msinukami Posted December 3, 2020 Posted December 3, 2020 20 hours ago, Clydie said: Would like to add : See the posts 16909 and 16913 on page 677 of this thread........ So I've tried with only KW and....they don't do anything...not a single thing....tried whoohooing alone, cancelled itself out. Whoohooing with somesim...nothing. Have no idea what is wrong...
landess Posted December 3, 2020 Posted December 3, 2020 1 hour ago, LadySmoks said: I had installed a mod that turned off the "She has just been impregnated" chime or music (forget now), because I wanted it to be a surprise, like real life can be. I wish this had been the reason I chose to use this mod. I myself had an issue I couldn't identify, which resulted in this 'music box sound' being played/looping about every 10 seconds in a particular save. Having pregnancy turned off - this didn't make sense, and was pretty much making me insane. I went through all the things I could think of to fix it - checking settings, resetting the world, looking for pregnant Sims, etc. etc. etc. I finally gave up and found the mod at MTS which removes this sound effect from playing (I also chose another which removes EA default woohoo 'harp music') I know I know - this only removed the symptom, not the cause - and to this day I think about why it happened, is it still happening even though I don't 'hear' it (?), but life goes on and I haven't had anymore issues because of it or my 'solution'.
landess Posted December 3, 2020 Posted December 3, 2020 46 minutes ago, ntblood said: I think re-launching the game re-created those bin files so it's all good. Thank you! a nav.bin and one with an email address.bin Yay! 46 minutes ago, ntblood said: Does "animation OP's" mean (animation..) operating procedures? OP - Original Post - sorry for any confusion. But this also means by going to the original post, one should find the the proper 'operating procedures'. I never copy paste this info - I type it in. One can write information down and look at it for reference when doing 'data entry', or try their hand at 'short term memory' accuracy and alt-tab in and out of the game while an entry menu is on screen to look at the source material. Concerning KW animation registry name formats: 1) ALL animations include 2 files - one has the animations itself (the hard work animators do) and the other/smaller file has the information a mod uses to identify and apply the larger animation file. 2) The usual format has the registration file begin with kw_ Clydie himself has recently altered this file of his to 'fall in line' with the others using this form - since my shot above is older - one can see my use of his animations package used the old registration name, and shows this 'format' is out of convenience - not a required thing as a creator could name this file ANYTHING. >I bring this up since most ALL creators have done it this way (kw_) so that would be one of the first things I look at when troubleshooting animations not registering or playing. Edit - Lastly on 'typing it in' - programs can and sometime will differ on how player input is handled. I've seen using 'backspace' to fix a typo doesn't allow what was typed to work and needed to go back and 'get it right the first time'. While this isn't the case for KW animation registration, it's a habit I got into and sure wish I could use copy/paste when adding underwear ID numbers to KW
msinukami Posted December 3, 2020 Posted December 3, 2020 On 12/1/2020 at 11:54 PM, merkle said: I've used condoms both ways - in the box and out of the box. They both worked, so don't waste your time barking up that particular tree. The only condom setting I know of is the one you seemed to have found. A few things I can think of, and I apologize if these sound obvious or if you've already tried them... They have to be in your personal inventory and not the household inventory. Try deleting them and buying new ones. They may have gotten corrupted somehow. AFAIK, the only place to get boxes of condoms is the grocery store and ordering them on your phone/computer. They're the pink Pleasuremax box. You can also buy individual ones using the condom dispenser. If you got them from someplace else (e.g. from some other CC that generates condoms) that could be why KW doesn't recognize them. Quit the game and clear out the cache files. Many times I've had persistent errors cured by this. I've never seen this before so I'm just throwing out ideas. Okay I did just that. However; now they won't whoohoo at all. Like it cancels out like there's animation even though there is...the option comes up(whooho alone and whoohoo with...) but that's it. They accept but doesn't the action. With both sex(m and F)
landess Posted December 3, 2020 Posted December 3, 2020 @msinukami I don't use Passion, so you'll have to check for yourself anything I bring up. 1st off - are you still using both KW and Passion? If so, I can't help anymore. If you removed one or the other - did you properly remove them? KW requires players to 'unregister' 1st before removing the mod so the save it was used in can be 'cleaned' of script which would remain (with nothing to reference) if KW was simply removed from the package folder without care. This must be done on every save using KW if those saves are to be used after KW removal. Since I don't 'know' PASSION, I can't say if it has any requirements when removing it as well. If mods aren't handled properly, any save using them could likely be corrupted if played and saved again without proper care. One could go back and use a previous save if everything was restored as the save 'remembers' it - allowing one to progress safely using proper procedure. This drastic occurrence usually only applies to mods with script usage. Mods which only contain objects like furniture/clothes/patterns will have their contents substituted by the game with other options by default. I bring up corruption as it seems you are experiencing a cascading series of failures the more you 'play'.
