t3589 Posted August 24, 2015 Author Posted August 24, 2015 I can probably get around most NPCs, but barring some undiscovered trick, companions are a problem. In the alpha I got around this by an auto-strapon feature. I might have to do that again. Stay tuned.
Sagebrush61 Posted August 24, 2015 Posted August 24, 2015 You would think the Sexout Store would give me a bulk discount on Strapons, I just bought 40 of them and they didn't even say "thanks for the purchase, what on earth are you going to do with that many strap-ons?) I don't know if it's useful information, but the two NPC's which I gave strap-ons to with through normal interactions were Raquel the Boomer and Sammy Weathers and they didn't equip it immediately after I gave it to them. Sammy and Courier went for a walk and as soon as the activity started the strapon equipped, In the case of Raquel, I gave her the "gift" we went for a walk and she asked me for another gift, as soon as I gave her something new (cash I think) she equipped the strapon I had given her earlier. We didn't even have sex. I never saw the [Test Gift] option on the ESM you posted and pulled, just the [Test] so I can't tell if it is all NPC's for me or just some. Since you are working on it I'll just go eat lunch and mow the lawn and wait for further developments.
t3589 Posted August 24, 2015 Author Posted August 24, 2015 (edited) You would think the Sexout Store would give me a bulk discount on Strapons, I just bought 40 of them and they didn't even say "thanks for the purchase, what on earth are you going to do with that many strap-ons?) I don't know if it's useful information, but the two NPC's which I gave strap-ons to with through normal interactions were Raquel the Boomer and Sammy Weathers and they didn't equip it immediately after I gave it to them. Sammy and Courier went for a walk and as soon as the activity started the strapon equipped, In the case of Raquel, I gave her the "gift" we went for a walk and she asked me for another gift, as soon as I gave her something new (cash I think) she equipped the strapon I had given her earlier. We didn't even have sex. I never saw the [Test Gift] option on the ESM you posted and pulled, just the [Test] so I can't tell if it is all NPC's for me or just some. Since you are working on it I'll just go eat lunch and mow the lawn and wait for further developments. Don't sweat it. I know what the problem is and I'm working on it. EDIT: Fixed it. Comes with some changes and other fixes. The player should work as always. You still need to give the strapon as a gift, but it won't show in their inventory. The gift trade now accept multi items and accounts for them all, instead of as a group like before. Playable items will be kept ftm. Only non playable/non fav gift items will be hocked (which is almost nothing). Edited August 24, 2015 by t3589
LadyM Posted August 24, 2015 Posted August 24, 2015 T, once again I'm in Boulder City and once again the hotkey has stopped working and so has the NPC. I'm using Niner and he's been perfect up until Boulder City. After I go in and talk to Jessup, I come back out and the hotkey no longer works and neither does the intimacy mod. This has happened repeatedly with various NPCs, matter of fact, all the NPCs I've had with me in Boulder City stop working. Could there be something in the Khan's Hideout that is knocking out your mod? Back to the beginning with Niner, hopefully I can restart the mod but I'll lose all the stats I've built up playing this game for almost 10 hours today with Niner.
KRSG Posted August 24, 2015 Posted August 24, 2015 How much does Timescale affect things? I got the message "You haven't spoken to Willow in 1 day". Its been 8 hours. I just woke up and ate a breakfast (Hardcore Mode). I play with a Timescale of 10.
KRSG Posted August 24, 2015 Posted August 24, 2015 T, once again I'm in Boulder City and once again the hotkey has stopped working and so has the NPC. I'm using Niner and he's been perfect up until Boulder City. After I go in and talk to Jessup, I come back out and the hotkey no longer works and neither does the intimacy mod. This has happened repeatedly with various NPCs, matter of fact, all the NPCs I've had with me in Boulder City stop working. Could there be something in the Khan's Hideout that is knocking out your mod? Back to the beginning with Niner, hopefully I can restart the mod but I'll lose all the stats I've built up playing this game for almost 10 hours today with Niner. On multiple playthroughs I gone to Boulder City, did my business, and everything worked fine. Actually, I never talked to Jessup. I always Kill them.
