DupaStupid Posted August 16, 2014 Posted August 16, 2014 Can the player do the same to npcs or is it just npc on player?
Princessity Posted August 16, 2014 Author Posted August 16, 2014 It's only for the player ^^ I don't make mods for NPCs because they're very difficult to control and often behave in glitchy ways when I try. And Devious Devices support for NPC is also a little imperfect right now too.
Princessity Posted August 16, 2014 Author Posted August 16, 2014 ~ UPDATE TIME! <3 ~ And looook! I'm not even late this time! Wheeee coordination! n_~ Remember when I said feature creep is bad and I wasn't going to expand the mod lots? Sooooo ummm *embarassed* awwww! Accidents happen! I didn't mean to! But I can't take it back now ^^ You can take a Zerg out of the creep but you can't take the creep... uhhh this is starting to sound werid, let's not finish this sentence! FEATURE LIST!Thanks to a shiny new generic device system introduced in the latest Integration update I can use devices not only from Integration but also from Expansion, Captured Dreams and any other mod that registers its generic devices under the new system! And the best thingy about it is that there is no hard dependency on those mods! Having them is totally optional! If you don't have Expansion Captures will simply draw from a smaller pool of devices. Return of the infamous armbinder! Gosh I love it... but it hurts me! There is still no Defeat support for it but me and Goubo are working on it so stay tuned! for now you have the option to receive it from captures like any other device but if you do glitches will happen! Please think twice before enabling armbinders! Addition of piercings! The piercings added with the latest release of DD are now available through Captures! Sadly the nipple piercings occupy the same slot as chastity bra but you have the option to adjust which one you want to get in that slot and how often! Speaking of options: LOTS have been added! You may not recognise the new MCM menu! ^^ Many things can now be adjusted and every option has a highlight text that explains what it does. And thanks to new possibilities opened up by Integration 2.8.1 there is room for even more settings and customisation! If you have any suggestions please tell me what you'd like to see added to the MCM! Brand new way to trigger Captures! It is an experimental feature for now and is disabled by default. You can enable it in MCM menu and you can even disable the default Captures behaviour and use the alternative one exclusively! The new mode is independent of Defeat's robbery scene. Instead of patiently waiting for you to sit down and give up your money the lustful villains of Hoth can now start locking you into their devious restraints while they're having their way with you! Each sex act can only spawn one device and it is limited by the same dice rolls from the robbery event but don't feel too safe! ^^ Getting caught in the middle of a bandit camp may get you locked from head to toes before they even get into your pockets! Before upgrading please make sure you have the latest versions of Defeat, Devious Devices and SKSE available today! If you're updating from a previous version you must go to MCM and run the "Update" function! Huge thanksies and big glomps to Srende! He's a coding wizard who made so many things I've always wanted possible! <3
Gameplayer Posted August 16, 2014 Posted August 16, 2014 Who would give this 4/5 star? Been using this since I discovered Defeat and well Sexlab! Who done it!?
Princessity Posted August 17, 2014 Author Posted August 17, 2014 Hihihi probably someone I forgot to credit because I was so excited to release this I wasn't paying attention to the readme page n_~ I fixed it now! I updated the description with a few mods that synergise amazingly with Captures and actually made me want to develop this mod again <3
VaunWolfe Posted August 17, 2014 Posted August 17, 2014 I have an issue when I use this mod my DD for the masses stops working.
