dooda Posted August 5, 2015 Posted August 5, 2015 To clarify the situation a bit...hopefully Yes AW and KW versions of Masteranimations both have the same name to load in either AW+ or KW it is...........Masteranimations......that`s it, nothing else. The KW version of Masteranimations is NOT needed to load in KW. The AW version can be loaded into KW. The AW version CANNOT be loaded into KW KW is clever in that it can load AW and KW style animation formats The ONLY big difference between the KW and AW versions of Masteranimations at this time is that the KW version will play floor animations on rugs as well. The AW version won`t. The KW format will give The Master more flexibility in his animations when he has more time to make new animations
lungpaul Posted August 5, 2015 Posted August 5, 2015 To clarify the situation a bit...hopefully Yes AW and KW versions of Masteranimations both have the same name to load in either AW+ or KW it is...........Masteranimations......that`s it, nothing else. The KW version of Masteranimations is NOT needed to load in KW. The AW version can be loaded into KW. The AW version CANNOT be loaded into KW KW is clever in that it can load AW and KW style animation formats The ONLY big difference between the KW and AW versions of Masteranimations at this time is that the KW version will play floor animations on rugs as well. The AW version won`t. The KW format will give The Master more flexibility in his animations when he has more time to make new animations thanks for the info
Moonglade Posted August 9, 2015 Posted August 9, 2015 Super, simply superb! Kudos! |And thank you for all your hard work
kwonseungyun Posted August 17, 2015 Posted August 17, 2015 this is so amazing~ it made the game much more entertaining hope that something like this will be available for sims 4 too...
bethiedoll Posted August 19, 2015 Posted August 19, 2015 hi download kinky world and the animated woohoo version .When I type in kw version it says legacy did I miss something.thx
dooda Posted August 19, 2015 Posted August 19, 2015 hi download kinky world and the animated woohoo version .When I type in kw version it says legacy did I miss something.thx The animated woohoo version AND the KW version both have the same keyword to load them into the mods...it will be like that until the master changes the files. You can load the AW version into KW and it will show as legacy, it`s not a problem and will work mostly the same as the KW version would ( I`ve explained the exact differences in a previous post) Legacy just means that it`s an old xml format that AW and early versions of KW used. Since V2.0 KW has used a more flexible xml format developed by OnikiKay Sooo...if you are using KW and AW mods together it`s probably best to just have the AW version of Masteranimations and load that into BOTH mods
The Master Posted September 7, 2015 Author Posted September 7, 2015 Just posted a little update giving you access to my current progress on the supernatural animations. Also working on this upcoming animation which is only a pose yet.
OregonRain2 Posted September 7, 2015 Posted September 7, 2015 Thank you for the sneak peek Master. Happy to see you back
lungpaul Posted September 7, 2015 Posted September 7, 2015 Just posted a little update giving you access to my current progress on the supernatural animations. Also working on this upcoming animation which is only a pose yet. the_suspended_scissors.jpg now that looks interesting
MrsSanta Posted September 8, 2015 Posted September 8, 2015 Looking sweet as always and so good to see you posting I still have a wish that you could rework some of your animations to last longer and have a kind of start and end if you catch my drift They are so good and deserve it I hope i don't seem ungrateful for all your hard work because i am I love them and some are perfect as they are I just wish them a tad longer is all :heart: Hugs and kisses my master
PikAs2 Posted September 8, 2015 Posted September 8, 2015 Welcome back The Master,it looks very good mfg
The Master Posted September 8, 2015 Author Posted September 8, 2015 I haven't yet fully returned to modding since next week I have two exams to attend to. I hope that I'll find the time soon after to pop-out some more animations since my TODO-List is quite long. To be precise: 35 different Positions, some of them will be available for different woohoo locations in slightly altered form so crank that count up to at least ~50 animations for the Base Animation pack, the ideas for my Supernatural pack not included yet... You see lots of work to do, so few time ^^. But I am at least very sure that i'll be done till Christmas >.<, so expect some kinky gifts for Christmas this year :3
maraas Posted September 8, 2015 Posted September 8, 2015 And suddently I started longing for christmas, like I used to as a child!
