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Posted
7 hours ago, Last_Light said:

 

I converted it and it works fine. Just run it through Cathedral and Creation kit and it should work. I did both Whiterun and Riften routes without issue.

 

The MCM works but I don't get stripped in WR or Riften, on a new game even. I ran it through CAO but for some reason I have trouble running CK on my machine so it didn't do that.

Posted
On 9/17/2019 at 6:03 PM, kitarieluv said:

Npcs continue to mock me even once I am reclothed. Super frustrating. My character also keeps covering herself up as if she is naked.

You need to go somewhere where no one will see you to get dressed again. Then it works.

Posted
On 1/16/2020 at 10:07 PM, Duncan Idaho said:

Thanks. I was only able to use CAO, not CK. I will give this a try.

Converting the ESP to form 44 is unnecessary...for any LE mod.  Here are the converted assets (meshes, textures, animations, facegen).  Install the original and overwrite with this.

 

GetStripped_v2.1_SE_Assets.7z

Posted

My character also was covering herself and be mocked even after i re-equip the clothing. the reason in my game was the mod Fall of the Dragonborn. In this mod there is a function called Armor Skimpiness System. If on i had the problem with get stripped. if off get stripped worked just as it should. so i think every mod that changes the values of clothing/armor can causes troubles to get stripped because it can't recognize the worn armor as an object. in the papyrus log was also an error about the armor is an none object. sorry for my english. i hope this helps some people.

  • 4 weeks later...
Posted

 

On 1/25/2020 at 2:38 PM, 4nk8r said:

Converting the ESP to form 44 is unnecessary...for any LE mod.  Here are the converted assets (meshes, textures, animations, facegen).  Install the original and overwrite with this.

 

GetStripped_v2.1_SE_Assets.7z 43.57 MB · 129 downloads

 

It is necessary.

 

Here is a quote from Arthmoor, who undoubtedly knows the system better than you do.

 

Quote

 "Whether people want to believe it or not, yes, there will be problems from using incorrectly "ported" esp files that don't have the proper version 44 header. Up to and including random CTDs. This is something I've experienced personally when I tried to shortcut some of my own work in the early days. Don't shortcut. Do the ports correctly. That doesn't just include the ESP either. The BSA and any loose assets need to be accounted for too" - Arthmoor

 

Though looking through your post history I can see you have a ridiculous vendetta against it. Maybe you want to feel like you're right about something for once in your life, who knows. But I'm not going to debate the subject with you.

 

To anyone actually reading this thread, ignore this poster. Resave your esps, it doesn't take much effort and it can prevent CTDs.

On 2/25/2020 at 2:31 AM, Duncan Idaho said:

I never did get this working in SE, never saw the strippers in WR or Riften. Could it be that it only works with vanilla clothing?

 

It works with modded clothing. If you're not seeing them at all, and you've tried both my resaved esp and the assets from above, you most likely have something else going wrong in your game.

Posted
38 minutes ago, Last_Light said:

 

 

It is necessary.

 

Here is a quote from Arthmoor, who undoubtedly knows the system better than you do.

 

 

Though looking through your post history I can see you have a ridiculous vendetta against it. Maybe you want to feel like you're right about something for once in your life, who knows. But I'm not going to debate the subject with you.

 

To anyone actually reading this thread, ignore this poster. Resave your esps, it doesn't take much effort and it can prevent CTDs.

 

It works with modded clothing. If you're not seeing them at all, and you've tried both my resaved esp and the assets from above, you most likely have something else going wrong in your game.

I'm betting Bethesda knows their system better than Arthmoor.  I realize that Bethesda has a bad reputation of making buggy games, but considering all the vanilla ESMs are very much not 100% form 44 throughout...not even mostly form 44...it seems apparent the game engine is capable of interpreting its own versioning system correctly.  It's either that or everyone would be having a horrible time with Special Edition and those entries ranging from version 15 on up.

 

But, please, don't take my word about the form versions in the DLC ESM plugins.  Get a copy of xEdit and look for yourself.  Form versions range from 15 to 44.  Only the changes made for SE are form 44.  Everything else was left as its original form version.  Obviously, any changes made to plugins via the SE Creation Kit are going to result in the main form version and any edited or newly created elements being made form 44, but I've yet to see anything but conjecture and opinion to support conversion for the sake of becoming form version 44.  Yes there are data type/size differences between versions, but that doesn't seem to be an issue for all those other entries.  Correlation is not evidence of causation.  Corrupt save games and random CTD's have been happening since the original 32 bit release of Skyrim, before even the 1st DLC was released (as well as in previous Elder Scrolls games).

 

Arthmoor fandom aside, I invite you to provide any additional facts or other compelling evidence that even remotely supports your (and Arthmoor's) opinion that this procedure is necessary.  Perhaps Arthmoor has some inside info from Bethesda to support this argument that their game engine has problems with non-form 44 versions?  Seriously, if this info exists, share it and end the mystery.  Just what parts and how much of the plugin file is required to be form 44 before it is "safe" to use?  Please cite some credible data.

 

This is software.  Written with a programming language.  It should have predicable behavior we can reliably reproduce, given enough correct information.  I await your data with bated breath...

