Thelargir Posted November 6, 2014 Posted November 6, 2014 Hey. I just found a video that might serve as inspiration for new devious devices and/or animations. I know that I at least, would like to see something similar in Skyrim. I especially like the pose and stuff that begins at around 1.20 Link (NSFW) (Duh!): http://www.myvideo.de/watch/8243501/Girl_in_armbinder_Part_2 If anyone else has any ideas, bring it here!
pavelius_pavlentius Posted November 7, 2014 Posted November 7, 2014 Compression bondage (breath play) (nsfw) http://www.myvideo.de/watch/8800550/House_of_Gord_compress
badbat111 Posted November 7, 2014 Posted November 7, 2014 it would be good if someone could mod the animations to make a second set so if a pc or npc wears a armbinder they wouldnt break out of it it would make them stay in it to be fucked
IchX Posted November 8, 2014 Posted November 8, 2014 I think some kind of bell would be interesting as a new devious device. It would make it, for example, way harder to escape in SD+ and generally to sneak
Thelargir Posted November 8, 2014 Author Posted November 8, 2014 For the most part I would like to see new animations for walking while restrained.
Kendansa Posted November 9, 2014 Posted November 9, 2014 A bell would be easy to do. It would be a collar that would have a high noise level to make sneaking difficult.
thingwhatsqueaks Posted November 10, 2014 Posted November 10, 2014 A bell would be easy to do. It would be a collar that would have a high noise level to make sneaking difficult. What about something like this but a bit more permanent? (do I even need a NSFW label?)
MachineEater Posted November 10, 2014 Posted November 10, 2014 A bell would be easy to do. It would be a collar that would have a high noise level to make sneaking difficult. What about something like this but a bit more permanent? (do I even need a NSFW label?) ye although we already have nipple piercings this would be a welcome addition as the plugs we have so far only ever increases arousal or hinder mage's and it'd be nice to see other play styles targeted as this could make noise making it harder to be sneaky (edit . . . sorry didn't read the above about being sneaky)
jordisslave Posted November 12, 2014 Posted November 12, 2014 Hey. I just found a video that might serve as inspiration for new devious devices and/or animations. I know that I at least, would like to see something similar in Skyrim. I especially like the pose and stuff that begins at around 1.20 Link (NSFW) (Duh!): http://www.myvideo.de/watch/8243501/Girl_in_armbinder_Part_2 If anyone else has any ideas, bring it here! Love the video. Bit jealous of her. I think there need to be lockable gloves, they'd prevent weapon, magic, lockpicking, crafting use and maybe container opening but you could still fight unarmed. Hand pony hooves to go with the pony boots (and maybe additionally prevent door opening) are conspicuous by their omission so far given how many bits and harnesses there are.
Jayleia Posted November 13, 2014 Posted November 13, 2014 Hey. I just found a video that might serve as inspiration for new devious devices and/or animations. I know that I at least, would like to see something similar in Skyrim. I especially like the pose and stuff that begins at around 1.20 Link (NSFW) (Duh!): http://www.myvideo.de/watch/8243501/Girl_in_armbinder_Part_2 If anyone else has any ideas, bring it here! Love the video. Bit jealous of her. I think there need to be lockable gloves, they'd prevent weapon, magic, lockpicking, crafting use and maybe container opening but you could still fight unarmed. Hand pony hooves to go with the pony boots (and maybe additionally prevent door opening) are conspicuous by their omission so far given how many bits and harnesses there are. You can open containers with armbinders, so mittens shouldn't block opening containers...though some containers could be scripted so they can't be opened by people wearing mittens...the box the NPC keeps the key to the mittens in, perhaps?
