TenFootMidget Posted December 28, 2015 Posted December 28, 2015 After updating to 1.1, the skeever and falmer collision doesn't seem to work. I looked at the .nif files and there's nothing in them linking it to the xml's, is it possible you put the wrong files in the download for those two? Just making sure before I attempt adding it and break the game lol. Hmm i checked the rar, everything looks fine. Try to reinstall and even install manually if you have to. Also check if the MCM options in SLNC/MNC/Framework are correct. I found that the skeever file was in the wrong folder, it was in "character assests" instead of assets, also I went through and found that the falmer didn't have Nistringextradata for the XML allocation, I added that in nifscope and they both work properly now. The folder structure was wrong in the download I had for 1.1. I just wish the collisions with creatures were a bit better, so the full schlong pushed the belly etc, instead of part of it poking out before the belly moves. But i can't complain because it does all work properly now. Great work on the HDT creatures!
tanuhk Posted December 29, 2015 Posted December 29, 2015 just to point out for those who may not know; collisions do not work on the Hentai Creatures that are members of the species in the HDT Creatures package such as Hentai Troll and Hentai Wolf not working, but the regular Troll and Wolf do.
Stevierage Posted December 29, 2015 Author Posted December 29, 2015 just to point out for those who may not know; collisions do not work on the Hentai Creatures that are members of the species in the HDT Creatures package such as Hentai Troll and Hentai Wolf not working, but the regular Troll and Wolf do. Since i haven't updated MNC/Framework etc i don't know if there has been changes, but all my testing for the collisions when i modded the skeleton and created the xmls were done with the hentai creatures.
tanuhk Posted December 29, 2015 Posted December 29, 2015 just to point out for those who may not know; collisions do not work on the Hentai Creatures that are members of the species in the HDT Creatures package such as Hentai Troll and Hentai Wolf not working, but the regular Troll and Wolf do. Since i haven't updated MNC/Framework etc i don't know if there has been changes, but all my testing for the collisions when i modded the skeleton and created the xmls were done with the hentai creatures. I've been flicking through them all (the listed ones with collision) after updating, and the only one that doesn't work is Chaurus. The rest all appear to be in order.
zX Raptile Xz Posted January 6, 2016 Posted January 6, 2016 Can ayone Give me a Step by Step Totorial on how to use the Vagina texture in the Bodyslide Studio im a First time user and i want this on my UNPB (Blessed) Body and not the Standart Small Tits UNP body any help would be greatly aprriciated
furionsrage Posted January 7, 2016 Posted January 7, 2016 I'm using body v1.43b based on UN7B and looks like this body don't have a pregnancy belly suport, i'm right? Cause i tried to put the belly slider on max (5.0) on RaceMenu and the belly extends just a little and looks really weird, not like the other pregnancy bodies i've seen that on 5.0 it extends normaly for a big belly and so on... Is there any slider preset for bodyslide for this body with pregnancy belly nodes and sliders?Thanks in advance.
tanuhk Posted January 18, 2016 Posted January 18, 2016 I'm using body v1.43b based on UN7B and looks like this body don't have a pregnancy belly suport, i'm right? Cause i tried to put the belly slider on max (5.0) on RaceMenu and the belly extends just a little and looks really weird, not like the other pregnancy bodies i've seen that on 5.0 it extends normaly for a big belly and so on... Is there any slider preset for bodyslide for this body with pregnancy belly nodes and sliders? Thanks in advance. FillHerUp and BeingFemale seems to work fine with this mod.
Skybeef Posted January 20, 2016 Posted January 20, 2016 First off, great mod. I got it working with no issue for vanilla characters and NPC's that use my base textures and meshes. However, I've run into a minor issue with custom followers - while I can replace their mesh and get the functioning vagina, the inside has no textures (just the tan color described in the install tutorial). Is there a texture I need to add or replace to enable the follower to have the inside textured?
tanuhk Posted January 22, 2016 Posted January 22, 2016 First off, great mod. I got it working with no issue for vanilla characters and NPC's that use my base textures and meshes. However, I've run into a minor issue with custom followers - while I can replace their mesh and get the functioning vagina, the inside has no textures (just the tan color described in the install tutorial). Is there a texture I need to add or replace to enable the follower to have the inside textured? if they are a custom race, then you need to add/make your own textures. Argonians don't have textures either because of the position their tail uses on the UV map is the same spot as used by the vagina's.
downjonsie Posted February 8, 2016 Posted February 8, 2016 i've been an avid CBBE user for a while, now. namely, because there were too many unp body types, and there was no customization (that i saw). recently started hearing about uunp - and this mod kinda threw me over the top to make the decision. question... i can't seem to find the uunp body download anywhere? searched LL but i only found an outdated resources file. do i download 7b and a bodyslide or something? some help would be appreciated. this looks a bit promising over COS
johann7124 Posted February 9, 2016 Posted February 9, 2016 Download the current version of Bodyslide, it has support for both CBBE and UUNP.
downjonsie Posted February 9, 2016 Posted February 9, 2016 (edited) Download the current version of Bodyslide, it has support for both CBBE and UUNP. Got it all working didn't realize uunp was bodyslide function. Holy crap I have been missing out. The polies on this body are amazing compared to cbbe. This mod is excellent (y) Edited February 9, 2016 by downjonsie
Nazzzgul666 Posted February 14, 2016 Posted February 14, 2016 Will HDT creatures work with CBBE + HDT vagina( Havok object)? What would i have to do to make them work?
