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OBLIVION: install game,tools,bodies,BBB, Load order sorting, esp/esm cleaning, CS-CSE, Body stretching

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Oblivion install game,tools,bodies,BBB,Mod sorting and cleaning,CS-CSE

1. Game installation, Load order and Mod cleaning

2. Problems during gameplay: saves, A bomb, Penis-breast stretching.

3. Other Tips: CS/CSE and Merging Mods

 

Other threads you should read:

Newbies: 5 simple ways to avoid most crashes and bugs: http://www.loverslab.com/topic/28162-newbies-5-simple-ways-to-avoid-most-crashes-and-bugs/

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1.  Game installation, Load order and Mod cleaning

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A little Basics. You need  Oblivion (and ShiveringIsles if you want to play LoversMods) and patch1.2.0416

 

Do not install Oblivion in the folder specified by the game Installation program ( C:\ program files .....), Change it, best not in C  (if your Windows crashed/virus and you must delete whole C all your mods are gone). Problem are the fucking administrator rights, some Oblivion programs do not work right with the standart Folder, or you have Problems to overwrite files,......
OBSE and "archive invalidate" can have problems to function properly. Or more frequent ConstructionSet CTDs .

Moving Steam and game Folder https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129
And here a german discription https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129&l=german

 

Do not use NEXUS Modmanager !  or Vortex .

This is not "I hate Nexus" comment! No! Never install Mods with NMM or you will ( can ) have missing files.

 

If you use Wrye Bash: Never Lovers Mods in the BashedPatch !

 

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DirectX

Oblivion needs old DirectX  files. Since Win7 ,or higher, they are no longer in the standard installation.

You must install "DirectX End-User Runtimes (June 2010)"

english
https://www.microsoft.com/en-us/download/details.aspx?id=8109

other languages
https://www.microsoft.com/de-de/download/details.aspx?id=353

 

Visual C++ Redistributables

from 2005 to to newest.  Oblivion was made with the 2005 version so you need it

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Installation:

Install Oblivion and the DLCs you want. Of course not in C:\ program files (x86) .... If you have Steam move also Steam out of program files (x86)

 

Now test your game. Create a character and play some time.

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Basics tools you need:

-OBSE 20 or 21 http://obse.silverlock.org/

 


NON-STEAM VERSION OF OBLIVION

1. Copy obse_1_2_416.dll, obse_editor_1_2.dll, and obse_loader.exe (OBSE21 also the data folder) to your Oblivion folder. This is the folder that contain files called "Oblivion.exe" and "OblivionLauncher.exe". Not in the data folder !
2. Run oblivion by running obse_loader.exe from the Oblivion Directory.

 

STEAM VERSION OF OBLIVION
1.Copy   obse_1_2_416.dll , obse_editor_1_2.dll , and obse_steam_loader.dll (OBSE21 also the data folder) to your Oblivion Folder.
2. Ensure you have enabled the Steam community in-game, or OBSE will fail to load. Go to Steam > Settings > In-Game and check the box marked "Enable Steam Community In-Game".
3. Launch Oblivion via Steam or by running Oblivion.exe. OBSE will automatically be run along with Oblivion when launched.

 

enabled the Steam community: go to your steam game library, right click on Oblivion, properties, steam overlay Checkbox.

I have no Steam Oblivion , so here example with Fallout (and german Steam)

Can be done in Offline mode without internet Connection.

post-3205-0-14237000-1418761582_thumb.jpg post-3205-0-96648600-1418762358_thumb.jpg post-3205-0-43259700-1418761603_thumb.jpg

 

Steam and Mod Organizer

1. You have to manually install any OBSE DLL files to the Oblivion install directory because Mod Organizer doesn't handle them properly.

2. now (re)start mod organiser.

3. go to settings button and then to work around tab. if you installed obse correctly, a new option in load mechanism will be available besides mod organiser called script extender.

   Select it and save and exit the settings.

4. select the drop down menu right of the run button and select edit option.

5. enter a title: e.g. OblivionOBSEexe

  in the Binary line press the three dots button and seletct the steam.exe

  in the Arguments line you write "-applaunch 22330" ( without the quotations )

  Then press close

6. select the drop down menu right of the run button and select OblivionOBSEexe ( or the name you use )

7. Now you cun Oblivion from Steam or the Oblivion.exe

 

And the install video https://www.youtube.com/watch?v=dLG6KZBd1Lo

And here also a description how to use OBSE https://www.nexusmods.com/oblivion/mods/37952

 

And for MO users (Mod Organicer2 )

And MO2 with OBSE see https://github.com/ModOrganizer2/modorganizer/wiki/Running-Oblivion-OBSE-with-MO2

And if you have other problems with MO maybe you find a solution here https://forum.step-project.com/forum/78-mod-organizer-oblivion-support/

 

-Pluggy 132 or 125c  http://www.nexusmods.com/oblivion/mods/23979/

 

 

I noticed that the Oblivion Animation fixer (OAF) not works with Pluggy 132. ( OAF see below:  2.  Problems during gameplay. A Bomb fix )

When you fix a save and load the game with the fixed save the game freezes or black screen and no controls work.

So I switched back to Pluggy 125c ( I used 132 since June 2016 the first time.  )

 

 

-Elys Universal Silent Voice    http://www.nexusmods.com/oblivion/mods/16622/

-MenuQue:  http://www.nexusmods.com/oblivion/mods/32200/?

-Oblivion Modmanager http://www.nexusmods.com/oblivion/mods/2097/ or the newer TESMM http://www.nexusmods.com/skyrim/mods/5010/  . NOT the NexusMM  or Vortex !

- Custom Race fix http://www.nexusmods.com/oblivion/mods/1815/  ( if you use the Unofficial Oblivion Patch you don't need the Custom Race fix)

Boethia Shrine Custom Race Fix  http://www.nexusmods.com/oblivion/mods/3500/   ( if you use the Unofficial Oblivion Patch you don't need the Boethia Shrine Custom Race Fix )

 

 

A german Mod that fix both: game start with custom race and the Boethia shrine quest. 

Raceenabler v1.02    http://www.ei-der-zeit.com/portal/index.php?option=com_content&view=article&id=741

English Translation by me Raceenabler EV.7z

( if you use the Unofficial Oblivion Patch you don't need it )

 

 

- Wrye Bash - I recommend version 295: http://sourceforge.net/projects/oblivionworks/files/Wrye%20Bash/Wrye%20Bash%20295/    ( I don't use Wrye Bash.  ! Never Lovers Mods in the Bashed Patch!     And gregathit posted: Use 295 version of WryeBash. The "new" versions were made for Skyrim and don't worth a shit for Oblivion. )

- Khajiit Female Texture Fix  http://www.nexusmods.com/oblivion/mods/40048/  This mod fixes the incorrect Khajiit Female Textures path ( don't know if the fix is also in the Unofficial Oblivion Patch)

 

For some Lovers Mods ( Pregnancy Mods) or "Set Body reloaded" you need Blockhead ( a OBSE plugin) http://www.nexusmods.com/oblivion/mods/43752/?

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! ! !  Good installation tips.  Oblivion optimization and less crashes.   https://www.nexusmods.com/oblivion/mods/49447

 

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Other useful Tools you can use: ! optionally !

Fast Exit2 http://www.nexusmods.com/oblivion/mods/22410/   Fast Exit is included in Oblivion Stutter Remover.

Oblivion Stutter Remover (OSR)  http://www.nexusmods.com/oblivion/mods/23208/

Stutter Remover installation

 

 

Unpack the ComponentDLLs-23208-1.zip

Copy the data folder in your Oblivion folder.

 

Unpack the ComponentDLLs-23208-1.zip

copy the 4 dll files.

Open your game folder Oblivion\data\OBSE\Plugins  and check if you have a ComponentDLLs folder.

If not create a new folder in the Plugins folder with name: ComponentDLLs

Copy the 4 dll files in the ComponentDLLs folder

 

And some example ini you can check or use:

Oblivion Stutter Remover Optimized
https://www.nexusmods.com/oblivion/mods/48959

 

Oblivion Stutter Remover Sound Fix
https://www.nexusmods.com/oblivion/mods/47439

 

Ultimate Oblivion Stutter Removal for WIndows 10
https://www.nexusmods.com/oblivion/mods/49020

 

 

OCPS  (Oblivion crash protection System)   http://www.nexusmods.com/oblivion/mods/22282/   ( download removed from Nexus. Have not found a new download Link )

A new crash protection System https://www.nexusmods.com/newvegas/mods/53635/    yes it is for Oblivion.

4GB patcher http://www.ntcore.com/4gb_patch.php  or this http://www.nexusmods.com/oblivion/mods/45576/

clean up  http://www.nexusmods.com/oblivion/mods/24606/

Fast Travel Double Face Fix  http://www.nexusmods.com/oblivion/mods/34753/  It's also part of the "EngineBugFixes" , see below.

ENB Boost   http://enbdev.com/patch_oblivion_enboost_v0259.htm

EngineBugFixes https://www.nexusmods.com/oblivion/mods/47085

 

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Now test your game. Start it with OBSE. Create a character and play some time.

 

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nude Body mods:

There are so many, so many Cup sizes.....but it must be a HGEC Body mod for females( HGES a Cup to K Cup, or Double melons, Double melons round ass, Manga Body,....) and Robert's Body for males if you want to play Lovers.

 

Good Body and textures see the LAPF Spoiler

For Males:  http://www.nexusmods.com/oblivion/mods/40532/?This Mod comes with full armor and clothes replacers.
Default LAPF uses Robert's Muscular body.

 

For females: http://www.nexusmods.com/oblivion/mods/34442/?
Default LAPF uses the LL lower body. Most animations are tuned to Hcup but you can use any cup size smaller than that with very few issues. A few animations that have tit grabbing will be slightly off but there are not many of those.
I also recommend grabbing the "HGEC foot fix" as it changes blocky toes into more natural looking ones.
You can get the female foot nif file here:  http://www.loverslab.com/topic/9488-rel-hgec-gm-type-with-roberts-feet/

! In this Mod are no HGEC textures for Shivering Isle Dark Seducers and Golden Saint. And no armor/clothes replacer in this Mod !

 

some HGEC body textures: ( with Dark Seducers and Golden Saint) 
F-INevOblivion skinset for EC and HGEC  http://www.nexusmods.com/oblivion/mods/19021/
High Rez Skin Textures for HGEC http://www.nexusmods.com/oblivion/mods/20022/ ( the 2048x2048 if you don't want to have Frame problems)
There are lot more HGEC Textures Mods.