jordisslave Posted November 13, 2014 Posted November 13, 2014 Hey. I just found a video that might serve as inspiration for new devious devices and/or animations. I know that I at least, would like to see something similar in Skyrim. I especially like the pose and stuff that begins at around 1.20 Link (NSFW) (Duh!): http://www.myvideo.de/watch/8243501/Girl_in_armbinder_Part_2 If anyone else has any ideas, bring it here! Love the video. Bit jealous of her. I think there need to be lockable gloves, they'd prevent weapon, magic, lockpicking, crafting use and maybe container opening but you could still fight unarmed. Hand pony hooves to go with the pony boots (and maybe additionally prevent door opening) are conspicuous by their omission so far given how many bits and harnesses there are. You can open containers with armbinders, so mittens shouldn't block opening containers...though some containers could be scripted so they can't be opened by people wearing mittens...the box the NPC keeps the key to the mittens in, perhaps? Armbinders should have an MCM switch; unremoveable without help but can open doors/containers or removeable but can't interact (or as they currently are, for those that prefer that). Also: Firey strap-on animation for Flame Atronach with PC visual flame effect; Frost Atronach animation with PC visual frost effect, similar to giant hassling animation; Storm Atronach animation similar to Frost one above; Orgasmo clitoral piercing; HDT-enabled long clitoral/nipple chains; Equippable, usable vibrator with appropriate animation; Belt/Bra struggle frustration animation (pulling at sides, bending to peer at the lock etc); Bitch suit which would force being on all fours (there's already the crawling sneak animation that could be used although this wouldn't make it sneak mode); Speech debuff for having visible cum on face/boobs (I just can't get this to work in CK); Glass DD (belts, bras, harnesses, cuffs, collars); Chains that attach cuffs to collars or cuffs to cuffs and restrict movement with the new movement animations to go with them; OK, some of these are OT (I can dream), some are DD-related though.
Jayleia Posted November 13, 2014 Posted November 13, 2014 Hey. I just found a video that might serve as inspiration for new devious devices and/or animations. I know that I at least, would like to see something similar in Skyrim. I especially like the pose and stuff that begins at around 1.20 Link (NSFW) (Duh!): http://www.myvideo.de/watch/8243501/Girl_in_armbinder_Part_2 If anyone else has any ideas, bring it here! Love the video. Bit jealous of her. I think there need to be lockable gloves, they'd prevent weapon, magic, lockpicking, crafting use and maybe container opening but you could still fight unarmed. Hand pony hooves to go with the pony boots (and maybe additionally prevent door opening) are conspicuous by their omission so far given how many bits and harnesses there are. You can open containers with armbinders, so mittens shouldn't block opening containers...though some containers could be scripted so they can't be opened by people wearing mittens...the box the NPC keeps the key to the mittens in, perhaps? Armbinders should have an MCM switch; unremoveable without help but can open doors/containers or removeable but can't interact (or as they currently are, for those that prefer that). Also: Firey strap-on animation for Flame Atronach with PC visual flame effect; Frost Atronach animation with PC visual frost effect, similar to giant hassling animation; Storm Atronach animation similar to Frost one above; Orgasmo clitoral piercing; HDT-enabled long clitoral/nipple chains; Equippable, usable vibrator with appropriate animation; Belt/Bra struggle frustration animation (pulling at sides, bending to peer at the lock etc); Bitch suit which would force being on all fours (there's already the crawling sneak animation that could be used although this wouldn't make it sneak mode); Speech debuff for having visible cum on face/boobs (I just can't get this to work in CK); Glass DD (belts, bras, harnesses, cuffs, collars); Chains that attach cuffs to collars or cuffs to cuffs and restrict movement with the new movement animations to go with them; OK, some of these are OT (I can dream), some are DD-related though. One idea I'd love...would be crippling though, but you can play some while enduring it...one hand-cuffed to belt. This would prevent 2-hand, dual-wield/dual-cast, use of shields, wearing body armor (clothing...can say you got it tailored for that little difficulty). This one would need custom anims. A device that would monitor your sleep status (for RND), and wake you up partway through the night and then prevent you from sleeping for a bit (insuring that you are constantly tired). Shackles with short chain on ankle/thigh cuffs, no sprinting, normal run is only as fast as walking and has high chance of trip, walking is as fast as walk in sneak, and no riding, fast travel only via carriage. Disabling swimming with one or both of these on. A ring gag that limits foods...currently you can eat any food with a ring gag (steak? seriously? try that in real life see how that works). It would limit foods to only soups/stews, drinks and potions (I know all foods/potions have the potion flag or something weird like that, making this annoying, would need a new flag to work with DD as not edible w ring gag). Hood/blinders that strictly limits field of view and removes enemies from HUD beyond short ranges
Kimy Posted November 13, 2014 Posted November 13, 2014 Ankle/wrist chains have been discussed a while ago. Due to Skyrim's technical limitations they were deemed impossible to make, unfortunately. Would be completely awesome to have them, of course. As for combat animations, it seems we can't -add- any, only alter existing ones (we can add only idles, FNIS is called FNIS for a reason). I would love to see some "semi-tied up" gameplay in DD, though. Right now the only restraint that actually feels like a restraint is the armbinder, and that one takes you out of commission entirely. Short chains that would leave you -some- freedom would be sooo great. If we only could make them.