LadyM Posted August 24, 2015 Posted August 24, 2015 On multiple playthroughs I gone to Boulder City, did my business, and everything worked fine. Actually, I never talked to Jessup. I always Kill them. Difference in gameplay I guess. I never kill the Khans, I always side with them. I put the new version in and just kept going and I once again have the hotkey working and still have kept the lover's status so I'm happy. But as I said before, Boulder City (after talking to Jessup) seems to mess with the hotkey. Let me know what you need to see and I'll document it next time I go there on another playthrough. EDIT: T, Niner keeps dumping gifts on me. It's just a steady flow of gifts into my inventory. I don't know how to stop it?
t3589 Posted August 24, 2015 Author Posted August 24, 2015 (edited) On multiple playthroughs I gone to Boulder City, did my business, and everything worked fine. Actually, I never talked to Jessup. I always Kill them. Difference in gameplay I guess. I never kill the Khans, I always side with them. I put the new version in and just kept going and I once again have the hotkey working and still have kept the lover's status so I'm happy. But as I said before, Boulder City (after talking to Jessup) seems to mess with the hotkey. Let me know what you need to see and I'll document it next time I go there on another playthrough. EDIT: T, Niner keeps dumping gifts on me. It's just a steady flow of gifts into my inventory. I don't know how to stop it? Try the new one. Fixing the strapons broke it, but I think this is fixed now. Good catch ty, and wb. I'll look into BC. EDIT: How did you add them at BC? Add Nearby? Did you add inside the hideout? EDITx2: I need to start a new game to test more thoroughly, but a half-assed test worked fine for me. Added crouching NCR, went inside convinced jessup to let them go, came back out NCR were still running the mod, went out of the gate, completed the quest, came back still running. I probably need more details. Edited August 24, 2015 by t3589
t3589 Posted August 25, 2015 Author Posted August 25, 2015 How much does Timescale affect things? I got the message "You haven't spoken to Willow in 1 day". Its been 8 hours. I just woke up and ate a breakfast (Hardcore Mode). I play with a Timescale of 10. This should be fixed. Ty.
LadyM Posted August 25, 2015 Posted August 25, 2015 EDIT: How did you add them at BC? Add Nearby? Did you add inside the hideout? EDITx2: I need to start a new game to test more thoroughly, but a half-assed test worked fine for me. Added crouching NCR, went inside convinced jessup to let them go, came back out NCR were still running the mod, went out of the gate, completed the quest, came back still running. I probably need more details. The Great Khans and Boulder City were not added. Only Niner was the one with the working intimacy. Once I installed the new version and noticed the profile kept the lover settings, I used 'add nearby' to add the Khans because I follow them to Red Rock. We were outside the gates, heading out of town when I added them and far away from the Khan's Hideout. The mod worked fine except for the adding of gifts. The Khans all talked with me and it was awesome! Next time I go to Boulder City I'll start watching the console and share it with you should it happen again. I'll also start checking the mod to find at what point in Boulder City I lose the mod. I'll give you the information when I get to back to there.