 

A seam fix for HGEC bodies : http://www.nexusmods.com/oblivion/mods/19738/

 

Some female armor clothes replacers:

 


-BBB armor clothes E-Cup replacer (very skimpy) http://www.nexusmods.com/oblivion/mods/16750/ the E Cup in the optimal section with the fixes (not the D Cup, it's no BBB)

-Manga Body addon for the skimpy replacer above (Manga Body is "H Cup with puffy Nippels" ) http://www.mediafire.com/download/3xctaihwoicbdba/VerySkimpyStockClothingArmorHGEC_and_BBB_HGEC-Manga.7z  install  the skimpy E Cup Mod first, then the Manga addon.

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-A-Cup armor-clothes replacer ( no BBB) http://www.nexusmods.com/oblivion/mods/33086/  Download UltimoteAcupArmorReplacer10  and UltimoteAcupClothingReplacer11

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-E-Cup and/or C cup armor-clothes replacer http://www.nexusmods.com/oblivion/mods/24078/  I never used this Mod but seems there are 3 Versions in one OMod. C Cup , E Cup and a EBE E-Cup
And you should install the extra esp EVE_KnightsoftheNine.esp and EVE. Read the instructions !!! there is a lot of stuff you don't need, like Body textures ( you have race Body textures)
You must download EVE_HGEC_BodyStock and Clothing OMOD or EVE_HGEC_BodyStock and Clothing Wrye Bash BAIN 
and  EVEUpperShirt04CcupFix
It is no BBB ! Here a E Cup BBB update (must be installed after the above file) http://www.nexusmods.com/oblivion/mods/34324/

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-DMRA BBB armor-clothes replacer  http://www.nexusmods.com/oblivion/mods/42033/    Download DMRA BBB Complete Clothing and Armor Replacer.

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-HFB HGEC Fantasy Body Replacer ( in parts 1 to 5) http://www.loverslab.com/topic/6830-aves-mod-selection/page-6?do=findComment&comment=1017458

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 boobalicious huge boobed : body and full armor clothes replacer BBB 

http://www.loverslab.com/topic/62153-boobalicious-huge-boobed-armor-and-clothes-replacer/?do=findComment&comment=1644704

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Oblivion Muscle Girl body
https://www.nexusmods.com/oblivion/mods/46343?tab=files

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Search Nexus and Loverslab for more armor and clothes replacers.

e.g. Nexus User "Nailflan" made a lot of small Cup BBB armors and clothes you can use as replacers if you have some knowledge about modding.


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Skeleton for bouncing animations (BBB)

To have bouncing breasts in game you need BBB skeleton and BBB body and BBB animations. Then naked females have bouncing breasts. You need BBB armor and clothes replacer/Mods too have dressed females with bouncing breasts. ( BBB Body and clothes; see above)

 

Growlf's Universal skeleton ( the controllable version, not the total controllable version ) : http://www.nexusmods.com/oblivion/mods/37596/? If you don't use LAPF this is all you need.
(NOTE: You will be overwritting a portion of this when you install LAPF so don't panic.)

 

You can check your Folders if you have the right Skeleton ( not overwritten by another Mod)

data\meshes\characters\_male\ skeleton.nif and skeletonbeast.nif must be 94KB Universal Skeleton ( or 95KB LAPF Skeletons)

data\meshes\characters\_1stPerson\skeleton.nif  must be 53KB Universal Skeleton ( or 58KB LAPF Skeletons)

 

!!! Edit: in the LAPF version 1.6a1 the first Person skeleton is included ! So you must not install Growlf's Universal Skeleton if you use LAPF.

If you don't use LAPF but want BBB Body, clothes and animations you must install Growlf's Universal Skeleton.

 

!!! If you install other Mods ( especially animation, pose, BBB armor and clothes Mods) check if there is a skeleton in the Mod ! Delete it before installation or don't let it overwrite the Universal skeleton !!! ( Or your LAPF Skeleton is overwritten ( if you use Lovers/LAPF) and your body will have stretched penis and butt during sex )

 

BBB animations:
I recommend NoMaam: http://www.nexusmods.com/oblivion/mods/35551/?

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archive invalidate: or SkyBSA

 

You need it so that the game uses the loose folders. Normally the game will first check the packed bsa files and only if there is not the right mesh or texture the game checks the loose folders.
But in this way, no mesh or textures replacer would work.
 

archive invalidate:

!!!  If your game is installed in C : / proram files (x86) ....   archive invalidate will not work right !!!!

Now you need to use either Wrye or OBMM to archive invalidate via Bsa Redirection, or you have Problems with replacers (clothes, armors or Body textures)
You must set "archive invalidate" in the Oblivion modmanager only one time and never again.

post-3205-0-08391900-1505095623_thumb.jpg

Or you can use Wrye Bash ( I don't use it) http://cs.elderscrolls.com/Oblivion_Mods_FAQ#BSA-redirection

 

Check your Oblivion.ini if the archive invalidate changes are inside

The Oblivion.ini is in My documents\my games\Oblivion (german: Eigene Dokumente\My Games\Oblivion)  ! NOT the Oblivion_default.ini in your Oblivion game Folder !

 

 

 

Some users, mostly Steam version users, often experience archive invalidation via Bsa Redirection refuse to work because of Oblivion.ini lock or something, even if they do it properly. Mostly if you have install Oblivion in the folder specified by the Installation ( C:\ programfiles.....),
In this case, one must check out their Oblivion.ini and make sure that "sArchiveList" entry is looking like this: ( sArchiveList is near the end of the ini)

OblivionMod Manager archive invalidate:

sArchiveList=..\obmm\BSARedirection.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

 

WryeBash archive invalidate:

sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

 

If the entry is not there add it and save the ini

 

 

 

You can also do archive invalidate without OBMM or Wrye.

All you need is a empty dummy bsa file. You put it in your data folder, name it e.g. ArchiveInvalidationInvalidated!.bsa

Then add the dummy bsa name in your Oblivion ini.

e.g.

sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

You must not do anything in OBMM or Wrye.

Here a empty bsa file with name "ArchiveInvalidationInvalidated!.bsa" (If you don't know how to create a empty bsa file )

ArchiveInvalidationInvalidated!.7z

 

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SkyBSA:

https://www.nexusmods.com/oblivion/mods/49568

(Have not tested it )

You do not need Archive Invalidation, a dummy bsa ,....

You only install the OBSE plugin SkyBSA.dll in data\OBSE\Plugins  and no more porblems with bsa and loose folders.

 

__________________________________________________________________________________________________________________________________________________

Now test your game. Start it with OBSE. Create a character and play some time.

 

Now a good time to  backup your basic installation in case things go wrong with installing additional Mods  ( Folder in another hard disk partition, external hard drive, burn a DVD,....)

Also backup your Oblivion.ini before you make changes ( e.g. remove the in game borders, and other Settings)

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INI changes

Oblivion.ini  in  My Documents\My Games\Oblivion\

open the INI, use the search function

 

 

ScreenShots:

bAllowScreenShot

0 = No, 1 = Yes

in game use the print key

 

Disable Intro Sequence:  This will disable the logos at Startup

SIntroSequence

<Default: bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik>
        remove all values to have no videos at startup.

 

Remove Borders: the invisible borders around Cyrodiil

bBorderRegionsEnabled

0 = Off, 1 = On
 

Instant Level Up - This will make it so when you gain enough skill to level up, it happens automatically, no sleeping needed.

bInstantLevelUp

0 = No, 1 = Yes

 

Multi-core CPU tweaks

If you have a Dual/Quad core Processor or a processor with Hyper-Threading, then set these values to this:

bUseThreadedBlood=1 (default 0)
bUseThreadedMorpher=1 (default 0)
bUseThreadedTempEffects=1 (default 0)
bUseThreadedParticleSystem=1 (default 0)
bUseBackgroundPathing=1 (default 0)
bUseBackgroundFileLoader=1 (default 0)
iNumHavokThreads=3 (default 1)
iThreads=10 (default 3)

 

bDebugFaceGenMultithreading=1
bUseMultiThreadedTrees=1
bUseMultiThreadedFaceGen=1

__________________________

 

more ini settings

http://en.uesp.net/wiki/Oblivion:Ini_Settings

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Now test your game. Start it with OBSE. Create a character and play some time.
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Now you can install Lovers/LAPF if you want. Or other Mods

! Remember ! never unzip Mods in your game Folder, that's the best way to mess up your game.

Always unpack in an empty Folder, check what's inside, correct folder structure if necessary, delete Skeletons so they can not overwrite your BBB/LAPF Skeleton.  Also mods in OMOD Format ! first extract the OMod, check it, clean the esp .

Then you can install manually or create a OMod or install with WryeBash.  ( ! Never Lovers Mods in the Bashed Patch! )

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Lovers/LAPF

Start small! Do not install all Lovers Mods you can find.

You will not know which mod adds which functions or spells, or what the mods do.

Install the LAPF framework and then 1-3 Lovers Mods and test all functions, settings  and if you like the Mod.

Then install the next lovers Mod. 

And sort your Mods ! See below: Load order - Mod sorting:

 

 

 

only some basic tips/Infos:

LAPF ( the Sex Framework, without Mods no sex! )  http://www.loverslab.com/topic/21241-lapf/

LoversCreatures2 ( the Creatures Sex Framework)  http://www.loverslab.com/topic/14619-lovers-creatures-20/

All Lovers Mods with creatures needs LoversCreatures2. LoversCreatures2 must be installed after LAPF !

LAPF and LoversCreatures2 are the Framework Mods, they do nothing without additional Mods.

LAPF is for Human-Human sex.

LoversCreatures for Creatures-Human sex.

