Jackdaniels69 Posted May 20, 2015 Posted May 20, 2015 Hey! I'm still on occasion having my sims wear these "jean pants" when going to naked. It appears on other NPC's as well. I don't have any NRAAS, so that isn't it. Any tips to get rid of it? Thanks.
kuin Posted May 20, 2015 Posted May 20, 2015 Hi Onikikay, you are really the best programmer! Your new animation system is amazing~ I just have an idea, if you could classify the animations in new system,not limited to woohoo animations, the category name can be customized by animation creators, when the sims perform the animation, they can also have a Custom mood, that must be very insteresting~ For example, the category name is dance and watch the dance, one sim dance and another sim watch the dancing, then they will have a mood, not “woohoo with sim". Or the category name is toddle's fight, two toddles can fight each other, they will have the angry mood... Sorry for my poor English. Maybe it's already in your plan as I saw on the first page, your Planned Features, including "+More Custom interactions." Anyway, I just want to say, thank you for your hard work!
masc78 Posted May 20, 2015 Posted May 20, 2015 Onikikay, congratulations. Version 2.1 working very well. Just a suggestion, don't know if it was made before, it would be nice to have a way of choosing which genders you would like to have in the game regarding the rape system. I'm getting a lot of male male rapes, I just wanted to block that. Another question, is it possible for me to define a given piece of clothe as "revealing"? Don't know if it's possible in the game.
dooda Posted May 20, 2015 Posted May 20, 2015 Yes it`s possible to define clothing as revealing but only by editing the clothing with s3pe. It was discussed in the earlier pages of this thread.
OregonRain2 Posted May 20, 2015 Posted May 20, 2015 Onikikay, congratulations. Version 2.1 working very well. Just a suggestion, don't know if it was made before, it would be nice to have a way of choosing which genders you would like to have in the game regarding the rape system. I'm getting a lot of male male rapes, I just wanted to block that. Another question, is it possible for me to define a given piece of clothe as "revealing"? Don't know if it's possible in the game. @masc78, saw your question about the same gender rapes and I asked about that too. Onikikay's response is on page 63 in reply to my question. I don't know how to quote it into this reply but jump back to that page and go down you'll see
OnikiKay Posted May 20, 2015 Author Posted May 20, 2015 My female sim is wearing a strap on...any way to take that off of her? I tried changing her to nude and it won't go away Nevermind! Phew! I just found out it was an accessory lol I feel dumb Female sims should unequip automaticaly strap on after kinky woohoo. Did you cancel the interaction before the end or reset the sim?
OnikiKay Posted May 20, 2015 Author Posted May 20, 2015 Hey @Onikikay can you tell me how close we are to seeing the horses? I saw the horse slut skill. :3 Also I had to remove your mod in an attempt to rescue my save file since that error from before kept coming up. I'll report back in case this works, I would hate to lose my progress. Few people seem interested in horse stuff. So, this is not a priority. If your save is not too big, please post it here.
OnikiKay Posted May 20, 2015 Author Posted May 20, 2015 Hey @Onikikay can you tell me how close we are to seeing the horses? I saw the horse slut skill. :3 Also I had to remove your mod in an attempt to rescue my save file since that error from before kept coming up. I'll report back in case this works, I would hate to lose my progress. OK things are working again since i removed your mod, played my save, saved, and added it again. I got a new error message though you may want right? gre.JPG Make sure you try to load the right package. Amra72 created tow different packages. One for Animated WooHoo and one for Kinky World. If you installed both, make sure you downloaded the fixed package else there is a conflict between them.
OregonRain2 Posted May 20, 2015 Posted May 20, 2015 Had a great gaming session tonight Onikikay, thank you so much! I had woohoo loops, penetration, had condom offerings (still ended up with sperm in womb, guess the condoms broke lol), was able to successfully add Amra's anims, and I was able to switch positions during woohoo. Who's the happy camper? lol.
