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Posted
8 minutes ago, Dideldidumm said:

edit:

btw love the snow shod farm content, but shouldnt a milk farm have a bull for the cows?

 

That's an idea, but I have been keeping things open for now in terms of customizations and gameplay.

 

The focus at the moment is milk production. If you have a male player character, you can play that role yourself.

If I add something, it would be about recruiting an NPC or follower for that role.

Posted

would be cool to be able to apoint a bull-follower.

 

but i was also thinking about how the farm works in general. when you arrive there are already 2 "cows" and as player one can just "start" producing milk.

would be nice if there is a sex scene with the farmer(doesnt make much sense that the first act is getting milked) or you get lactaid/milk inducing substance or dialogue before starting.

Posted
7 minutes ago, Dideldidumm said:

would be cool to be able to apoint a bull-follower.

 

but i was also thinking about how the farm works in general. when you arrive there are already 2 "cows" and as player one can just "start" producing milk.

would be nice if there is a sex scene with the farmer(doesnt make much sense that the first act is getting milked) or you get lactaid/milk inducing substance or dialogue before starting.

 

There are already dialogues with Leonara and Addvild before starting. Having a scene might help set the stage in the same way as the fight with the Giant for the Companions.

Posted
6 hours ago, DeepBlueFrog said:

That is strange.

 

Between the milk level at 100 and lactation hormone at 100, you should be producing a Divine Milk bottle every time you get milked now.

ok, now he has started producing divine milk without problems, I have produced two, pa for now I do not see any new quests, only a message has come out to deliver the "luminous milk" to leonara, but after giving it to him no new quest for now, should i make more divine milk?

Posted
19 minutes ago, kamenlollo said:

ok, now he has started producing divine milk without problems, I have produced two, pa for now I do not see any new quests, only a message has come out to deliver the "luminous milk" to leonara, but after giving it to him no new quest for now, should i make more divine milk?

 

The stages are triggered at 1 Divine Milk, 5 Divine Milk and 10 Divine Milk produced.

Posted
17 hours ago, DeepBlueFrog said:

 

The cards should vanish and be replaced by items once they are matched. If that isn't happening, make sure you have the latest update as it was missing a script to get the full card effect.

 

What happened was;

- approach table

- save

- select winning cards

- cards are replaced by items

- I fuck up

- reload

- cards are back where they should be, but can't be touched.

- quit Skyrim to desktop and restart

- cards are back where they should be, and can be touched.

 

Obviously this was followed by

 - irrelevant save on exact the same spot, pick cards, items appear, fuck up, repeat scenario until bright moment

 

I can't remember if something changed between picking up the items or leaving them on the table. 

Posted
28 minutes ago, Wut1969 said:

 

What happened was;

- approach table

- save

- select winning cards

- cards are replaced by items

- I fuck up

- reload

- cards are back where they should be, but can't be touched.

- quit Skyrim to desktop and restart

- cards are back where they should be, and can be touched.

 

Obviously this was followed by

 - irrelevant save on exact the same spot, pick cards, items appear, fuck up, repeat scenario until bright moment

 

I can't remember if something changed between picking up the items or leaving them on the table. 

 

Strange... I only blocked them from being picked up until you first speak to Sheo.

When that happens, a popup window explains why.

Posted

for me the mod deff doesnt work npc bein teleporte nowhere and disappear the harness doesnt fill bottles mme dont recognize the 2 girl at farm addvild dont have line dialogue,i just give up after many try,

Posted
19 hours ago, Wut1969 said:

I finished the divine cheese quest and for me it was the right amount of Mad Hatter weirdness. I really enjoyed it, well done!

 

I did however encounter a bug; I had to reload during the card game and something went wrong with the state of the cards; after reloading the cards I picked up earlier had returned to the table (good), but I couldn't touch them/pick them up again, as I guess their state hadn't been resetted (somewhat suboptimal). So I had to return to the Desktop and fire up Skyrim again. Obviously reloading wouldn't have been neccesary if I had been smarter, but in the end I was able to figure everything out.

 

One question though; will it be possible to turn of the milking dialogue and messages about needing to be milked after the quest has finished? I kinda want to force my PC into needing the 98% aroused begging dialogue and now there is an easy escape by getting her milked. Maybe add some dialogue at the end where you can have them remove the cuirass and if so desired remove the cowness as well?

 

How much divine milk did that take? i'm at 50 and not sure if something is wrong or i'm just being impatient

Posted
29 minutes ago, pinky6225 said:

 

How much divine milk did that take? i'm at 50 and not sure if something is wrong or i'm just being impatient

 

Quest stages should trigger at 1, 5 and 10 Divine Milk produced.

You should be all set for the final stage.

 

Can you share your console log for the quest and a screenshot of your journal?