 

The Lovers Supplemental Plugin Pack ( Mods adapted to LAPF )  http://www.loverslab.com/files/file/355-lovers-supplemental-plugin-pack/

most Lovers Mods here http://www.loverslab.com/topic/6799-lovers-plugin-index-with-direct-links/

and in the download section http://www.loverslab.com/files/category/5-lovers-with-pk/

 

Tips:

MB2 ( = Masturbation)  in the LAPF download,  or a modified version   http://www.loverslab.com/topic/46085-lovers-mb2/

 

Sex via Dialog:

Lovers Adult Play Plus for SSP

Lovers Voice SSP Plus

 

Rape: during fight

Lovers Rapers http://www.loverslab.com/files/file/101-lovers-rapers-wappyones-edition/

 

Rape/stalk:

Joburg 

LSM and LSMN

 

Slave Mods:

LoversSlaveTrader with BravilUnderground (it's also a big quest Mod. You need LoversCreatures2 )

 

Creatures Sex: ( of course you need LoversCreatures2 )

LoversBitch Gone Wild

LoversHorseRider

 

Prostitution:

LoversHooker

 

And "Mods that are not compatible with Lovers"  http://www.loverslab.com/topic/12494-mods-that-are-not-compatible-with-lovers/

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Missing animation message during gameplay: see below  2.  Problems during gameplay.  "Missing Animations"

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If you want to use the "first camera Mode" in the Lovers Settings you need the first camera OBSE plugin http://www.nexusmods.com/oblivion/mods/44337/?

 

 

( ! Never Lovers Mods in the Bashed Patch! )

 

 

 

A Lovers note, instruction:

How to create "Only-Player-Futa"  with Set Body and Lovers.

see post 103 ( page 6)  http://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbbmod-sorting-and-cleaningcs-cse-body-stretching/page-6?do=findComment&comment=1786216

_____________________________________________________________________________________________________________

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Load order - Mod sorting:

Use BOSS ! NOT LOOT !

BOSS (Better Oblivion Sorting Software)  http://boss-developers.github.io/

If you want only the Masterlist https://github.com/boss-developers/oblivion/blob/master/masterlist.txt

Program to sort your Mods ( use after you have installed your Mods  :classic_wink:  )

Run BOSS, then sort the Mods BOSS did not sort manually in the Oblivion Mod manager(clothes Mods to sorted clothes Mods, Quest Mods to sorted quest Mods, .....Sort them in about alphabetically within the categories)

Then sort your Lovers Mods (Boss does not sort Lovers Mods right) Load order here in the Spoiler http://www.loverslab.com/topic/4487-please-read-before-posting-here/

There is also the new BOSS program LOOT (Load Order Optimisation Tool) But I saw some LOOT sorted load orders  ....a mess !

 

Tip: if you use Lovers (and Tamago) read "Mods that are not compatible with Lovers"  http://www.loverslab.com/topic/12494-mods-that-are-not-compatible-with-lovers/

If you use WryeBash and create a Bashed Patch: ! Never Lovers Mods in the Bashed Patch!

 

BOSS Problem and manual sorting Mods:

 

 

 

After you have run BOSS all the Mods BOSS does not know are at the end of the load order, so you sort these Mods manually; clothes Mods to sorted clothes Mods, Quest Mods to sorted quest Mods, .....Sort them in about alphabetically within the categories.
Now you add a new Mod and run BOSS again and all you manually sorted Mods are again at the end of the load order. SHIT ! you must sort them again.

 

solution:
you add the Mods BOSS does not know in the masterlist.txt
You can use BOSS Master List Manager  http://www.nexusmods.com/oblivion/mods/29790/

Or you open the masterlist.txt with with a Notepad (Notepad++) and add the Mods in the list
The masterlist.txt should be in Oblivion\Data\BOSS\Oblivion ( not sure, I have not installed BOSS )

-----------------------

Solution2:
You don't run/use BOSS again.

download latest Masterlist https://github.com/boss-developers/oblivion/blob/master/masterlist.txt

Open the masterlist.txt with Notepad++
Notepad++   http://notepad-plus-plus.org/   on the left click "download" to obtain the latest version.
German: http://www.chip.de/downloads/Notepad_12996935.html

 

Search a new Mod ( esm/esp) with Notepad++
post-3205-0-99111800-1410031492_thumb.jpg
1 click "search"
2 click "find"
3 in the new window enter the Mod name
4 click "find next"

 

If BOSS know the Mod you have the line number of the new Mod.
Now search some of your sorted Mods ( if the new Mod is a clothes/armor Mod search your sorted clothes/armor Mods till you have found the Mods ( Line numbers ) above and below you new Mod. Place your new Mod between these two Mods.

 

Or if you do not want to search every time your old sorted mods create a txt file of your Load order and add the Line numbers behind the Mods.
To get your load order with OBMM: Just hit import/export, then view load order, then copy/save it as txt file.
To get your load order with Wrye Bash: Just right click on one of the column headers (doesn't matter which one) and select "list mods", then copy/save it as txt file.

Or you can search the Oblivion "Plugins.txt" file. Click  C partition and use the search function, insert  Plugins.txt and hit enter.

Wait and you get all Plugins.txt files ( Oblivion, Skyrim, Fallout3, Fallout NV,... ) Open the file and copy the text or copy the file.

 

Sometimes notes are behind the mods in the BOSS masterlist.

post-3205-0-52708000-1410031546_thumb.jpg example (clean it = BOSS tells you that these mods are dirty and should be cleaned with Tes4Edit. See Mod cleaning )
 

Because there is no more support for BOSS since LOOT was released the newest masterlist is from May 2014 and will not be changed anymore. ( the Line numbers do not change anymore because there is no new masterlist version )

Sorry , there are new Masterlist Versions.
Newest masterlist.txt : Oblivion masterlist https://github.com/boss-developers/oblivion/blob/master/masterlist.txt
click Raw, then copy/save the list

 

Now you can search a new Mod with Notepad++, then check your numbered Load order.txt and add the new Mod in the right place.
Example: If you search ElvenPrincess.esp  you get Line number 4463. So you place the ElvenPrincess.esp below BBBRoseoftheGuard.esp 3966 ( see example picture above)

 

If BOSS does not know the new Mod sort it in the right place; clothes Mods to sorted clothes Mods, Quest Mods to sorted quest Mods, .....Sort them in about alphabetically within the categories.

 

Lovers Mods: use the Lovers example Load order ( my example Load Order or http://www.loverslab.com/topic/4487-please-read-before-posting-here/  )

-------------------------------------------------------------------------------

 

Load order Template to sort your Mods manually   http://wiki.theassimilationlab.com/tescosi/Load_Order#LO_Template  

 

 

! After sorting your mods, it's always better to start a new game. !
Old bugs that you tried to fix by changing your load order are still in your save. And new bugs can occur with the new load order but an old save.
 

Here a example Load Order with Mods that many people use (all DLCs), and Lovers/Tamago Mods.

 

 

The numbers behind the esm/esp are the notepad++ Line numbers of the 20 Dec 2014 BOSS masterlist.txt
number in ( ) is "wrong" sorted by BOSS
clean it: esm/esp should be cleaned with Tes4Edit

----------------------------------------------------------------------------------------------------------------------------------------
Oblivion.esm                                       48

Beautiful People 2ch-Ed.esm             92
x117race.esm                                    (308)
Better Cities Resources.esm              202

BreakUndies.esm   ! outdated, use BreakArmor !
 -----
SPTDiverseGuards-Resources.esm   348
-----
 Lovers with PK.esm
 TamagoClub.esm
 HiyokoClub.esm
 LoversCreature.esm
 --
Unofficial Oblivion Patch.esp                     747
UOPS Additional Changes.esp                 756
UOP Vampire Aging & Face Fix.esp         759   : Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings".

Oblivion Citadel Door Fix.esp                     761
DLCShiveringIsles.esp                              802
Unofficial Shivering Isles Patch.esp           819

 

Better Cities .esp                                      925

Natural_Weather_HDR_by_Max_Tael.esp    1122

Natural_Habitat_by_Max_Tael.esp         1149

Natural_Water_by_Max_Tael.esp           1346
AliveWaters.esp                                      1709 clean it
AliveWaters - Koi Addon.esp                  1713 clean it
AliveWaters - Slaughterfish Addon.esp   1716
VipCxj_BulletCamera                               1906
Real_Mannequin.esp                               2687
VipCxj_AirSystem.esp                              2877

 

DLCHorseArmor.esp                                  3434  clean it
DLCHorseArmor - Unofficial Patch.esp      3437
DLCOrrery.esp                                            3449  clean it
DLCOrrery - Unofficial Patch.esp                3452
DLCVileLair.esp                                          3473  clean it
DLCVileLair - Unofficial Patch.esp              3476
DLCMehrunesRazor.esp                             3493 clean it
DLCMehrunesRazor - Unofficial Patch.esp 3495 clean it
DLCSpellTomes.esp                                    3532 clean it
DLCSpellTomes - Unofficial Patch.esp        3536

MaleBodyReplacerV5.esp                           3586

 -------------------------------------------

(Items Mods - armor and weapons)

AngelicArmor.esp                                          3756
BBBRoseoftheGuard.esp                              3966

FemaleImperialDragonCuirass.esp                  4518

BreakArmor.esp
IrohaClothes.esp                                           4811
Lady Flirt.esp                                                 4962

VA_FemmeDaedricHelmet.esp                        5978
StockClothingArmorBBBHGEC_Standard_ECupLBotPPN.esp 6712
TafasSexyLingerieset02.esp                         6727
---------------------------------------------
DLCThievesDen.esp                                      7099 clean it
DLCThievesDen - Unofficial Patch.esp          7102
---------------------------------------------
(GROUP: Overhauls ) FCOM, Fran's, OOO, MMM, etc
---------------------------------------
(GROUP: Quests and Locations and Player houses )
Ivellon.esp                                                       9054 clean it
adTreeHome.esp                                            9273 clean it
Astralis.esp                                                     9281 clean it
HentaiLovelyHouse.esp                                 10506
Hentai Mania.esp (not HentaiMania2.esp)     10509  clean it

Kvatch Rebuilt.esp                                           10899 clean it
Valenwood Improved.esp                               12438

Apachii_Goddess_Store.esp                          12498  clean it

 

DLCBattlehornCastle.esp                               12772 clean it
DLCBattlehornCastle - Unofficial Patch.esp   12777 clean it      
DLCFrostcrag.esp                                           12843 clean it
DLCFrostcrag - Unofficial Patch.esp               12855
Knights.esp                                                     12937  clean it
Knights - Unofficial Patch.esp                          12951

 Knights_fem.esp                                             12997

The Lost Spires.esp                                         13196 clean it
AFK_Weye.esp                                                13245 clean it
ElsweyrAnequina.esp                                      13401 clean it
Reaper's Esmeralda's Desert Manor.esp        13447 clean it
Elsweyr plantations & co..esp                         13462 clean it
Faregyl.esp                                                      13769
Feldscar.esp                                                     13784
HackdirtAlive.esp                                            13797 clean it
 -----------------------------------------------