mogon Posted November 13, 2014 Posted November 13, 2014 what about some spiked stuff that hurts you enemy with a little bleeding damage in close combat? Somethow like this shield http://www.uesp.net/wiki/Skyrim:Targe_of_the_Blooded But i dont know if you can bash someone with a bra... Anyway, i think spiked collars, armcuffs an bras will looking cool. :-)
Jayleia Posted November 13, 2014 Posted November 13, 2014 Ankle/wrist chains have been discussed a while ago. Due to Skyrim's technical limitations they were deemed impossible to make, unfortunately. Would be completely awesome to have them, of course. As for combat animations, it seems we can't -add- any, only alter existing ones (we can add only idles, FNIS is called FNIS for a reason). I would love to see some "semi-tied up" gameplay in DD, though. Right now the only restraint that actually feels like a restraint is the armbinder, and that one takes you out of commission entirely. Short chains that would leave you -some- freedom would be sooo great. If we only could make them. I know about the chains issue, I can pretend they're there, if they have those gameplay effects. I'd be fine with idle animations only for the cuffed-to-belt idea, again, as long as the gameplay effects were in there.
chuckdm Posted November 15, 2014 Posted November 15, 2014 Well...I've posted this before but now that there's an actual thread for it... A Double Plug. Basically, a DD plug that's double sided. Would allow a female wearing a belt and the plug to perform male anims, yet without unlocking the belt. And you'd probably need two versions - one that provides stimulation to the belted wearer (on "use"), and one that doesn't. Mayhaps one would be soulgem, the other iron. I just wonder why this isn't in there already. I know nothing about meshes and textures but it seems like it'd be as easy as just copying the existing plug, chopping off the outside bit, and flipping it around. idk, maybe the scripting for it is a nightmare or something. I just can't believe I'm the only person to think of it.
nooblet123 Posted March 8, 2015 Posted March 8, 2015 Ankle/wrist chains have been discussed a while ago. Due to Skyrim's technical limitations they were deemed impossible to make, unfortunately. Would be completely awesome to have them, of course. As for combat animations, it seems we can't -add- any, only alter existing ones (we can add only idles, FNIS is called FNIS for a reason). I would love to see some "semi-tied up" gameplay in DD, though. Right now the only restraint that actually feels like a restraint is the armbinder, and that one takes you out of commission entirely. Short chains that would leave you -some- freedom would be sooo great. If we only could make them. You can have leg chains like these. just add another one the left leg for more chains
F29 Posted June 11, 2015 Posted June 11, 2015 Hood/blinders that strictly limits field of view and removes enemies from HUD beyond short ranges I like this idea. I think a device which make the player deaf when he wear it (disable sound and/or hide dialog with the NPCs) could be a good idea too.
Veladarius Posted June 11, 2015 Posted June 11, 2015 Making it so you could not interact with items if bound (armbinder / yoke) or speak to npc's would not be easy and if something goes wrong can cause major issues. I know Min looked into a number of things with the armbinders when they were made but could not find a reliable solution, especially since speaking to someone and activating an item use the same key. You can change the volume on catagories of sounds in the game via script but it would not keep the player from interacting with npc's due to subtitles.
jaberwocky Posted June 14, 2015 Posted June 14, 2015 Probably either hard or impossible, but what about nipple clamps or piercings with weights? There are some "bouncing boobies" mods and adding weights will pull the nipples (and breasts) downwards. As effect, those weights could have a (very) small health-drain effect when moving too much. Like when you, sprint, jump or when slashing out when targeting an opponent with a sword. But as I mentioned at the beginning, this is probably a near impossible animation as it involves motion-physics of the weights, added to the motion-physics of the breasts, while there are multiple body mods out there.
Veladarius Posted June 14, 2015 Posted June 14, 2015 The difficult part is getting the alignment correct for nipple clamps to work, as many have found with the piercings. The body type is a major factor, one body and skeleton together may work but change even the skeleton and it doesn't line up anymore. The only solution I can see is to use bodyslide (even for UNPB or whatever else) and align it to both the minimum and maximum weights, if you can get them to line up. You would have to have the game open, make adjustments in bodyslide then equip and unequip something that hides the piercings and it will update to the new position. It takes a lot of trial and error but it works.
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