Sacremas Posted May 13, 2015 Author Posted May 13, 2015 Do you have the Blooskal blade, or a power that does something similar? If you have the companion Selene Kate or the mod Imbued Weapons that's the Bloodskal Blade effect, like when you power attack and a energy scythe fly forward. It seems to be that script that's protesting. I'm using both Selene Kate and Imbued Weapons (hers and Angelic Imbued Weapons from Angelic Tempress), I'll trun on logging for my game and see if I'm getting it as well.
Guest Posted May 13, 2015 Posted May 13, 2015 Do you have the Blooskal blade, or a power that does something similar? If you have the companion Selene Kate or the mod Imbued Weapons that's the Bloodskal Blade effect, like when you power attack and a energy scythe fly forward. It seems to be that script that's protesting. I'm using both Selene Kate and Imbued Weapons (hers and Angelic Imbued Weapons from Angelic Tempress), I'll trun on logging for my game and see if I'm getting it as well. Â yes, yes and yes.^^
LidiaSun Posted May 13, 2015 Posted May 13, 2015 Â That's a missing texture, does it show up like that every time you see that outfit? Try reinstlaling whatever you have replacing those clothes. Â Yes I thought so but it doesn't appear only in clothes, I have been in the sewers of Riften when suddenly I saw a purple ceiling It doesn't appear all the time nor in specific item or building. Hope with the next new game will solve it. Thanks Sacremas... Â Â Nah even with a new game totally clean, even deleted all the saves my little purple bug appeared again wow...
D_ManXX2 Posted May 14, 2015 Posted May 14, 2015 Sacremas any idea why SOS is editing all the scripts Brawling bug needs ??
Sacremas Posted May 14, 2015 Author Posted May 14, 2015 Sacremas any idea why SOS is editing all the scripts Brawling bug needs ?? Â Because SOS had a cloaking script to assign schlongs on nearby NPCs, brawl bugs fix edits cloaking scripts so they don't interfere with brawls. You'll see the same conflict in Dual Sheath Redux, Wet & Cold, Enhanced Blood, SPERG and probably a few others. Â Â That's a missing texture, does it show up like that every time you see that outfit? Try reinstlaling whatever you have replacing those clothes. Â Yes I thought so but it doesn't appear only in clothes, I have been in the sewers of Riften when suddenly I saw a purple ceiling It doesn't appear all the time nor in specific item or building. Hope with the next new game will solve it. Thanks Sacremas... Â Â Nah even with a new game totally clean, even deleted all the saves my little purple bug appeared again wow... Â Â Have you compressed or replaced your textures? In general you should be using big texture replacer packs, well known and well used, what you're seeing is a missing texture so one of your mods or more is flaking out.
LidiaSun Posted May 14, 2015 Posted May 14, 2015 a.Also cloak has the SexLab Aroused and interfere with the brawl.(have checked it)  b.Hmm could it be from merged mods? I have merged few before the movement from NMM to MO but haven't this problem, at least before Alicia, Underground Bathhouse, ZazAnimation Pack textures, DN 1, Mia's and 1-2 house mods. At least it appears less in the new game just once in the start and till now lvl 12 haven't happened again. we will see and I will check the merged ones will add them separately. If it is that couldn't thought it by myself thanks again Sacremas
Sacremas Posted May 15, 2015 Author Posted May 15, 2015 I highly recommend that those of you who have been relying on Mod Organizer's Sort Mods feature to stop doing so and instead install LOOT as a separate program and run it as an executable. It gives a completely different load order often and a better one that will save you some headaches.
Skippe Posted May 15, 2015 Posted May 15, 2015 i got ati hd 6950 2 gb graphic card for a time being so now i am able to run skyrim bit smoother i am waitin mias lair latest update and lovers comfort also if its released hehe .my dragon born is gonna get more busier now to save damsels in distress  .
Sacremas Posted May 15, 2015 Author Posted May 15, 2015 You should run Amorous Adventures as well, it conflicts slightly with Mia's I think (rescue the virgin) but nothing that's not overcomable, it's fully voiced and it's perfect for rescuing damsels in distress and capturing hearts. Currently on current low-profile I'm running Cumshot, Skooma Whore, Sperm Repalcer, Aroused, Radiant Prost, Submit, Further Lover's Comfort, Solutions, NSAP, Amorous latest + Arousal Triggers, Nusbie Voices, Squirt Reborn, Werewolves and Succubus Heart, I am male Nord Werewolf dude, going for full Dragonborn + Companions + vampire hunter thing. I have Radiant prost set up so that I can both solicit prostitutes properly, and I can become a prostiute and be solicited by females only.