(Unique Landscapes)

xuldarkforest.esp                                             13950 (german: Unique Landscapes - Dark Forest DV.esp )
LostSpires-DarkForest patch.esp                   13953
(other Unique Landscapes in order)

Stendarr Valley
The Heath
Entius Gorge
Fallenleaf Everglade
LostSpires-Everglade patch.esp
ColovianHighlands
ChorrolHinterland
Beaches of Cyrodiil                                          14060
--------------------------
HentaiMania2.esp  ( not Hentai Mania.esp )    14112 clean it
------------------------------
(other Unique Landscapes in order)
Bravil Barrowfields                                             14143
LostSpires-BravilBarrowfields patch.esp
Lush Woodlands
AncientYews
Ancient Redwoods
Cloudtop Mountains
ArriusCreek
UL_Patch_AncientYews_ArriusCreek.esp / xulPatch_AY_AC.esp
Rolling Hills
Panther River
River Ethe
Brena River Ravine
Imperial Isle
Blackwood Forest
Cheydinhal Falls
Aspen Wood
Skingrad Outskirts
Snowdale
Silverfish River Valley
JerallGlacier
TheEasternPeaks                                           14516
----------------------------------

 

Natural_Vegetation_by_Max_Tael.esp            15171

SPTDiverseGuards-Core.esp                          16800
( one of the different versions e.g. SPTDiverseGuards-Combined-Human.esp)
 -------------------------------------------

(Tamago and Lovers Mods)
 MaternityClothes.esp                      (16691)                            
 TamagoPlayerHUD.esp
 TamagoBreak.esp
 TamagoNews.esp
 TamagoShop.esp
 TamagoTopic.esp
 TamagoConfide.esp
 LoversTamagoClub.esp
 LoversHiyokoShooter.esp

HiyokoFutureDream.esp
 LoversEncounter.esp
 HiyokoQuestTarget.esp
 HiyokoGenetics.esp
 HiyokoGenerator.esp   ( a no MBP Version you can find here http://www.loverslab.com/topic/24785-hiyoko-generator-brood-mother-22-may-2014/?do=findComment&comment=622895 )

HiyokoGeneratorGeneForge.esp
 HiyokoGeneratorCreature.esp  ( or HiyokoGeneratorBroodMother.esp  You can not use both ! )
 TamagoSetBody.esp
 LoversSetBody.esp <----NOTE: This plugin is outdated. I don't recommend folks use it anymore!
 LoversAphrodisia.esp
 LoversAphrodisiaHUD.esp
 LoversDRader.esp
 LoversRapeman.esp
 LoversSummonRapeman.esp
 LoversAdultPlayPlusforSSP.esp
 LoversVoiceSSPplus.esp
 LoversRaperS.esp      Do not use if you use Lovers Plunder
 LoversJoburg.esp
 LoversJoburg NoDelay Addon.esp
 LoversJealousy.esp
 LoversBed.esp
 LoversBednonstop.esp

 PlayerSlaveEncounters_V0.(any).esp  here if you use LoversPayBandit.esp
 LoversPayBandit.esp

 Pse-paybandit patch 
 LoversPower.esp
 LoversContraception.esp
 LoversNTRburglar.esp
 Lovers with PK.esp
 LoversBitch.esp
 LoversCreature.esp
 Lovers with PK Extender.esp
 LoversSoundCreature.esp
LoversCreature_SexualOrgans.esp
 LoversCreature_SexualOrgans_Dogs.esp

 LoversCreatureVoiceForceEnabler.esp

LoversHorseRider.esp/LoversHorseRider2.esp

LoversAchievments.esp
 LoversBrothel.esp

LoversBackup2.esp
 LoversStopCombatEx.esp
 LoversSpermSplashEx.esp
 LoversEscapeRapeVPlayer.esp  ! do not use it if you use LoversHelpRapeVPlayer !

 LoversHelpRapeVPlayer   ! do not use if you use LoversEscapeRapeVPlayer  !

LoversRapeStruggle.esp
 LoversRapeSlave.esp
 LoversAdultYield.esp
 LoversMagic.esp

LoversLight.esp
 LoversTrueCrimeEx.esp         ! or DarkBloodline.esp ! you can not use both ! TrueCrime was the predecessor of DarkBloodline.
 LoversUnicorn.esp
 LoversSlaveTrader.esp
 LSTBravilUnderground.esp
 LSTaddon ....esp (only one of the 4 versions)
 LoversPayBanditForSlaver.esp
 LoversImmoralGuards.esp
 LoversImmoralSisters.esp
 LoversMS14netori.esp
 LoversSexKariBurne.esp

LoversHooker.esp
LoversAdultPlayPlusforSSP_HookerPatch.esp
PlayerSlaveEncounters_V0.(any).esp
 ( other Lovers Mods)
--------------------
stripper.esp                                                 16675
Nudeshy X.esp                                            16692

 

DarkBloodline.esp
DarkBloodlinesFix.esp

 

MadCompanionshipSpells.esp                      17852
MCS extension.esp                                         17854
---------------------------------
 SetBody.esp                                                18055
---------------------------------

HumantouchNPC.esp                                    19007
(Pose and Animation Mods)

77_Umpa_Animation.esp                              19482
Chain it!.esp                                                   19488
zzEstrus.esp                                                   19522
Woman's Move.esp                                         19524

 -------------------------------------------
(Race , companion, MBP Mods)

Moonshadow Elves - Sc.esp (or Moonshadow Elves - NoSc.esp) 20091
Shrridan.esp                                                                                  20153
Luchaire's Dryad Race.esp                                                            20202
Tabaxi Race 2.0.esp                                                                      20215

 
Beautiful People 2ch-Ed Disable BandBlindMask.esp
 Beautiful People 2ch-Ed Sheogorath Eye.esp
 Beautiful People 2ch-Ed Vanilla Race.esp                                   19900
 Beautiful People 2ch-Ed Merged Hair Modules.esp
 Beautiful People 2ch-Ed Merged Eye Modules.esp
 Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
 Beautiful People 2ch-Ed Merged RoseA00 Hair Modules.esp
 Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
 x117 Merged SKSRENs Hair Modules.esp
 Beautiful People 2ch-Ed CustomRace.esp
 Beautiful People 2ch-Ed Chocolate Elves.esp
 Beautiful People 2ch-Ed Cute Elves.esp
 Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp

 Beautiful People 2ch-Ed MS Elves - NoSc.esp

 

Lop-ears Elf.esp                                                                  20293
eyja.esp                                                                              20403 clean it
AsharasSirensAndTritons.esp                                          20434
Wiedergaenger Race.esp                                                 20490 clean it
-----------------------------

Khajiit Fix.esp                                                                21430

.............................
( only use one race fix !  KT_CustomRaceFix.esp  with
boethia custom race.esp   OR  CustomRaceFix.esp  with boethia custom race.esp  OR   the all in one fix: Raceenabler.esp )
KT_CustomRaceFix.esp                                                  21820   ! IF you have "Unofficial Oblivion Patch.esp" Remove this and use the UOP instead.
CustomRaceFix.esp                                                         21822   ! IF you have "Unofficial Oblivion Patch.esp" Remove this and use the UOP instead.

boethia custom race.esp                                                  21826   ! IF you have "Unofficial Oblivion Patch.esp" Remove this and use the UOP instead.

Raceenabler.esp                                                                             ! IF you have "Unofficial Oblivion Patch.esp" Remove this and use the UOP instead.

----------------------------------------
(Better Cities Mods. NOT open cities)
Better Cities - Full City Defences.esp                               21838
Better Cities Full.esp                                                         21839
--or single files --
Better Cities - Skingrad City Defences.esp                       21842
Better Cities SKINGRAD.esp
Better Cities - Bravil City Defences.esp
Better Cities BRAVIL.esp
Better Cities - Anvil City Defences.esp
Better Cities ANVIL.esp
Better Cities - Chorrol City Defences.esp
Better Cities CHORROL.esp
Better Cities - Cheydinhal City Defences.esp
Better Cities CHEYDINHAL.esp
Better Cities - Leyawiin City Defences.esp
Better Cities LEYAWIIN.esp
Better Cities - Bruma City Defences.esp
Better Cities BRUMA.esp
Better Cities IC Arboretum.esp
Better Cities IC Arcane University.esp
Better Cities IC Arena.esp
Better Cities IC Elven Gardens.esp
Better Cities IC Green Emperor Way.esp
Better Cities IC Market.esp
Better Cities IC Prison.esp
Better Cities IC Talos Plaza.esp
Better Cities IC Temple.esp
Better Cities IC Waterfront.esp                                  21878

 -------------------------------------------------
 Bashed Patch, 0.esp
 LoversMB2.esp
 Lovers3dorgasmMB2.esp
 LoversIdleAnimsPriority.esp
 Lovers3dorgasm.esp
 LoversAnimObjectsPriority.esp

_______________________________________________________________________________________________
 Note: All plugins marked in red above should be merged into your bashed patch and disabled 

!! NO LOVERS ANS TAMAGO MODS IN THE BASHED PATCH !! except LoversCreature_SexualOrgans.esp and LoversCreature_SexualOrgans_Dogs.esp

 

NOTE:  Any Lovers with PK plugin not on the above list should be safe to install just above Setbody.esp - unless the mod author has a specific load order mentioned in the OP or readme.txt of their plugin.

 

 

BOSS LOVERS MODS SORTING

I checked the newest BOSS master list (12.2018) and the Lovers Mods are not sorted as badly as I thought.

with few changes it is use able.

!!! some very old and outdated Lovers Mods in the list !!!!  And some very new Mods ( this year ) are in the list.