Posted
On 2/24/2020 at 11:31 PM, Duncan Idaho said:

I never did get this working in SE, never saw the strippers in WR or Riften. Could it be that it only works with vanilla clothing?

I got stripped wearing the beggar outfit while running around Whiterun.  Did you try using the Walkthrough in the MCM?

Posted
12 hours ago, 4nk8r said:

I got stripped wearing the beggar outfit while running around Whiterun.  Did you try using the Walkthrough in the MCM?

Yes and that works fine, but never had any stripping in WR or Riften. I am running a lot of mods so conflict is very possible. I've disabled it for the time being.

Posted
3 hours ago, Duncan Idaho said:

Yes and that works fine, but never had any stripping in WR or Riften. I am running a lot of mods so conflict is very possible. I've disabled it for the time being.

If you think there might be a conflict, you can move GSA to the bottom of your load order and try again.  It has some worldspace and cell edits to Whiterun and Riften that might be in conflict with something else.

 

You're not using something like Open Cities are you?  Been awhile since I used that mod, but there was a rock inside of Whiterun, just in front of the guard house at the front gate.  It is a gateway/load door to the original Whiterun cell vs. the open cell that OC uses.  I found many of my quest NPC's would run to that rock and zone into the "real" Whiterun instead of the open city version.  Your stippers might be running around in there.

  • 1 month later...
Posted

Does anyone experience an issue where stripping events cause followers and NPCs to walk in place? It has broken a few savefiles for me before I realized the source.

Posted
3 hours ago, Aldid said:

Does anyone experience an issue where stripping events cause followers and NPCs to walk in place? It has broken a few savefiles for me before I realized the source.

It's probably too late to help you if you now have several save files with this mod installed, but the general consensus seems to be that the best way to enjoy this mod (and everyone really should try it!) is to make a hard save (no quick save), install the mod, play through the little story, uninstall the mod, and reload that earlier save.  Despite the amazing work done here, the mod was not left in a good state.  Some people have been okay leaving it in their games, but many experience problems.  Unless you really really want the repeatable stripping (which would be fun), you can play through the main content, then revert to the earlier save and move on.

Posted
1 hour ago, HexBolt8 said:

It's probably too late to help you if you now have several save files with this mod installed, but the general consensus seems to be that the best way to enjoy this mod (and everyone really should try it!) is to make a hard save (no quick save), install the mod, play through the little story, uninstall the mod, and reload that earlier save.  Despite the amazing work done here, the mod was not left in a good state.  Some people have been okay leaving it in their games, but many experience problems.  Unless you really really want the repeatable stripping (which would be fun), you can play through the main content, then revert to the earlier save and move on.

Thanks, good to know. Those saves were destined to be deleted anyway, so not a huge loss.

Posted

It's a shame this awesome mod was abandonned, this mod'd deserve so much better, i hope one day someone will keep up this mod.?

  • 1 month later...
Posted

It has been awhile but is there any future work being done on the mod or someone adopting/taking over the mod? Its fantastic and would be nice to see the mod added on to!

Posted

Hey all!

 

Just wanted to let anyone still watching know that Bahow has given permission to anyone who wants to take over or modify Get Stripped. 

I happened to find him on deviantart.

 

I sincerely hope someone does!

I am but a simple artist.

 

20200612_014936.jpg.7a4cf9ae3ec7074faecec807c5d6b1e7.jpg

Posted
12 hours ago, nebellious said:

Hey all!

 

Just wanted to let anyone still watching know that Bahow has given permission to anyone who wants to take over or modify Get Stripped. 

I happened to find him on deviantart.

 

I sincerely hope someone does!

I am but a simple artist.

 

 

Spoiler

20200612_014936.jpg.7a4cf9ae3ec7074faecec807c5d6b1e7.jpg

 

If Bahow could find and post the Source files I expect someone would be more likely to pick up the baton.
If only to fix the animation bugs/conflicts with the last version version.

 

Also, in case you contact him again. Send him our regards. It's at least good to know the guy's still alive.

Posted

Yes finally an answer :).  Thank you for giving us that at last Bahow.  Very much hope someone with the know how decides to continue with this mod "and yea the source files would be nice for whoever decides to work on it".  The possibilities would be awesome :)!

Posted
2 hours ago, SkyTem said:

Yes finally an answer :).  Thank you for giving us that at last Bahow.  Very much hope someone with the know how decides to continue with this mod "and yea the post files would be nice for whoever decides to work on it".  The possibilities would be awesome :)!

Indeed, i hope this mod will be taken by someone else, as a enf lovers i always thought it was a shame that mod was abandonned.

  • 2 weeks later...
Posted

Was wondering if anyone had contacted Bahow recently about getting the source files for the Get Stripped Again Mod.  Or does anyone know where we could contact him at?

Posted
22 hours ago, SkyTem said:

Was wondering if anyone had contacted Bahow recently about getting the source files for the Get Stripped Again Mod.  Or does anyone know where we could contact him at?

I contacted him again after I got his permission for anyone to modify it. He never got back to me about the source files.

If anyone wants to try, well he's just Bahow on Deviantart, that's where I found him. Could tell it was him because majority of his content is 3d animations.

  • 2 weeks later...

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