pihwht Posted August 17, 2014 Posted August 17, 2014 ~ UPDATE TIME! <3 ~ And looook! I'm not even late this time! Wheeee coordination! n_~ Remember when I said feature creep is bad and I wasn't going to expand the mod lots? Sooooo ummm *embarassed* awwww! Accidents happen! I didn't mean to! But I can't take it back now ^^ You can take a Zerg out of the creep but you can't take the creep... uhhh this is starting to sound werid, let's not finish this sentence! FEATURE LIST! Thanks to a shiny new generic device system introduced in the latest Integration update I can use devices not only from Integration but also from Expansion, Captured Dreams and any other mod that registers its generic devices under the new system! And the best thingy about it is that there is no hard dependency on those mods! Having them is totally optional! If you don't have Expansion Captures will simply draw from a smaller pool of devices. Return of the infamous armbinder! Gosh I love it... but it hurts me! There is still no Defeat support for it but me and Goubo are working on it so stay tuned! for now you have the option to receive it from captures like any other device but if you do glitches will happen! Please think twice before enabling armbinders! Addition of piercings! The piercings added with the latest release of DD are now available through Captures! Sadly the nipple piercings occupy the same slot as chastity bra but you have the option to adjust which one you want to get in that slot and how often! Speaking of options: LOTS have been added! You may not recognise the new MCM menu! ^^ Many things can now be adjusted and every option has a highlight text that explains what it does. And thanks to new possibilities opened up by Integration 2.8.1 there is room for even more settings and customisation! If you have any suggestions please tell me what you'd like to see added to the MCM! Brand new way to trigger Captures! It is an experimental feature for now and is disabled by default. You can enable it in MCM menu and you can even disable the default Captures behaviour and use the alternative one exclusively!The new mode is independent of Defeat's robbery scene. Instead of patiently waiting for you to sit down and give up your money the lustful villains of Hoth can now start locking you into their devious restraints while they're having their way with you! Each sex act can only spawn one device and it is limited by the same dice rolls from the robbery event but don't feel too safe! ^^ Getting caught in the middle of a bandit camp may get you locked from head to toes before they even get into your pockets! Before upgrading please make sure you have the latest versions of Defeat, Devious Devices and SKSE available today! If you're updating from a previous version you must go to MCM and run the "Update" function! Huge thanksies and big glomps to Srende! He's a coding wizard who made so many things I've always wanted possible! <3 One of the nicest things about your mods is reading your descriptions of them. Thank you.
Slorm Posted August 17, 2014 Posted August 17, 2014 Thanks for the great update, runs really smoothly One small bug though, setting gags to ring only has no effect, still getting ball/panel gags
Princessity Posted August 17, 2014 Author Posted August 17, 2014 I have an issue when I use this mod my DD for the masses stops working.That's logically impossible. They don't have like a single conflicting thingy ^^ Are you sure your FTM is working correctly on its own? If there is an issue could you upload your papyrus log please? Thanks for the great update, runs really smoothly One small bug though, setting gags to ring only has no effect, still getting ball/panel gags Humm that's weird, I remember it was the last thing I tested and it worked. But it should be easy to debug because I attached papyrus notifications to the filtering function. Coudl you upload your papyrus log? One of the nicest things about your mods is reading your descriptions of them. Thank you.Awww thank you! ^^
Slorm Posted August 17, 2014 Posted August 17, 2014 Thanks for the great update, runs really smoothly One small bug though, setting gags to ring only has no effect, still getting ball/panel gags Humm that's weird, I remember it was the last thing I tested and it worked. But it should be easy to debug because I attached papyrus notifications to the filtering function. Coudl you upload your papyrus log? Here you go Papyrus.0.zip
Princessity Posted August 17, 2014 Author Posted August 17, 2014 Thanks for the great update, runs really smoothly One small bug though, setting gags to ring only has no effect, still getting ball/panel gags Humm that's weird, I remember it was the last thing I tested and it worked. But it should be easy to debug because I attached papyrus notifications to the filtering function. Coudl you upload your papyrus log? Here you go Papyrus.0.zip Awww I tested but I cannot reproduce your issue. Everything in your log looks like it's working right too so I don't know what's wrong. If your Integration is up to date there shouldn't be any problems. Just to make sure please run "Update" from Captures MCM and if that doesn't work could you start a new game and test it?
Srende Posted August 17, 2014 Posted August 17, 2014 Thanks for the great update, runs really smoothly One small bug though, setting gags to ring only has no effect, still getting ball/panel gagsHumm that's weird, I remember it was the last thing I tested and it worked. But it should be easy to debug because I attached papyrus notifications to the filtering function. Coudl you upload your papyrus log? Here you go Papyrus.0.zip Looks like you have logging disabled in DDi? That might shed some more light on the issue.