 

 

Oblivion.esm
...
Lovers with PK.esm
BreakUndies.esm
TamagoClub.esm
HiyokoClub.esm
LoversCreature.esm
...
...
...
TamagoPlayerHUD.esp
TamagoPlayerHUDkil.esp
TamagoBadEnd.esp
TamagoBreak.esp
TamagoNews.esp
TamagoShop.esp
TamagoTopic.esp
TamagoConfide.esp
TamagoDischarge.esp
LoversTamagoClub.esp
LoversEncounter.esp
FuroTrapCoreFramework.esp
FuroGeneratorTrap.esp
FuroTrapModEstrus.esp
hggf_hiyokoclub_fix.esp
HiyokoGenetics.esp
HiyokoGenerator.esp
HiyokoGeneratorCreature.esp
HiyokoGeneratorBroodMother.esp
HiyokoGeneratorGeneForge.esp
HiyokoGenerator withDB.esp
HiyokoQuestTarget.esp
HiyokoUtilitySpells.esp
TamagoSetBody.esp
TamagoClubIcons.esp
TamagoFertilityClinic.esp
...
...
LL Nudes.esp
Lovers.esp
Lovers3dorgasm.esp  ! Wrong !
Lovers3dorgasm2.esp   ! Wrong !
Lovers3dorgasmMB2.esp   ! Wrong !

LoversAdultYield.esp
LoversBoxing.esp
LoversCalm.esp
Lovers_ChildRaceType.esp
Lovers_ChildRaceNPC.esp
LoversChildDataBase.esp
LoversChorus.esp
LoversDiag.esp
LoversSetBody.esp
LoversSetFlags.esp
LoversSetScale.esp
LoversSoundCreature.esp
LoversAphrodisia.esp
LoversAphrodisiaHUD.esp
LoversAphrodisia_HUD_1_0.esp
LoversBCMSounds.esp
LoversClubCats.esp
LoversClubCatsSx.esp
Lover's Comfort.esp
LoversDeathDenied.esp
LoversFSE.esp
LoversGalgatBeastRape.esp
LoversGGBlackmail.esp
LoversGGBlackmail111.esp
LoversGhostFix.esp
LoversDRader.esp
LoversHudInformation.esp
loversneed.esp
LoversOrgy.esp
LoversPrimalUrge.esp
LoversProstitute.esp
LoversPurificationLITE.esp
LoversRapeman.esp
LoversBCMSound.esp
LoversVoice.esp
  SAY: Use either 'LoversVoice.esp' or 'LoversVoiceMinus.esp' or 'LoversVoiceAR.esp' but not both together.
LoversVoiceMinus.esp
  SAY: Use either 'LoversVoice.esp' or 'LoversVoiceMinus.esp' or 'LoversVoiceAR.esp' but not both together.
LoversVoiceAR.esp
  SAY: Use either 'LoversVoice.esp' or 'LoversVoiceMinus.esp' or 'LoversVoiceAR.esp' but not both together.
LoversVoice_AddRandomDialogues.esp
  REQ: LoversVoice.esp
LoversVoiceGHN_TH.esp
LoversAdultPlay.esp
  SAY: Obsolete. Use LoversAdultPlayPlus.esp instead.
LoversSpringSale.esp
  SAY: Obsolete. Use LoversAdultPlayPlus.esp instead.
LoversAdultPlayPlus.esp
  SAY: Use either 'LoversAdultPlay.esp' or 'LoversSpringSale.esp' but not both together.
LoversAdultPlayPlusforSSP.esp
  INC: LoversAdultPlayPlus.esp
  INC: LoversSpringSale.esp
LoversHooker.esp
LoversAdultPlayPlusforSSP_HookerPatch.esp
LoversVoiceSSPplus.esp
LoversVoiceSSPx117.esp
LoversVoiceSSPplusDialogue Patch.esp
LoversTachiCat.esp
  SAY: Obsolete. Use LoversTachiCat2.esp instead.
LoversTachiCat2.esp
LoversRaperS.esp
LoversRaperSGalgat.esp
LoversRaperSRussian.esp
LoversJoburg.esp
LoversJoburgCustomizer.esp
LoversJoburg NoDelay Addon.esp
LoversJealousy.esp
LoversSituations.esp
LoversSlavePlay.esp
ZMCPlayerSlave.esp
LoversBed.esp
LoversBedJapan.esp
LoversBedNonStop.esp
LoversBedNonStopJapan.esp
LoversBiko.esp
LoversBrute.esp
LoversDarkLessons.esp
LoversHarvest.esp
LoversHiyokoShooter.esp
HiyokoFutureDream.esp
LoversHorseRider.esp
LoversHorseRider2.esp
LoversHypnosis.esp
LoversImHere.esp
LoversImmoralGuards.esp
LoversImmoralSisters.esp
LoversLandE.esp
LoversLandE_AddRandomDialogues.esp
  REQ: LoversLandE.esp
LoversLandEv2.esp
LoversLandE_hud.esp
LoversLoveJuice.esp
LoversLoveMucus.esp
LoversMagicEx_0_1.esp
LoversNecrophilia.esp
LoversPayBandit.esp
PSE-PayBandit-Patch.esp
LoversPower.esp
LoversUtilityFunctions.esp
LoversBeatemUpS.esp
LoversContraception.esp
LoversNTRburglar.esp
Lovers_NA.esp
  TAG: {{BASH: Hair, Eyes}}
Lovers_NA Patch.esp
Lovers_pkr.esp
  SAY: Old, update to version 1.3b3 Rev05a or later.
Lovers with PK.esp
LoversSatisfaction.esp
LoversSatisfactionExtender.esp
LAPF Afterglow.esp
LoversBitch.esp
LBPMill.esp
LoversCreature.esp
LoversCreatureExtender.esp
LoversCreatureVoiceForceEnabler.esp
LoversGroup1.esp
LoversHeartbeat.esp
Lovers with PK Extender.esp
LoversAchievments.esp
  REQ: OBSE v20+, AddActorValues.dll
LoversJoystick.esp
  REQ: OBSE v20+, LAPF v1.4, SetBody Blockhead 0.4
LoversCreature_SexualOrgans.esp
  TAG: {{BASH: Graphics, NoMerge}}
LoversCreature_SexualOrgans_Scale.esp
  TAG: {{BASH: Graphics, NoMerge}}
LoversCreature_SexualOrgans_Dogs.esp
  TAG: {{BASH: Graphics, NoMerge}}
LoversCreature_SexualOrgans_UOPS.esp
  TAG: {{BASH: Graphics, NoMerge}}
LoversCreature_SexualOrgans_NPCs.esp
  TAG: {{BASH: Graphics, NoMerge}}
  REQ: NPCsTravel.esp
LoversCreature_SexualOrgans_TT.esp
  TAG: {{BASH: Graphics, NoMerge}}
  REQ: TamrielTravellers.esp
FUQ Land.esp
  SAY: Old, update to LoversCharactors.esp
LoversCharactors.esp
  REQ: Beautiful People 2ch-Ed.esm, mpc.esm.
LoversBorn.esp
  REQ: Beautiful People 2ch-Ed.esm
  REQ: the meshes from 'DskRing' mods, but not the ESPs.
LoversBrothel.esp
LoversCrowningIsle.esp
LoversFOV.esp
  IF VAR(FCOM) ERROR: Delete. Use newer version of Lovers with PK. Integrated into 1.3.1 Rev38 and newer.
LoversHelpRapeVPlayer.esp
LoversLoser.esp
  SAY: Obsolete. Use LoversLandE.esp instead.
LoversVoiceSound.esp
  SAY: Obsolete. Use Lovers with PK.esp instead.
LoversAfterVoice.esp
  IF VAR(FCOM) ERROR: Delete. Use newer version of Lovers with PK. Integrated into 1.3.1 Rev38 and newer.
LoversMpc.esp
  SAY: Obsolete. Use mpc.esm version 1.2.3 or later.
LoversStopCombat.esp
  IF VAR(FCOM) ERROR: Delete. Use newer version of Lovers with PK. Integrated into 1.3.1 Rev38 and newer.
LoversBackup.esp
LoversBackup2.esp
LoversSkirtFlipper.esp
LoversStalkerMN.esp
LoversStopCombatEx.esp
LoversStopKillRaper.esp
LoverStopSweetDeath.esp
LoversSTVictims.esp
LoversSpermSplashEx.esp
LoversSpermTrap.esp
LoversSummonRapeman.esp
LoversEscapeRapeVPlayer.esp
LoversRapeSlave.esp
LoversRapeStruggle.esp
LoversMagic.esp
LoversMB.esp  ( I would move it down )
LoversMB2.esp
LoversMotionsNT.esp
LoversLight.esp
LoversTrueCrime.esp
LoversTrueCrimeEx.esp
LoversSlaveTrader.esp
LSTBravilUnderground.esp
LoversSexKariBurne.esp
LoversSexSense.esp
LoversStupidNpc.esp
LoversSurrender.esp
LoversHVirus.esp
LoversHideMenus.esp
LoversSoulTrap.esp
LoversSoundVolumeDown.esp
LoversVictims.esp
LoversWorkingGirl.esp
MOVE-IN ON HER or HIM MOD.esp
Move-In On Her or Him MOD COBL Patch.esp
Nudify and Dress.esp
PEM_LoversTools withDB.esp
...
...
MaternityClothes.esp
Nudeshy X.esp
Nude Spell.esp
...
PlayerClothingReplacer.esp
PlayerSlaveEncounters_V0.69.esp
PlayerSlaveEncounters_V0.691.esp
PlayerSlaveEncounters.esp
PlayerSlaveEncounters_V0.70.esp
..
DarkBloodline.esp
DarkBloodlinesFix.esp
...
Vanilla Maternity Clothes.esp
ZAZHorseRidesYou.esp
...
...
SetBody.esp
AutoSetBody.esp
...
...
Enhanced Grabbing.esp
Enhanced Grabbing Lovers Patch.esp
...
...
Oblivion XP.esp
LoversOblivionXP.esp
...
...
LoversCreature_SexualOrgans_LAME.esp
  TAG: {{BASH: Graphics, NoMerge}}
....
...
...
LoversIdleForceReset.esp
  SAY: Obsolete. Remove and use newer version of Lovers with PK. Integrated into 1.3.1 Rev41 and newer.

( I would place LoversMB2.esp  here )
Lovers3dorgasmMB2.esp    ; Master file LoversMB2.esp .
LoversIdleAnimsPriority.esp

LoversCreatureIdleAnimsPriority.esp

Lovers3dorgasm.esp       ; Masterfile LoversIdleAnimsPriority.esp 
Lovers3dorgasm2.esp    ; Masterfile LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

 

 

 

You want a list of your load order ( maybe to post it in an thread )

To get your load order with OBMM: Just hit import/export, then view load order, then copy/save it as txt file.
To get your load order with Wrye Bash: Just right click on one of the column headers (doesn't matter which one) and select "list mods", then copy/save it as txt file.