ntblood Posted December 3, 2020 Posted December 3, 2020 I got these two error statements:https://ibb.co/fFzc28Phttps://ibb.co/YcmD28H
landess Posted December 3, 2020 Posted December 3, 2020 8 minutes ago, ntblood said: I got these two error statements: That only tells me one (x2) thing: When entering those names into the registry for KW animations - the mod searched for the associated files, and didn't find them. At this point I would double check to make sure I have both files included with a particular animation 'set' in the correct location. This is how it works. One or the other (or both) are not in the proper location. >Older animations originally made to work with Animated Woohoo will mostly work in KW and the entry will have 'Legacy' automatically added to the registration. The exact reasons for the change to 'KW" animations is unknown to me. The mod says use KW animations, I do it. Older animations which were compatible showed changes automatically. Others I removed from the package folder. I'm starting to realize I'm once again repeating myself on a lot of things I've posted before... So unless something NEW pops up, gonna go play some games myself for awhile......
ntblood Posted December 3, 2020 Posted December 3, 2020 Here is a screenshot of all my packages files and with location:https://ibb.co/wW89wgX "kw_mike24_classics" registered (all typed in as shown, with under-scores, and without the quotation marks) "KW_Amra72_Animations" won't register (typed in or pasted) "kw_mike24_lesbians" won't register (typed in or pasted) "mike24_lesbian_bed" file doesn't seem to be in Mike24 Animations downloads "kw_mike24_pets" << same thing as above, can't find there >> (And what animations I have loaded successfully:https://ibb.co/qjB2qQw ) =========== I went to the download pages and tried to find what I needed but still can't find these two: mike24_lesbian_bed kw_mike24_pets In fact I downloaded every single file from the Mike's animation downloads and those two files weren't in any of them (?).https://www.loverslab.com/files/file/3194-the-sims-3-mike24-animations-for-kinky-world/ Mike24 Animations: The files are referred to in the mod description though so I'd think they're somewhere (they're required for Kinky mod):"Install: Put these files into your carpet mod, dont forget register with the name "mike24_lesbian_bed" for animated wohoo and "kw_mike24_lesbians", "kw_mike24_classics" and "kw_mike24_pets" for Kinky World."
landess Posted December 3, 2020 Posted December 3, 2020 Seriously? https://duckduckgo.com/?q=mike24_lesbian_bed&atb=v209-1&ia=web
Guest Posted December 3, 2020 Posted December 3, 2020 2 hours ago, ntblood said: Here is a screenshot of all my packages files and with location:https://ibb.co/wW89wgX from that screenshot i learned you don't have OKW files for rest of animation files. you need both KW and OKW files to register any animations.