OnikiKay Posted May 20, 2015 Author Posted May 20, 2015 you can stop the horses in the game options panel I use Nraas' story progression, and I know it tweaks things. In short, I'm going to check out this option now and I really hope Story Progression doesn't override it. Speaking of the animals. I noticed some dog breeds, the penis clips through the top of the females butt. Well actually, I'm pretty sure it happens with all breeds but some breeds are wider than others, so their bodies cover the area where the penis clips. I might try one of the "butt sliders" and see if making the females butt larger will help. I use a lot of mods...probably way too many, including Story Progression, and I haven't had any issues with it interfering with this mod. I haven't updated to the new version of the mod, I have 1.9e, but I'm using it just fine in game version 1.63, rather than the required 1.67. Everything seems to work exactly the way it's supposed to. I just have one glitch and I'm not sure if it's related to the mod or using it with my game version....or somehow completely unrelated. It doesn't seem like it should be mod related, but I didn't have this problem before I installed. I can't edit the colours of the clothes when I create a sim or go into "Plan Outfit" anymore. I can change eye/hair colours and create new ones to save, but not clothes. I get a spinny wheel of death that says "Materializing Materials" when I click on the colour palette for clothing. I'm wondering if anyone else is having this issue? The horny motive seems to be set really high, but I think I understood from other comments that would be changed later on? I've also had to massively lower the rape chance. At 50%, it seemed like every few minutes a sim was getting raped. I think every clerk in my town was in a 10 minute span when I was playing last night, even at 25%. Weirdly, even when I put it to 100% briefly, and my female sim never got raped. I travelled to the future with one sim and it worked fine there, too. Not sure if anyone else had gone to the future with the mod or not. I have one bit of confusion with it. I've played it with 3 different female sims, 1 from an older game and 2 that I made to play so my save didn't get messed up. The new sims were created with the "is slut" tag on (I check the ShowInfo in Debug) and were levelling up exhibition and sex like normal skills. The older, already played sim, didn't have the tag so I added it to her (she actually is since she's a hooker). When I added it to her, it instantly levelled up all her mod-related skills. She suddenly had 10 in exhibition, sex, dogslut & horseslut. When I looked in ShowInfo, near the top it said "Is exhibitionist" and "Is zoophile", which neither of my other 2 have, so I assume those are the result of getting 10 in all the skills. I wanted to level her up normally, so I used MasterController to put her exhibition and sex skills back down to 2. I didn't bother with the others since I have that turned off. When I looked at the ShowInfo again after I lowered her skills, it still said "Is exhibitionist". Not sure if anything can be done about the adding skills or still having the "Is Exhibitionist" tag after her skills were lowered, but I thought I'd mention it. One tiny request, is there any way to add an in-game option to turn the mod off and on? I sometimes play with my kids around and it would be nice to be able quickly turn it off and on. Thank you for all your hard work on this. It's great! The rape service checks every 10 minutes (sim time) if it should spawn a rapist somewhere in the world. The base chance is modulated with the hour of day. With the default setting, at midnight there is 50% chance every 10 minutes that a rapist is spawned, which is probably far too high. In versions prior to 0.2, the debug command "SetFlag_Slut" adds ZooLover, Exhibitionist, Slut traits and set WooHoo, Exhibitionist, DogSlut skills to level 10. I'll try to add an option to disable/enable the entire mod. So far got to play for about 30 min. Let me say, love the teasing interactions! Haven't got to try changing positions but plan on doing so soon. There has been one thing I have noticed. My sims are unable to the base game woohoo in the shower. I have tried a total for 4 showers in 2 different homes. Other than so far it is working great! Keep up the good work. Oh almost forgot. Love how they get aroused or horny with romantic interactions. They seem to get aroused and horny though really easily. Mine got super horny after 3 kisses. Is it possible for it not to be quite so quick? Thanks. I'll add an option to change the arousal increase by flirty interactions. Onikikay, congratulations. Version 2.1 working very well. Just a suggestion, don't know if it was made before, it would be nice to have a way of choosing which genders you would like to have in the game regarding the rape system. I'm getting a lot of male male rapes, I just wanted to block that. Another question, is it possible for me to define a given piece of clothe as "revealing"? Don't know if it's possible in the game. You'll be able to select rapists gender in the next release. Had a great gaming session tonight Onikikay, thank you so much! I had woohoo loops, penetration, had condom offerings (still ended up with sperm in womb, guess the condoms broke lol), was able to successfully add Amra's anims, and I was able to switch positions during woohoo. Who's the happy camper? lol. Condoms aren't supposed to break, well not yet! I'll check that.
elk998 Posted May 20, 2015 Posted May 20, 2015 Would love to have horse interactions too. Thanks for the wonderful mod Onikikay.