Princessity Posted August 17, 2014 Author Posted August 17, 2014 Another possibility is if you were using beta before Srende added tags and when you upgraded DDi didn't do its on load update thingystuffs so the items didn't register their tags. But I think there was a version bump between beta and public release? In case there wasn't could you try this please? Open console and type "stopquest zadQuest", "stopquest zadxQuest", "startquest zadQuest" and "startquest zadxQuest". then save, reload the save and try again.
Srende Posted August 17, 2014 Posted August 17, 2014 I don't think there was a version bump, so yeah, restarting the quests will reset the tags if you had the old version installed. The logging in DDi will note if no items were found with the tags when it's on as well.
Princessity Posted August 17, 2014 Author Posted August 17, 2014 Wheeeee! So I guess it's only an issue for beta testers who haven't manually updated the version controllers yet. So nothing I need to fix on my end. On the other hand I noticed I messed up some papyrus message conditions, it's harmless but annoys me ^^ Thank you for posting the log! I'll clean up the redundant notifications in the next update. Wheeeee! My 666th post on LL XD
Tanglin Posted August 18, 2014 Posted August 18, 2014 Great update, Ms Leeches! A question - what is the order in which the items are placed on my character?
Princessity Posted August 18, 2014 Author Posted August 18, 2014 I don't even remember anymore ^^ It changed a little since the last version and became a little more flexible and conditional too. Most of the time player won't notice any "order" because random chance can pick any device any time but when it comes to equipping stuffs on player the procedure is like this: For robbery event: gag piercings (vaginal) plugs belt or harness bra or piercings (nipple) collar cuffs blindfold armbinder boots For assault event:collar cuffs boots blindfold gag piercings (vaginal) bra or piercings (nipple) plugs belt or harness armbinder In this event there kinda is an "order" because you can only receive 1 device at a time so if 2 or more devices were picked the highest on the list that isn't already equipped will be added. I tried to make it "progressive" in those cases so the least restrictive restraints would have higher priority
Princessity Posted August 18, 2014 Author Posted August 18, 2014 Bugfix update! (tiny) Fixed papyrus log being spammed with irrelevant messages Fixed an error in assault event's logic that allowed the game to try to equip devious boots even if no mod registered them
Slorm Posted August 18, 2014 Posted August 18, 2014 Has the file been uploaded as it still showing as v2.5 not 2.51
Princessity Posted August 18, 2014 Author Posted August 18, 2014 It's uploaded now! ... Hush, I'm a professional PR agent, I don't have to upload the file, I can fix your game with hype! XD I think it's like 3rd time this happened to me! I'm so bad at this. Thank you Slo <3
Tanglin Posted August 19, 2014 Posted August 19, 2014 I don't even remember anymore ^^ It changed a little since the last version and became a little more flexible and conditional too. Most of the time player won't notice any "order" because random chance can pick any device any time but when it comes to equipping stuffs on player the procedure is like this: For robbery event: gag piercings (vaginal) plugs belt or harness bra or piercings (nipple) collar cuffs blindfold armbinder boots For assault event:collar cuffs boots blindfold gag piercings (vaginal) bra or piercings (nipple) plugs belt or harness armbinder In this event there kinda is an "order" because you can only receive 1 device at a time so if 2 or more devices were picked the highest on the list that isn't already equipped will be added. I tried to make it "progressive" in those cases so the least restrictive restraints would have higher priority Thanks! Knowing this would allow me to set the percentages to get the stuff I want as I only use the Assault event to put the stuff on her.
xiiken Posted August 19, 2014 Posted August 19, 2014 must new game? robbery event no effects , assault event is ok
Princessity Posted August 19, 2014 Author Posted August 19, 2014 New game isn't required but you need to run the "Update" function in MCM after you install. If this doesn't help could you upload your papyrus log please?
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