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Posted

When I save the game after activating "Enable creature animations" option in Sexlab menu, my savegame file becomes corrupted and I can't load it neither by the game (because of CTD) nor even by SaveTool (because of AppCrash message). I noticed that it happens only after activation the option mentioned above with MNC esp's in my load order. Does someone else have the same problem? If so, is there any way to make MNC 8.33 work with Sexlab 1.60.2 without breaking saves?

 

You are giving too little information to give you any advice on how to get things working. Could you post a papyrus log and your modlist so we can see what may be causing the problems?

You can find the papyrus logs in c:\documents\my games\skyrim\logs\script (add the papyrus 0 log)

Posted

BadDog has a version of Hentai Creatures for SIC that I was testing earlier. In that mod - which is based off of Hentai Creatures - training works if you're using Sexlab 1.59c but breaks if you're using Sexlab 1.6 hotfix 2.

 

Ashal said in the Sexlab thread that the major incompatibilities with 1.6 would likely come about in creature-related mods because of some changes in how the creature API works. Sounds like the same bug is happening in the original HC. 

 

I'm guessing if you can't get training to work, you're using 1.6, and that until the mod is updated this will continue to be the case.

 

tl;dr - HC is probably incompatible with 1.6.

 

Posted

actually... the problem isnt fixed... funny thing happened to me today in fact... i went to falkreath... on the way... there were a few large spiders... and a summoning area with a mage... he was fighting like nuts... i observed from the distance... he died i guess... after a bit more closer inspection he had summoned 2 HENTAI TROLLS... 

now either that mage was a troll or what but how do npc-s get their hands on those spells?

my game crashed like 4 times untill i managed to banish them... -_-

 

also... they still dont respond to other commands... they just wont do anything... only banish works..

 

i forgot to install more nasty critter, after im install it,hentai creature work fine for me. sorry, my bad  :lol:

Posted

Hey, so I just want the nude models for the creatures....no animations, no sex, none of that.  I've manually installed the meshes into the appropiate folders, and just in case, I installed Sexlab, it's dependencies, and creature framework.  However, in game I do not see any changes.

 

Also, could I replace the textures provided with alternative textures?  Or would there be a UV mismtach or the like?

Posted

 

actually... the problem isnt fixed... funny thing happened to me today in fact... i went to falkreath... on the way... there were a few large spiders... and a summoning area with a mage... he was fighting like nuts... i observed from the distance... he died i guess... after a bit more closer inspection he had summoned 2 HENTAI TROLLS... 

now either that mage was a troll or what but how do npc-s get their hands on those spells?

my game crashed like 4 times untill i managed to banish them... -_-

 

also... they still dont respond to other commands... they just wont do anything... only banish works...

 

It sounds like you have a mod that uses a Reproc patch, something like Skyre, Perma or ASIS? If you do you need to make sure to put Hentai creatures mod in the blacklist file then rerun the patcher or you will get those spells distributed to NPCs and you really dont want that.

 

yes, i use requiem...

Posted

Just wanted to give a heads up. I did not fall off the face of the earth.

 

I am short on spare time though. And havent had any opportunity to test SL 1.6 and actually have no idea when I have time to get all my stuff up to 1.6

 

I know there is other stuff I should concentrate first. New animations, problems with mesh swapping...

 

No ETA on anything though. No idea how much time I will find in the near future...

Posted

 

Just wanted to give a heads up. I did not fall off the face of the earth.

 

I am short on spare time though. And havent had any opportunity to test SL 1.6 and actually have no idea when I have time to get all my stuff up to 1.6

 

I know there is other stuff I should concentrate first. New animations, problems with mesh swapping...

 

No ETA on anything though. No idea how much time I will find in the near future...

 

 

It's a bad news to us that you don't have time to update this mod... but we respect you and your choice...

Posted

Just wanted to give a heads up. I did not fall off the face of the earth.

 

I am short on spare time though. And havent had any opportunity to test SL 1.6 and actually have no idea when I have time to get all my stuff up to 1.6

 

I know there is other stuff I should concentrate first. New animations, problems with mesh swapping...

 

No ETA on anything though. No idea how much time I will find in the near future...

 

at last you didnt leave us and you still here ! its a good new : 3

Posted

Just wanted to give a heads up. I did not fall off the face of the earth.

