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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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The penis is black. Is that a common issue? (I'm using KW 4-05). Also my female sim has invisible feet during sex. Any ideas why or what I can do to fix that? I had both versions of the CmarNYC Penis installed. I hope removing the other's files fixes the black penis.
I'm trying to make sense of this:

 


"If your sim is using a custom skin tone you have to use a skin detail or tattoo that colors the penis."
"Could be a broken skin tone."

 


Also Re: "I generally turn off the Nraas Wohooer woohooing features, and let KW take care of that part of my game. "

How do you just turn off Nraas Woohooer woohooing features?
Do you under NRaas > Woohooer > General > set "Visibility: Sim Menu" to False? or under NRaas > Woohooer >  WooHoo > "Hide Woohoo Interaction" to True?

 

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7 hours ago, landess said:

'unlimited' number of accessories without a CTD?

I have never had a sim that I felt needs 9 accessory pieces, so have never tried what you suggest.

 

Off the top of my head... 1 glasses, 2 earrings, 3 necklaces, 4 armbands, 5 bracelets, 6 gloves, 7 rings, 8 socks, 9 left garter, 10 right garter, 11 vampire/ werewolf teeth, 12 neck tatoo...

 

So, 12 categories that I can think of, and nothing EA did makes it to maximum, so I would image issues when you have 9 (75% capacity) accessories on one sim. Plus, you have the mapping issue, which I guess you may not notice on accessories of low detail to begin with.

 

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6 hours ago, ntblood said:

invisible feet

Could be an issue with what you have as default feet, or some other CC nude parts.

6 hours ago, ntblood said:

turn off Nraas Woohooer woohooing features?

Set autonomy to none.

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1 hour ago, boff1337 said:

Is it possible to download this in 2020 somewhere?

Joined 1 hour ago, and immediately ask THIS question??????????? Seriously??????????????????? Did you read page one????????????

 

AND.... added to my personal blocked list!!!!!!!!!!!!!!!!!!!!!!!!!!!

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13 hours ago, landess said:

Do you happen to know the date of release for that build? I ask as I could contact a moderator and find out how long a mod must remain 'abandoned' without updates before/if they could be 'legally' posted here. Add to the fact the mod maker has not visited in 'amount of time' recently and we might get our wish to have that 'final build' available here once and for all.

 

It was early June. However, it will basically never be "legal" to post here. Keep in mind that this site is based in the US. US copyright law is fairly complicated, but can be summed up as:

 

Anything created before Mickey Mouse is out of copyright, and anything created after Mickey Mouse will never be out of copyright.

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1 hour ago, genericlogin said:

copyright

Don't you have to specifically file for and receive a copyright in the US for that to apply? I have never seen anything that says Kinky World has this???

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1 hour ago, LadySmoks said:

Don't you have to specifically file for and receive a copyright in the US for that to apply? I have never seen anything that says Kinky World has this???

 

No. In the US copyright registration is just to make it easier to win copyright lawsuits--the copyright exists the moment the work is created. It's unlikely that there would ever be a lawsuit over a mod, but that doesn't mean the LL admins would want to take the chance.

 

I think it's not really a question of legality so much as "is the author still alive and likely to complain." Oniki is still alive and active (at least on Patreon), it's just KW that was abandoned.

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7 hours ago, boff1337 said:

Is it possible to download this in 2020 somewhere?

 

Why are you here - on this website - posting in this particular place? Do you often visit random websites, and begin posting in random posts without reading the Original Post on the first page? If so, then that explains everything.

8 hours ago, LadySmoks said:

9 left garter, 10 right garter, 11 vampire/ werewolf teeth, 12 neck tatoo

I don't believe accessories equipped via game script causes an issue for me, only when I pick and choose. This is why I never equip KW panties, I usually just customize them when worn. I use every dirty trick I know to keep the game running and try not to rock the boat when it does.