Or you can search the Oblivion "Plugins.txt" file. Click  C partition and use the search function, insert  Plugins.txt and hit enter.

Wait and you get all Plugins.txt files ( Oblivion, Skyrim, Fallout3, Fallout NV,... ) Open the file and copy the text or copy the file.

 

 

Find missing Master files with Tes4Edit (or WryeBach):

Download and install Tes4Edit  http://www.nexusmods.com/oblivion/mods/11536/
Start Tes4Edit

post-3205-0-60313400-1410561384_thumb.jpg You see all you activated Mods, just click OK (1) and wait

In the "Message" window (2) you will see: "Background Loader: finished"

Be glad , you have no missing Master files.

If you see "Background Loader: Fatal:<Exception:"Mod name A" requires master "Mod name B" to be loaded before it.>
Then you don't have the Master file or the Mod is in Load order above the Master file. So install Master or correct the Load order.

 

If you have WryeBash and you watch your Load order you see under the Mod/esp with the missing Master file
----> Delinquent MASTER: Mod name.esp

Edit: I do not know exactly how to do it, I never used WryeBash.

_____________________________________________________________________________________________________________________________________________________________________________

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Mod cleaning: TES4Edit
BOSS often tells you if Mods are unclean, even DLCs are unclean  (dirty edits, unnecessary edits, "Identical to Master" records)
Tes4Edit http://www.nexusmods.com/oblivion/mods/11536/

I use version 3.1.2.  

Version 3.2 and 3.2.1 are also OK if you have not used a older version for years. ( some menus are changed so that so I accidentally always delete something. Because the first and second options were swapped in a drop-down menu, "Add" and "Remove"

And the 4. xxx versions  ...? I still have not figured out how to use it, how to clean a Mod. And yes I have read the "whatsnew" textfile.

Cleaning guide: http://cs.elderscrolls.com/index.php/TES4Edit_Cleaning_Guide
https://www.youtube.com/watch?v=y94K6bnxc8w
http://www.uesp.net/wiki/Tes4Mod:Tes4View

german: https://www.elderscrollsportal.de/ressourcen/mod-cleaning-mit-tes4edit.2978/

More Cleaning guides/Tutorials use Google "Tes4Edit cleaning" or "Oblivion Mod cleaning"

 

___________________________________________________________________________________________________________

___________________________________________________________________________________________________________

2.  Problems during gameplay.

------------------------------------------------------------------------------------------------------------------

 

save and load the game.

Do NOT use quick saves ! always use/press Esc and create a real save. Quick saves can be faulty. corrupted save files !

 

If you want to load a save during playing: better quit the game , start again and load the save.
Some game setting are not reset correctly, (e.g. tcl or tfc) so if you load a save without quit your game it may happen that the camera is incorrect or the movement keys do not function properly.

Also broken/wrong triggered scripts and other bugs can be still in your comp-main memory and without quit the game you will save all errors in your next save ( and more and mores errors will be stored in your save till your saves are corrupted)

! So first quit game , then start game and load a save.

-------------------------------------------------------------------------------------------------------

 

Penis/Breast stretching  ( BBB Mods and/or LAPF)

 

You use a wrong Skeleton ! Install the rifgt skeleton again.

Growlf's Universal skeleton when you use BBB but not Lovers.

LAPF Skeleton if you play LAPF .  You must use the LAPF skeleton, it is the only skeleton with penis bones.

 

 

First a "bug fix"  if you play LAPF/Lovers

Sheogorath has a own skeleton  ( meshes\Characters\_Male\skeletonSESheogorath.nif  )

And this skeleton is not replaced by a LAPF skeleton, so Sheogorath will have a stretching penis during sex.

How to fix it:

You have the LAPF skeleton in your game folder: data\meshes\characters\_male\skeleton.nif 

Create a copy and rename the copy to skeletonSESheogorath.nif

 

________________________________________________________________________

 

If you have stretching with NPCs or player:

 

First check your Folders if you have the right Skeleton ( not overwritten by another Mod)

 

If you use the Growlf's Universal skeleton (you don't play/use LAPF)

data\meshes\characters\_male\ skeleton.nif and skeletonbeast.nif must be 94KB

data\meshes\characters\_1stPerson\skeleton.nif  must be 53KB

 

If you use LAPF ( you must use the LAPF Skeleton)
data\meshes\characters\_male\ skeleton.nif and skeletonbeast.nif must be 95KB

data\meshes\characters\_1stPerson\skeleton.nif  must be 58KB

 

Extract the Growlf's Universal skeleton 7z or the LAPF 7z in an empty folder and copy the 3 Skeletons in your game folder.

----------------------------------------------------------
Problem solved ?
No ?

 

Check if you have the archive invalidate entry in your Oblivion ini.The Oblivion.ini is in My documents\my games\Oblivion (german: Eigene Dokumente\My Games\Oblivion)  ! NOT the Oblivion_default.ini in your Oblivion game Folder !
( sArchiveList is near the end of the ini)

entry must look like this:

OblivionMod Manager archive invalidate:

sArchiveList=..\obmm\BSARedirection.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

 

WryeBash archive invalidate:

sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

 

If the entry is not there add it and save the ini

 

!!!  If your game is installed in C : / proram files (x86) ....   archive invalidate will not work right !!!!


-----------------------------------------------------------------
Problem solved ?
No ?

 

I read something about "after installing a patch the game use the bsa files again instead of the loose Folders"
It could happen that the BSA creation date ( bsa file's timestamp) was changed
ALL OBlivion bsa file's timestamp must be 2006-01-01 ( Not the DLC BSA files)

post-3205-0-60346600-1431983290_thumb.jpg ( german BSA files)
Check your Oblivion BSA files.

 

if they are not 2006-01-01 you can fix it:
WryeBash should redate them to 2006-01-01 when you switch to the bash installer tab.
OBlivion ModManager: "Utilities" - "Archive invalidation" click "Reset BSA Timestamps"

post-3205-0-00487700-1431983292_thumb.jpg
-----------------------------------------------
Problem solved ?
No ?

 

Take a bucket of water.
Open your PC case.
Tell your PC "Work or die ! "
If he don't work right pour the water into the PC.

( use this tip at your own risk. No liability is assumed for possible damages )

 

 

---------------------------------------------------------------------------------

Missing Animations  ( Lovers Sex animations)

You get a missing animation message during gameplay:

Reason: a "old" mod use a  specific ani number not included in LAPF. LAPF "only" have 149 animations of 200. Old Lovers with PK had all 200 animations (kf files)

In the LAPF download is a "Animations in LAPF.jpg" with all used and free ani numbers.

You can fill the missing/free numbers with "Revised BBB 11-200 Animations Pack 12-12-12.7z" or "Daedra Sutra" or copies of the LAPF animations.

Rename a animation you like ( the ini and all 8 kf files. And the object files if the ani use an object. Also change the umid number in the ini file)

Example:

Spoiler

f you want to use a Deadra Sutra ani number 40 to fill LAPF number 12

rename the ini (in data\ini\ ) to 12_Motion.ini

the 8 kf files ( in meshes\characters\_male\IdleAnims\ani2 ) to 12_DefMotionx0.kf, 12_DefMotionx1.kf, 12_DefMotionx2.kf, 12_DefMotionx3.kf, 12_OffMotionx0.kf, 12_OffMotionx1.kf, 12_OffMotionx2.kf and 12_OffMotionx3.kf

Object files are in meshes\IdleObjects\lovers. Number 40 has no Object so you must not rename anything. If you use a ani with object rename the first number of the file ( like 014_defmotionx0x1.nif )

 

!!!! Overwrite no LAPF Animations , only fill empty Slots/numbers ! Or first backup your LAPF anis.

 

Revised BBB 11-200 Animations Pack 12-12-12.7z ( no animated penis animations )

http://www.loverslab.com/topic/11501-lovers-animations-workshop-old-one/#entry255685 at the end ot the post ( post 4 )

 

Daedra Sutra animations ( Animated Penis and no animated Penis animations)
http://www.loverslab.com/topic/8232-the-daedra-sutra-lovers-with-pk-animation-collection/

 

And here some galgat anis ( if you play LoversCrowningIsle or LoversBlackmail ) ! backup your LAPF animations !

galgat animations.7z1.09 MB · 235 downloads

 

And if you don't want to rename files or you are not sure if you do it right , you can use this "ExtraAPAnimations 1.0.omod"

ExtraAPAnimations.7z
A OMod to fill all free LAPF ani numbers. Made by liniul.

 

 

--------------------------------------------------------------------------------------------------------------------------------------------

Wrong position of the animations during sex


Animations are made for scale 1.0 ( height of humans and creatures )  But races have different heights and creature races can have many heights (e.g. Minotaur lord is bigger than a normal Minotaur )


You can use loverssetscale , it scales humans and creatures during sex to 1.0       But the result is not always perfect.


You can fix/adjust the positions manually in game with the keyboard keys.

keys 1 to 4 and 9 and 0 are for position adjustment.  The number pad numbers can also be used for position adjustments.
NPC or Creature 1 = forwards, 2 = back, 3 = down, 4 = up; player 9 = down, 0 = up

Holding down Shift while making position adjustments makes them at quadruple speed.
Holding down Ctrl makes them at half speed.

The 4 arrow keys moves the pair (player and NPC or Player and Creature), if they have sex "inside" a wall or a table you can them out.

 

It is possible to make position adjustments for NPC/NPC sex.
First move the crosshair close enough to display the name of either actor of the pair involved to lock adjustments keys to that sex act.
Then use the number and arrow keys as you would for player ( use the number pad keys ! The normal number keys bring up the quickbar when the player is not involved in sex )
You can also use the grab key to switch to the next animation or Shift and grab key for previous animation if you do not like an animation. ( just like you do with your player when she/he's having sex )

 

If you play a new Character you can delete all saved positions in the LAPF setting spell ( If your new character has a different size and all saved position are wrong )
Or you can use loversbackup2 . Then you can save different sets of position adjustments. When you play a old Character again you can load your old position adjustments saves.

LAPF without loversbackup2 can only save one set of position adjustments.

 

The only other key that is used in LAPF is the jump key when you set sex progress to no-automatic you press the jump key to get to the next sex stage. With shift and jump key you get one stage back ( as long as you do not reach the  last/orgasm stage ( stage 4 )  .     Rape and NPC-NPC sex is always automatic !