OnikiKay Posted May 20, 2015 Author Posted May 20, 2015 Would love to have horse interactions too. Thanks for the wonderful mod Onikikay. Adding interaction to horses would be a lot of work. I would do it only if there are enough interested peoples. And supporting me on Patreon would help a lot.
luffyboy Posted May 20, 2015 Posted May 20, 2015 I'm more interested in the social features and police systems if we are voicing our interest Oinkikay just wondering if there is any consideration tying sex skill to sexual satisfaction? Ie a sim with high sex skills deplete their patner's woohoo motive more vice versa, sims can have u satisfying sex which leave them horny and increase possibility of cheating. Also is it possible to add a time limit on how long a male can woohoo for (just like how there's a max time limit using exercise machine before getting fatigued) Also looking forward to your socialization manager. Exactly what does this feature entail?
mmoblitz Posted May 20, 2015 Posted May 20, 2015 you can stop the horses in the game options panel I use Nraas' story progression, and I know it tweaks things. In short, I'm going to check out this option now and I really hope Story Progression doesn't override it. Speaking of the animals. I noticed some dog breeds, the penis clips through the top of the females butt. Well actually, I'm pretty sure it happens with all breeds but some breeds are wider than others, so their bodies cover the area where the penis clips. I might try one of the "butt sliders" and see if making the females butt larger will help. If you don't want horses in your game, use Register mod from NRaas. You will see a setting called "Animals" You can turn off certain animals from spawning in your game or set a max number that can spawn. I use it to turn off all but dogs and it works great.
OnikiKay Posted May 20, 2015 Author Posted May 20, 2015 I'm more interested in the social features and police systems if we are voicing our interest Oinkikay just wondering if there is any consideration tying sex skill to sexual satisfaction? Ie a sim with high sex skills deplete their patner's woohoo motive more vice versa, sims can have u satisfying sex which leave them horny and increase possibility of cheating. Also is it possible to add a time limit on how long a male can woohoo for (just like how there's a max time limit using exercise machine before getting fatigued) Also looking forward to your socialization manager. Exactly what does this feature entail? The basics for sexual satisfaction are already there, but the effect on arousal and moodlets has not been activated yet. That's a good idea to limit the interaction duration according to the sim's stamina. It's a bit early, to talke about the socialization manager.
Darkening Demise Posted May 20, 2015 Posted May 20, 2015 Will the various options come back like oral and vaginal or is it all being based on things now instead since we only got one option? Also yes I hope people will show interest in horses. Is there resources yet to build them for use in your mod like the dog?
OnikiKay Posted May 20, 2015 Author Posted May 20, 2015 Will the various options come back like oral and vaginal or is it all being based on things now instead since we only got one option? Also yes I hope people will show interest in horses. Is there resources yet to build them for use in your mod like the dog? I've removed those Interactions because I think it was a bit confusing with only 3 different categories and now there are 5. Moreover, you can disable the RandomPosition option and so have the choice of the starting position and category. But if peoples want them back, I'll add them. In the currentc release, there is no horse resource yet.
Deviancy Posted May 20, 2015 Posted May 20, 2015 If you don't want horses in your game, use Register mod from NRaas. You will see a setting called "Animals" You can turn off certain animals from spawning in your game or set a max number that can spawn. I use it to turn off all but dogs and it works great. I'm looking at the options now. The thing about Nraas' mods is they have so many tuning options, so I'm always like, "which ones will cause lag". I just removed his story progression mod because I was reading on various sites that it actually causes lag. And after I removed it, so far the lag has been reduced. In short, if I install Register and just turn cats and horses to 0 and leave all the other settings set to their defaults, does it cause a performance hit or an improvement? I do have horses disabled via EA's normal setting, but Register has an option to disable the paparazzi which I'm interested in, and while I like cats in the real world, they don't play into this mod and they just bloat the game world more.
bagracer Posted May 20, 2015 Posted May 20, 2015 Great update! One odd thing I am getting now though, and am not sure if anyone else is having this, is in my about 2 hour test play my sim was found "unroutable" by nraas and moved to her front doorstep 4 times. Once while playing guitar for tips, and 3 times standing in one spot talking to another sim in various areas, so am sure she was not "unroutable". Just reporting this as have not ever had this issue before. Will test again tonight and might try messing with the setting in nraas a bit.... I have a fairly deep understanding of the nraas mods and will try and see what is going on, other than that things are working nicely with the mod....again thanks for all the effort on this Oops wanted to edit to add a suggestion, on the rapist selection, why not have the mod check the target sims sexual preference and then select an appropriate gender for the rapist? So say the female sim is gay a female rapist will come, that way the rape part of mod will be more likely to fit peoples play styles automatically.
