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Working Vagina + HDT Collisions + Hair Physics Now With Belly Support


Daiemonic

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Posted

 

HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide.

 

 

 

 

 

 

Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. 

 

There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. 

 

I should install this version skeleton even if I'm not using Dual Sheathe Redux?

Posted

 

 

HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide.

 

 

 

 

 

 

Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. 

 

There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. 

 

I should install this version skeleton even if I'm not using Dual Sheathe Redux?

 

 

when I write things, no one reads me..  :D (only Groov, tnks!)

[italian] io quando parlo nessuno mi caga

 

 http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/?p=913511

 

I also do not find the skeleton for the vanilla-weapons version, perhaps does not exist...

or maybe am I misunderstanding something here

 

I suspect that the Carloss .xml is for dual shelter modified XPMSE skeleton...

Posted

 

 

 

HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide.

 

 

 

 

 

 

Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. 

 

There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. 

 

I should install this version skeleton even if I'm not using Dual Sheathe Redux?

 

 

when I write things, no one reads me..  :D (only Groov, tnks!)

[italian] io quando parlo nessuno mi caga

 

 http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/?p=913511

 

I also do not find the skeleton for the vanilla-weapons version, perhaps does not exist...

or maybe am I misunderstanding something here

 

I suspect that the Carloss .xml is for dual shelter modified XPMSE skeleton...

 

the xml file i modified was just one someone else uploaded asking for the belly nodes to be added, if  you want the xml for the non dual version modified to add belly nodes just upload it here and i will modify it no probs

Posted

 

 

 

HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide.

 

 

 

 

 

 

Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. 

 

There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. 

 

I should install this version skeleton even if I'm not using Dual Sheathe Redux?

 

 

when I write things, no one reads me..  :D (only Groov, tnks!)

[italian] io quando parlo nessuno mi caga

 

 http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/?p=913511

 

I also do not find the skeleton for the vanilla-weapons version, perhaps does not exist...

or maybe am I misunderstanding something here

 

I suspect that the Carloss .xml is for dual shelter modified XPMSE skeleton...

 

 

 

 

 

 

 

HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide.

 

 

 

 

 

 

Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. 

 

There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. 

 

I should install this version skeleton even if I'm not using Dual Sheathe Redux?

 

 

when I write things, no one reads me..  :D (only Groov, tnks!)

[italian] io quando parlo nessuno mi caga

 

 http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/?p=913511

 

I also do not find the skeleton for the vanilla-weapons version, perhaps does not exist...

or maybe am I misunderstanding something here

 

I suspect that the Carloss .xml is for dual shelter modified XPMSE skeleton...

 

the xml file i modified was just one someone else uploaded asking for the belly nodes to be added, if  you want the xml for the non dual version modified to add belly nodes just upload it here and i will modify it no probs

 

here is a version of the normal HDT equipement with the belly nodes added, try this one if you dont use dual sheath redux just rename it to hdtPhysicsExtensionsDefaultBBP and replace the one in your SKSE\plugins folder

hdtPhysicsExtensionsDefaultBBPNonDualSheathWithBelly.xml

hdtPhysicsExtensionsDefaultBBPDualSheathReduxWithBelly.xml

Posted

Finally! Carloss you're a double genius and a champion of humankind!
And thanks also to Groov and Arrok for coming quickly to help. Champion of Humankind you too.

 

Saeros, my friend (italian) io ti cago!  :lol:  Ero sicuro che il problema era proprio quello del Dual Redux. 

Posted

Finally! Carloss you're a double genius and a champion of humankind!

And thanks also to Groov and Arrok for coming quickly to help. Champion of Humankind you too.

 

Saeros, my friend (italian) io ti cago!  :lol:  Ero sicuro che il problema era proprio quello del Dual Redux. 

np at all glad it works for you 

Posted

Still have to test really (i'm a work). But hope are running high. (and then now, thank to your advice, I've discovered the HDT.log and can handle the problems a lttle better)

Posted

Still have to test really (i'm a work). But hope are running high. (and then now, thank to your advice, I've discovered the HDT.log and can handle the problems a lttle better)

ahh ok let me know how it works, i use XPMSE 2.06 with the none sheath version with no problems

Posted

Finally! Carloss you're a double genius and a champion of humankind!

And thanks also to Groov and Arrok for coming quickly to help. Champion of Humankind you too.

 

Saeros, my friend (italian) io ti cago!  :lol:  Ero sicuro che il problema era proprio quello del Dual Redux. 

 

I know I know.. 
I was just a bit melodramatic..  :lol:
 
thanks Carloss!
I also can not test it now (I'll do it later)
Posted

 

 

Look at this:

 

kvrbkc.gif

This is Outstanding!!  :o Is this using the UN7B body from ANK?

 

 

Yep, only front left/front right labia is playing, clitoral area is not rigged.

