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FalloutTTW QuestOverhaul


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Posted

So, I only have one problem with this mod , there is no continuity with Marcus once you get to Jacob'stown. It does kind of make sense that you could forget its a nine year gap and you got shot, but HE should remember you based on his parting dialogue, or at least say you remind him of the woman that helped him make peace in the dc wasteland, possible tie in maybe?

 

Guest tomm434
Posted

This mod only changes TTW records, I'm strongly against adding any Fallout New Vegas content. I won't stop anybody though  - you're free to make esp pluign which will affect Marcus behaviour in Fallout NW.

 

Also I personally belive that TTW-FalloutNW tie is not possible. I see TTW and FalloutNW as 2 different games and never mix playthroughs.

Posted

It still makes sense though if you think about it.

 

Marcus hardly ever saw the lone wanderer, apart from their initial encounter and later on during the resulting peace "talks", and since he could have had sex with any number or human females between 2277 and 2281, would he have been able to remember her at all?

Guest tomm434
Posted

New update that covers "Trouble on homefront" quest is here(the very last loose end). Likely the last one from me. It's been a year.

Thank you for playing, testing and else!

Guest tomm434
Posted

Yes I'm making another mod which is not related to Sexout

Posted

Looking forward to your next work!


Unfortunately I also suffer from Marcus' initiation of sex during "Making Friends" - we both end up just standing still and doing nothing, while everyone else around us continues their activities.


Loading up a save just after that point also has Lyon's Pride attacking the mutants immediately post-orgy/dialogue, which is interesting.


Maybe I'm doing something wrong and need to reinstall everything xD

Posted

I think the Sammy sees it more as one long story where in both stories you are person. And from what I understand it is. I understand that you dont want to.

based on what I've read that is the entire point of ttw: the lone wander made his or her way out of the vault became the Savior/Scourge of the dc wasteland  and then eventually Wandered west  becoming a courier.   But, it's a moot point, tomm doesn't see it that way and he has moved on sad to see it end but oh so very excited to see whats next

Guest tomm434
Posted

Use the beta version of sexout ng. It fixed the standing issue.

What version was it? I set current stable SexoutNG (2.9.91) as a requirement.

Posted

New update that covers "Trouble on homefront" quest is here(the very last loose end). Likely the last one from me. It's been a year.

Thank you for playing, testing and else!

Click the beta link. 2.9.2b2 then install over your current sexoutng. That was the one that got it working for me.
Posted

I have some updates I want to make when I get the time. Have to recreate a few things I had done before my hard drive broke.

Posted

Dose anyone know where to find rilley after she becomes an underworld prostitute?

 

Do you mean WHILE she's a whore in Underworld or AFTER she's a whore in Underworld?

 

If it's the first, what's the only place in Underworld that you think would bind people to iron-clad one-sided contracts?

Posted

will we ever know what happend with chuck?^^

Posted
I am in full English 0 so there is no excuse for Size Machinery translation!

Maybe I'm asking a lot but is it possible to get rid of this mod TTW that it worked just with F3?

Posted

 

Я в полный английский 0 так что нет никакого оправдания для размера машинного перевода!
Может быть, я прошу много, но возможно ли избавиться от этого mod тележкам ttw, что он работал просто с F3?

 

You can put SWF and remove depending TTW

Posted

 

 

Я в полный английский 0 так что нет никакого оправдания для размера машинного перевода!
Может быть, я прошу много, но возможно ли избавиться от этого mod тележкам ttw, что он работал просто с F3?

 

You can put SWF and remove depending TTW

 

 

I'm not sure what you mean by that, but if you're talking about removing TTW as a master and just running it through Fallout 3, it still won't work.  There's some NV assets, and the Fallout3.esm for TTW is different from the one for TTW - the mod won't be able to find anything even if you recompile scripts.

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