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Posted

Yo Dentarr! love this mod, exellent work, bravo :D

 

Question: 

 

how huge of a task would it be to add hdt functionality to the creature genitalia so that they interact with HDT vagina from this mod:

 

http://www.loverslab.com/topic/27122-working-vagina-hdt-collisions-hair-physics-now-with-belly-support/page-75?do=findComment&comment=1076801

 

Feasable?

 

Im following the HDT stuff for some time but never ever implemented it in any of my stuff. So to answer the question: Would be cool if it would be implemented but probably not by me. Since I lack experience with HDT.

 

 

 

 

 

 

Actually it already is in the FAQ section of the OP:

 

 

FAQ

====

 

Q:

Does this work without Dawnguard or Dragonborn

A:

Partially. Enable MoreNastyCritters.esp and SexlabNudeCreatures.esp if you only have the base game.

Additionally enable SexlabNudeCreaturesDB.esp if you have Dragonborn. Enable SexlabNudeCreaturesDG.esp if you have Dawnguard.

If you have both you can also enable HentaiCreatures.esp

 

 

Damn there really is one user here who read the FAQ. And I was beginning to think doing it was an utter waste of my time  :lol:

 

Posted

More Nasty Critters 8.23

 

Changelog

=========

 

Updated to Creature Framework RC8

Updated to JContainers 3.2.1

 

I know nothing much feature-wise. But at least now this "which version should I..." "my Mod Manager says the Files dont match..." should stop.

 

Posted

 

Yo Dentarr! love this mod, exellent work, bravo :D

 

Question: 

 

how huge of a task would it be to add hdt functionality to the creature genitalia so that they interact with HDT vagina from this mod:

 

http://www.loverslab.com/topic/27122-working-vagina-hdt-collisions-hair-physics-now-with-belly-support/page-75?do=findComment&comment=1076801

 

Feasable?

 

Im following the HDT stuff for some time but never ever implemented it in any of my stuff. So to answer the question: Would be cool if it would be implemented but probably not by me. Since I lack experience with HDT.

 

You have to differentiate between two things when talking about implementing HDT. The first is making your meshes HDT ready, and the second is actually writing the xml file with collision information.

 

The first one is very easy to accomplish and is required for the second one. You just need to add a NiStringExtraData node to the boner meshes pointing to the xml config file (see attached mesh as an example). The only question is whether a single config file for all creatures is sufficient or each creature needs its own config file.

 

The hard part is actually writting the xml file. I understand if you don't want to do this yourself. This should be done by someone with sufficient experience with HDT. But the meshes need to be HDT ready, before someone can implement HDT collision.

 

 

malenudesuit_1.nif

Posted

More Nasty Critters 8.23

 

Changelog

=========

 

Updated to Creature Framework RC8

Updated to JContainers 3.2.1

 

I know nothing much feature-wise. But at least now this "which version should I..." "my Mod Manager says the Files dont match..." should stop.

 

Thanks for this. Always nice to keep the different mods together with this. I'm already running with RC8 and JC3.2.1; was adding them the only thing addressed in this update? Just checking in case, it's always nice to get fixes to bugs or the like I didn't even know were there. More than once I've updated something and problems I never thought would be associated magically fixed themselves. Keep up the good work, by the way. :P

Posted

So I gave the new 8.0+ betas a try, I like what CF can do but I think right now its just to buggy. I did update CF and JC when ever there was an update hoping it would help but always ran into problems. Mostly I think its just way to script intensive with the cloak effect it uses. I would only get erections on the critters about 50% of the time and half the time it did work it would not go away after an animation. Think I will have to go back to the old version for now.

 

Any chance of an update for the old version so those that are having problems with the beta can get the new horse BJ animation?

Posted

So I gave the new 8.0+ betas a try, I like what CF can do but I think right now its just to buggy. I did update CF and JC when ever there was an update hoping it would help but always ran into problems. Mostly I think its just way to script intensive with the cloak effect it uses. I would only get erections on the critters about 50% of the time and half the time it did work it would not go away after an animation. Think I will have to go back to the old version for now.

 

Any chance of an update for the old version so those that are having problems with the beta can get the new horse BJ animation?

If it doesn't seem to be working correctly, please provide your Papyrus log. There's nothing I can do to fix issues if I don't know what's causing them or what's going on.