lungpaul Posted September 8, 2015 Posted September 8, 2015 I haven't yet fully returned to modding since next week I have two exams to attend to. I hope that I'll find the time soon after to pop-out some more animations since my TODO-List is quite long. To be precise: 35 different Positions, some of them will be available for different woohoo locations in slightly altered form so crank that count up to at least ~50 animations for the Base Animation pack, the ideas for my Supernatural pack not included yet... You see lots of work to do, so few time ^^. But I am at least very sure that i'll be done till Christmas >.<, so expect some kinky gifts for Christmas this year :3 good luck with the exams we can wait
The Master Posted September 9, 2015 Author Posted September 9, 2015 I just updated the first post with an overhauled version of the Kinky World version of my animations. The package should be now unique and cause no conflicts with the Animated Woohoo version of my mod. Thanks to dooda who lend me a helpy hand with that again ^^.
lungpaul Posted September 9, 2015 Posted September 9, 2015 I just updated the first post with an overhauled version of the Kinky World version of my animations. The package should be now unique and cause no conflicts with the Animated Woohoo version of my mod. Thanks to dooda who lend me a helpy hand with that again ^^. lovely thanks
skinnysimmy Posted September 9, 2015 Posted September 9, 2015 (edited) Sadly I can not add the KW Masteranimations or the Lady666 KW crazy animations. I have three pakages running though. When I try to add them in game at the console (the usual way) I just get the error "failed to open package". Why is this? Does it collide with some settings? Maybe I have to delete something? Or add something? After I restarted I once more onyl have 2 animatins runnung now. --> Sliders are also not runnibg, at least the breast sliders. Thankee! Edited September 9, 2015 by skinnysimmy
dooda Posted September 9, 2015 Posted September 9, 2015 To add The Masters anims pack type.............Masteranimations To add crazy anims pack type.........................KW_Lady666_Crazy_Animations
Ladydayz Posted September 9, 2015 Posted September 9, 2015 thanks Master, the animations are working great. The only request I would like to make, can the various positions have names like in your AW Animations?
lungpaul Posted September 9, 2015 Posted September 9, 2015 Sadly I can not add the KW Masteranimations or the Lady666 KW crazy animations. I have three pakages running though. When I try to add them in game at the console (the usual way) I just get the error "failed to open package". Why is this? Does it collide with some settings? Maybe I have to delete something? Or add something? After I restarted I once more onyl have 2 animatins runnung now. --> Sliders are also not runnibg, at least the breast sliders. Thankee! you also need to get rid of the penis mesh v1 as it will conflict with v2
OregonRain2 Posted September 10, 2015 Posted September 10, 2015 I just updated the first post with an overhauled version of the Kinky World version of my animations. The package should be now unique and cause no conflicts with the Animated Woohoo version of my mod. Thanks to dooda who lend me a helpy hand with that again ^^. Yes thank you dooda for helping the animators out with their packages. It is greatly appreciated by many
Jolie Rouge Posted September 10, 2015 Posted September 10, 2015 Sadly I can not add the KW Masteranimations or the Lady666 KW crazy animations. I have three pakages running though. When I try to add them in game at the console (the usual way) I just get the error "failed to open package". Why is this? Does it collide with some settings? Maybe I have to delete something? Or add something? After I restarted I once more onyl have 2 animatins runnung now. --> Sliders are also not runnibg, at least the breast sliders. Thankee! you also need to get rid of the penis mesh v1 as it will conflict with v2 And delete one of the PenisSliders. Either CAS or hidden.
skinnysimmy Posted September 10, 2015 Posted September 10, 2015 Thank you all very much for your help.
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