t3589 Posted August 25, 2015 Author Posted August 25, 2015 (edited) EDIT: How did you add them at BC? Add Nearby? Did you add inside the hideout? EDITx2: I need to start a new game to test more thoroughly, but a half-assed test worked fine for me. Added crouching NCR, went inside convinced jessup to let them go, came back out NCR were still running the mod, went out of the gate, completed the quest, came back still running. I probably need more details. The Great Khans and Boulder City were not added. Only Niner was the one with the working intimacy. Once I installed the new version and noticed the profile kept the lover settings, I used 'add nearby' to add the Khans because I follow them to Red Rock. We were outside the gates, heading out of town when I added them and far away from the Khan's Hideout. The mod worked fine except for the adding of gifts. The Khans all talked with me and it was awesome! Next time I go to Boulder City I'll start watching the console and share it with you should it happen again. I'll also start checking the mod to find at what point in Boulder City I lose the mod. I'll give you the information when I get to back to there. I too ally with the Khans. But I think there are two Jessups fyi. Don't add the Jessup at the hideout, add the one at Red Rock. EDIT: New copy up. I think I've finally solved the package loss issue (again). Lots of tweaks here and there. Also put in the new anim switcher. Not sure how it will affect things. We shall see. Edited August 25, 2015 by t3589
LadyM Posted August 25, 2015 Posted August 25, 2015 EDIT: How did you add them at BC? Add Nearby? Did you add inside the hideout? EDITx2: I need to start a new game to test more thoroughly, but a half-assed test worked fine for me. Added crouching NCR, went inside convinced jessup to let them go, came back out NCR were still running the mod, went out of the gate, completed the quest, came back still running. I probably need more details. The Great Khans and Boulder City were not added. Only Niner was the one with the working intimacy. Once I installed the new version and noticed the profile kept the lover settings, I used 'add nearby' to add the Khans because I follow them to Red Rock. We were outside the gates, heading out of town when I added them and far away from the Khan's Hideout. The mod worked fine except for the adding of gifts. The Khans all talked with me and it was awesome! Next time I go to Boulder City I'll start watching the console and share it with you should it happen again. I'll also start checking the mod to find at what point in Boulder City I lose the mod. I'll give you the information when I get to back to there. I too ally with the Khans. But I think there are two Jessups fyi. Don't add the Jessup at the hideout, add the one at Red Rock. EDIT: New copy up. I think I've finally solved the package loss issue (again). Lots of tweaks here and there. Also put in the new anim switcher. Not sure how it will affect things. We shall see. I have a new girl I'll be testing Boulder City with today when I get back from the doctor in a few hours. What I'm wondering is if there is something that would delay the hotkey in BC? I noticed as we left the hideout when I thought the hotkey wasn't working that perhaps there was such a long delay with the hotkey it 'appeared' as if it wasn't working. I'll check this out again today. As for Jessup, there is only one of him. He's not an essential character. You can kill him in BC (which many do ) and he can die on the long walk from BC to the Canyon so he might never make it to Papa Khan. There are 2 Ringos and 3 Vulpes Inculta's but only one Jessup.
Mickster Posted August 25, 2015 Posted August 25, 2015 If you notice hotkeys and certain scripted functionality stop working for not apparent reason usually a restart should fix it. I've ran into this with JIP Companions and SmallerTalk. I don't think it's an issue with the mods, I think it's engine related. Obsidian got somewhat sloppy with some things as far as the engine is concerned (not that Bethesda's Gamebryo is the pinnacle of stability under load), most well know being the serious issues you run into if you run more that 135-140 plugin and master files even though the limit should be 255.
LadyM Posted August 25, 2015 Posted August 25, 2015 If you notice hotkeys and certain scripted functionality stop working for not apparent reason usually a restart should fix it. I've ran into this with JIP Companions and SmallerTalk. I don't think it's an issue with the mods, I think it's engine related. Obsidian got somewhat sloppy with some things as far as the engine is concerned (not that Bethesda's Gamebryo is the pinnacle of stability under load), most well know being the serious issues you run into if you run more that 135-140 plugin and master files even though the limit should be 255. Sadly a restart didn't fix it. Early on in testing I had been using JIP and never had any trouble with the mod but I'm actually using RC Companions now instead. I also use Mod Organizer and keep my mods to no more than 134. But that's why I was thinking if it's something else that causes a really huge delay in the hotkey. If there's a code I could use to test it, that would be great!
