Asrienda Posted April 20, 2017 Author Share Posted April 20, 2017 I'd guess the DFW problem had to do with ZEP. Thanks for testing guys, I'll post an update later today and add a tanning rack. Link to comment
Sarge Misfit Posted April 20, 2017 Share Posted April 20, 2017 I have an idea that you might consider since it would free up room. Put a crafting setup across the road from the house. Just a foundation, support posts and a roof is all that is needed. Move the anvil, workbench, etc, there while adding tanning rack and chopping block. Doing that and removing the fence will also allow players to take their horse to the stable. Currently, horses cannot pass through the gate. Anyway, by setting things up this way, you end up with all that backyard for any future expansions. Link to comment
Asrienda Posted April 20, 2017 Author Share Posted April 20, 2017 I'll look in to that! Link to comment
nosdregamon Posted April 20, 2017 Share Posted April 20, 2017 Zap test area attached. Requires ZAP 6.22.1 or later. To get there, "coc zaptest". To get out, "coc whiterun" or something. Seeing that all in one place: Wow. That's HUGE. Thank you very much. Link to comment
xarvenius Posted April 20, 2017 Share Posted April 20, 2017 yes it was the tree everithing runs now, thx for sucvh a quick fixing round Link to comment
monsta88 Posted April 20, 2017 Share Posted April 20, 2017 Worked for me too. Actually it worked much better than the 1.01 version, where the furnitures was very reluctant to show the proper poses. This one always shows the expected pose. Thank you. M Link to comment
DonQuiWho Posted April 20, 2017 Share Posted April 20, 2017 I tried a couple of things and found that Devious Framework now locks the PC in (didn't work with v1) Yeah. Me too! That was a bit of a shock until I could work out what was going on, as I had never used any of the DFW mods until today! As an aside, Is there any way yet, though, that you know of, for a PC to lock an NPC into all those nice new pieces of furniture? I have I'll Take the Display Model II installed and it has an Amulet of Control. I haven't actually used it with ZAP furnishings, but I bet 400 quatloos it'll work. As for taking advantage of the NPC, I have no idea, but doubt you can. Well, other than flogging her. Or him, as the case may be. Excellent as Display Model really is! - and if ppl haven't yet tried it, they should! - the problem with it for this purpose is that it only seems to use the furniture and anims that DC has built into / incorporated in it, including his own proprietary ones. So it's not a mechanism that you can just use with all the 'furniture' that might be included in the mods you are running. Apart from that it's a little bit too polite for some forms of gameplay, being almost sort of "would you please be ever so kind as to come this way, and perhaps be as good as sit on this nice little BDSM toy, if you don't mind?". Still, we shouldn't grumble as most of us couldn't make it work, and it would really be very churlish to be ungrateful! Link to comment
Sarge Misfit Posted April 21, 2017 Share Posted April 21, 2017 Excellent as Display Model really is! - and if ppl haven't yet tried it, they should! - the problem with it for this purpose is that it only seems to use the furniture and anims that DC has built into / incorporated in it, including his own proprietary ones. So it's not a mechanism that you can just use with all the 'furniture' that might be included in the mods you are running. Apart from that it's a little bit too polite for some forms of gameplay, being almost sort of "would you please be ever so kind as to come this way, and perhaps be as good as sit on this nice little BDSM toy, if you don't mind?". Still, we shouldn't grumble as most of us couldn't make it work, and it would really be very churlish to be ungrateful! Aw, damn. I had a couple of ideas for Aranea and Jenassa (wink wink, nudge nudge) Lydia would make a nice Trophy Wife Link to comment
Asrienda Posted April 21, 2017 Author Share Posted April 21, 2017 Updated to 2.0.1 with just the fix (tree delete) for now. Link to comment
Asrienda Posted April 21, 2017 Author Share Posted April 21, 2017 Oh I also modified the fences a little to allow a horse through. Link to comment
DonQuiWho Posted April 21, 2017 Share Posted April 21, 2017 Updated to 2.0.1 with just the fix (tree delete) for now. Thanks for this Really nice mod. Link to comment
valcon767 Posted April 22, 2017 Share Posted April 22, 2017 thanks for the mod it is cool and very good so far hmm just had a thought (one that I caught before it got away) if you want you could take the same approach as I have seen in another mod (for house ownership) and lock the door with it tied to a specific key, which you could then place anywhere you want to (maybe with a note on the door, or in front of it) that way the PC has to do something to get in and be able to use it. anyway just my $.02 worth Link to comment
