Kendo 2 Posted February 8, 2015 Posted February 8, 2015 View File Another super skimpy armor set for UNP JIGGLE.Get it here: http://www.loverslab.com/files/file/1650-unp-jiggle-by-kendo-2/ The HDT High Heels System is required for this mod. The armor, boots, gauntlets and circlet can be crafted and improved under the Dragonscale category at the forge or blacksmith’s table. The circlet and armor do not provide as much armor protection as their vanilla counterparts. They cover less so why would they? They also require fewer materials. The reshaped boots and gauntlets provide full Dragonscale level protection. If you want alternate Dragonscale boots check out my HDT High Heeled Boots mod:http://www.loverslab.com/files/file/1676-kendo-2s-hdt-high-heeled-boots-for-unp/ Nothing much else to say. Disclaimer:The mod comes as is. I am not taking requests or making any changes. Credits:dimon99 to UNPKendo 2 for everything else. Permissions:Not a resource at this time. No conversions for CBBE/OutfitStudio/BodySlide allowed. Nothing I make may be hosted at Nexus. UPDATED 09 February 2015Added armor with bra as an additional set. Cleaned up _0 Armor nif. Fixed missing knee armor on boots. Effective 13 March 2016I will no longer be providing mod support or otherwise communicating publicly on Lover’s Lab. All support questions and other comments will be handled HERE. My absence from Lover's Lab either by accident or design is not to be interpreted as permission to use my uploaded content as resource material. This shall commence immediately, effective 13 March 2016. Submitter Kendo 2 Submitted 02/07/2015 Category Armor & Clothing Requires Update.esm, UNP JIGGLE BY KENDO 2, HDT High Heels System Special Edition Compatible
dTd Posted February 8, 2015 Posted February 8, 2015 Totally love it but might I ask for a version that covers the nips? Perhaps just a couple extra bone pieces? ps: sorry I didn't read you're disclaimer, please disregard my request.
vipermagi Posted February 8, 2015 Posted February 8, 2015 I am curious, did you start with the vanilla armor and edit it to this, or did you take some other variant as a base prior to converting it? OUTSTANDING work as always. I so wish I could just get away with using UNP, but a lot of the mods I use support CBBE + random UNP variant.
Kendo 2 Posted February 9, 2015 Author Posted February 9, 2015 I am curious, did you start with the vanilla armor and edit it to this, or did you take some other variant as a base prior to converting it? OUTSTANDING work as always. I so wish I could just get away with using UNP, but a lot of the mods I use support CBBE + random UNP variant. I don't use modded content as a starting point UNLESS I am just copying one part of a nif directly into another in nifscope. Even then I'll usually import it into to Blender to undo whatever weights and rigging the previous modder did. 99.9% of the time I use vanilla unedited meshes straight from the BSA since I know they are clean.
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