3 hours ago, genericlogin said:

 

It was early June. However, it will basically never be "legal" to post here. Keep in mind that this site is based in the US. US copyright law is fairly complicated, but can be summed up as:

 

Anything created before Mickey Mouse is out of copyright, and anything created after Mickey Mouse will never be out of copyright.

Early June = Thank you. I appreciate your interpretation of copyright law, but it has nothing to do with the issue. Charging money for mods using any associated resources/code/etc. which is copyrighted is an issue. Using or making mods where no profit is concerned is fine. Copyright laws were made to protect the ability of the holder to profit from their claim. As long as one must purchase the original product then profit is made. If one followed what logic you were trying to present, then EVERY mod would be in violation - and that's a shitload of mods.

 

My interest points to LoversLab rules concerning the posting of actual mods (or linking them) when the original author is a member and has an existing post offering said mod. This is why I can share Mike24 pets which he removed, but it wouldn't be proper to simply repost them. If someone wanted to share newer KW versions through a PM, there's not a lot LL would do as it's not being made 'public' by the site. I hope this clarifies things pertaining to my request for the date of KW build 4.08 bugfix.

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  I think LS is right about the invisible feet during sex animations because my sim is wearing something that is invisible for socks/shoes but in CAS still show her feet. It's probably that.
"Could be an issue with what you have as default feet, or some other CC nude parts."

 

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1 hour ago, landess said:

Why are you here - on this website - posting in this particular place? Do you often visit random websites, and begin posting in random posts without reading the Original Post on the first page? If so, then that explains everything.

I don't believe accessories equipped via game script causes an issue for me, only when I pick and choose. This is why I never equip KW panties, I usually just customize them when worn. I use every dirty trick I know to keep the game running and try not to rock the boat when it does.

Early June = Thank you. I appreciate your interpretation of copyright law, but it has nothing to do with the issue. Charging money for mods using any associated resources/code/etc. which is copyrighted is an issue. Using or making mods where no profit is concerned is fine. Copyright laws were made to protect the ability of the holder to profit from their claim. As long as one must purchase the original product then profit is made. If one followed what logic you were trying to present, then EVERY mod would be in violation - and that's a shitload of mods.

 

My interest points to LoversLab rules concerning the posting of actual mods (or linking them) when the original author is a member and has an existing post offering said mod. This is why I can share Mike24 pets which he removed, but it wouldn't be proper to simply repost them. If someone wanted to share newer KW versions through a PM, there's not a lot LL would do as it's not being made 'public' by the site. I hope this clarifies things pertaining to my request for the date of KW build 4.08 bugfix.

The only copyright of consequence here is that of EA, which holds the copyright for all the Sims games.  As part of their user agreement, you can create any mods or other CC you like, but you can't charge for them.  With that in mind, any content creator would have no standing for a claim of copyright violation, because they could not show any harm they suffered as a result of dissemination of their content, with one important proviso:  you must attribute the content to the correct creator (i.e. you can't claim it as your own).

 

However...

 

LL has their own user agreement, which may impose other limitations on what you can do on this site, and these do not have to have anything to do with copyright.  The rules are the rules.

 

I know many of you already know this because we've had this discussion before, but for those who don't, take heed.  Whatever rules LL makes, you're bound by them as regards to any posting on this site.  If you want to know what the rules are, there's a time-honored method for finding out:  Read them.

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2 hours ago, landess said:

I don't believe accessories equipped via game script causes an issue for me

Don't know how much that matters for what I'm talking about. You may or may not have ever opened world cache package files, but sims are saved there, and I'd have to find the article again, but they are saved elsewhere by the game, as visual reference for those SIMO files in the saves. They have every piece that you added to a sim, squeezed onto one image map, and as you squeeze more on, it is accessories that are reduced in size to fit, and so become blurred.

Spoiler

2133072100_S3_00B2D882_04B00000_802ABEC618005568_IMG.thumb.png.89974c037381cca145bfd14346e59c15.png

1105756339_S3_00B2D882_04B00000_EE2CE275A30F8BF7_IMG.thumb.png.d90b4940e2c96ac8da959ebc2310e215.png

This is how the game see Voyna Legion (my war demon) in one of her disguises. The top right corners are for accessories. The map will not become larger, so to fit more accessories, each accessory image is made smaller, and smaller. That causes them to become blurred. This is what I was referring to.