Asrienda Posted April 22, 2017 Author Share Posted April 22, 2017 thanks for the mod it is cool and very good so far hmm just had a thought (one that I caught before it got away) if you want you could take the same approach as I have seen in another mod (for house ownership) and lock the door with it tied to a specific key, which you could then place anywhere you want to (maybe with a note on the door, or in front of it) that way the PC has to do something to get in and be able to use it. anyway just my $.02 worth Thanks. I've been considering a way to get the house besides just owning it automatically. Not sure which direction I'll go though. I might make a short quest at some point - any ideas on that? Link to comment
valcon767 Posted April 22, 2017 Share Posted April 22, 2017 I can probably think of a few ideas (none come to me right this minute) but would not be much help implementing them (for some reason story manager gives me fits in ck). as soon as I think of a short(ish) quest I will post the idea here for your consideration. Link to comment
Asrienda Posted April 22, 2017 Author Share Posted April 22, 2017 I have a few half formed ideas... The previous owner died in self bondage in the dungeon, after accidentally knocking her key out of reach. There's a spare key hidden near the house. Or a slave escapes from the house after locking up her former mistress. She gives you the key (because she's not THAT vindictive) and runs away. This can lead to the mistress being a follower and maybe tying the quest in with a follower-as-sub mod. Or maybe you can encounter the owner/mistress playing with a slave in the back yard, and you can then either join in as a sub or kill her for the key. Or enslave both and steak the key I guess. Or maybe the house is just for sale by the owner of Old Hroldan Inn. Or any other ideas! Link to comment
monsta88 Posted April 22, 2017 Share Posted April 22, 2017 Thanks. I've been considering a way to get the house besides just owning it automatically. Not sure which direction I'll go though. I might make a short quest at some point - any ideas on that? Hi there, here are some random ideas, just from the top of my head. It is early morning here, so don't expect any game revolutionizing ideas... 1) The player is kidnapped and kept in the cellar (and tested the furnitures involuntary) before she overpowered the kidnappers and kept the house. SL kidnapped connection? 2) Someone had their female relative kidnapped. A short investigation leads to this house. 3) Something like the Animal mansion mod: an owner is trying to start up a special business, but having hard time to do it. She asks the player for help. The player has to go and somehow get the furnitures. For example convince a torturer to sell her the unused furniture. Go to a wagonwright and purhase some custom wheels. Etc. This is not really fitting, as the house is more like a private home than a public establishment. Btw, the cellar could be bigger, to house more stuff. Or have more sections. 4) Heritage The player inherited (or finds the inheritance letter of) the house. She needs to prove that her claim is legit. This can be either a fight for the truth (if she really inherited it) or a devious quest where she tries to get someone else's property. This can include bribing officials (with money and body), kidnap, blackmail or kill real owners, etc. Anyway, I think what you need is to set up a theme and the story around it will emerge almost automatically. You need to figure out why someone built a house with DDs everywhere. Is/was the owner a serial abuser/killer? A rich pervert's weekend house? A secret thalmor torture base? A specialized SM bordello? Etc. Also, if you can answer the above question, it will bring a lot of NPC ideas. Who lives there? Who knows about the house? Are there prisoners in the cellar? Etc. Well, I guess this is enough for now. Peace, M Link to comment
xarvenius Posted April 22, 2017 Share Posted April 22, 2017 i would try to get not too many mods ad a hard dependency and woudl try to get the story with the already as dependency standing mods. my ideas so far: - you got attacked and nearly killed, but someone stepped in and rescued you. as payment for the rescue he takes the ownership over you and you have the option to submit to him or try to escape/kill the npc - your family has a strange background and your grandfather had owned this hous in his livetime, now it is you part to take care of the house and his needs - there is an action for the house where you can bit on it and in the end buy it - you got locked up in the cellar and your master/mistress died on travelsm now you need to escape your cell before you die from thirst and hunger (integration with slal) - you find a letter with a key o jna dead courier somewhere on the road that mention this house and decide to give it a look Link to comment
Asrienda Posted April 22, 2017 Author Share Posted April 22, 2017 Yeah I agree with minimizing dependencies. I'd prefer to not add any, though sexlab might be unavoidable (and it already is a dependency of zap 6.22+, although it might be removed as a dependency from that). Link to comment
