CyborgNinja Posted October 25, 2014 Posted October 25, 2014 Wish there was some form of mod that automatically edited female NPCs (I'm a huge idiot with the CK), but I appreciate the work
stalfos81 Posted October 25, 2014 Posted October 25, 2014 Wish there was some form of mod that automatically edited female NPCs (I'm a huge idiot with the CK), but I appreciate the work  I'm working on the npc side of it. Just waiting for permissions for ks Hair so I won't have to start over again like i had to with SGhairs. My edits will mostly be adding the hairs I believe they should have, dirt removal, maybe a change of makeup, warpaints removed changed or toned down (so as to not be overbearing on their face), USKP fixes carried over, Ensuring they ALL walk like women(no more ape Lydia) possibly hair color, and finally (this is still going up for debate in my head) gender plus race change for male housecarls. If i Decide yes for that last one what race would you like for which city? I'm certainly thinking dark elf for Windhelm just to spite Ulfric. Would need to change their names, facial structure as well, So model and name them in a lore friendly way? Or model them and name them after my favorite porn stars?
Z0mBieP00Nani Posted October 25, 2014 Posted October 25, 2014 Question. Is there any way to replace one of the pubic zap options in HDT Bodyslide with this mesh instead?  It's possible. but you would have to be able to rename the meshes to the corrosponding mesh you replaced on the HDTbody .nif in the ShapeData folder in NifSkope, otherwise it won't do anything, OR it might just crash BodySlide.
Z0mBieP00Nani Posted October 25, 2014 Posted October 25, 2014 The problem with attaching the pubic hairs to the body, much like the underwear on non-nude body replacers, is that it will no longer work with my mod and you can experience the hairs reverting to it's base color. I'm not sure if RM's overlay system can color the pubic meshes, only the body. I suppose you can create the custom body with the attached hairs then remove the body model leaving the hairs then make them selectable for the custom bodies provided the groin has not been drastically altered for each body.  For the record, if anyone cares, the hairs are not added by a custom RM (or ECE) slider, I added the hairs to a vanilla slider which is untouched by RM and ECE.  Oh yeah, right, this mod only works properly because of the head bones (the same bones the hair is attatched to).. Would it be possible to make something like the HDT Piercing Sets slider, except only for the pube hair meshes and head bones, or is there no way possible a body slider could be used? I mean as far as I can tell the way a body slider works is it basically takes a base mesh and changes the position or shape of the mesh using various sliders (or in this case a body slider preset as a positional reference) and then makes a copy of that mesh (and skeleton, if I'm not mistaken) for use in game.
KingSergiu Posted October 25, 2014 Posted October 25, 2014 hello this is just great i love the mod but i have a small problem... i use UNPB BBP and the pubic hairs looks placed a bit up inside the body maybe because the UNPB body is a bit fatter i think. is there a chance that you will make this for UNPB too? also how about more pubic hair models?i used DorkDiva's bodies which had many options a lot more bushier modes. another thing i use RaceMenu and i dont have that slider in the Hair section
corwin Posted November 4, 2014 Posted November 4, 2014 I'm glad I stumbled across this. My character won't be leaving Helgen without it.  Including a 'Wild' option—hair running up to the navel—was truly inspired. I like shaved pussies and I like them bushy, but for some reason that strip of hair on my character's belly is strangely erotic.  Which leads to the question: is there any chance we'll see a slightly (say 1.5 X) hairier version? If it happens to include the bush itself, I won't complain...  Anyway, thanks for the mod!Â
wapi Posted November 5, 2014 Posted November 5, 2014 what's the bodytipe/texture used on the OP screenshots? Didnt scroll the whole topic but 2-3 pages and couldnt find it :x
userdude Posted November 8, 2014 Posted November 8, 2014  Is this hair designed to grow with the weight slider ?  If my female character gains weight , hair dissapear (pregnancy)  No, it doesn't adapt to the larger weights unfortunately. It's not clear if there would be a way that could be implemented easily if at all either.   Hummm... I find this difficult to believe, weapons are scalable, why can't the hair done the same way ?
Skyrimfloo Posted November 23, 2014 Posted November 23, 2014 This is really awesome, I've been a year looking for something like this. Thanks for the hard work! Â The only issue I notice is basically the same that I've always had with previous attems at 3D pubes: the hair colors rarely match the pubes. The problem here I think it happens because of the mesh differences between both objects (head hair meshes are big, with wide strands that allow for detailed textures, while the pubes are basically spikes with almost no surface, so you can't show much variation there) Â I wonder, would it be possible to add a color setting that is separated for the pubes? Even if it had to be applied "on top" of the head hair color, that would help a lot to get the colors match a bit better. Another option would be to add a slider that swapped the base texture used on each mesh so we can modify the saturation and brightness of the pubes. If that was possible, it would be just perfect. Â In any case, I really appreciate your work. This mod will be a must-have for me from now on. Thanks!
stalfos81 Posted December 10, 2014 Posted December 10, 2014 The Npc makeover I've been working on will be on hold for a while. I can barely see anymore. I can see the keys on my keyboard to type and know their location by memory. But cannot read any replies I may get. Let alone see the details needed for npc editing. My eye doctor wants to send me to a specialist a 4 hour drive away from me in Oklahoma City To find out why my retinas are deformed. so getting the money for that and getting a ride threre(cheap ass fgamily and broke ass friends) will be a tough choice before I can pick it back up to edit. Hopefully I can get my eyes fixed in time to actually balance my checkbook competantly.