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2 hours ago, landess said:

EVERY mod would be in violation

Technically, as I understand what JoshQ told me once, is that EA owns anything and everything ever made that uses any part of The Sims... AND EA said stuff made using their copywritten game is FREE. Soooooooooooooooooo................ technically, Kinky World belongs to EA, as their code and various parts were used in making KW... technically....

 

2 hours ago, landess said:

Mike24 pets which he removed

I think that falls under "once public, forever public". As Mike24 did publicly release those anims, they are public property.

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LL rule #1: The biggest and most important thing of this community is that the modders come first. They are the ones who make this community worth coming to, they are the ones enabling you to even play these mods.  Meaning if you don't like the way a mod is going, don't be a jerk about it, they can take the mod in whatever direction they want. Don't like it? Then make your own release and put the work in yourself. Find a bug or issue that needs to be fixed? Don't be a jerk about it and raise your concerns and feedback in a constructive manner.

 

This is the one that keeps people from taking any members mods uploaded here to abuse if that creator deems they want it taken down. The 'once public' argument is simple internet reality. LL doesn't control the internet, only the content of their site. This should also apply to patreon builds of mods made by members here under this rule:

 

#7: Piracy is not provided here. It's not our business where you get a game, but you will not get help with piracy here, and helping somebody else pirate is strictly against the rules. Keep it to yourself.

 

Since PM's are basically private - this is a gray area and if the contents of a PM are brought to the attention of the site's Owner or moderators - who knows what shit storm might follow....

 

Concerning the Image map used for Sim appearance, I understood before what you meant, but the image is nice for those whom don't understand how things work - a picture is worth a thousand words...   My issue was crashes - as I have yet to see image degradation as I appear to crash from over use of accessories before loss of image quality becomes an issue. This is why I mentioned possible reasons for that may be tied to the S3HQ program I use. In other words using it likely increases the size of that image you posted. This in itself would also contribute to the size of the save files I have - especially since I have customized most every Sim in a town save while using S3HQ.

 

I would recommend anyone using S3HQ on a system without a top end graphics card (you know who you are) should monitor their graphics card temperatures to make sure they aren't pushing it too hard. - Once again I point to why consoles were made for some people, whom either can't or won't understand the nuances of PC gaming.

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 Can we try a different penis with KW? I'm guessing not as the requirements specify the cmar one.
If we could here's another I saw, PornStar cock:
https://www.loverslab.com/topic/79046-sims-4-pornstar-cock-v40-ww-rigged-20190417/

I read with the black penis issue:
"It could be an issue with conflicting skin-tone cc/mods."

 


"If the penis on a Sim is displayed as black or partially black, this means that you have conflicting or unsupported skin tones mod installed. Custom skin tones that don't support the extended texture space will cause issues as well.
Search the words "skin” and “tone" in your 'Mods' folder to quickly find them."

 

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2 hours ago, ntblood said:

 Can we try a different penis with KW? I'm guessing not as the requirements specify the cmar one.
If we could here's another I saw, PornStar cock:
https://www.loverslab.com/topic/79046-sims-4-pornstar-cock-v40-ww-rigged-20190417/

I read with the black penis issue:
"It could be an issue with conflicting skin-tone cc/mods."

  Reveal hidden contents


"If the penis on a Sim is displayed as black or partially black, this means that you have conflicting or unsupported skin tones mod installed. Custom skin tones that don't support the extended texture space will cause issues as well.
Search the words "skin” and “tone" in your 'Mods' folder to quickly find them."

 

I was just wondering.

The penis/cock link you put as reply is Sims 4 mod, not Sims 3.

So, you might have to suggest another penis/cock mod.