Serenna187 Posted February 15, 2016 Posted February 15, 2016 Will HDT creatures work with CBBE + HDT vagina( Havok object)? What would i have to do to make them work? They work just fine,using Clams of Skyrim myself..works right away,unless you haven't linked the hdtvagina xml to your body meshes if using some other mesh.and get rid of the havok object esp,,,this thing is useless as the xmls get linked directly to the body now and it may cause trouble with hdt
Nazzzgul666 Posted February 15, 2016 Posted February 15, 2016 Will HDT creatures work with CBBE + HDT vagina( Havok object)? What would i have to do to make them work? They work just fine,using Clams of Skyrim myself..works right away,unless you haven't linked the hdtvagina xml to your body meshes if using some other mesh.and get rid of the havok object esp,,,this thing is useless as the xmls get linked directly to the body now and it may cause trouble with hdt I don't use Clams of Skyrim, and Havok object was noted as required for the body i use, so... i'd prefer not to remove it. I didn't link anything, the body works as it is when i downloaded it, but only for Schlongs of Skyrim, not for HDT creatures and not for strapons. But as far as i understand, collision should be equipped to the creature parts and work independent from the bodytype i use, or is there a conflict between Havok and .xml versions?
Serenna187 Posted February 17, 2016 Posted February 17, 2016 Will HDT creatures work with CBBE + HDT vagina( Havok object)? What would i have to do to make them work? They work just fine,using Clams of Skyrim myself..works right away,unless you haven't linked the hdtvagina xml to your body meshes if using some other mesh.and get rid of the havok object esp,,,this thing is useless as the xmls get linked directly to the body now and it may cause trouble with hdt I don't use Clams of Skyrim, and Havok object was noted as required for the body i use, so... i'd prefer not to remove it. I didn't link anything, the body works as it is when i downloaded it, but only for Schlongs of Skyrim, not for HDT creatures and not for strapons. But as far as i understand, collision should be equipped to the creature parts and work independent from the bodytype i use, or is there a conflict between Havok and .xml versions? What body are you using?hdt object became redundant like 2 years ago as all it does is having the xml linked to it,which now is linked directly to the body in current releases,works more reliably as npcs doesn't get forcequipped this item and doesn't waste loadorder slots.Well there MIGHT be conflicts between those two xmls,if the hdt vagina one you're using is this old,but it should work,if not,consider upgrading to an up to date body
Nazzzgul666 Posted February 17, 2016 Posted February 17, 2016 Will HDT creatures work with CBBE + HDT vagina( Havok object)? What would i have to do to make them work? They work just fine,using Clams of Skyrim myself..works right away,unless you haven't linked the hdtvagina xml to your body meshes if using some other mesh.and get rid of the havok object esp,,,this thing is useless as the xmls get linked directly to the body now and it may cause trouble with hdt I don't use Clams of Skyrim, and Havok object was noted as required for the body i use, so... i'd prefer not to remove it. I didn't link anything, the body works as it is when i downloaded it, but only for Schlongs of Skyrim, not for HDT creatures and not for strapons. But as far as i understand, collision should be equipped to the creature parts and work independent from the bodytype i use, or is there a conflict between Havok and .xml versions? What body are you using?hdt object became redundant like 2 years ago as all it does is having the xml linked to it,which now is linked directly to the body in current releases,works more reliably as npcs doesn't get forcequipped this item and doesn't waste loadorder slots.Well there MIGHT be conflicts between those two xmls,if the hdt vagina one you're using is this old,but it should work,if not,consider upgrading to an up to date body I'm using this: http://www.nexusmods.com/skyrim/mods/59416/? Maybe Havok is out of date, but this is very well supported and continues development, and even me didn't have much problems to get it to work. You choose from several boy types, textures, hair and xml files, install it with the right order and get phsics + collision for hair, breasts, belly, butt, vagina and Schlongs from SoS. But now that you mention it... the author/collector of these files said, havok is only necessary to have these effects for NPCs as well, PC doesn't need it. So i guess that's the reason they are marked as required although my own character would probably be fine without it.
Lastbdsm Posted February 22, 2016 Posted February 22, 2016 Hello,I've been following everything on the 30th pages, and schongs, dildo seems to work fine.But vagina is kinda weird, i dunno if this work or not. There's something like "gap" in the middle of it like a missing texture.also schlong didnt seem to "aligned" with the vagina.==========================some people here talking about bodyslide and creating bodies, did I need to do that? if yes, any step to do it? or did the [body] section in tutorial already covered the vagina hdt? *default texture is SG female renewal *the one in screenshot is follower mod sha*copying hdt 7b bodies (after following tutorial) to sha's folder.