Guest Posted December 3, 2020 Posted December 3, 2020 7 hours ago, landess said: I mentioned that I saw the .packages were shown to be in the x86 location. There was another post with a normal set up, Docs> EA> Sims3> Mods> Packages, that showed .bin files in that Packages folder. 6 hours ago, landess said: mod at MTS which removes this sound effect from playing (I also chose another which removes EA default woohoo 'harp music') Probably the mod I had, being that everything I did years ago was from MTS. Safe zone for newbies!
msinukami Posted December 3, 2020 Posted December 3, 2020 7 hours ago, landess said: @msinukami I don't use Passion, so you'll have to check for yourself anything I bring up. 1st off - are you still using both KW and Passion? If so, I can't help anymore. If you removed one or the other - did you properly remove them? KW requires players to 'unregister' 1st before removing the mod so the save it was used in can be 'cleaned' of script which would remain (with nothing to reference) if KW was simply removed from the package folder without care. This must be done on every save using KW if those saves are to be used after KW removal. Since I don't 'know' PASSION, I can't say if it has any requirements when removing it as well. If mods aren't handled properly, any save using them could likely be corrupted if played and saved again without proper care. One could go back and use a previous save if everything was restored as the save 'remembers' it - allowing one to progress safely using proper procedure. This drastic occurrence usually only applies to mods with script usage. Mods which only contain objects like furniture/clothes/patterns will have their contents substituted by the game with other options by default. I bring up corruption as it seems you are experiencing a cascading series of failures the more you 'play'. I have taken passion out and tried a new save file as a practice file which meant the only thing I have is KW. I'm going to work more on the practice file and see what's up. 1
merkle Posted December 3, 2020 Posted December 3, 2020 16 hours ago, msinukami said: Okay I did just that. You're going to have to be more specific. You did what? I listed four things to try. What was the result of each? None of them will break the animations, so you must have done something else. When troubleshooting, there are two ironclad rules to follow (not just for KW but for any kind of troubleshooting): Don't change too many things at once. Sometimes one at a time is advisable. Otherwise, if things go sideways it's a lot harder to figure out what caused it. Changing a lot of things at once might also fix the original problem while creating a new one. Be methodical. Patience is a virtue. ALWAYS make a backup. Then if things go wrong you can always get back to where you were. And with TS3, whenever you make any changes to the game, always clear the cache files in between loadings. Always. Landess posted a nifty batch file here (cclear) that does it all in one shot. I'm sure you can find it if you search for it.
ntblood Posted December 3, 2020 Posted December 3, 2020 15 hours ago, landess said: Seriously? https://duckduckgo.com/?q=mike24_lesbian_bed&atb=v209-1&ia=web -That's the KW_mike24_lesbian_bed.package file, thanks. But I'd also need the OKW_mike24_lesbian_bed.package file that's it needs to pair with right? I'm surprised these required mods for Kinky aren't on LoverLab. But it's not findable with a search engine search:https://duckduckgo.com/?q=okw_mike24_lesbian_bed&atb=v209-1&ia=web
James2112 Posted December 3, 2020 Posted December 3, 2020 12 hours ago, ntblood said: Here is a screenshot of all my packages files and with location:https://ibb.co/wW89wgX I think you have all the info you need now after reading replies but I would just suggest you organize your mod folder for easier troubleshooting. Especially isolating KW and the animations from other kinds of content. Spoiler
Guest Posted December 4, 2020 Posted December 4, 2020 2 hours ago, ntblood said: KW_mike24_lesbian_bed.package There is no such file. You have combined the names given for the AW file and the KW file. You need to stop... go back to the first page... READ EVERYTHING THAT WAS WRITTEN. Then download the correct files and install them according to the instructions that Oniki, the animators, Cmar and others took their time to write. No one here can set up your game for you, and it sounds that you did not set up anything correctly, as I have seen your post about nothing working from Origin.