 

Posted
42 minutes ago, DeepBlueFrog said:

 

Quest stages should trigger at 1, 5 and 10 Divine Milk produced.

You should be all set for the final stage.

 

Can you share your console log for the quest and a screenshot of your journal?

 

 

only journal entry i have is the one to speak to balimund about the automated milker although he doesnt have the dialogue option any more, doughall has the dialogue options to buy up to the second machine

 

Stages and journal



793707306_0to43.jpg.032edef5afaa33ddce1b82320d19aedb.jpg

230198256_43to900.jpg.a3e37820d71b60dff49d247373907238.jpg

journal.jpg.06b138a1b551c8056f9920bdf0ac301b.jpg

business.jpg.f8177e6b032b6b632f6b5723deed43a2.jpg

Posted
18 minutes ago, DeepBlueFrog said:

 

Strange... I only blocked them from being picked up until you first speak to Sheo.

When that happens, a popup window explains why.

That wasn't it, I only started playing the cards after talking to Sheo.

 

To me it feels like state-keeping; after a reload the images are being resetted correctly, but according to the array/hashlist/whatever method you use, they're already, or still, gone. If you use a datatype for the cards that normally you don't use, we probably found an error in the game engine.

Improbable, I admit within a Bethesda game, but not entirely impossible. ?

 

Anyway, after a restart, whatever variable type you use has to be reread from the save and everything worked perfectly, up until the point where I messed up once again. But that's a good thing in a Mad Hatter environment, especially as I seem to be very succesful at roleplaying a dumb blonde. ?

Posted

Bring Divine Milk to Leonara.... she should have a dialogue line for 'I have Divine Milk for you' and she should reply that you have to bring a sample to her Patron.

 

You need to have one bottle of Divine Milk with you.

 

Here are the conditions for that stage:

 

image.png

Posted
29 minutes ago, Wut1969 said:

That wasn't it, I only started playing the cards after talking to Sheo.

 

To me it feels like state-keeping; after a reload the images are being resetted correctly, but according to the array/hashlist/whatever method you use, they're already, or still, gone. If you use a datatype for the cards that normally you don't use, we probably found an error in the game engine.

Improbable, I admit within a Bethesda game, but not entirely impossible. ?

 

Anyway, after a restart, whatever variable type you use has to be reread from the save and everything worked perfectly, up until the point where I messed up once again. But that's a good thing in a Mad Hatter environment, especially as I seem to be very succesful at roleplaying a dumb blonde. ?

I had the same issue

 

1. I saved after talking to sheo

2. I did the card game

3. went farther and died to the knight

4. So it reloaded right before the card game after I talked to sheo

5. went back to the card game and the cards are there. cant touch them though

6. So I went back a save to just before I went through the door with the milk and the cards worked fine then

 

I only have one version of the mod and its the newer version.

 

 

 

Posted
13 minutes ago, Chilen said:

I had the same issue

 

1. I saved after talking to sheo

2. I did the card game

3. went farther and died to the knight

4. So it reloaded right before the card game after I talked to sheo

5. went back to the card game and the cards are there. cant touch them though

6. So I went back a save to just before I went through the door with the milk and the cards worked fine then

 

I only have one version of the mod and its the newer version.

 

 

 

 

Thanks... that's still strange but I can try to reproduce this issue.

Posted
2 hours ago, DeepBlueFrog said:

 

Thanks... that's still strange but I can try to reproduce this issue.

 

2 hours ago, DeepBlueFrog said:

 

Thanks... that's still strange but I can try to reproduce this issue.

Considering the location you've picked, strange is to be expected. And working in IT for oompf years, I'd even say mandatory. ;)

And considering this is LL, reproducing is mandatory as well, or at least, making it look like you're trying.

 

I just had some wine, never mind.

I had some divine cheese with it as well.

 

 

Posted
3 hours ago, DeepBlueFrog said:

Bring Divine Milk to Leonara.... she should have a dialogue line for 'I have Divine Milk for you' and she should reply that you have to bring a sample to her Patron.

 

You need to have one bottle of Divine Milk with you.

 

Here are the conditions for that stage:

 

image.png

 

Setstaging to 500 let me carry on, will see next time i start a play through whether it all goes through without a hitch

Posted
On 4/10/2021 at 9:59 PM, DeepBlueFrog said:

New rules for the Red Wave:

 