GECK.O Posted May 20, 2015 Posted May 20, 2015 If you don't want horses in your game, use Register mod from NRaas. You will see a setting called "Animals" You can turn off certain animals from spawning in your game or set a max number that can spawn. I use it to turn off all but dogs and it works great. I'm looking at the options now. The thing about Nraas' mods is they have so many tuning options, so I'm always like, "which ones will cause lag". I just removed his story progression mod because I was reading on various sites that it actually causes lag. And after I removed it, so far the lag has been reduced. In short, if I install Register and just turn cats and horses to 0 and leave all the other settings set to their defaults, does it cause a performance hit or an improvement? I do have horses disabled via EA's normal setting, but Register has an option to disable the paparazzi which I'm interested in, and while I like cats in the real world, they don't play into this mod and they just bloat the game world more. Before you do anything to improve TS3 performance, try first Nraas Overwatch. It will clean up your game from things that makes your game run so slow. Remember to turn off cleaning cloth feature as it not compatible with kinkyworld. It cleans cloth created by kinkyworld.
no.1froggie Posted May 20, 2015 Posted May 20, 2015 you can stop the horses in the game options panel I use Nraas' story progression, and I know it tweaks things. In short, I'm going to check out this option now and I really hope Story Progression doesn't override it. Speaking of the animals. I noticed some dog breeds, the penis clips through the top of the females butt. Well actually, I'm pretty sure it happens with all breeds but some breeds are wider than others, so their bodies cover the area where the penis clips. I might try one of the "butt sliders" and see if making the females butt larger will help. I use a lot of mods...probably way too many, including Story Progression, and I haven't had any issues with it interfering with this mod. I haven't updated to the new version of the mod, I have 1.9e, but I'm using it just fine in game version 1.63, rather than the required 1.67. Everything seems to work exactly the way it's supposed to. I just have one glitch and I'm not sure if it's related to the mod or using it with my game version....or somehow completely unrelated. It doesn't seem like it should be mod related, but I didn't have this problem before I installed. I can't edit the colours of the clothes when I create a sim or go into "Plan Outfit" anymore. I can change eye/hair colours and create new ones to save, but not clothes. I get a spinny wheel of death that says "Materializing Materials" when I click on the colour palette for clothing. I'm wondering if anyone else is having this issue? The horny motive seems to be set really high, but I think I understood from other comments that would be changed later on? I've also had to massively lower the rape chance. At 50%, it seemed like every few minutes a sim was getting raped. I think every clerk in my town was in a 10 minute span when I was playing last night, even at 25%. Weirdly, even when I put it to 100% briefly, and my female sim never got raped. I travelled to the future with one sim and it worked fine there, too. Not sure if anyone else had gone to the future with the mod or not. I have one bit of confusion with it. I've played it with 3 different female sims, 1 from an older game and 2 that I made to play so my save didn't get messed up. The new sims were created with the "is slut" tag on (I check the ShowInfo in Debug) and were levelling up exhibition and sex like normal skills. The older, already played sim, didn't have the tag so I added it to her (she actually is since she's a hooker). When I added it to her, it instantly levelled up all her mod-related skills. She suddenly had 10 in exhibition, sex, dogslut & horseslut. When I looked in ShowInfo, near the top it said "Is exhibitionist" and "Is zoophile", which neither of my other 2 have, so I assume those are the result of getting 10 in all the skills. I wanted to level her up normally, so I used MasterController to put her exhibition and sex skills back down to 2. I didn't bother with the others since I have that turned off. When I looked at the ShowInfo again after I lowered her skills, it still said "Is exhibitionist". Not sure if anything can be done about the adding skills or still having the "Is Exhibitionist" tag after her skills were lowered, but I thought I'd mention it. One tiny request, is there any way to add an in-game option to turn the mod off and on? I sometimes play with my kids around and it would be nice to be able quickly turn it off and on. Thank you for all your hard work on this. It's great! The rape service checks every 10 minutes (sim time) if it should spawn a rapist somewhere in the world. The base chance is modulated with the hour of day. With the default setting, at midnight there is 50% chance every 10 minutes that a rapist is spawned, which is probably far too high. In versions prior to 0.2, the debug command "SetFlag_Slut" adds ZooLover, Exhibitionist, Slut traits and set WooHoo, Exhibitionist, DogSlut skills to level 10. I'll try to add an option to disable/enable the entire mod. So far got to play for about 30 min. Let me say, love the teasing interactions! Haven't got to try changing positions but plan on doing so soon. There has been one thing I have noticed. My sims are unable to the base game woohoo in the shower. I have tried a total for 4 showers in 2 different homes. Other than so far it is working great! Keep up the good work. Oh almost forgot. Love how they get aroused or horny with romantic interactions. They seem to get aroused and horny though really easily. Mine got super horny after 3 kisses. Is it possible for it not to be quite so quick? Thanks. I'll add an option to change the arousal increase