ntblood Posted December 4, 2020 Posted December 4, 2020 We've chatted before. Thanks for the help. Re: KW_mike24_lesbian_bed.package: "There is no such file." Pardon, I think there is such a file as KW_mike24_lesbian_bed.package, no? and Landess linked to the duck-duck-go search results for it above but it's not on LL. The file:https://link-4share.com/download/00sGskUbba/kw_mike24_lesbian_bed_package.html It is also seen in the screenshot Landess sent me of his registered animation packages in-game:https://ibb.co/ww1FtQr I saw it there, recognized it as a Mike24 animation which the mod description says is required (without naming that exact file). Maybe I don't need Lesbian Bed animations but I was trying to get the correct/required files and registered in-game. From what I've been told *in most cases there should be a OKW_<name>. package file for every KW_<name>.package file. "to get the animations registered in KW or Passion you always need two files. Mostly KW_XXX.package and OKW_XXX.package. The KW_XXX files contain the animations itself and the OKW tells the mod (KW..) what to do with the animations and where they are to find. So, ensure you ALWAYS have KW_XXX.package AND the corresponding OKW_XXX.package in your mod/packages folder." My Sims 3 launcher not logging in anymore has nothing to do with getting these animation files set up right. I'm hoping that these instructions fix it (though I've already tried disabling the EA folder in Documents and letting launching the game re-build it). I think it's a server issue on their side with my password actually. I've seen this kind of thing one other time but maybe it's not.Launcher won't work, TS3.exe won't work either, launching through Origin won't work either.... - Answer HQ (ea.com) The MsInfo.txt exported error message with Sims3: Faulting application path: G:\Program Files (x86)\Origin Games\The Sims 3\Game\Bin\TS3.exe
Faulting module path: G:\Program Files (x86)\Origin Games\The Sims 3\Game\Bin\TS3.exe
Report Id: bcdb50b2-178f-4ec8-80fd-a86896c0517c
Faulting package full name: 
Faulting package-relative application ID: 12/3/2020 8:41 AM Application Error Faulting application name: TS3.exe, version: 0.2.0.32 The mike pets file isn't in the linked to Mike's 24 animation mod files at all and had to get gotten by PM's someone directly. Also the instructions for registering the animations was wrong in the instructions elsewhere as far as where it was located in-game. Should I show how. (The Kinky description also doesn't mention needing Resources.cfg file or alternatively the Framework mod that has it included but I was supposed to know that.) I'm not new to using mods and much more complicated setups than this. Though the documentation was much more well vetted imo from what I've seen. U do u if ya like. I appreciate any help you're trying to give me. Telling me I haven't putting in the effort to go through the instructions, or that I haven't set up "anything correctly" with my game/mod-build isn't as much maybe half-right as exacerbate master [sic].* Sleepy-type. The game by the way will run even though the launcher won't let me login.. which further means I can't download Dragon Valley gold edition via the Sims3 website and the launcher. I did review the mod's instructions/requirements and it just links to Mike24 animations saying you need them, not the specific files I don't think. "Then download the correct files" - that's all I'm really talking about is getting the correct files which don't seem specified other than "Mike 24 animations" As I document while I learn here I hope it'll help the next newbie to sims-bloke that comes along. God know I searched this forum for the key terms. What is this forum for if not seeking help clarifying the knowledge when seemingly obscured, unless I'm wrong again. * Dictionary sic1 /sik/ adverb adverb: sic used in brackets after a copied or quoted word that appears odd or erroneous to show that the word is quoted exactly as it stands in the original, as in a story must hold a child's interest and “enrich his [ sic ] life.”. Origin Latin, literally ‘so, thus’. sic2 /sik/ verb verb: sic; 3rd person present: sics; gerund or present participle: siccing; past tense: sicced; past participle: sicced; verb: sick; 3rd person present: sicks; gerund or present participle: sicking; past tense: sicked; past participle: sicked set a dog or other animal on (someone). "the plan was to surprise the heck out of the grizzly by sicking the dog on him" informal set someone to pursue, keep watch on, or accompany (another).Origin mid 19th century: dialect variant of seek. Sic. abbreviation 1. Sicilian. Definitions from Oxford Languages
landess Posted December 4, 2020 Posted December 4, 2020 6 hours ago, merkle said: Landess posted a nifty batch file here (cclear) that does it all in one shot. I don't remember doing this.... Either you are mistaken, or I was extremely wasted. Spoiler
Guest Posted December 4, 2020 Posted December 4, 2020 2 hours ago, ntblood said: KW_mike24_lesbian_bed.package, no? No. Go read the first page here, it will link you to the correct page for Mike24 animations. You are confused as to the two different files, and if you put the wrong one in with KW, it won't work. Now, Mine works... yours does not. So, which of us do you think might know?????