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what's the best build of kw to be running right now? I was on 375 for a pretty long time and eventually made the mistake of going to build 399 a month or two ago and running it on a few saves. the new mechanics arent fleshed out and its full of bugs, but I'm certain downgrading versions would corrupt the shit out of my saves. are the latest patreon builds worth while?

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3 hours ago, ygcxsw said:

what's the best build of kw to be running right now? I was on 375 for a pretty long time and eventually made the mistake of going to build 399 a month or two ago and running it on a few saves. the new mechanics arent fleshed out and its full of bugs, but I'm certain downgrading versions would corrupt the shit out of my saves. are the latest patreon builds worth while?

i just tried v0.37 because 'masturbate on all fours' doesn't work with v0.61 (Build 399) for me for some reason, and it didn't work at all. upon loading, i had 0 household funds and was not able to select/use any sims. not sure if you'll be able to go back. :(

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ygcxsw said: "what's the best build of kw to be running right now? I was on 375 for a pretty long time and eventually made the mistake of going to build 399 a month or two ago and running it on a few saves. the new mechanics arent fleshed out and its full of bugs, but I'm certain downgrading versions would corrupt the shit out of my saves. are the latest patreon builds worth while?"

I think you could try a newer version for your save. There's 4-05 version of KW if you look. There's the patreon version. I'm on KW 4.08  I have no clue how well it's working.

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My entire game crashes to desktop on the loading screen when I have this mod installed, please help. 

 

Ok so I recently switched to a new computer and obviously I wanted to install my  sims 3 collection + my favourite mods. It's an iMac, so I'm using bootcamp, since the latest system doesn't support 32 bit games anymore. I installed all my games (nothing pirated, all legal), some custom content and some mods, all works fine. But then adding the kinky world to my mods folder makes the game crash to desktop on the loading screen, literally 5 seconds after launching the game. I tried the latest build from the author's patreon, I tried some older builds, all of them crash my game. It's this single ONIKI_KinkyMod.package file that's causing trouble, all other files don't crash the game, if I remove just this one file, the game launches without any problems (but of course the kinky world mod doesnt work). 

 

What do I do? I tried multiple builds, tried deleting the cache files, I downloaded all the content needed for it to work (poses and all)... I know some people have had an identical problem, I think I've found several questions about it on this forum, but I couldn't find a satysfying answer that would solve my issue. 

 

Has anyone here had a similar problem and knows how to deal with it? 

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7 hours ago, SoftLionfish said:

My entire game crashes to desktop on the loading screen when I have this mod installed, please help. 

 

Ok so I recently switched to a new computer and obviously I wanted to install my  sims 3 collection + my favourite mods. It's an iMac, so I'm using bootcamp, since the latest system doesn't support 32 bit games anymore. I installed all my games (nothing pirated, all legal), some custom content and some mods, all works fine. But then adding the kinky world to my mods folder makes the game crash to desktop on the loading screen, literally 5 seconds after launching the game. I tried the latest build from the author's patreon, I tried some older builds, all of them crash my game. It's this single ONIKI_KinkyMod.package file that's causing trouble, all other files don't crash the game, if I remove just this one file, the game launches without any problems (but of course the kinky world mod doesnt work). 

 

What do I do? I tried multiple builds, tried deleting the cache files, I downloaded all the content needed for it to work (poses and all)... I know some people have had an identical problem, I think I've found several questions about it on this forum, but I couldn't find a satysfying answer that would solve my issue. 

 

Has anyone here had a similar problem and knows how to deal with it? 

Remove all other mods and add just the KinkyWorld mod, start a new game after clearing caches etc...just to make sure it isn't a conflict with other mods. Perhaps it is a mac issue though, which I have no suggestions for.

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On 12/16/2020 at 12:04 AM, ygcxsw said:

what's the best build of kw to be running right now? I was on 375 for a pretty long time and eventually made the mistake of going to build 399 a month or two ago and running it on a few saves. the new mechanics arent fleshed out and its full of bugs, but I'm certain downgrading versions would corrupt the shit out of my saves. are the latest patreon builds worth while?

408 works perfectly for me

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