Old Book Posted May 16, 2015 Posted May 16, 2015 I've had an incredibly stable game since removing Footprints, Wet & Cold, Frostfall, and Sands of Time. No crashes at all, and only a few rare slowdowns. That said, I'm missing the feeling that my character gets cold. It really did add something to the game. Have you heard anything about how exactly Frostfall 3.0 will differ? Or do you have any suggestions for less resource thirsty mods for a similar feeling?Â
Sacremas Posted May 16, 2015 Author Posted May 16, 2015 I tend to swap between two main profiles, one is a vampire girl (Ningheim or Angelic Temptress) with HDT high heels, lots of jewelry, tons of things that doesn't make sense lore wise. Other one is a male (ningheim/nord/orc, it varies) werewolf that has all the survival and realism mods active. Â I hear Hypothermia is a bit less demanding than Frostfall, and that Frostfall 3 is supposed to be a lot less demanding. Regardless a script intensive mod like Frostfall runs best when you do not run Wet & Cold at the same time, Frostfall already takes care of all the drips and cold effects on your character, Wet & Cold is entirely for NPCs, if you have two companions nearby Wet & Cold is working x2 on them, if you're in a civil war battle with 30 combatants, Wet & Cold's scripts are running x30 compared to what they would just on you. That's why this mod tends to kill games, it makes so much sense to keep it with Frostfall to bring forth the idea of the cold wintry stuff, and Ashes of course in Dragonborn Frostfall doesn't deal with at all. So it kinda depends on if you're willing to keep it or not. If you do you should cut down on other things by a lot, probably no Duel Combat Realism or other combat AI mod, no advanced combat perk mod like PerMa or even SPERG, definetly no dragon combat overhaul, probably no Civil War Overhaul, and make sure to keep all your sexing indoors. Â If you're willing to go through all that then we actually grabbed the latest Wet & Cold (newer than the one on the Nexus yet) off PayGate before it went down. I can upload it to Mega and share, but it's not really that improved, he's fixed leveled lists so that more survival gear shows up with NPCs but not that much else. Â Without Wet & Cold and as long as you don't go overkill on other scripted mods then Frostfall actually works very well. Also if you want a bit of an immersion gainer, uglykidcid sent me tonight a merged version of Real Shelter, which stops rain and snow from going through things that should stop them like a tower's walls or a hanging roof or Frostfall's tents. I can upload and share it if you want, this one is merged and cleaned and specially made for JK's Skyrim, otherwise you can have any degree of extra mods (Falskaar, Wyrmstooth, Gray Cowl of Nocturnal, etc) you want.
Old Book Posted May 16, 2015 Posted May 16, 2015 I'd love to see that version of Real Shelter! Thanks! Right now I'm thinking of Get Snowy plus re-introducing Frostfall, or possibly waiting for Frostfall 3. I've got the Holidays mod from the creator of Wet & Cold, as I really do like those festivals, even if it has occasionally interfered with quests a bit (much like "Run for your lives", Holidays can cause NPCs important to quests to move out of place).The sad truth of Skyrim modding is that every time I get a relatively stable game, I start adding stuff until it breaks again.
Skippe Posted May 16, 2015 Posted May 16, 2015 your adventures sounds great sacremas oh those damsels they are gonna get veeery dependable krmh companion i think i might look around and add rad protitution as well and something similar Â
Sacremas Posted May 16, 2015 Author Posted May 16, 2015 I know right, good example of Skyrim Modding at it's best; I spend weeks on ERSO, merging it with all my mods and making it compatible and working, including manually eding ERSO stats into every NPC, then I finally go in game, play 30 levels... and find I do not like it at all, I actually prefer leveled Skyrim where you can set out in any direction and find adventure suitable for you without needing to follow a specific path to hit level-correct ares, and I prefer my NPCs that are important to quest to actually not be killable at all. And it only took this much work to find that out. Â I'm rebuilding my Werewolf profile now, I'm going completely anti-magic, I'm using Succubus Heart to eat up all my magicka and start with 1, I'm not going to disenchant anything or use enchanting at all, and the only spells I'm ever casting are things like Mark Home and other utility things, otherwise it's all weapons, melee and range and alchemy, and shouts deluxe. And into this I'm throwing the part of ERSO that I kept, Enhanced Super Mighty Dragons, buffed by Deadly Dragons and Dragon Combat Overhaul. Â Here's Real Shelter, after installing it run the RS Patcher, then let LOOT sort where it want it. If you remove a mod that RS patched or if you want it on several Profiles with different mods, you have to install the mod again, not just rerun the patcher. https://mega.co.nz/#!dVJXGDgA!1qJUF1RNmom80tImZyA_hvM-GpDw0ioh6PZOsrktt5g