t3589 Posted August 25, 2015 Author Posted August 25, 2015 (edited) If you notice hotkeys and certain scripted functionality stop working for not apparent reason usually a restart should fix it. I've ran into this with JIP Companions and SmallerTalk. I don't think it's an issue with the mods, I think it's engine related. Obsidian got somewhat sloppy with some things as far as the engine is concerned (not that Bethesda's Gamebryo is the pinnacle of stability under load), most well know being the serious issues you run into if you run more that 135-140 plugin and master files even though the limit should be 255. Sadly a restart didn't fix it. Early on in testing I had been using JIP and never had any trouble with the mod but I'm actually using RC Companions now instead. I also use Mod Organizer and keep my mods to no more than 134. But that's why I was thinking if it's something else that causes a really huge delay in the hotkey. If there's a code I could use to test it, that would be great! I had this same problem in the alpha, but at a different location. When you get to the Boomers, see if it does the same thing? Here's how it went: - Got past artillery. - Guard dialog. - Rachel? dialog. - Fast Travel to Perl. - From this point on the entire mod would stop working. Quests no longer ran, and nothing would fix it until... - I wrote some huge ugly work around that had to: -- Exclude all Boomers before dialog with the guard. -- Turn everything on again and include Boomers when done talking to Perl. - Then it worked. Never did figure out exactly what was causing it. It was almost as if the vanilla game leaned over and shut my mod off intentionally. EDIT: And this was 100% reproducible in my case. Edited August 25, 2015 by t3589
t3589 Posted August 25, 2015 Author Posted August 25, 2015 New one up with some economy changes. I'll be working on lining things up with the economy (wealth), so expect it to change in the coming copies.
KRSG Posted August 26, 2015 Posted August 26, 2015 Affection just keeps adding more and more to it and only once was it initiated when I spoke to her. Up to 9 stored. Intended?
t3589 Posted August 26, 2015 Author Posted August 26, 2015 Affection just keeps adding more and more to it and only once was it initiated when I spoke to her. Up to 9 stored. Intended? You mean the stacking approaches? Yes, but a couple of resets are missing.
KRSG Posted August 26, 2015 Posted August 26, 2015 (edited) Ah okay. So what raises and lowers Conviction? Because it does not want to get out of the negatives. One time we had an argument, it raised and then went straight back down.Then we did an Activity, had sex, it raised to 12 before dropping to 10. Had sex again, now it's at 10.EDIT: Literally nothing I do raises Love (28) or Trust (16). Nothing. By the way, had to do another damn restart. Mods, gotta love them. Do Activities with her, 28-16. Go on Adventures with her, 28-16. Leave her alone, then come back, 28-16. Talk with her throughout the day, during Afterglow sessions, or just in general, 28-16. Give her gifts, 28-16. Have sex with her, 28-16. Do nothing all day and spend some time with her, 28-16. Disposition and Respect never go lower than 98, then go back to 100, 28-16. Flirt, be Affectionate, don't push the issue when she is Satisfied, 28-16. Satisfy her over and over again without being pushy, 28-16. 28-16. 28-16. Edited August 26, 2015 by KRSG
LadyM Posted August 26, 2015 Posted August 26, 2015 Hey T, I'm using the newest version with Scrambler and we've done 2 hang outs and 1 lunch and I never get to Ask thoughts, moods or personal with any of the activity dialogue. I mostly only get small talk. Even when I get an occasional converse, it's just small talk, flattery or flirtatious but the more I pick them the more I piss off Scrambler. EDIT: I just did lunch with Lt Hayes and had all the appropriate prompts. I'm wondering if I did them too close together with Scrambler. Lt Hayes is doing hangout now and I don't have the prompts, same as with Scrambler, so it may not be mod related, just timing. Also, when you do Drink, they give me a drink then they sit down and eat if there's a table in the room. EDIT EDIT: Nevermind, it worked great with Scrambler, we're lovers already.