 

Links

--------------------------------------------------------------------------------------------------------------------------------------------

Sex does not start ( error message)

 

If it is not a missing animation  ( ...SPos (xy) not found )


1) Maybe the last time this NPC had sex, the sex script was not finished properly. So the NPC can not start "new" sex.
A spell was not correctly removed. ( Can happen when you leave a cell while two NPCs have sex )
If you are trying to have sex with such an NPC, you will get the dialog message "I'm not ready" or a pop-up message saying "NPC is not ready to have sex".

 

opening the console:
Click on the NPC
then type:  removespell xx03BFD5
XX is the load order ID of the Lovers with PK.esm ( check the number in your modmanger )

. . . . . . . . . . . . . . . . . . .

 

2) And you can try the  Lovers bug fix

Cast the setting spell  " Sexual Exploits (Lovers Settings) "

Then click  [Fix Bugs]  and then  [Repair all]

. . . . . . . . . . . . . . . .


3) If you do not receive an error message after using dialog or sex spell, but the sex animation does not start and the player and NPC are in T position, body in body, your load oder is wrong.

 

---------------------------------------------------------------------------------------------------------------------------------------------

 

A Bomb fix  ( Animation bomb , Animation bug )
The A bomb:  All types of animations can become stuck in Oblivion such as fires, torches, magic effects, doors and moveable platforms. You will know when this happens. It is usually reported to occur in games with greater than 200 hours of playtime.

 

how to fix

 

 

 

You can fix it with WryeBash ( don't know how , I don't use WryeBash )

or with this small program: Oblivion Animation fixer (OAF) read the readme, it is very easy. http://www.nexusmods.com/oblivion/mods/5127/
OAF renames the save so you must rename it again ! the save (ess file ) and the OBSE save must have the same name or you get mess up your game.

Note: !! OAF does not works with Pluggy 132. Fixed saves freezes the game. ! ! !
saves are in My Documents\My Games\Oblivion\saves (or german eigene Dateien\My Games\Oblivion\Saves\ )

 

OAF renamed save(ess) file looks like this
OAF_Save 15503 - Fejeena - Jobal Crafting Shop, Level 5, Playing Time 30.11.55.ess 
You must delete the OAF_
so it looks like
Save 15503 - Fejeena - Jobal Crafting Shop, Level 5, Playing Time 30.11.55.ess
and the OBSE file
Save 15503 - Fejeena - Jobal Crafting Shop, Level 5, Playing Time 30.11.55.obse

 

or you rename the obse file: add OAF_   then both files looks like this
OAF_Save 15503 - Fejeena - Jobal Crafting Shop, Level 5, Playing Time 30.11.55.ess 
OAF_Save 15503 - Fejeena - Jobal Crafting Shop, Level 5, Playing Time 30.11.55.obse

 

Both files must have the same Name ! ( or all 3 save files if you use a older Pluggy Version: ess, obse and pluggy save)

 

 

-------------------------------------------------------------------------------------------------------------------------------------------------------------

RefScope

An tool/ Mod to find IDs of objects, NPCs, Creatures.

It tells you the ID, name , esp,... of all things in game.  You can check, inventory, AI packages, factions, spells of NPCs and Creatures.

https://www.nexusmods.com/oblivion/mods/21862/?

__________________________________________________________________________________________________________

__________________________________________________________________________________________________________

3.  Other Tips

------------------------------------------------------------------------------------------------------------------------------------

NifSkope:

 

To open meshes/nif files.

You can check and change textures pathes. Change Color, gloss Settings. Move or fix UV maps. Clean a nif

Download NifSkope: https://github.com/niftools/nifskope/releases/tag/nifskope-1.1.3

 

-------------------------------------------------------------------------------------------------------------------------------------

Merging Mods with TES4Gecko:

 

Don't merge Lovers Mods or Mods with many/big scripts.

Clothes and armor Mods are fine.

Merging: makes out of many esp one esp.

 

TES4Gecko http://www.nexusmods.com/oblivion/mods/8665/

Tutorial:   http://www.nexusmods.com/oblivion/mods/38655/

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


Oblivion Construction set and ConstructionSet extender(CSE):

The CSE ( with OBSE ) recompiles OBSE scripts. And the CS crashes much less often.

How to use it with OBSE:

With Windows 10 you should use the latest version.  The good old v51 does not works well with Win10.
CSE Version 60, 70 and 80 needs OBSE, .NET Framework 4.0+, Microsoft Visual C++ 2010 Redist (x86), Microsoft Visual C++ 2017 Redist (x86), DirectX 9.0c Runtime, Construction Set v1.2,

 

CSE needs Construction Set v1.2  http://cs.elderscrolls.com/index.php/The_Elder_Scrolls_Construction_Set

 

simply install CSE (of course after you have installed CS v1.2)

 

http://www.nexusmods.com/oblivion/mods/36370/?

CSE51  (OBSE20) can also be used with OBSE21, see below.

CSE63, CSE 70 , CSE 80 (OBSE21)

 

With CSE63, CSE 70 ( or later ) you must have OBSE 21

And you start the CSE with the CSE batch file.

 

 

I used CSE51 and I remember only a few crashes in the last 5 years with Window7.  Now with Window 10 it is almost unusable.  And the CSE 81 is not very stable and some functions trigger an CTD.

Here information about how to install v51  if someone wants to try it with Win 10.

 

Spoiler

!!  If you use a Oblivion Steam version you must copy the obse_loader.exe in you Oblivion folder ( the folder with Copy obse_1_2_416.dll, obse_editor_1_2.dll, and obse_steam_loader.dll, Oblivion.exe and OblivionLauncher.exe )

 

Install CSE51 (readme)

1. Extract this archive to any folder and then copy the contents to Oblivion's folder.

2. Extract Construction Set v1.0’s executable from its installer into the game’s root directory and rename it as ‘TESConstructionSetOld.exe’. [The installer can be downloaded separately from the CS wiki]

3. Open the ‘ConstructionSet.ini’ file in your ‘Documents\My Games\Oblivion’ directory and set the ‘bAllowMultipleEditors’ key’s value to ‘1’.

 
Instructions #2 and #3 need to be carried out only if the lip sync tool is sought after.

 

So you don't need step 2 and 3 ! simply install CSE and create a OBSEloder.exe shortcut and rename the path.

---------------

Since CSE is an OBSE plugin, the CS must be run through the OBSE loader

 

You know you need the OBSE_Loader.exe ( yes also with a Steam Oblivion Version),

With OBSE20 or older

Create a Desktop shortcut, right click and click properties and rename the desktop Icon path to .....\Oblivion\obse_loader.exe" -Editor
 post-3205-0-93384700-1409955921_thumb.jpg can show you only a german Version, sorry.
After the " must be a space then -Editor

 

 with OBSE21 by adding -oldinject to obse_loader.    \Oblivion\obse_loader.exe" -Editor -oldinject

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CS/CSE Tip:
Change the movement sensitivity in the CS Settings:
Objects moving and turning is very rough and fast, so it is difficult to place objects.

post-3205-0-06775100-1409955945_thumb.jpg

1. click  file

2. Preferences

3. Change these Settings: Movement and Rotation Speed ( I use 0.5)

And also the camera Zoom Speed ( I use 0.5)

Then click Apply, then Close.

 

 

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Excellent job fejeena!

May I suggest adding a note in there to backup your basic install in case things go wrong with installing the rest of the mods?

 

Mem

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Hopefully this will reduce duplicate questions a bit, fejeena. Good job.

 

As for doing archive invalidation, I think this worth mentioning.

Some users, mostly Steam version users, often experience archive invalidation refusing to work because of Oblivion.ini lock or something, even if they do it properly.

In this case, one must check out their Oblivion.ini and make sure that "sArchiveList" entry is looking like this:

sArchiveList=..\obmm\BSARedirection.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
..\whatever\path\redirection_bsa.bsa must be the first entry of this (and this is essentially a half of what the bsa redirection is). If Steam won't let the mod manager modify the ini, they should do it themselves.

I'm not sure if installing Oblivion in the shared directory (for example program files (x86)) is contributing to this issue, though.

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Best time for backup ? after install Tools, Body, Skeleton and BBB ?  There where I have written  "Now you can install Lovers/LAPF if you want."  Then I make my backup.

 

Must add more: e.g. use of Notepad++ with BOSS masterlist.txt or add Mods BOSS does not know in the BOSS masterlist.txt

 

Edit: movomo that's why I wrote "Do not install Oblivion in the folder specified by the Installation"

That's the reason archive Invalidation can not alter the Oblivion.ini

But I will add the Manual ini change also.

 

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@ fejeena

 


...or add Mods BOSS does not know in the BOSS masterlist.txt

 

Curious what you are trying to capture here. The is a userlist with BOSS also, which is seldom if ever used by anyone. That can be used to add MODs BOSS doesn't have, and more; very custom LOs.

 

And very nice write up by the way!

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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Oblivion Construction set and ConstructionSet extender(CSE):

How to use it with OBSE:

Most modders prefer ConstructionSet extender version 51 ( clearer and better Operation/controls and less requirements: OBSE20 and .NET Framework)

CSE Version 62 needs Oblivion Script Extender 21 Beta+, .NET Framework 4.0+, Microsoft Visual C++ 2010 Redist., DirectX 9.0c Runtime.

 

CSE needs Construction Set v1.2  http://cs.elderscrolls.com/index.php/The_Elder_Scrolls_Construction_Set

If you use a Oblivion Steam version you must copy the obse_loader.exe in you Oblivion folder ( the folder with Copy obse_1_2_416.dll, obse_editor_1_2.dll, and obse_steam_loader.dll, Oblivion.exe and OblivionLauncher.exe )

 

simply install CSE (of course after you have installed CS v1.2)

 

CSE51  (OBSE20) can also be used with OBSE21, see below.

CSE62 (OBSE21)

 

I use CSE51 and I remember only two crashes in the last 2 years.

Install CSE51 (readme)

1. Extract this archive to any folder and then copy the contents to Oblivion's folder.

2. Extract Construction Set v1.0’s executable from its installer into the game’s root directory and rename it as ‘TESConstructionSetOld.exe’. [The installer can be downloaded separately from the CS wiki]

3. Open the ‘ConstructionSet.ini’ file in your ‘Documents\My Games\Oblivion’ directory and set the ‘bAllowMultipleEditors’ key’s value to ‘1’.