 

I am short on spare time though. And havent had any opportunity to test SL 1.6 and actually have no idea when I have time to get all my stuff up to 1.6

 

I know there is other stuff I should concentrate first. New animations, problems with mesh swapping...

 

No ETA on anything though. No idea how much time I will find in the near future...

 

Hey, I just wanted to know if there was a way to only install the nude meshes for cratures, for sake of completeness.  As of right now, it isn't working for me :/

 

Posted

Just wanted to give a heads up. I did not fall off the face of the earth.

 

I am short on spare time though. And havent had any opportunity to test SL 1.6 and actually have no idea when I have time to get all my stuff up to 1.6

 

I know there is other stuff I should concentrate first. New animations, problems with mesh swapping...

 

No ETA on anything though. No idea how much time I will find in the near future...

 

Chuckle.  It happens :D  Dun worry about it. 

 

 

Life has a tendency to get in the way of everything lol

Posted

 

When I save the game after activating "Enable creature animations" option in Sexlab menu, my savegame file becomes corrupted and I can't load it neither by the game (because of CTD) nor even by SaveTool (because of AppCrash message). I noticed that it happens only after activation the option mentioned above with MNC esp's in my load order. Does someone else have the same problem? If so, is there any way to make MNC 8.33 work with Sexlab 1.60.2 without breaking saves?

 

You are giving too little information to give you any advice on how to get things working. Could you post a papyrus log and your modlist so we can see what may be causing the problems?

You can find the papyrus logs in c:\documents\my games\skyrim\logs\script (add the papyrus 0 log)

 

Here are my log and modlist.

Papyrus.0.log

loadorder.txt

Posted

Would it be possible to create 2 seperate downloads? 1 With the tools and one without.

Asking because Creature Features or that other mod keep spamming my log files and the model exchange just simply doesnt happen, also its an issue that afaik hasnt been fixed yet on their part, therefore updating MNC means having to rename all the creature names once again

Posted

 

 

When I save the game after activating "Enable creature animations" option in Sexlab menu, my savegame file becomes corrupted and I can't load it neither by the game (because of CTD) nor even by SaveTool (because of AppCrash message). I noticed that it happens only after activation the option mentioned above with MNC esp's in my load order. Does someone else have the same problem? If so, is there any way to make MNC 8.33 work with Sexlab 1.60.2 without breaking saves?

 

You are giving too little information to give you any advice on how to get things working. Could you post a papyrus log and your modlist so we can see what may be causing the problems?

You can find the papyrus logs in c:\documents\my games\skyrim\logs\script (add the papyrus 0 log)

 

Here are my log and modlist.

 

 

Thanks for posting those. As far as I can see, it appears that you are missing the Sexlab CreatureAnimation pack (unless I scanned over that)? You can find that on the download page of Sexlab 1.60 hotfix 2. If you do have it installed, try reinstalling it.

 

Also I saw a "complaint" that Crafting Overhaul remade is missing. Did you uninstall that? If so, as soon as you are able, you really should use the clean save tool to get rid of unneeded scripts and instances.

There are also loads of errors regarding a _ae_framework. You might want to check into that (dunno which mod that is)

 

If all else fails, try doing a clean install, by disabling all the script heavy mods, loading skyrim, waiting a bit till the MCM tabs are cleared, save, Clean save game.

Then reinstall the script heavy mods one by one.

 

Posted

this mod has been such a pain to get going.... 

Its as if you get one of the mods in the pack working, ANOTHER one is yet to be fixed.

 

Im having problems with getting the menus to appear in MO in game, keeps saying CF registration failed for some creature mod.

When i have this running it also DISABLES all creature animations, not even a glitch. All creatures fail to animate or appear and not move at all. 

for one of the sexlab requirement lists still show a "?" on the very last one. I also use NMM If thats reliant ad i have no idea how to run FNIS off it if that is even important.  

 

Yes I have reinstalled FNIS, and all that jibber jabber and ran the generator, ran loot and cleaned some files with TS5 AND have all the sexlab packet requirements. 

 

Posted

this mod has been such a pain to get going.... 

Its as if you get one of the mods in the pack working, ANOTHER one is yet to be fixed.

 

Im having problems with getting the menus to appear in MO in game, keeps saying CF registration failed for some creature mod.

When i have this running it also DISABLES all creature animations, not even a glitch. All creatures fail to animate or appear and not move at all. 

for one of the sexlab requirement lists still show a "?" on the very last one. I also use NMM If thats reliant ad i have no idea how to run FNIS off it if that is even important.  

