will make the body change but not allow the armor to scale with it as well. Is this a problem on my part, where I didn't download something. Or is this a known issue?

 

Example:

 

 

 

Bodyslider%20Killerkeos.jpg

 

 

Posted

I tried outfits v0.4 with CB++ bodyslide v0.9' date=' some parts became discolored on MAK dragonscale armor. Do I have to apply any other optional files?

 

 

 

[/quote']

You need the textures from Joseph Anthony's mod ( http://skyrim.nexusmods.com/mods/16781 ). This really should be mentioned somewhere, perhaps it is but I couldn't find it. Edit: NVM, actually textures are already included in Chrono's mod.

 

 

 

 

Paul360, Chrysalis, abuelitosan and anyone else: you will need the presets file from CB++ v0.9 (not the preview).

 

Apart from that only found one bug so far: DoubleMelon not applying to MothPriest and VampireRobe. Update added.

Posted

Thanks for v 0.9. Finally' date=' a decent cleavage :-D

 

 

 

Working fine with Maks and Calientes clothes. Still KKs clothes do not adapt to the new sliders.

 

Big thanks.

[/quote']

Which value are you using for the cleavage?

Posted

I tried outfits v0.4 with CB++ bodyslide v0.9' date=' some parts became discolored on MAK dragonscale armor. Do I have to apply any other optional files?

 

 

 

[/quote']

You need the textures from Joseph Anthony's mod ( http://skyrim.nexusmods.com/mods/16781 ). This really should be mentioned somewhere, perhaps it is but I couldn't find it. Edit: NVM, actually textures are already included in Chrono's mod.

 

 

 

 

Paul360, Chrysalis, abuelitosan and anyone else: you will need the presets file from CB++ v0.9 (not the preview).

 

Apart from that only found one bug so far: DoubleMelon not applying to MothPriest and VampireRobe. Update added.

 

Sorry, I found that installed only resources for bodyslide and didn't do that about textures included in ChronoTrigger77's.

 

Anyway thanks for great works, MAK armors for CB++ are quite stunning.

Posted

 

Paul360' date=' Chrysalis, abuelitosan and anyone else: you will need the presets file from CB++ v0.9 (not the preview).

 

Apart from that only found one bug so far: DoubleMelon not applying to MothPriest and VampireRobe. Update added.

[/quote']

 

I'm certain that I installed all the files correctly. I even made a new folder and placed all the new files in them and it still happens. Any chance you forgot to change the presets file in the file?

Posted

Thanks for v 0.9. Finally' date=' a decent cleavage :-D

 

 

 

Working fine with Maks and Calientes clothes. Still KKs clothes do not adapt to the new sliders.

 

Big thanks.

[/quote']

Which value are you using for the cleavage?

 

cleavage 100, Double Mellon 100, Breast 50, Breast Width -50, the last one is negative and you'll have to add the value manually in the slider preset

Posted

 

Paul360' date=' Chrysalis, abuelitosan and anyone else: you will need the presets file from CB++ v0.9 (not the preview).

 

Apart from that only found one bug so far: DoubleMelon not applying to MothPriest and VampireRobe. Update added.

[/quote']

 

I'm certain that I installed all the files correctly. I even made a new folder and placed all the new files in them and it still happens. Any chance you forgot to change the presets file in the file?

 

I removed the presets and installed the new ones, but the problem persists.

Posted

I would also like add that I have the same problem with Keo's armor that the others are having and I'm not using the preview. Even did a clean install, didn't help :(.

Posted

I'm certain that I installed all the files correctly. I even made a new folder and placed all the new files in them and it still happens. Any chance you forgot to change the presets file in the file?

 

There is indeed a chance. I actually forgot to update lots of files. Apologies, please redownload CB++ Body v0.9.

 

Total facepalm, and then some. :blush:

Posted

I'm certain that I installed all the files correctly. I even made a new folder and placed all the new files in them and it still happens. Any chance you forgot to change the presets file in the file?

 

There is indeed a chance. I actually forgot to update lots of files. Apologies' date=' please redownload CB++ Body v0.9.

 

Total facepalm, and then some. :blush:

[/quote']

 

I redownloaded the files and reinstalled, and now the KK outfits adjust with all BUT the new sliders (DoubleMelon for instance clips straight through the armor instead).

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