Sagebrush61 Posted August 26, 2015 Posted August 26, 2015 I'm sorry to say that Sammy and Raquel still equip strapons and keep them. It doesn't happen immediately, they are normal until the current activity ends. In 3 instances so far when we continued an activity and went for a walk Sammy immediately equipped a strapon I had given her as soon as she started walking. The second instance she asked for a gift when I walked up to her, I gave her a strapon, we then had a drink and after the provider menu came up I gave her a beer and when the menu closed she equipped her strapon. The third instance I gave one to Racquel, we ended our activity (no sex) and when I came back to see her 3 days later she was now wearing the strapon I had given her. So far this is with Strapon 02, Strapon 04 and "The Penetrator". My PC on the other hand functions flawlessly, equips when need and unequips when she dresses, doesn't matter how many devices she is carrying. I'm dealing with it just by using the console to remove the strapon from NPC and then not giving them one. There are only two NPC's that I'm close enough to to have a gift dialog so I'm seeing it with 100 % of NPC's but the sample size is really small. Not sure it's worth the time to work on when it's only NPC's and I'm either the only one who is seeing it or has reported it, but I thought I'd let you know I was still seeing the problem. I'm just about to fight the battle of Hoover Dam so I'll be on a new game soon. This will give me the opportunity to try the same thing on a different playthrough and hope for a different result (It's only insane if the results I'm expecting are not random right?)
LadyM Posted August 26, 2015 Posted August 26, 2015 Not sure it's worth the time to work on when it's only NPC's and I'm either the only one who is seeing it or has reported it, but I thought I'd let you know I was still seeing the problem. For my current game I have lesbian sex turned off in sexout assault and the intimacy seems to go by that. BUT I have 3 way turned up to 75% for stalking and rape in assault and have noticed when a male NPC takes me and there's a female around, I will get a 3way with a male and female even if the lesbian sex is turned off. I've also noticed all 3 times it's happened (twice with the Khans and once with Lt Hayes in his tent) the females have been wearing a strapon. Are you sure what you're seeing is intimacy related or could it be another sexout mod you have installed as well?
Sagebrush61 Posted August 26, 2015 Posted August 26, 2015 Not sure it's worth the time to work on when it's only NPC's and I'm either the only one who is seeing it or has reported it, but I thought I'd let you know I was still seeing the problem. For my current game I have lesbian sex turned off in sexout assault and the intimacy seems to go by that. BUT I have 3 way turned up to 75% for stalking and rape in assault and have noticed when a male NPC takes me and there's a female around, I will get a 3way with a male and female even if the lesbian sex is turned off. I've also noticed all 3 times it's happened (twice with the Khans and once with Lt Hayes in his tent) the females have been wearing a strapon. Are you sure what you're seeing is intimacy related or could it be another sexout mod you have installed as well? I have Spunk, Pregnancy, Wear and Tear and Sexout Drugging. Intimacy is the only mod I have where sex can be initiated, I don't see how those supplemental mods could be affecting the removal of strapons. The problem isn't that NPC females wear a strapon, its that they equip it outside of a sexual encounter and never take it off. Perhaps the reason other people aren't seeing this is due to some mod they have installed which I don't? Although I'm not sure why it would be. In the alpha version NPC females equipped strapons just for sex and then removed them, never saw this problem, but: Sexout NG has changed quite a bit since that time and you also didn't give them a strapon, they just pulled one out of the ether when it was needed.