 

 

IT STILL LOOKS SO FANTASTIC!!!! If you can manage it, there is the only thing left is to do is to add physics to the balls, for a full reality of act :) I'm itchy to see it done Gzzz can't wait :D

Thank you 

Posted

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

femalebody.7z

 

Posted

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

attachicon.giffemalebody.7z

i use ct77 body aswell and dont have any probs with it, what skeleton you using?? 

 

ill upload my custom meshes try these see if you have same prob

femalebody_0.nif

femalebody_1.nif

Posted

 

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

attachicon.giffemalebody.7z

i use ct77 body aswell and dont have any probs with it, what skeleton you using?? 

 

ill upload my custom meshes try these see if you have same prob

 

 

XPMSE 2.06 

 

mmm..strange...

I builded body with Bodyslide 2.1

 

now I try your meshes

 

@shinji, what is it? 
hdt_pe xml fix?
 
edit: Carloss in your preset will not notice much (you made a large tits :P)
however, there is a deflection of the sternum
 
your bodymesh weight 0

Id5vfnC.jpg

 
edit2: Carloss, if you want to try my xml (no distorsion but no weapons)
 
Posted

 

 

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

attachicon.giffemalebody.7z

i use ct77 body aswell and dont have any probs with it, what skeleton you using?? 

 

ill upload my custom meshes try these see if you have same prob

 

 

XPMSE 2.06 

 

mmm..strange...

I builded body with Bodyslide 2.1

 

now I try your meshes

 

@shinji, what is it? 
hdt_pe xml fix?
 
edit: Carloss in your preset will not notice much (you made a large tits :P)
however, there is a deflection of the sternum
 
your bodymesh weight 0

Id5vfnC.jpg

 
edit2: Carloss, if you want to try my xml (no distorsion but no weapons)

 

try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath also i started the process of addiing the collision setup as there is none in HDT equip for breasts

hdtPhysicsExtensionsDefaultBBP.xml

Posted

 

 

 

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

attachicon.giffemalebody.7z

i use ct77 body aswell and dont have any probs with it, what skeleton you using?? 

 

ill upload my custom meshes try these see if you have same prob

 

 

XPMSE 2.06 

 

mmm..strange...

I builded body with Bodyslide 2.1

 

now I try your meshes

 

@shinji, what is it? 
hdt_pe xml fix?
 
edit: Carloss in your preset will not notice much (you made a large tits :P)
however, there is a deflection of the sternum
 
your bodymesh weight 0

Id5vfnC.jpg

 
edit2: Carloss, if you want to try my xml (no distorsion but no weapons)

 

try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath

 

 

better! thanks!

work like a charm

 

I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry.

 

thanks again! :)

Posted

I wish someone could make an xml for the ADEC body, that's the only body I use and like. Everytime I try out these updated xml files, there's nothing but glitches with the breasts and butt. I use skeleton XPMSE 2.06

Posted

 

 

 

 

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

attachicon.giffemalebody.7z

i use ct77 body aswell and dont have any probs with it, what skeleton you using?? 

 

ill upload my custom meshes try these see if you have same prob

 

 

XPMSE 2.06 

 

mmm..strange...

I builded body with Bodyslide 2.1

 

now I try your meshes

 

@shinji, what is it? 
hdt_pe xml fix?
 
edit: Carloss in your preset will not notice much (you made a large tits :P)
however, there is a deflection of the sternum
 
your bodymesh weight 0

Id5vfnC.jpg

 
edit2: Carloss, if you want to try my xml (no distorsion but no weapons)

 

try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath

 

 

better! thanks!

work like a charm

 

I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry.

 

thanks again! :)

 

here is one with less belly bounce

hdtPhysicsExtensionsDefaultBBPlessbellybounce.xml

Posted

 

 

 

 

 

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

attachicon.giffemalebody.7z

i use ct77 body aswell and dont have any probs with it, what skeleton you using?? 

 

ill upload my custom meshes try these see if you have same prob

 

 

XPMSE 2.06 

 

mmm..strange...

I builded body with Bodyslide 2.1

 

now I try your meshes

 

@shinji, what is it? 
hdt_pe xml fix?
 
edit: Carloss in your preset will not notice much (you made a large tits :P)
however, there is a deflection of the sternum
 
your bodymesh weight 0

Id5vfnC.jpg

 
edit2: Carloss, if you want to try my xml (no distorsion but no weapons)

 

try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath

 

 

better! thanks!

work like a charm

 

I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry.

 

thanks again! :)

 

here is one with less belly bounce

 

 

you're too kind.

many thanks!

:)

Posted

 

Hi,

 

This mod looks really impressive but I've been having trouble getting it to work. I've followed the step by step guide outlined but haven't been able to get it to work yet. I'm using latest xpmse skeleton, unpb-tbbp-hdt body, and your hdt-all-3-in-1 (14.28 edit 5) for the physical extension and havok object files. Did not activate dragonfly's tbbp animations.