  • You may leave the boat at any time but you can only go within the Solitude Docks area (up to the East Empire warehouse and up the stairs to the side of the road).
  • If you want to go further, you may buy a Day Pass from a staff member (100 gold)
  • You have to earn the boat 200 gold before you can buy a Day Pass
  • Day Passes expire at midnight.. keep that in mind if you buy one in the evening.
  • You may pay the staff with gold towards your debt. Any gold will help, even stolen or earned outside jobs.
  • You can save some gold in you bag in the lower deck and decide how much you want to give back toward your debt.
  • You may find the door to the boat locked. Talk to the Orc bouncer on the docks and he will unlock it for you.
  • You can entertain clients sexually or sell them drinks or skooma. Where you find drinks and skooma is up to you (several bottles are available on the boat to get you started... I tried with skooma but it comes up as stolen for some reason and cannot be sold).
  • The player has a value taking into account your condition: pregnant, infected with parasite, succubus or bimbo from hormones, and a few other parameters.
  • Higher value players earn more gold during sex on the job.. but they also have a higher debt to pay
  • While on the job, you earn gold with each sex act. Consider this as people paying to watch or participate. 
  • If you escape the Solitude Docks, you ear 100 gold as a real bounty every day at midnight and every cell you travel through. There is a cap to 10000 gold.
  • Your bounty is cleared automatically if you return in range of the boat (and added to your debt)
  • You may also pay your bounty the normal way with the guards (jail, fine)

Have fun!

72850_20210406163718_1.png

Hey, BlueFrog.

First, thanks for the mod, and for maintaining it, particularly the Redwave story since it's a great non-extreme/hard to install outcome for simple slavery.

The new rules seem like a smarter way to manage the player's debt towards the Redwave. However, earning a « pass out for the day » doesn't seem to prevent the script from adding a bounty to the player as soon as she gets out from the docks (and at a rate of about 100 bounty/5 seconds). Would there be some console commands to force the pass to be acquired, or to disable that script temporarily ? 'cause the debt to be paid can be quite high, and it'd be a bit boring to have to stay in the docks for 10 days long. Also it'd prevents the player from using her wits to pay out the bill. :classic_angel:

 

Thanks in advance for your attention. K5RIBNNq_o.gif


 

PS : I should mention I've got timescale mods, but they do slow the time (I'm approximately at 3x real time vs 20x for the base game) ; and not sure that explains the script still triggering when exiting the docks.

 

Posted

I will double check the code. The pass was working last time I tested it.

 

The panalty is not by time but by number of changed cells/ locations..some cells boundaries are very close to each other so that can give the impression of a quick increase.

 

Make sure you don't have old scripts extracted in your script folder or old versions loaded twice if you use a mod organizer.

Posted

DeepBlueFrog your mods are really nice hope you will continue your work ?

Also I run into a little problem.... got the Chaurus Queen Armor and Mask asked myself...so you got an armor with wings and the mod says you could fly now.... I tried to use the custom set buttons for animated wings ultimate (also installed all requirements)  but nothing happens. Now my problem.... Did I something worng? Is this armor really flying capable? Is this some bug of your mod? Is this some bug of animated wings?
Hope you can help me out and thanks for the support ? 

Edit: As you can see I am actually stupid and forgot the flying spellbooks.

Posted
3 hours ago, EquilibriuM123 said:

DeepBlueFrog your mods are really nice hope you will continue your work ?

Also I run into a little problem.... got the Chaurus Queen Armor and Mask asked myself...so you got an armor with wings and the mod says you could fly now.... I tried to use the custom set buttons for animated wings ultimate (also installed all requirements)  but nothing happens. Now my problem.... Did I something worng? Is this armor really flying capable? Is this some bug of your mod? Is this some bug of animated wings?
Hope you can help me out and thanks for the support ? 

Edit: As you can see I am actually stupid and forgot the flying spellbooks.

 

You should not have to use the spellbooks. It should be automatic through giving you silent potions.

 

Which mod did you install for flying?

 

 

Posted
21 hours ago, DeepBlueFrog said:

I will double check the code. The pass was working last time I tested it.

 

The panalty is not by time but by number of changed cells/ locations..some cells boundaries are very close to each other so that can give the impression of a quick increase.

 

Make sure you don't have old scripts extracted in your script folder or old versions loaded twice if you use a mod organizer.

I have a mod organizer, but I disabled the folder containing the previous version. However, I updated the mod while my character was already in the Redwave. Also, she still has the whore collar.

I will make a try from an earlier save, maybe it'll help. ?

Thanks for the quick reply, and once again for your work. Smiley_jap_HFR.gif

 

Posted
1 hour ago, Tirloque said:

I have a mod organizer, but I disabled the folder containing the previous version. However, I updated the mod while my character was already in the Redwave. Also, she still has the whore collar.

I will make a try from an earlier save, maybe it'll help. ?

Thanks for the quick reply, and once again for your work. Smiley_jap_HFR.gif

 

 

Ah yes.. if the quest was already started it was baked in your saved game even after the update.

Posted
23 minutes ago, forsakenbemon said:

so meybe im just dumb but i cant figure out how to start the broodmaden quest 

im in the right area just theres no one i can interact with

 

That's because there is no quest for the broodmaiden in Stories.

 

The quest was moved in Parasites instead. I left that character in Stories because I liked her.

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