 

Instructions #2 and #3 need to be carried out only if the lip sync tool is sought after.

 

So you don't need step 2 and 3 ! simply install CSE and create a OBSEloder.exe shortcut and rename the path.

---------------

Since CSE is an OBSE plugin, the CS must be run through the OBSE loader

 

You know you need the OBSE_Loader.exe ( yes also with a Steam Oblivion Version), Create a Desktop shortcut, right click and click properties and rename the desktop Icon path to .....\Oblivion\obse_loader.exe" -Editor

 attachicon.gifCSE2.jpg can show you only a german Version, sorry.

After the " must be a space then -Editor

 

You can also use CSE51 with OBSE21 by adding -oldinject to obse_loader.    \Oblivion\obse_loader.exe" -Editor -oldinject

 

With OBSE the CS recompile  new OBSE scripts.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

CS/CSE Tip:

Change the movement sensitivity in the CS Settings:

Objects moving and turning is very rough and fast, so it is difficult to place objects.

attachicon.gifCSE.jpg

1. click  file

2. Preferences

3. Change these Settings: Movement and Rotation Speed ( I use 0.5)

And also the camera Zoom Speed ( I use 0.5)

Then click Apply, then Close.

 

I downloaded Construction Set 1.2 from the site, installed it

downloaded CSE 62

When I try to open the obse it ask for obse_editor_1_0.dll but I only saw the 1_2 in the folder.

I tryed to open the Launch CSE.bat as said in the readme in CSE and same error appeared

What I did wrong?

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I use 51

Never had Problems.

 

Have you installed all requirements. Version 61,62 and 63 need a lot.

Required: Patch 1.2.0416, Oblivion Script Extender 21 Beta+, .NET Framework 4.0+, Microsoft Visual C++ 2012 Redist (x86), DirectX 9.0c Runtime, Construction Set v1.2

 

From Nexus page

Q: The CSE shows a message about missing DLL files during launch.
A: Ensure that you've installed all the prerequisites linked in the readMe file, particularly the Visual C++ redistributables (download the x86 version).

 

Start: Run the ‘Launch CSE’ batch file.  Not the TESConstructionSetOld.exe

 

Way not use the newest Version ? 63

 

Edit: shit ! Trojaner in the V 63 download.

 

With V51 you can do all things ( e.g. add new Animations in the LoversIdleAnimsPriority.esp )

 

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For what I am reading I think this CSE were made for OBSE 17 and not 21, that why it isn't working

 

about the patch I use Steam, so it is up to date

 

It keeps asking the obse_editor_1_0.dll

 

But there is a file that comes with OBSE with the name obse_editor_1_2.dll

 

so it isn't Directx or c++, is OBSE that is too high

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All CS extender 6 are for OBSE21  (v61,62,63)

 

CSE 51 ?? works with OBSE 20 and 21

And you only need Patch 1.2.0416, Oblivion Script Extender, .NET Framework, Construction Set v1.2

 

Or have you installed CS version 1.0

2. Extract Construction Set v1.0’s executable from its installer into the game’s root directory and rename it as ‘TESConstructionSetOld.exe’. [The installer can be downloaded separately from the CS wiki]

 

3. Open the ‘ConstructionSet.ini’ file in your ‘Documents\My Games\Oblivion’ directory and set the ‘bAllowMultipleEditors’ key’s value to ‘1’.

 
Instructions #2 and #3 need to be carried out only if the lip sync tool is sought after.

 

!!! You don't need it if you don't want to create Mods with Lip synchronization  !!!!

 

 

 

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I installed the CS1.2.

 

Well I give up

 

I am making an easy install of the Deadra Sutra Animations and even without changing the esp only 3 of the creatures animation needed to be excluded (one Baliwog, one Bear and one Boar). So it is too little to burn my brain on it

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Perhaps I do it in the next days, 3 new animations is not  much work.

Maybe! no promise!

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Well I already renamed everything and tested half of them. The only thing left is to add them to loverscreatures.ini and test

 

Tomorrow I should finish this. I was planning to post it here in loverslab forum if it ok. If you manage to make the esp, I add the rest of them and update.

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Wow... :blink:

You raised the tutorials to a whole new level. It will take me weeks to digest this morsel... ^_^

I like what I see so far and can start to gather up some of the main files etc. even if I am not ready to set up my Oblivion. Get some of the most needed things out of the way. Thanks.

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when I try to download MenuQue with TESMM directly or try and create an omod from the manual download I get an error message that it has been altered in a way that may cause a security risk and the message states that obmm will not load it. 

I've never seen anything like this before. 

downloading and installing has been a breeze with TESMM so far, as it handles the nexus links and info. 

I've created an omod with OBMM out of a manual download of MenuQue many many times without issue.

 

any ideas great and wise LL members?

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All the OBSE plugins I install manually.

They are all in the data\OBSE\plugins Folder, easy to find, uninstall, overwrite,...

And you now if you deactivate the OMod you only uninstall the files from the OMod but not the log files MenuQue created in the plugins Folder (plugins\MenuQue Folder)

 

All my Mods I have as OMods, also textures and meshes replacer without esp.

And I still use the OBMM. The TESMM I use for Skyrim ( I refuse to use the NexusMM )

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i don't know if this sounds too demanding, but is there a way of reducing that list to the bare necessities for someone who doesn't want to learn modding?

i mean there are many tools that can prove useful and make the game more stable if used correctly, but also dangerously powerful and if used wrong can break your whole install with no way of knowing why (especially if you don't know that much about modding).

also there seem to be many different opinions on which modmanagers to use and which not.

i personally used OBMM for some years until some mod stated that wrye bash should be used for certain steps of install and loadorder - then i used wry bash except for installing omods.

so what's the bare necessities for a stable oblivion and in which particular order are they to be installed?

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I thought my description is for beginners....

And all is in the right install order.

Install Oblivion not in C:\program files ...

then the Tools you need ( and optional Tools "Other useful Tools you can use: ! optionally !"  you must not install if are a beginner )  And I personally do not use WryeBash. In "Basics tools you need: " are no Tools with complicated Settings and none of it can "destroy" your game. OMM and TESMM are identical = same handling and user Interface.

Then Body and armor-clothes replacer, BBB and Skeleton.

.....

.....

As Beginner you can stop after the Load order.

With more knowledge you can do Mod cleaning ( it's easy )

 

2.  Problems during gameplay. you should read.

All below is for Modders.

 

There are more "detailed -complicated" install instructions http://www.loverslab.com/topic/50847-anatriaxs-guide-to-morroblivion/  and http://www.loverslab.com/topic/8893-installation-guide-with-lovers-mbp-and-wyre-with-bashed-patch/

I thought my was easy, just the essentials you need to have Oblivion with nude BBB bodies before you install Lovers.

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@ DeadSomething - To what exactly? fejeena captures much of what was once scattered all over (LL and the 'Net). A MOD manager is basic stuff, so is using BOSS, IMO. Wrye Bash, a graduation point to intermediate and you can use OBMM and WB together as IMO they compliment each other nicely.

 

Opinions are what they are; opinions. Users and members are free to try each option and decide on which is best for them. But if something is indicated DON'T USE like LOOT then the recommendation is not to use it.

 

It matters less what the install order is for Oblivion tools and functionality add-ons. It is one of those "it depends". At the very beginning a specific item may not be needed, and to write up each and everyone and at what point to DL and install would be rather exhausting.

 

And IMO this covers the basics of modding a vanilla Oblivion install, based on the path chosen by fejeena; a BBB install and config.

 

Modding Oblivion is correctly adding MODs, preferably AFTER a member has done the requisite reading; OPs, readme files, Requirements, etc. This is where most newbies trip themselves up and shoot themselves in the foot. NOT READING (and more importantly comprehending).

 

MOD Authoring is different and involves making a new MOD, re-engineering a prior MOD release, or making use of their work in a compilation.

 

Modding Oblivion is NOT for the Plug-and Play crowd. Never was and odds are never will be, even though it has matured by lightyears. There is and always will be a certain level of responsibility for the member user to read up on how to use this or that. Oblivion builds are just to robust and variable to be able to write up fool proof instructions for everyone to follow for every possible build. Many here have done their best, but as we all know fools come along every day and break what was once fool proof.

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okay, sorry, maybe i wasn't reading concentrated enough :( and maybe i'm too stressed currently as i'll move to my new flat in a week and won't have internet there until they finally install it - so i need something to play offline and have all the files there or better already installed before i am offline.

i want to apologize if that made me sound harsh.

 

too bad the vanilla game even with official patches is quite buggy and still needs a good amount of mods to be what it should've been in the first place.

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I didn't read it as harsh, maybe just a little demanding,  ;):P .

 

And that is why so many have worked on improving the Bethesda flaws and shortcomings. Even the DLCs need to be cleaned before using 'em!

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thanks.

i followed the instructions until "now make a backup" and the only thing (i hope) that i did further was install the enhanced camera obse plugin.

so far it works in the starting prison.

i'll now see for hgec compatible skins for argonians and khajiiti and then make the backup before installign LAPF and all other kinds of tweaks.

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Yes my instructions are only to get a running game with BBB nude Body, all you need before install Lovers or other Mods.

 

All other Mods are a matter of taste.

enhanced camera, overhauls for race or whole game, MBP, Unique Landscapes, quest Mods, menu Mods,...

That's why I don't add them in my instuction.

I hate MBP but many People love it, I would rather play Oblivion without Lovers but never without Unique Landscapes , but many People don't like it because you need compatibility Patches for many other Mods.

 

Here another install guide  with Mods,Tools, Interface, Textures,.......  http://wiki.step-project.com/User:Hishutup/OblivionGuide

You will need some hour to read all  ;)  But not Lovers compatible, only Roberts female Body as Body replacer,

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your guide is great. i guess i just rushed it and saw all the advanced tools and thought "damn, do all those mods need a proper cleaning and merging and all that to work?"

 

i'm happy with a crappy look - as long as the lore is not broken, the bodies look fine, all text on textures is readable and the animations don't screw up.

 

also thanks to this http://www.loverslab.com/topic/28162-newbies-5-simple-ways-to-avoid-most-crashes-and-bugs/i finally understood how to sort my loadorder.i'm currently building my bashed patch after having installed LAPF and a handful of loversplugins.

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