Posted

Hey there, I apologize if this is under the wrong forum but I seem to be having an issue with the Fox. When I try to train, it doesn't trigger. All the other creatures seem to work fine, any thoughts or suggestions?

 

 

Posted

There are no fox animations yet that I know of. I believe it is there so that once animations are made the "sexualized" work is done.

 

Ah, thanks Budroi. I guess I thought that maybe they were using the dog or wolf animations... Is that even possible??

Posted

 

There are no fox animations yet that I know of. I believe it is there so that once animations are made the "sexualized" work is done.

 

Ah, thanks Budroi. I guess I thought that maybe they were using the dog or wolf animations... Is that even possible??

 

 

Theoretically it would be possible.

Provided foxes use the same skeleton as one of the established creatures.

But even in that event the actors would not line up as the fox is smaller than the other creatures.

Posted

 

 

There are no fox animations yet that I know of. I believe it is there so that once animations are made the "sexualized" work is done.

 

Ah, thanks Budroi. I guess I thought that maybe they were using the dog or wolf animations... Is that even possible??

 

 

Theoretically it would be possible.

Provided foxes use the same skeleton as one of the established creatures.

But even in that event the actors would not line up as the fox is smaller than the other creatures.

 

 

Agreed, I was curious as to how it would look since the normal fox is very small. However the Hentai Fox is pretty large, maybe even larger than a normal wolf. It surprised me for sure...  ha.

 

Posted

Keeps crashing on startup. My load order is correct so idk what the fuck is going on.

do u have the expensions if so read the  Manual (FAQ on the main page) 

Posted

 

 

There are no fox animations yet that I know of. I believe it is there so that once animations are made the "sexualized" work is done.

 

Ah, thanks Budroi. I guess I thought that maybe they were using the dog or wolf animations... Is that even possible??

 

 

Theoretically it would be possible.

Provided foxes use the same skeleton as one of the established creatures.

But even in that event the actors would not line up as the fox is smaller than the other creatures.

 

 

What are you talking about?

 

Read the 8.22 Changelog. I added Fox. Made a nude model. Lordescobar added it to Nude Creatures. And yes I added the dog animations to that creature because yes it has the same skeletton. 

 

I dont add creatures to Hentai Creatures just for the heck of it. They all have animations.

 

And yes foxes are scaled up for animation. Would clip otherwise.

 

 

So I gave the new 8.0+ betas a try, I like what CF can do but I think right now its just to buggy. I did update CF and JC when ever there was an update hoping it would help but always ran into problems. Mostly I think its just way to script intensive with the cloak effect it uses. I would only get erections on the critters about 50% of the time and half the time it did work it would not go away after an animation. Think I will have to go back to the old version for now.

 

Any chance of an update for the old version so those that are having problems with the beta can get the new horse BJ animation?

 

 

Well I could add the new animations to the old version since its the same MNC files and no work at all. So if demand for it is there I will do that.

However adding new creature models to nude creatures is out of the question. It would literally double the work.

 

Right now the only thing missing from the old 7.x is the newest animation from Panic and the support for foxes, anyway.

 

I know there are issues with Creature Framework. I cant get the Riekling Chief to work myself. And I can reproduce the problem with no mesh switching now and then. But I am confident those problems will get sorted out. Be patient.

 

Posted

 

Keeps crashing on startup. My load order is correct so idk what the fuck is going on.

do u have the expensions if so read the  Manual (FAQ on the main page) 

 

 

I have dawnguard so i didn't activate the nudecreaturesDB esp.

Posted

Here's my load order.