monsta88 Posted April 22, 2017 Share Posted April 22, 2017 Hello Asri, I found this in Tes5Edit (not secret, just long): [01:07] Background Loader: [East Reach House.esp] Building reference info.[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeDibella [sTAT:5800AFF0][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeSilverGoblet02 [sTAT:5800AFF3][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeInkwell01 [sTAT:5800AFFA][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeQuill01 [sTAT:5800AFFD][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomePaperroll [sTAT:5800AFFF][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeGlazedBowl02 [sTAT:5800B00B][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeGlazedBowl01 [sTAT:5800B00C][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeFoodMead [sTAT:5800B014][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeGlazedCup01 [sTAT:5800B01D][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeGlazedPlate01 [sTAT:5800B025][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeGlazedGoblet01 [sTAT:5801012B][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeFlagon [sTAT:58010130][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeCastIronPotMedium01 [sTAT:58010133][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeCastIronPotSmall01 [sTAT:58010136][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeSoulGemBlack [sTAT:5801014A][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeSoulGemPiece03 [sTAT:5801014E][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeSoulGemPiece04 [sTAT:5801014F][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeSoulGemPiece02 [sTAT:58010152][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeSoulGemPiece01 [sTAT:58010153][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomePestle [sTAT:580152B5][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeJournal [sTAT:580152BE][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeWoodenBowl [sTAT:58029743][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeCharcoal [sTAT:5802E8AF][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeWineCrate [sTAT:5802E8B1][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeFirefly [sTAT:5802E8B4][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomeRopeCollar [sTAT:58042CEE][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM[01:07] Background Loader: Error: record STAT contains unexpected (or out of order) subrecord VMAD 44414D56[01:07] Background Loader: Errors were found in: asriHomePole [sTAT:58070720][01:07] Background Loader: Contained subrecords: EDID VMAD OBND MODL MODT DNAM Since I'm not a modder, I don't know how serious is this, but I guess errors are not good. Link to comment
tamerishka Posted April 22, 2017 Share Posted April 22, 2017 I like the hire to rescue someone idea then you can kill the present occupier and save or use the [Vietnamese girls in the celler] captive/s Link to comment
Sarge Misfit Posted April 23, 2017 Share Posted April 23, 2017 I have a request for an additional piece of bondage furniture. I picture a waterfall feeding the hot spring. The falling water is what drives one of the new bondage waterwheels Link to comment
Guest Posted April 29, 2017 Share Posted April 29, 2017 I have a few half formed ideas... The previous owner died in self bondage in the dungeon, after accidentally knocking her key out of reach. There's a spare key hidden near the house. Or a slave escapes from the house after locking up her former mistress. She gives you the key (because she's not THAT vindictive) and runs away. This can lead to the mistress being a follower and maybe tying the quest in with a follower-as-sub mod. Or maybe you can encounter the owner/mistress playing with a slave in the back yard, and you can then either join in as a sub or kill her for the key. Or enslave both and steak the key I guess. Or maybe the house is just for sale by the owner of Old Hroldan Inn. Or any other ideas! For me, the best way to get the house would be to kill or banish the previous owner that was cruel and has many slaves tied to the devices or trapped in the cages. That way you can choose how you want to have the house for yourself, by either setting the slaves free so you have the devices for yourself, or keeping all the girls trapped and just taking over the house as a new cruel (or just devious) owner, with trapped NPCs. Link to comment
Asrienda Posted May 1, 2017 Author Share Posted May 1, 2017 I have a request for an additional piece of bondage furniture. I picture a waterfall feeding the hot spring. The falling water is what drives one of the new bondage waterwheels Where would the waterfall come from tho? Link to comment
Sarge Misfit Posted May 1, 2017 Share Posted May 1, 2017 A small spring at the top of the rock wall. It doesn't take much water to get a wheel turning, so it doesn't have to be a gushing torrent, jsut enough to look good Link to comment
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