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(2018-06-05 UPDATE) The Painted Lady *REDONE* - Color Matching Pubic Hairs


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Posted

So the actual problem is you cannot load mulitple master files.

Go to your Skyrim folder and locate 'SkyrimEditor.ini', open it with Notepad, scroll down to the end of the [GENERAL] list and add this:

 

bAllowMultipleMasterLoads=1

 

Save the file.

You can now load multiple master files in the creation kit.

 

Posted

I've added the meshes to a lot of the NPC's in my game, I use the inhabitants of Skyrim mod, and a lot of them appear to have gotten a red forehead after this. I followed the tutorial step by step, and checked for a fix for this, but I'm unable to fix it in any easy way. Are you familiar with this? Do I have to re-edit every npc and change the facetint?

 

Edit: I managed to fix it :)

Posted

I am not getting a slider to select different pubic hair styles.  A mesh pubic hair has been added to my character though and it correctly changes colour as i change my head hair colour..  I assume I have some sort of mod conflict.

 

I have exact the same problem....no new slider but bush is added with corresponding head hair, colour controlled by head hair slider ....so its not only me ..... anybody else?

 

Nice mod anyway. could you make Dork Divas Hair all round?  I like the bush thick .........hm

Posted

 

I am not getting a slider to select different pubic hair styles.  A mesh pubic hair has been added to my character though and it correctly changes colour as i change my head hair colour..  I assume I have some sort of mod conflict.

 

I have exact the same problem....no new slider but bush is added with corresponding head hair, colour controlled by head hair slider ....so its not only me ..... anybody else?

 

Nice mod anyway. could you make Dork Divas Hair all round?  I like the bush thick .........hm

 

 

Are you using the latest version of SKSE (SKSE 1.9.2)?

 

I suggest you also make sure you're using RaceMenu 3.0.0

 

Posted

No one reads the OP.

 

Painted Lady original v1.0 (this requires SKSE) = can only use 1 pubic mesh.

 

Painted Lady Redone v1.1 (does NOT require SKSE) = adds slider to choose one of the many pubic meshes.

 

Posted

Nothing planned, atm, but not abandoning this either.  I'm busy with other matters so if you have a request then you'll need to rely on the kindness of strangers.

 

 

Posted

Nothing planned, atm, but not abandoning this either.  I'm busy with other matters so if you have a request then you'll need to rely on the kindness of strangers.

 

ok then well thanks for the reply...i wish i knew how to create pubic hairs i would do lots of them

Posted

Nothing planned, atm, but not abandoning this either.  I'm busy with other matters so if you have a request then you'll need to rely on the kindness of strangers.

 

Oh

 

We'll it's good to hear that this mod is stil live. I've seen a few good ones die too soon.. :-/

Posted

Hello, this mod is very nice but I'm having problems with the camera zoom, scroll lock (zoom) does not work after any dialogue, have any tips about it?

Posted

It's believed that using SOS with Painted Lady *original* causes problems with the scroll wheel.  Whether you are also using SOS or not, just uninstall Painted Lady *original* and go with Painted Lady *redone* v1.1 since that does not use an skse plugin.

Posted

Acredita-se que o uso de SOS com Painted Lady * original * A causa problemas com a roda de rolagem. Se você também estiver usando SOS ou não, basta desinstalar Senhora pintada original * * e ir com Painted Lady * * v1.1 refeito desde que não use um plugin skse.

And that was it, he returned to work fine, thank you!

Posted

You are using custom tintmasks that CK can't work with.  Temporarily remove those before creating the new face data then, when done, reinstall the tintmasks.

 

Painted Lady does not add any tintmasks, this is something you installed from another mod.

 

Posted

You are using custom tintmasks that CK can't work with.  Temporarily remove those before creating the new face data then, when done, reinstall the tintmasks.

 

Painted Lady does not add any tintmasks, this is something you installed from another mod.

You say of Data\textures\actors\character\FaceGenData\FaceTint\Skyrim.esm?, of there i have not nothing, only have in Data\meshes\actors\character\facegendata\facegeom\skyrim.esm. Is an mod that modify to face of Njada and just have one 0001a6d9.nif.

Posted

 

You are using custom tintmasks that CK can't work with.  Temporarily remove those before creating the new face data then, when done, reinstall the tintmasks.

 

Painted Lady does not add any tintmasks, this is something you installed from another mod.

You say of Data\textures\actors\character\FaceGenData\FaceTint\Skyrim.esm?, of there i have not nothing, only have in Data\meshes\actors\character\facegendata\facegeom\skyrim.esm. Is an mod that modify to face of Njada and just have one 0001a6d9.nif.

 

I am sorry now i understand is of her Data\textures\actors\character\character assets\tintmasks, I have 2 files femalehead_cheeks.dds and femalehead_cheeks2.dds, you say that remove and when finish cpoy again?

Posted

Data\textures\actors\character\character assets\tintmasks

 

Yes, the original tintmasks (what works with CK) are stored in Skyrm - Texture.bsa, the folder you see contains custom tintmasks.  You can simply move the Tintmasks folder out of the Data folder then run CK and create the face data.  When you are done, move the Tintmasks folder back to Data\textures\actors\character\character assets\.

 

 

Posted

Data\textures\actors\character\character assets\tintmasks

 

Yes, the original tintmasks (what works with CK) are stored in Skyrm - Texture.bsa, the folder you see contains custom tintmasks.  You can simply move the Tintmasks folder out of the Data folder then run CK and create the face data.  When you are done, move the Tintmasks folder back to Data\textures\actors\character\character assets\.

I already did and the problem is that it leaves the original face and not the mod that changes Njada.

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