 

Yes I have reinstalled FNIS, and all that jibber jabber and ran the generator, ran loot and cleaned some files with TS5 AND have all the sexlab packet requirements. 

 

This is a temporary fix to register the creatures again.

 

Go to CreatureFramework MCM and select Reregister creatures.

Posted

 

this mod has been such a pain to get going.... 

Its as if you get one of the mods in the pack working, ANOTHER one is yet to be fixed.

 

Im having problems with getting the menus to appear in MO in game, keeps saying CF registration failed for some creature mod.

When i have this running it also DISABLES all creature animations, not even a glitch. All creatures fail to animate or appear and not move at all. 

for one of the sexlab requirement lists still show a "?" on the very last one. I also use NMM If thats reliant ad i have no idea how to run FNIS off it if that is even important.  

 

Yes I have reinstalled FNIS, and all that jibber jabber and ran the generator, ran loot and cleaned some files with TS5 AND have all the sexlab packet requirements. 

 

This is a temporary fix to register the creatures again.

 

Go to CreatureFramework MCM and select Reregister creatures.

 

Not fixing anything, website keeps telling me i cant post websites so my NMM list and FNIS are attaached.

 

Menus are not showing in game on the MO such as hentai creatures.

New Text Document.txt

Posted

 

 

this mod has been such a pain to get going.... 

Its as if you get one of the mods in the pack working, ANOTHER one is yet to be fixed.

 

Im having problems with getting the menus to appear in MO in game, keeps saying CF registration failed for some creature mod.

When i have this running it also DISABLES all creature animations, not even a glitch. All creatures fail to animate or appear and not move at all. 

for one of the sexlab requirement lists still show a "?" on the very last one. I also use NMM If thats reliant ad i have no idea how to run FNIS off it if that is even important.  

 

Yes I have reinstalled FNIS, and all that jibber jabber and ran the generator, ran loot and cleaned some files with TS5 AND have all the sexlab packet requirements. 

 

This is a temporary fix to register the creatures again.

 

Go to CreatureFramework MCM and select Reregister creatures.

 

Not fixing anything, website keeps telling me i cant post websites so my NMM list and FNIS are attaached.

 

Menus are not showing in game on the MO such as hentai creatures.

 

 

Your file has one massive hint you really should follow: ">>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<"

 

I don't know if this will fix your woes, but when FNIS gives a warning, heed it's call.

 

EDIT:

I see this was only your second post on the site (welcome btw :) ). LoversLab has an anti-spam "filter" which prevents new members from posting URLs etc in their first message. Since you are now on message 2, you should be able to use all the forum features now.

 

Posted

 

 

 

this mod has been such a pain to get going.... 

Its as if you get one of the mods in the pack working, ANOTHER one is yet to be fixed.

 

Im having problems with getting the menus to appear in MO in game, keeps saying CF registration failed for some creature mod.

When i have this running it also DISABLES all creature animations, not even a glitch. All creatures fail to animate or appear and not move at all. 

for one of the sexlab requirement lists still show a "?" on the very last one. I also use NMM If thats reliant ad i have no idea how to run FNIS off it if that is even important.  

 

Yes I have reinstalled FNIS, and all that jibber jabber and ran the generator, ran loot and cleaned some files with TS5 AND have all the sexlab packet requirements. 

 

This is a temporary fix to register the creatures again.

 

Go to CreatureFramework MCM and select Reregister creatures.

 

Not fixing anything, website keeps telling me i cant post websites so my NMM list and FNIS are attaached.

 

Menus are not showing in game on the MO such as hentai creatures.

 

 

Your file has one massive hint you really should follow: ">>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<"

 

I don't know if this will fix your woes, but when FNIS gives a warning, heed it's call.

 

EDIT:

I see this was only your second post on the site (welcome btw :) ). LoversLab has an anti-spam "filter" which prevents new members from posting URLs etc in their first message. Since you are now on message 2, you should be able to use all the forum features now.

 

 

Well whatever, thanks anyway xD

Ill just lurk around and try to get the other mods working separately 

Posted

 

 

 

this mod has been such a pain to get going.... 

Its as if you get one of the mods in the pack working, ANOTHER one is yet to be fixed.