Old Book Posted May 16, 2015 Posted May 16, 2015 Thanks! My own game right now was meant to be the Great Quest Collection. The main quest, the mage quests, Amorous Adventures, Dawnguard (to see the Amorous Adventures version of Serana), Spectraverse, Dwemertech, Wheels of Lull, Wyrmstooth, Blackreach Railroad, Mia's Lair, and re-doing the Interesting NPCs quests. Even Dragonborn. Mayve Welcome to Salem Except that, at Level 50 and having completed about 1/3 of the above, I'm kind of bored with the character, and with Wheels of Lull. Lull is an amazingly well written and voice acted mod, but all the puzzle solving and platforming just doesn't give me the feel I want from Skyrim. I'm really tempted to say screw it, and start a new character to test out all of Uglykidcid's companions. Â
Sacremas Posted May 16, 2015 Author Posted May 16, 2015 your adventures sounds great sacremas oh those damsels they are gonna get veeery dependable krmh companion i think i might look around and add rad protitution as well and something similar  Rad Prostitution is great for adding ambient sex in the game that doesn't interfere too much with the rest of the game, you can set it up so you can become a male gigolo and get the women of skyrim to pay to have sex with you, or you can just let a mod like Immersive Wenches take care of all of it, a few vanilla NPCs like Susanna the Wicked, Saadia and Hroki become prostitutes as well, but two of those can be removed from the game easily and Riften doesn't have any, so Immersive Wenches shines here to provide a lot of fun and loving everywhere, from Ivarstead to Solitude to Old Hroldan. NPCs dyanmically take advantage of these prostitutes and you can also hire them if you wish, which is mighty tempting with some of the Wenches.  Another mod that's good for putting sex in your game is Further Lover's Comfort, in additon to working awesome with the Underground Bathouse if you pick up some ZAZ wear and put on a few of the girls, it'll also lead to dynamic coulings as you're sneaking around and doing thievery in homes, pretty amusing to break into a Thieves Guild target house and find the local lord banging the maid while his wife is sleeping upstairs. Just be aware that they can see you and call for guards unlike sleeping NPCs if they're fucking.  Also if you want to put more NPC actions into the game that you normally don't spontaneously see, this mod is great for allowing vampire NPCs to bite both in combat, during sex and just randomly (makes Serana a very entertaining companion to walk around with when she suddenly lunges onto your Amrous target and starts draining them, they won't drain them dry though; http://www.nexusmods.com/skyrim/mods/49038/?
Sacremas Posted May 16, 2015 Author Posted May 16, 2015 Thanks!  My own game right now was meant to be the Great Quest Collection. The main quest, the mage quests, Amorous Adventures, Dawnguard (to see the Amorous Adventures version of Serana), Spectraverse, Dwemertech, Wheels of Lull, Wyrmstooth, Blackreach Railroad, Mia's Lair, and re-doing the Interesting NPCs quests. Even Dragonborn. Mayve Welcome to Salem  Except that, at Level 50 and having completed about 1/3 of the above, I'm kind of bored with the character, and with Wheels of Lull. Lull is an amazingly well written and voice acted mod, but all the puzzle solving and platforming just doesn't give me the feel I want from Skyrim. I'm really tempted to say screw it, and start a new character to test out all of Uglykidcid's companions.    I know, I ended up dumping one of the most beautiful characters I've ever had looks wise that I had so much going for her mostly because I got distracted and wanted to try other characters, I tried looking up that profile and 90 of the esps she needed is gone and have to be rebuilt. With my current werewolf who's almost certainly going to be a Orc, I'm going to run Perkus Maximus latest version one last time, I'm going to run Dawnguard, Dragonborn, Falskaar, Wyrmstooth, Helgen Reborn, Elsewehry, Wheels of Lull, as well as main storyline with a number of enhancements, Companions questline (done it to death already but it's too appropriate for my character and I need it for Aela and Njada anyway), that should be it, out of those main questline, Dawnguard (as Vampire) and companions is only I've ever done in 2380 hours of Skyrim. About time I actually got to some of these goddamn mods instead of doing the same vanilla quests over and over, sheesh! I mean I've been to Solstheim once, and that was to complete a radiant quest that pointed to one of the dungeons there; I keep pushing it off. I've been to Falskaar for a few hours, then I got on the boat home in order to restock with some stuff I needed, then why not finish this quest first before going back, then I never went back. Wyrmstooth I've traveled to the island once, completed the initial quest a few times. Elsewery, never. Lavados Pneumena has been in my backpack often and never been taken out. Spectraverse I got into space and met the space-god with the planets swirling around but then I got distracted, and that was the profile with 90 missing ESPs.  On my Temptress who I'm going to run once UKC fixes her flight and merges some cool powers for me, I'm going to do Thieves Guild, Brotherhood, Mage's Guild, Dawnguard vampire, Spectraverse, Dwemertech and Gray Cowl of Noctrunal. I may remove Wheels from the werewolf profile and use in this profile so if those jumping puzzles annoy me as much as you I'll simply unfold my wings and fly through it.  But now, werewolf, amorous, and not least... Â
