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Decided to enable the Kraken - took less than 5 minutes to spawn.

 

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>Also found out it has 2 stages: This one and another not much different where the victim is more 'upright' and there is vaginal penetration. It was considered rape and gave a -100 moodlet for 24 hours.

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I had mentioned something about a Cyberpunk2077 theme for the Sims 3. While nowhere near reality ATM, I had posted a CP2077 screenshot elsewhere featuring what I call the 'Death Dolls'. so I'll share that here and a couple 'fun' shots I made with a rough version of them in the Sims 3 using what I have for CC right now.

 

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  • 2 weeks later...
  • 3 weeks later...
  • 2 weeks later...

Decided to kill 2 birds with one stone: Testing @LadySmoks Babydoll outfit redux (rough version) and the swordfighting mod found at ModTheSims (MTS). How does this game just keep getting better? Through the skills and caring of mod creators!

 

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22 minutes ago, LadySmoks said:

katanas by Severinka!

 Downloaded and will check it out. The sword I used was made by the same person whom adapted the Sims Medieval Sword fighting animations for the Sims 3. I figured they would line up. I knew I needed to find a few other 2-handers to make the animations look proper - you saved me some time - Thanks!

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1 hour ago, landess said:

The sword I used was made by the same person

I figured you being about close to detail, her sword is more of the Katana style, so I figured you did not have one. I believe these weapons I used in this pic are also from Severinka. There are several types of swords... Persian, Medieval, Katanas, left and right hand, Also, there are daggers and guns. Oh, and some shields. 

 

These are only poses, but I found and downloaded the fight animations script you mentioned from MTS and will try it.

 

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8 hours ago, LadySmoks said:

the fight animations script you mentioned from MTS

 

Many people miss the information: The mod from MTS: https://modthesims.info/download.php?t=639251

 

The animations package from StudioStarGirls: https://sites.google.com/site/studiostargirls/downloads/the-sims-3-sets/anims-set3

 

And as usual - specific Sims 3 EP's ( World Adventure's and Supernatural)

 

 

After placing all the proper packages in the game, and clearing the caches, I couldn't find any way to get the Sims to duel. No command appeared on the pie menu. So after checking, reading and finding nothing, I decided to try and remove another mod I have which I wasn't using - Violence and Aggression. I only tried it once and after using the 'super fly punch' or whatever the name is that sends a Sim into 'orbit' killing them the game crashed.

 

Starting the game after removal of that mod I saw in the upper right hand corner - 'Sword Fighting ready' or something like that before KW was even loaded. I can't say for certain the Violence and Aggression mod was conflicting or blocking it, maybe it was coincidence? All I know is after loading the Sword Fighting mod, starting the game, moving 2 characters into that world, giving them some Martial Arts skill, creating specific outfits to wear during Martial Arts carrying swords - nothing happened until I saved the game, removed V&A package and restarted the game. (Maybe it just needed to be started more than once?)

 

The whole Martial Arts outfit thing is the only feature one needs to consider if they choose to use Sword Fighting (having a sword equipped) and default Martial Arts (hand to hand) during the same game by the same characters. While the 2 features use different commands and animations (Spar/Duel) they both share the same wardrobe.

 

 

Oh, look - we now have an edit tattletale feature :) 

Edited by landess
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2 hours ago, landess said:

The animations package from StudioStarGirls

Haha! No, I missed the part that it was linked, and not included. ((( Hmmm... didn't we just go over animations that are and are not included in packages??? ) I did see, and do have those EPs required. )

 

2 hours ago, landess said:

I can't say for certain the Violence and Aggression mod was conflicting or blocking it, maybe it was coincidence?

Probably no coincidence, as I had tried to explain to the person who convinced himself that KW is to blame for his game not working at all. Return to the example of vampire mods that caused Plumbot motives to disappear bar went blank). There are only so many xmls and ITUNs in Sims 3, and they often do multiple things for multiple sims. One mod tunes an xml or ITUN that changes a punch, and another tunes the same xml or ITUN, there can be only one.

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@sim333 Sarafina!

 

I have something SIMilar in my Rome/Greek save game.

 

 

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I've had 'Sarafina's' outfit for quite awhile as well, I just never got that much use from it. I had used it for the uniform in this Rome/Greek world for athlete's career outfit (I considered them Gladiators) and have different armors for both Military and Prefects (police).

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Another busy day in Brooklyn Heights

 

Finally got the 'Modeling' contract - hopefully the KW Actor profession will become available. Celebrating the promotion by guest dancing at the local strip club - Siren's Song. Finishing up with an after hours party with some locals.

 

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Some 'Bone us' shots

 

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