Lastbdsm Posted February 23, 2016 Posted February 23, 2016 Hello, I've been following everything on the 30th pages, and schongs, dildo seems to work fine. But vagina is kinda weird, i dunno if this work or not. There's something like "gap" in the middle of it like a missing texture. also schlong didnt seem to "aligned" with the vagina. ========================== some people here talking about bodyslide and creating bodies, did I need to do that? if yes, any step to do it? or did the [body] section in tutorial already covered the vagina hdt? *default texture is SG female renewal *the one in screenshot is follower mod sha *copying hdt 7b bodies (after following tutorial) to sha's folder. nvm, i forgot to copy the textures files. now the problem is a gaping vagina lol. its opening TOO WIDE. any advice? - Meshes from HDT Body 1.43b << already give string data to both female nif. - Texture also already done with Textblend, what is wrong? - Equipping and removing armor didnt seem to work.. =================================================================== edit : no one answered so I research it myself. Using JFF and checked number 7 to not collide in every single xml except from my files 3. Problem still there. I dunno, but when not in sex, the vagina looks normal. But when in sex... Its almost looks just like there are "transparent and bigger penis" that collide with the vagina. Trying disable SOS in arousal redux (since i though maybe this transparent penis is the "maxed size for schlong in arousedredux mod" still gaping...
Statick16 Posted February 23, 2016 Posted February 23, 2016 for some reason, whenever i add the vagina textures to the body textures, whenever i load the game it runs out of VRAM to load the skin textures and it turns all black. zooming really close fixes this somewhat, for a few triangles will turn regular colored then. is there a way to fix this?
Setekh Posted February 25, 2016 Posted February 25, 2016 Make sure you save the diffuse as DXT1 and generate mipmaps.
FreakingGobbo Posted March 1, 2016 Posted March 1, 2016 Hello Stevierage I love your mod but i have a Question or a request however you wanna call it . Can we see a Giant HDT next ? I mean it might be to much to ask for , but i really want one Also it might be troublesome to fit the HDT vagina onto that giants dick ..... but i hope to see it in the future Greeting ; hero097
Kluze Posted March 2, 2016 Posted March 2, 2016 Hey, i get this problem when usisng your mod, vagina is not full open. I have all requirements mod and XPMSE is on the bottom of mod organizer load order. How to get the animation to work properly? Would appreciate any help or tips.
Serenna187 Posted March 4, 2016 Posted March 4, 2016 for some reason, whenever i add the vagina textures to the body textures, whenever i load the game it runs out of VRAM to load the skin textures and it turns all black. zooming really close fixes this somewhat, for a few triangles will turn regular colored then. is there a way to fix this? Make sure you save the diffuse as DXT1 and generate mipmaps. you messed up the texture format and probably killed the alpha channel.my advice..IGNORE DXT1 AND FORGET IT EVER EXISTED,its the dumbest format you can use and most likely screws up the alpha,that's why you get those black triangles,had that myself. get the original textures again and add the vagina anew,then save as DXT3 with interpolated alpha,or whatever your photoshop calls it.and check mipmap generation
Serenna187 Posted March 4, 2016 Posted March 4, 2016 Will HDT creatures work with CBBE + HDT vagina( Havok object)? What would i have to do to make them work? They work just fine,using Clams of Skyrim myself..works right away,unless you haven't linked the hdtvagina xml to your body meshes if using some other mesh.and get rid of the havok object esp,,,this thing is useless as the xmls get linked directly to the body now and it may cause trouble with hdt I don't use Clams of Skyrim, and Havok object was noted as required for the body i use, so... i'd prefer not to remove it. I didn't link anything, the body works as it is when i downloaded it, but only for Schlongs of Skyrim, not for HDT creatures and not for strapons. But as far as i understand, collision should be equipped to the creature parts and work independent from the bodytype i use, or is there a conflict between Havok and .xml versions? What body are you using?hdt object became redundant like 2 years ago as all it does is having the xml linked to it,which now is linked directly to the body in current releases,works more reliably as npcs doesn't get forcequipped this item and doesn't waste loadorder slots.Well there MIGHT be conflicts between those two xmls,if the hdt vagina one you're using is this old,but it should work,if not,consider upgrading to an up to date body I'm using this: http://www.nexusmods.com/skyrim/mods/59416/? Maybe Havok is out of date, but this is very well supported and continues development, and even me didn't have much problems to get it to work. You choose from several boy types, textures, hair and xml files, install it with the right order and get phsics + collision for hair, breasts, belly, butt, vagina and Schlongs from SoS. But now that you mention it... the author/collector of these files said, havok is only necessary to have these effects for NPCs as well, PC doesn't need it. So i guess that's the reason they are marked as required although my own character would probably be fine without it. player and npcs share the same body meshes,,,if it works for you without havok object,it works for them too..just check the body mesh
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