Standman Posted December 31, 2014 Posted December 31, 2014 Tried the untamed mesh, the idea looks really neat. Would love to use it on my amazon character, only thing I really wish for now is a way to resize hair via Nifskope or a plugin so I could go all out.
zeustyrantz Posted January 1, 2015 Posted January 1, 2015 or it could be done a bodyslide preset .... Â
PsychoMachina Posted January 1, 2015 Author Posted January 1, 2015 Well, I'm busy with other projects so if anyone wants to make this a bodyslide preset and color-matchable, you are welcome to do so. Â Â
lowe Posted January 17, 2015 Posted January 17, 2015 Thank you for this great mod. I hope that the bush can have more variant (more bushes I mean).Â
mastermustard Posted January 17, 2015 Posted January 17, 2015 (edited) Which body type is used in the OP pictures? The closest I've found was Acdale EyeCandy but yours seems to have more pronounced hips. It's really gr8. Edited January 17, 2015 by mastermustard
PsychoMachina Posted January 17, 2015 Author Posted January 17, 2015 There is a possibility of more pubes or other body areas being added. Â The body is a variant of UNPB using the UNP bodyslide (not bodyslide 2).
MonaBabii Posted January 17, 2015 Posted January 17, 2015 This looks really cool and seems really well done 'Grats! Â However, let me ask something just to make sure I understand what's going on , apologies if it's been asked before: Say I download the file but I do not use a full body that's within the list mentioned in the first post (I use the 7BUnp body; top half is UNPB, bottom half is SevenBase)... what would the consequences of that be? invisible pubic hair? clipping? Â Also, is the only difference between Redone and Original that one gives you pubic hair through SKSE (is that done via MCM menu or?) and the other does it by your race menu? If so, would there be a "better choice" for someone who's not using one of the bodies mentioned in the first post's list, in case the "consequences" are mere clipping issues? Â Thanks a ton in advance .
PsychoMachina Posted January 17, 2015 Author Posted January 17, 2015 The only issue you would experience is clipping into the body or gaps between the pubes and body.  The SKSE version can only use 1 pubic mesh and that is the one you choose when installing the files. There is no MCM menu, the pube is simply added to your character. You will need to enter showracemenu then exit for the pube to appear.  The slider version adds all pubic meshes to the game and is not dependant on RaceMenu or ECE. The pubes are assigned to the game's Facial Hairs slider (renamed Hairs Additional) which is done to the vanilla system. The pubic hairs do not automatically appear on your character so you'll need to use showracemenu to select one of the hair options.
mcdyn Posted January 17, 2015 Posted January 17, 2015 nice, it's my hero, thnks  It's possible add this pubics in new races mods (the ningheim, lunari, etc...)
PsychoMachina Posted January 17, 2015 Author Posted January 17, 2015 The pubic hairs are added to the vanilla character customization system. As long as the custom race does not make changes to the vanilla sliders or you are not using any mod that changes the vanilla sliders then the hairs should appear for that custom race. Â
MonaBabii Posted January 17, 2015 Posted January 17, 2015 The only issue you would experience is clipping into the body or gaps between the pubes and body.  The SKSE version can only use 1 pubic mesh and that is the one you choose when installing the files. There is no MCM menu, the pube is simply added to your character. You will need to enter showracemenu then exit for the pube to appear.  The slider version adds all pubic meshes to the game and is not dependant on RaceMenu or ECE. The pubes are assigned to the game's Facial Hairs slider (renamed Hairs Additional) which is done to the vanilla system. The pubic hairs do not automatically appear on your character so you'll need to use showracemenu to select one of the hair options.  Ah oke doke Thank you! Sounds like it'll be completely safe then!  Cheers!  EDIT: Yay works gloriously with the UNPB top and SevenBase bottom body =D And... oh... yeah... a schlong.  Double cheers!
simecaio Posted January 24, 2015 Posted January 24, 2015 Hi!  Congratulations and thank you for the MOD, it's amazing! I can modify almost all NPCs, but I can not customize the NPCs of the Dawnguard, Dragonborn and Heartfire by the redone method. Any tips on how to do this?  Thanks again! Â
PsychoMachina Posted January 25, 2015 Author Posted January 25, 2015 Need more information. Â Pubic hairs will not appear on those particular NPCs? Unable to assign the hairs in CK? Â Â
simecaio Posted January 25, 2015 Posted January 25, 2015 I follow the redone method instructions to put the pubic hair in NPCs in CK, but the NPCs of these expansions, how Serana for example do not appear. I select the expansion of the Dawnguard for example to load in CK, the program show a message saying: Multiple master files selected for load. Load operation aborted.
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