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
SexLab.esm=1
SexLabAroused.esm=1
CreatureFramework.esm=1
MoreNastyCritters.esp=1
SexLabNudeCreatures.esp=1
SexLabNudeCreaturesDG.esp=0
SexLabNudeCreaturesDB.esp=0
HentaiCreatures.esp=0
SexLabMatchMaker.esp=1
SexLabAnimalSex.esp=1
SexLabDefeat.esp=1
SexLabAnimalSexDawn.esp=1
SexLab Romance.esp=1
SexLab Aroused Creatures.esp=1
HighResTexturePack03.esp=1
Alternate Start - Live Another Life.esp=1
anna.esp=1
arrow island v2.esp=0
bleedeffects.esp=1
cobby cottage.esp=0
contrastboost.esp=1
crimson tide - blood.esp=1
darker_caves_dungeons_ruins_nights.esp=0
datgrass .esp=0
deeper snow.esp=0
detailed cities.esp=0
detailed outskirts.esp=0
dibella_priestesses.esp=0
dragonwarrior-effects-en.esp=0
Elsa.esp=1
enhanceddynamicweathersystem.esp=0
enhancedlightingforrealisticlighting.esp=0
FNISspells.esp=1
gleaming falls.esp=0
hauntedhousemod.esp=0
Hebrock_Der Schatten von Meresis - EV.esp=0
here there be monsters.esp=0
isilnarsil.esp=0
jediofskyrim.esp=0
keki pastel hair colors 2.esp=1
lakeviewboardwalkcabin.esp=1
lanterns of skyrim - all in one.esp=1
lush grass and trees.esp=0
mare_in_the_moon.esp=0
MashupUNP.esp=1
moon_earth1_secunda.esp=1
morninghood manor.esp=1
nadina.esp=1
NUHairstyles.esp=1
PLAYER WO.esp=0
portal2mod.esp=0
purewaters.esp=0
qsmfirstfounding.esp=1
qsmspacemarinearmor.esp=1
qsmspecialists.esp=1
qsmsuccessors.esp=1
qsmweaponpack.esp=1
quest into the depth.esp=0
quest_seaofghosts.esp=0
realistic lighting.esp=0
saturationboost.esp=0
HighResTexturePack02.esp=1
sos - the dungeons.esp=1
sos - the wilds.esp=1
tfcgfinalfantasysword.esp=1
thesamuraimod.esp=0
vibrantauroras.esp=0
whittlersbasement.esp=0
SkyUI.esp=1
HighResTexturePack01.esp=1
SexAddict.esp=0
Bestiality_NudeBears.esp=0
ImmersiveFP.esp=0
SexLabAnimalSexTame.esp=0
 

Does this look right?

Posted

 

 

 

There are no fox animations yet that I know of. I believe it is there so that once animations are made the "sexualized" work is done.

 

Ah, thanks Budroi. I guess I thought that maybe they were using the dog or wolf animations... Is that even possible??

 

 

Theoretically it would be possible.

Provided foxes use the same skeleton as one of the established creatures.

But even in that event the actors would not line up as the fox is smaller than the other creatures.

 

 

What are you talking about?

 

Read the 8.22 Changelog. I added Fox. Made a nude model. Lordescobar added it to Nude Creatures. And yes I added the dog animations to that creature because yes it has the same skeletton. 

 

I dont add creatures to Hentai Creatures just for the heck of it. They all have animations.

 

And yes foxes are scaled up for animation. Would clip otherwise.

 

 

It clearly does say you added fox. 2 of them.

It does not say you added "fox animations" nor does it say that the "fox uses dog" animations.

it says fox was added to hentai creatures (which is a summon spell) and that nude models are made for fox and arctic fox.

So using the vague information that you left us (in your 8.22 changelog) I made and educated guess because I know foxes do not have their own animations yet.

Additionally you have the nude skeever which has no animations yet, In hopes that someone would make them.

I assumed Foxes were in the same boat.

Posted

Here's my load order.

 