t3589 Posted August 26, 2015 Author Posted August 26, 2015 Ah okay. So what raises and lowers Conviction? Because it does not want to get out of the negatives. One time we had an argument, it raised and then went straight back down. Then we did an Activity, had sex, it raised to 12 before dropping to 10. Had sex again, now it's at 10. EDIT: Literally nothing I do raises Love (28) or Trust (16). Nothing. By the way, had to do another damn restart. Mods, gotta love them. Do Activities with her, 28-16. Go on Adventures with her, 28-16. Leave her alone, then come back, 28-16. Talk with her throughout the day, during Afterglow sessions, or just in general, 28-16. Give her gifts, 28-16. Have sex with her, 28-16. Do nothing all day and spend some time with her, 28-16. Disposition and Respect never go lower than 98, then go back to 100, 28-16. Flirt, be Affectionate, don't push the issue when she is Satisfied, 28-16. Satisfy her over and over again without being pushy, 28-16. 28-16. 28-16. I see we're back to the numbers again. I'm beginning to think that this mod may just not be for you. Because honestly I don't think you'll ever be able to enjoy it. A few points: - Since I began this rebuild, I've been working on single functions. ie., Test Dance, does dance work, OK, move on to the next function. - You guys are WAY ahead of me, which is fine, but you have to understand that I haven't even gotten past 'lover' status nor have I tested anywhere except the locations available in the group manager in my testing. - I've dropped working on the core several times now to adjust things, just for you. - Even when the tracking you're having problems with is finished, you still won't be able to condense the gameplay of this mod into a reliable formula. Unless you spend more time writing things down and watching the numbers than you do actually playing, and even then, it will only apply to the NPC in that particular play through. - Your account of the numbers is completely inaccurate. Here's a hint. Every time an NPC flirts with you, that's 100 desire. Therefore, if the NPCs current desire is at let's say 20, and that NPC has flirted with you 3 times, that's a grand total of Desire = 320. So keep track of all your flirts, affections, etc. And then add them all up for your total. - If you really want to help me, test single functions, or at the very least, don't expect to play test an entire relationship. We're simply not there yet. Hey T, I'm using the newest version with Scrambler and we've done 2 hang outs and 1 lunch and I never get to Ask thoughts, moods or personal with any of the activity dialogue. I mostly only get small talk. Even when I get an occasional converse, it's just small talk, flattery or flirtatious but the more I pick them the more I piss off Scrambler. EDIT: I just did lunch with Lt Hayes and had all the appropriate prompts. I'm wondering if I did them too close together with Scrambler. Lt Hayes is doing hangout now and I don't have the prompts, same as with Scrambler, so it may not be mod related, just timing. Also, when you do Drink, they give me a drink then they sit down and eat if there's a table in the room. EDIT EDIT: Nevermind, it worked great with Scrambler, we're lovers already. I could change the drink package to drink, but the anim will not line up with what they're actually drinking. The way it is now, sometimes they will drink, sometimes eat. I figured why add an extra wrong anim package when that's what we have already. I have no problems changing it though if you like? I'm sorry to say that Sammy and Raquel still equip strapons and keep them. It doesn't happen immediately, they are normal until the current activity ends. In 3 instances so far when we continued an activity and went for a walk Sammy immediately equipped a strapon I had given her as soon as she started walking. The second instance she asked for a gift when I walked up to her, I gave her a strapon, we then had a drink and after the provider menu came up I gave her a beer and when the menu closed she equipped her strapon. The third instance I gave one to Racquel, we ended our activity (no sex) and when I came back to see her 3 days later she was now wearing the strapon I had given her. So far this is with Strapon 02, Strapon 04 and "The Penetrator". My PC on the other hand functions flawlessly, equips when need and unequips when she dresses, doesn't matter how many devices she is carrying. I'm dealing with it just by using the console to remove the strapon from NPC and then not giving them one. There are only two NPC's that I'm close enough to to have a gift dialog so I'm seeing it with 100 % of NPC's but the sample size is really small. Not sure it's worth the time to work on when it's only NPC's and I'm either the only one who is seeing it or has reported it, but I thought I'd let you know I was still seeing the problem. I'm just about to fight the battle of Hoover Dam so I'll be on a new game soon. This will give me the opportunity to try the same thing on a different playthrough and hope for a different result (It's only insane if the results I'm expecting are not random right?) Has to be from another mod or from when you previously gave them a bunch of strapons. This mod now removes the equipped strapon from their inventory after sex. Unless you initiate sex with another mod.
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