 

 

With another xml written by another modder I can see breasts and butt and hair physics - they all work, but no collisions. I see havok object in inventory and have it equipped but there's no difference.   When I try to switch to your xmls the game drops in fps noticeably and displays no hdt effects. I would love to have some assistance in trying to figure out how I can run your mod correctly. Thanks.

Try addiding these meshes from the collisions zip and add these xml file to your SKSE\Plugins folder with the rest of your HDT xml files

 

 

Carlos,are these files that still you use? can you upload please your actually complete hdt folder if is possible? 

Posted

 

 

Hi,

 

This mod looks really impressive but I've been having trouble getting it to work. I've followed the step by step guide outlined but haven't been able to get it to work yet. I'm using latest xpmse skeleton, unpb-tbbp-hdt body, and your hdt-all-3-in-1 (14.28 edit 5) for the physical extension and havok object files. Did not activate dragonfly's tbbp animations.

 

 

With another xml written by another modder I can see breasts and butt and hair physics - they all work, but no collisions. I see havok object in inventory and have it equipped but there's no difference.   When I try to switch to your xmls the game drops in fps noticeably and displays no hdt effects. I would love to have some assistance in trying to figure out how I can run your mod correctly. Thanks.

Try addiding these meshes from the collisions zip and add these xml file to your SKSE\Plugins folder with the rest of your HDT xml files

 

 

Carlos,are these files that still you use? can you upload please your actually complete hdt folder if is possible? 

 

that may take some time as i have about 50+ xml files scattered across my comp ill see if i can sift through them and put together a collection of the most usable ones

Posted

 

 

 

 

 

 

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

attachicon.giffemalebody.7z

i use ct77 body aswell and dont have any probs with it, what skeleton you using?? 

 

ill upload my custom meshes try these see if you have same prob

 

 

XPMSE 2.06 

 

mmm..strange...

I builded body with Bodyslide 2.1

 

now I try your meshes

 

@shinji, what is it? 
hdt_pe xml fix?
 
edit: Carloss in your preset will not notice much (you made a large tits :P)
however, there is a deflection of the sternum
 
your bodymesh weight 0

Id5vfnC.jpg

 
edit2: Carloss, if you want to try my xml (no distorsion but no weapons)

 

try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath

 

 

better! thanks!

work like a charm

 

I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry.

 

thanks again! :)

 

here is one with less belly bounce

 

 

you're too kind.

many thanks!

:)

 

here is the same lasser belly bounce as last one but this one i have added the hands and collision info so your HDT havok object should still work to move your breasts

hdtPhysicsExtensionsDefaultBBP.xml

Posted

 

 

 

 

 

 

 

 

 

@Carloss

I tried and weapons-physics works perfectly!
that's great!
 
..but I have a problem with the HDT breast.
I use a CT77-HDT body (CBBE) and with your xml the breast is flattened.

VYaM0pi.png

 
this also happens with the new version CBBE-HDT (from Bodyslide 2.1)

 
085vbhH.png

 

maybe it works better on bodies UNP-oriented

I try to fix it in JJF

 

tnks!

 

S.

 

edit: if you want to check yourself, I put here my actual female-preset bodymesh 

attachicon.giffemalebody.7z

i use ct77 body aswell and dont have any probs with it, what skeleton you using?? 

 

ill upload my custom meshes try these see if you have same prob

 

 

XPMSE 2.06 

 

mmm..strange...

I builded body with Bodyslide 2.1

 

now I try your meshes

 

@shinji, what is it? 
hdt_pe xml fix?
 
edit: Carloss in your preset will not notice much (you made a large tits :P)
however, there is a deflection of the sternum
 
your bodymesh weight 0

Id5vfnC.jpg

 
edit2: Carloss, if you want to try my xml (no distorsion but no weapons)

 

try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath

 

 

better! thanks!

work like a charm

 

I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry.

 

thanks again! :)

 

here is one with less belly bounce

 

 

you're too kind.

many thanks!

:)

 

here is the same lasser belly bounce as last one but this one i have added the hands and collision info so your HDT havok object should still work to move your breasts

 

 

 

 

I hadn't yet tried the previous file.. too fast! :P

yeah, i love collision and belly bulge! 

 

-applause-

 

 

tumblr_mva0vykrT11qdy2dwo1_500.gif

 

 

Posted

 

 

 

Try addiding these meshes from the collisions zip and add these xml file to your SKSE\Plugins folder with the rest of your HDT xml files

 

 

Carlos,are these files that still you use? can you upload please your actually complete hdt folder if is possible? 

 

that may take some time as i have about 50+ xml files scattered across my comp ill see if i can sift through them and put together a collection of the most usable ones

 

 

 

Thank you very much Carlos,,but I refer mainly to files hdt.xml,hdtm.xml and characters assets folder,,are always the same to use with your above xmls posted? Sorry,between that Im newbie and sometimes my limited english understanding to read text sometimes makes my head in a mess.

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