ntblood Posted December 4, 2020 Posted December 4, 2020 You said the file doesn't exist. Are you saying that it does somewhere now.. I've been to the Mike 24 page linked to from the first page here. There is no KW_mike24_lesbian_bed.package file there in the downloads that I could find. Ok, you say all the animation files I need are there. So you don't use Mike24 Lesbian Bed animation files yourself? Apparently from the screenshot linked Landess does but again I don't know if it's required. Might be nice to have though. I'll look a third time and download all the downloads there, unpack and see but don't expect to find anything different. I linked to the file by that name that Landess pointed to. Now I'd think I'd need a OKW_ file to go with it. But I guess you're saying that's not right either. Ok. I'll go download all the Mike 24 animation files from it's LL page again, unzip and look.. By the way, there are a lot of downloads on Mike 24 animation's LL page. It get's confusing as to how many of them are needed as the specific files we need aren't specified that I can find beyond get Mike 24 animations. Obviously I'm inexperienced with modding sims. I feel I have been using the resources here. I'll try again. My other side-issue: Funny thing is that in the main menu it actually logs me in where I can see in my download page Dragon Valley ready to download but still the launcher won't accept my password asking for it repeatedly (it'll re-prompt for the password more quickly if you enter the wrong password, go figure) and denying me my paid content, argh Renaming "The Sims 3" folder at Documents/Electronic Arts/ didn't help either. I moved my Sims3 Game installation out of Program Files (x86) to another folder G:\Games\The Sims 3, registered it with Origin and I think the launcher is letting me login. I think.. but I still have an empty Home screen "the website cannot display the page." Refreshing the page doesn't help it. But I appear to be logged in though clicking download on my paid content on the sims 3 website doesn't put it in the download queue. I go into the main menu and I'm already logged in this time, good sign. I go to the download page from the main menu and successfully (again) queue up a paid content download. I then Alt-Tab out to my launcher and it's asking me for my password and won't accept it now, strange as it already let me sign in a minute before and I didn't restart the launcher since. So it's the same roadblock.
merkle Posted December 4, 2020 Posted December 4, 2020 15 hours ago, landess said: I don't remember doing this.... Either you are mistaken, or I was extremely wasted. You're right. It was FreakyRufus. Damned CRS disease. On 5/18/2017 at 6:13 PM, FreakyRufus said: I always clear out all of my caches before I launch the game. Attached is my batch file, saved as plain text, since I cannot upload '.bat' files here for some reason. Just rename it to 'cclear.bat', drop it into your "The Sims 3" folder (or subfolder, such as "Saves"), and then double click on it before starting the game. cclear.txt 1.07 kB · 54 downloads
merkle Posted December 4, 2020 Posted December 4, 2020 6 hours ago, ntblood said: We've chatted before. Thanks for the help. Re: KW_mike24_lesbian_bed.package: "There is no such file." Pardon, I think there is such a file as KW_mike24_lesbian_bed.package, no? and Landess linked to the duck-duck-go search results for it above but it's not on LL. The file:https://link-4share.com/download/00sGskUbba/kw_mike24_lesbian_bed_package.html It is also seen in the screenshot Landess sent me of his registered animation packages in-game:https://ibb.co/ww1FtQr I saw it there, recognized it as a Mike24 animation which the mod description says is required (without naming that exact file). Maybe I don't need Lesbian Bed animations but I was trying to get the correct/required files and registered in-game. From what I've been told *in most cases there should be a OKW_<name>. package file for every KW_<name>.package file. "to get the animations registered in KW or Passion you always need two files. Mostly KW_XXX.package and OKW_XXX.package. The KW_XXX files contain the animations itself and the OKW tells the mod (KW..) what to do with the animations and where they are to find. So, ensure you ALWAYS have KW_XXX.package AND the corresponding OKW_XXX.package in your mod/packages folder." My Sims 3 launcher not logging in anymore has nothing to do with getting these animation files set up right. I'm hoping that these instructions fix it (though I've already tried disabling the EA folder in Documents and letting launching the game re-build it). I think it's a server issue on their side with my password actually. I've seen this kind of thing one other time but maybe it's not.Launcher won't work, TS3.exe won't work either, launching through Origin won't work either.... - Answer HQ (ea.com) The MsInfo.txt exported error message with Sims3: Reveal hidden contents Faulting application path: G:\Program Files (x86)\Origin Games\The Sims 3\Game\Bin\TS3.exe