LidiaSun Posted May 16, 2015 Posted May 16, 2015 I am searching some intros in the papyrus log and have found a bibliography will post some pages here if this isn't any problem, and all this because of some weird intro's in my papyrus log. ( If there is a problem please let me know in order to delete the post)  http://forums.nexusmods.com/index.php?/topic/632431-savegame-doesnt-load-with-1524-and-1526-papyrus-log/ http://forums.steampowered.com/forums/showthread.php?t=2780029  Will add in more info during the search. Ok some articles explain a lot. It seems although I am playing Skyrim and Oblivion some years now there a lot of things that I am not aware about. It seems Beth has a way to reproduce a problem how the info are stored in game and that can be seen through the papyrus log. So after the instructions of Sacremas and so many posts about Mod Organizer I have made the step to move and left behind NMM. The movement wasn't easy, why? because it was the first time and when you use a program after a month you don't feel uncomfortable but when you try to use a new one then everything seems so different. But in the end what I can say is that it is a great tool the Mod Organizer even with small problems. So I do owe an answer in:  I don't know if I want to cry... I don't know if I will be happy... I don't know if I will hate you... I don't know if I will love you...  Thanks even puzzled for some things I feel happy... I do love you... You won't have to live with a bit of hate :) Running new gameSSMia.0.7z   http://www.loverslab.com/topic/43043-skyrim-modding-guide/page-16?do=findComment&comment=1153031 http://www.loverslab.com/topic/43043-skyrim-modding-guide/page-16?do=findComment&comment=1153268 Didn't knew that Oooo http://steamcommunity.com/app/22320/discussions/0/522730701397726005/?insideModal=1  P.S. Seems Beth had problems from Morrowind years LOL?  sorry couldn't resist and I copy some info although the post is 2012 the info are valid till today  papyrus are the native logging tool from bethesda, you can simply activate them by setting the option to 1 inside skyrim.ini.find all and so on...... i would be glad if its so easy, but the big problem are, there are checksums under every part inside the savegame.if you delete one coruppted entry, you have to correct the checksum, too. there's the possibility to create savegame as a text file with "save <FILENAME> 1.that will make a file like <FILENAME>.ess.txt. maybe a medium task to a pythonprogrammer or else. but re-editing manually will send you to insanity.there's also a quite good dokumentation at the internet that explain this at the oblivion wiki.second problem are, that .ess files are compiled. you have to find a way to recompile the textfile in a working ess file.in my opinion, the fact that old entrys will be stored inside ess file and the haven't implemented a option to keep these files in a effective size and clean are a little bit poor programming.respect to there work but this should be fixed. they added a modding option, but these option kills the game slowly with this design-failure.i've found this for morrowind and it shows me that is a very very old problem.http://planeteldersc...er.detail&id=53maybe someone will make a tool like this for skyrim (Edited by sbire(baned), 31 March 2012 - 12:17 PM.)  You've Played 3731 hours    Last played Today
Sacremas Posted May 16, 2015 Author Posted May 16, 2015 No that's good, keep it up, more info will only help, both us and seasoned modders like Fishburger.
Sacremas Posted May 16, 2015 Author Posted May 16, 2015 Here's an updated Real Shelter to work with Wonders of Weather and Minty's Lighting mod (not required). Â Real Shelter 1-4-0-6 UKC
Skippe Posted May 17, 2015 Posted May 17, 2015 i tested radian prostitution and it was kinda funny XD go to soldier camp and entertain them or visit someones house strucked me almost speechles .i use further lovers comfort and sexlab romance to add bit more consencual romance game . my dragonborn dont mind help damsels relax after hard day work or just keep lonelines away skyrim can be quite hars you know .i am definatelly gonna run maids 2 quest mod and perhaps add mias dungeon at same time so probably more than i can bargain for .
LidiaSun Posted May 20, 2015 Posted May 20, 2015 Have a question about FNIS Â As we have several profiles in Mod Organizer shouldn't we have different Fnis Patch for each profile? (like Bash Patch has)
yatol Posted May 20, 2015 Posted May 20, 2015 you copy paste fnis animation from overwrite to overwriteprofile1 folder you generate them for profile2 and copy paste them to overwriteprofile2 you generate them for profile3... Â
Sacremas Posted May 20, 2015 Author Posted May 20, 2015 Correct, make your GenerateFNISforUsers in an empty Overwrite folder, then right click on the folder, select create new mod, and name it something like "FNIS files for Herman the Dragonborn" like you'd also have "Bashed Patch for Herman the Dragonborn". Keeping the same naming means that if you ever decide to start over Herman you just do a search for Herman the Dragonborn and delete his patches and remake them.
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