by flirty interactions. Onikikay, congratulations. Version 2.1 working very well. Just a suggestion, don't know if it was made before, it would be nice to have a way of choosing which genders you would like to have in the game regarding the rape system. I'm getting a lot of male male rapes, I just wanted to block that. Another question, is it possible for me to define a given piece of clothe as "revealing"? Don't know if it's possible in the game. You'll be able to select rapists gender in the next release. Had a great gaming session tonight Onikikay, thank you so much! I had woohoo loops, penetration, had condom offerings (still ended up with sperm in womb, guess the condoms broke lol), was able to successfully add Amra's anims, and I was able to switch positions during woohoo. Who's the happy camper? lol. Condoms aren't supposed to break, well not yet! I'll check that. Tried the condom for the 1st time today as well and there was sperm in my sim also. Great update! One odd thing I am getting now though, and am not sure if anyone else is having this, is in my about 2 hour test play my sim was found "unroutable" by nraas and moved to her front doorstep 4 times. Once while playing guitar for tips, and 3 times standing in one spot talking to another sim in various areas, so am sure she was not "unroutable". Just reporting this as have not ever had this issue before. Will test again tonight and might try messing with the setting in nraas a bit.... I have a fairly deep understanding of the nraas mods and will try and see what is going on, other than that things are working nicely with the mod....again thanks for all the effort on this Oops wanted to edit to add a suggestion, on the rapist selection, why not have the mod check the target sims sexual preference and then select an appropriate gender for the rapist? So say the female sim is gay a female rapist will come, that way the rape part of mod will be more likely to fit peoples play styles automatically. On the first page onikikay has in the incompatibility section about turning off an option in overwatch due to false routing resets.
mmoblitz Posted May 20, 2015 Posted May 20, 2015 If you don't want horses in your game, use Register mod from NRaas. You will see a setting called "Animals" You can turn off certain animals from spawning in your game or set a max number that can spawn. I use it to turn off all but dogs and it works great. I'm looking at the options now. The thing about Nraas' mods is they have so many tuning options, so I'm always like, "which ones will cause lag". I just removed his story progression mod because I was reading on various sites that it actually causes lag. And after I removed it, so far the lag has been reduced. In short, if I install Register and just turn cats and horses to 0 and leave all the other settings set to their defaults, does it cause a performance hit or an improvement? I do have horses disabled via EA's normal setting, but Register has an option to disable the paparazzi which I'm interested in, and while I like cats in the real world, they don't play into this mod and they just bloat the game world more. Some of the worst routing errors in games comes from animals in the game along with poorly designed worlds. Not much we can do about the design of the worlds, but I saw a performance increase when I turned most of the animals in my game off. Like I said, I just have dogs now. Overwatch is good, but you have to be careful on how you set it up. It can reduce lag, but also cause lag and report sims as being stuck when they aren't if the settings are not set up correctly. The default settings will report some sims as being stuck when they are not. If you install overwatch, turn the "Cleanup Outfits" to off and turn off "Stuck Check Auto-Reset" One other setting that can cause lag if left on is "Stuck Check". I usually leave it on for the first few sim days to see if I find any stuck sims with routing errors. If it finds one, it will announce it in the pper right corner. Just click on the sims profile pic and it will take you to the sim. You can tell if it's stuck or not and if there maybe a routing issue to fix. After a couple days I have usually found all the errors and I turn that feature off. If latter I start getting lag, I turn it back on to see if there are any stuck sims. One other mod that helps with performance is "Traffic". By default it will force sims who don't have a car to use a taxi instead of creating a temp car that gets left over when they reach their destination. When that sims is ready to leave, the game creates another temp car and so on. One play session on a world with lots of sims can create 1,000's of cars that get left in the game. You don't see them, but they are there in your save. This along with Overwatch will eliminate that. Before installing any mod though, make sure and read what it does carefully. NRaas mods have many settings that can cause problems with your game if you don't read what all it does.
Jackdaniels69 Posted May 20, 2015 Posted May 20, 2015 Hey! I'm still on occasion having my sims wear these "jean pants" when going to naked. It appears on other NPC's as well. I don't have any NRAAS, so that isn't it. Any tips to get rid of it? Thanks.
no.1froggie Posted May 20, 2015 Posted May 20, 2015 I went in the settings and turned the strap on to false. My sim took a shower and since she was already aroused she started to masterbate. Well that strap on showed up again. I don't want it at all, is there a way to not have the strap on show up?
no.1froggie Posted May 20, 2015 Posted May 20, 2015 Yes it`s possible to define clothing as revealing but only by editing the clothing with s3pe. It was discussed in the earlier pages of this thread. On page 43 I have a post asking the same question and it has an answer to tell you how you can achieve revealing clothing
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now