Faulting module path: G:\Program Files (x86)\Origin Games\The Sims 3\Game\Bin\TS3.exe
Report Id: bcdb50b2-178f-4ec8-80fd-a86896c0517c
Faulting package full name: 
Faulting package-relative application ID: 12/3/2020 8:41 AM Application Error Faulting application name: TS3.exe, version: 0.2.0.32 The mike pets file isn't in the linked to Mike's 24 animation mod files at all and had to get gotten by PM's someone directly. Also the instructions for registering the animations was wrong in the instructions elsewhere as far as where it was located in-game. Should I show how. (The Kinky description also doesn't mention needing Resources.cfg file or alternatively the Framework mod that has it included but I was supposed to know that.) I'm not new to using mods and much more complicated setups than this. Though the documentation was much more well vetted imo from what I've seen. U do u if ya like. I appreciate any help you're trying to give me. Telling me I haven't putting in the effort to go through the instructions, or that I haven't set up "anything correctly" with my game/mod-build isn't as much maybe half-right as exacerbate master [sic].* Sleepy-type. The game by the way will run even though the launcher won't let me login.. which further means I can't download Dragon Valley gold edition via the Sims3 website and the launcher. I did review the mod's instructions/requirements and it just links to Mike24 animations saying you need them, not the specific files I don't think. "Then download the correct files" - that's all I'm really talking about is getting the correct files which don't seem specified other than "Mike 24 animations" As I document while I learn here I hope it'll help the next newbie to sims-bloke that comes along. God know I searched this forum for the key terms. What is this forum for if not seeking help clarifying the knowledge when seemingly obscured, unless I'm wrong again. * Reveal hidden contents Dictionary sic1 /sik/ adverb adverb: sic used in brackets after a copied or quoted word that appears odd or erroneous to show that the word is quoted exactly as it stands in the original, as in a story must hold a child's interest and “enrich his [ sic ] life.”. Origin Latin, literally ‘so, thus’. sic2 /sik/ verb verb: sic; 3rd person present: sics; gerund or present participle: siccing; past tense: sicced; past participle: sicced; verb: sick; 3rd person present: sicks; gerund or present participle: sicking; past tense: sicked; past participle: sicked set a dog or other animal on (someone). "the plan was to surprise the heck out of the grizzly by sicking the dog on him" informal set someone to pursue, keep watch on, or accompany (another).Origin mid 19th century: dialect variant of seek. Sic. abbreviation 1. Sicilian. Definitions from Oxford Languages Many animators produce content for both KW and Animated Woohoo. Often they post both together and it's not always obvious that they're different, so it's easy to download AW animations by mistake. This is the voice of experience. I did that very thing and couldn't figure out why it wouldn't work. If you're vacuuming up dozens of animations, it's a reasonable guess that you've got AW animations mixed in there. I'm going to give you the same advice I posted above to another person. 11 hours ago, merkle said: When troubleshooting, there are two ironclad rules to follow (not just for KW but for any kind of troubleshooting): Don't change too many things at once. Sometimes one at a time is advisable. Otherwise, if things go sideways it's a lot harder to figure out what caused it. Changing a lot of things at once might also fix the original problem while creating a new one. Be methodical. Patience is a virtue. ALWAYS make a backup. Then if things go wrong you can always get back to where you were. Add your animations one or two at a time. See which ones are working and which aren't. Otherwise you create a mess you'll never untangle.