 

Im having problems with getting the menus to appear in MO in game, keeps saying CF registration failed for some creature mod.

When i have this running it also DISABLES all creature animations, not even a glitch. All creatures fail to animate or appear and not move at all. 

for one of the sexlab requirement lists still show a "?" on the very last one. I also use NMM If thats reliant ad i have no idea how to run FNIS off it if that is even important.  

 

Yes I have reinstalled FNIS, and all that jibber jabber and ran the generator, ran loot and cleaned some files with TS5 AND have all the sexlab packet requirements. 

 

This is a temporary fix to register the creatures again.

 

Go to CreatureFramework MCM and select Reregister creatures.

 

Not fixing anything, website keeps telling me i cant post websites so my NMM list and FNIS are attaached.

 

Menus are not showing in game on the MO such as hentai creatures.

 

 

Your file has one massive hint you really should follow: ">>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<"

 

I don't know if this will fix your woes, but when FNIS gives a warning, heed it's call.

 

EDIT:

I see this was only your second post on the site (welcome btw :) ). LoversLab has an anti-spam "filter" which prevents new members from posting URLs etc in their first message. Since you are now on message 2, you should be able to use all the forum features now.

 

 

that warning is just noticing about your version possibly being a pirated one... nothing more, nothing less... everything should still be generated as they should be... it doesnt even nessecerily mean that you have been accused of piracy... if the fnis generator is in data/tools/generateforusers then it should work as intended... if you are using MO however... you need to install FNIS to MO modlist and activate it... then on the right side go to data... locate tools... then from there generatefnis for users.... and right click on generatefnisforusers.exe and choose add as executable... 

then from the dropdown menu where normally skse shows choose the generate and run it FROM MO... that way it then understands what mods you actually have... otherwize it wont... there is actually a video on youtube that explains on how to install FNIS with MO... you should check it out...

 

Wait a minute... what are you using NMM or MO (nexus mod manager or Mod Organizer)

Posted

 

 

 

When I save the game after activating "Enable creature animations" option in Sexlab menu, my savegame file becomes corrupted and I can't load it neither by the game (because of CTD) nor even by SaveTool (because of AppCrash message). I noticed that it happens only after activation the option mentioned above with MNC esp's in my load order. Does someone else have the same problem? If so, is there any way to make MNC 8.33 work with Sexlab 1.60.2 without breaking saves?

 

You are giving too little information to give you any advice on how to get things working. Could you post a papyrus log and your modlist so we can see what may be causing the problems?

You can find the papyrus logs in c:\documents\my games\skyrim\logs\script (add the papyrus 0 log)

 

Here are my log and modlist.

 

 

Thanks for posting those. As far as I can see, it appears that you are missing the Sexlab CreatureAnimation pack (unless I scanned over that)? You can find that on the download page of Sexlab 1.60 hotfix 2. If you do have it installed, try reinstalling it.

 

Also I saw a "complaint" that Crafting Overhaul remade is missing. Did you uninstall that? If so, as soon as you are able, you really should use the clean save tool to get rid of unneeded scripts and instances.

There are also loads of errors regarding a _ae_framework. You might want to check into that (dunno which mod that is)

 

If all else fails, try doing a clean install, by disabling all the script heavy mods, loading skyrim, waiting a bit till the MCM tabs are cleared, save, Clean save game.

Then reinstall the script heavy mods one by one.

 

 

I have Sexlab Creature Animation Pack. Anyway, I followed your advice and reinstalled it.

No, I did't uninstall "Crafting Overhaul remade", I didn't even install it. I suppose the message about missing of this file appears because of "Weapons and armors fixes remade" plugin which I have in my modlist.

"ae_framework" regard to "Actor events". Some mod had it as a requirement, don't remember which exactly and don't know if such requirement still exists.

I tried to find out which mods are conflicting. So I disabled them all and then was adding them to modlist with small portions (10-20 a time). After each addition I started a new game to see if saves will be corrupted after activating "Enable Creature animataions" option in Sexlab. The result I got is so strange that I don't know how to explain it. The file that conflicts with MNC 8.33 is UIExtensions.esp - a part of "Extensible Follower Framework" mod. So to avoid save corruption on SL 1.60.2 I have to disable either HentaiCreatures.esp or UIExtensions.esp.

So I change my initial question and now ask: does someone have any problems using MNC 8.33 together with SL 1.60.2 and EFF 4.0.2?

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