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

SexLab.esm=1

SexLabAroused.esm=1

CreatureFramework.esm=1

MoreNastyCritters.esp=1

SexLabNudeCreatures.esp=1

SexLabNudeCreaturesDG.esp=0

SexLabNudeCreaturesDB.esp=0

HentaiCreatures.esp=0

SexLabMatchMaker.esp=1

SexLabAnimalSex.esp=1

SexLabDefeat.esp=1

SexLabAnimalSexDawn.esp=1

SexLab Romance.esp=1

SexLab Aroused Creatures.esp=1

HighResTexturePack03.esp=1

Alternate Start - Live Another Life.esp=1

anna.esp=1

arrow island v2.esp=0

bleedeffects.esp=1

cobby cottage.esp=0

contrastboost.esp=1

crimson tide - blood.esp=1

darker_caves_dungeons_ruins_nights.esp=0

datgrass .esp=0

deeper snow.esp=0

detailed cities.esp=0

detailed outskirts.esp=0

dibella_priestesses.esp=0

dragonwarrior-effects-en.esp=0

Elsa.esp=1

enhanceddynamicweathersystem.esp=0

enhancedlightingforrealisticlighting.esp=0

FNISspells.esp=1

gleaming falls.esp=0

hauntedhousemod.esp=0

Hebrock_Der Schatten von Meresis - EV.esp=0

here there be monsters.esp=0

isilnarsil.esp=0

jediofskyrim.esp=0

keki pastel hair colors 2.esp=1

lakeviewboardwalkcabin.esp=1

lanterns of skyrim - all in one.esp=1

lush grass and trees.esp=0

mare_in_the_moon.esp=0

MashupUNP.esp=1

moon_earth1_secunda.esp=1

morninghood manor.esp=1

nadina.esp=1

NUHairstyles.esp=1

PLAYER WO.esp=0

portal2mod.esp=0

purewaters.esp=0

qsmfirstfounding.esp=1

qsmspacemarinearmor.esp=1

qsmspecialists.esp=1

qsmsuccessors.esp=1

qsmweaponpack.esp=1

quest into the depth.esp=0

quest_seaofghosts.esp=0

realistic lighting.esp=0

saturationboost.esp=0

HighResTexturePack02.esp=1

sos - the dungeons.esp=1

sos - the wilds.esp=1

tfcgfinalfantasysword.esp=1

thesamuraimod.esp=0

vibrantauroras.esp=0

whittlersbasement.esp=0

SkyUI.esp=1

HighResTexturePack01.esp=1

SexAddict.esp=0

Bestiality_NudeBears.esp=0

ImmersiveFP.esp=0

SexLabAnimalSexTame.esp=0

 

 

Does this look right?

 

judging by the fact that 2 high rez texture packs are near the bottom and Live another Life is at the top of your load order, I am going to say probably not. use LOOT...

And where are the skyrim and dawnguard unofficial patches?

Posted

 

 

 

It clearly does say you added fox. 2 of them.

It does not say you added "fox animations" nor does it say that the "fox uses dog" animations.

it says fox was added to hentai creatures (which is a summon spell) and that nude models are made for fox and arctic fox.

So using the vague information that you left us (in your 8.22 changelog) I made and educated guess because I know foxes do not have their own animations yet.

Additionally you have the nude skeever which has no animations yet, In hopes that someone would make them.

I assumed Foxes were in the same boat.

 

 

I dont go to all the lengths of adding critters to HC and make them summonable if they cant do anything. All critters in Hentai Creatures have animations. 

 

Thats why Skeevers are optional replacer downloads.

 

Verifying beats guessing no matter how educated  ;)

Posted

 

 

 

 

It clearly does say you added fox. 2 of them.

It does not say you added "fox animations" nor does it say that the "fox uses dog" animations.

it says fox was added to hentai creatures (which is a summon spell) and that nude models are made for fox and arctic fox.

So using the vague information that you left us (in your 8.22 changelog) I made and educated guess because I know foxes do not have their own animations yet.

Additionally you have the nude skeever which has no animations yet, In hopes that someone would make them.

I assumed Foxes were in the same boat.

 

 

I dont go to all the lengths of adding critters to HC and make them summonable if they cant do anything. All critters in Hentai Creatures have animations. 

 

Thats why Skeevers are optional replacer downloads.

 

Verifying beats guessing no matter how educated  ;)

 

 

Ahh, yea I cant verify that myself actually, hence why I guessed.

I dropped Hentai Creatures because i never use it, the few rare times I did was the dremora for the hormones - Succubus change.

But it got old having to reverse the animation every time because the male hentai dremora always assumes the female role and my female is forced into the male role.

On a side note... It was giving pap log errors and CTD on save with the SexLab 1.60 alpha build - although I had other issues as well so those might have been error's caused by other errors. - you can check the info concerning this on the SexLab Dev thread, but like i said I had a bunch of other issues as well so that might be a waste of time.

Posted

OMG  it keep seying JCon missing ou out of date realy ever sins u start using rc and it donwload it awlays haveing proplem with jcon thad why i was stuck on mnc 7.11 o nvm i wonde the proplem  it seims i forgot to ad rc8

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