Guest Posted December 4, 2020 Posted December 4, 2020 7 hours ago, ntblood said: There is no KW_mike24_lesbian_bed.package file there in the downloads that I could find. That would be your first step to seeing that when I tell you something does not exist, it probably does not exist. 7 hours ago, ntblood said: So you don't use Mike24 Lesbian Bed animation files yourself? No, I do not. THAT is for Animated Woohoo or Passion, and it says this on the page. The one that says kw_mike24_lesbians is for Kinky World, and THAT is the one I use, as I have KW installed. You may think that I am nit picking, but the wrong file, and it will not work. I'm seeing your problem as being that you have no clue how to set up Sims 3, and have loaded a bunch of things at one time and have no clue what is causing everything not to work, and you are bouncing from this issue to that issue, never solving anything because you never started at step one, but you jumped in at step 47, which takes time to reach. My final suggestion to you is to remove everything from you mods folder. That means EVERYTHING. Place it on desktop. Remove, and reinstall your base Sims 3 game following instructions from EA/ Origin. https://help.ea.com/en-us/help/the-sims/the-sims-3/the-sims-3-complete-installation-guide/ That means, no EPs or anything else, just install the base game. Now, play the base game to see if it works. If not, you need to complain to EA/ Origin. If the base game works, add the EPs. Now, play with NO MODS again, only the vanilla game from Origin. If that works, add Kinky World and ONLY the basic animations. YOU need to read the information and installation instructions, no one here can do that for you. Once Kinky World is installed, start your game. After all of the load screens, you choose a household or create a sim, and the game goes to your sims, click on your sim. In the pie menu, you will see "Kinky World". Click that, click settings, and click Kinky World enable. Kinky World should now load after a few seconds. Now click your sims, Kinky World, Debug, "Always Accept On". Now your sims will woohoo at your command. I tell you to do this so you can test the animations. If they woohoo, they work. Now return to Debug, and turn "Always Accept Off". If you tell your sims to woohoo, and get a message such as "I don't want to", "We can't do that here", or several others that say your sims will not woohoo, then Kinky World is probably working. I know it will take you a while to actually do these things, so good luck and see you in a few days.
ntblood Posted December 4, 2020 Posted December 4, 2020 Ok, that gives me something to work with, Smoks. Another said, "..organize your mod folder for easier troubleshooting. Especially isolating KW and the animations from other kinds of content." How does one do this. Any screenshots of that folder "organized" would be nice, or a description. Thanks ========= Update on my side-issue: Good News! I was going to try these instructions which I'd mostly already done before but hoped it might work:https://answers.ea.com/t5/Technical-Issues-PC/Launcher-won-t-work-TS3-exe-won-t-work-either-launching-through/td-p/29130 But anyway I went ahead and changed the location of my game from G:\Program Files (x86)\Origin Games to G:\Games\Origin Games And that seems to have finally fixed the problem. I was able to sign into the launcher for awhile at first then it stopped working after putting Origin into offline mode for a few minutes. And now it's finally fixed with a solution I didn't read anywhere on the many forum threads I read on this issue. Finally! ^_^
msinukami Posted December 4, 2020 Posted December 4, 2020 18 hours ago, merkle said: You're going to have to be more specific. 1. I've taken out passion for the time being and just kept in Kinky World. 2. I made sure to add ALL the animations from Amra, L666, and Mike24 since I have worked with some of them with Sims4 and trust them. 3. I have made a practice file where and since I'm still trying to work with my game, I don't have a main game file which makes this easier. 4. As of right now, nothing is working, well nothing for KW is working. 5. Something I realized before, when I did installed it before, I wasn't able to use it very well. Like I said before, I'm relearning things as I've came back to Sims 3 b/c Sims 4 is too buggy. 6. I think the only thing that worked before is the R*pe cause I don't think passion has that. 7. Each time before launching game I clear out cache files to make sure everything works. If you need to look at log Export, I can put them here in case you need to see them....
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