shinji72 Posted September 5, 2014 Posted September 5, 2014 HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide. Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. I should install this version skeleton even if I'm not using Dual Sheathe Redux?
Saeros Posted September 5, 2014 Posted September 5, 2014 HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide. Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. I should install this version skeleton even if I'm not using Dual Sheathe Redux? when I write things, no one reads me.. (only Groov, tnks!) [italian] io quando parlo nessuno mi caga http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/?p=913511 I also do not find the skeleton for the vanilla-weapons version, perhaps does not exist... or maybe am I misunderstanding something here I suspect that the Carloss .xml is for dual shelter modified XPMSE skeleton...
Carloss32 Posted September 5, 2014 Posted September 5, 2014 HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide. Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. I should install this version skeleton even if I'm not using Dual Sheathe Redux? when I write things, no one reads me.. (only Groov, tnks!) [italian] io quando parlo nessuno mi caga http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/?p=913511 I also do not find the skeleton for the vanilla-weapons version, perhaps does not exist... or maybe am I misunderstanding something here I suspect that the Carloss .xml is for dual shelter modified XPMSE skeleton... the xml file i modified was just one someone else uploaded asking for the belly nodes to be added, if you want the xml for the non dual version modified to add belly nodes just upload it here and i will modify it no probs
Carloss32 Posted September 5, 2014 Posted September 5, 2014 HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide. Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. I should install this version skeleton even if I'm not using Dual Sheathe Redux? when I write things, no one reads me.. (only Groov, tnks!) [italian] io quando parlo nessuno mi caga http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/?p=913511 I also do not find the skeleton for the vanilla-weapons version, perhaps does not exist... or maybe am I misunderstanding something here I suspect that the Carloss .xml is for dual shelter modified XPMSE skeleton... HDT Equipment uses modified skeletons of mine with their own bones. If you installl XPMSE2 over it you will get these errors. The mod only works with the skeletons they provide. Sorry but I've got a bit confused here. On the HDT Equipment they just link to the Groovtama Xp32's extended skeleton for the basic version. There is a special skeleton but that for the Dual Sheathe redux version of HDT Equipment. I should install this version skeleton even if I'm not using Dual Sheathe Redux? when I write things, no one reads me.. (only Groov, tnks!) [italian] io quando parlo nessuno mi caga http://www.loverslab.com/topic/27122-hdt-collisions-hair-physics-now-with-belly-support-updated-just-another-hdt-xml-file/?p=913511 I also do not find the skeleton for the vanilla-weapons version, perhaps does not exist... or maybe am I misunderstanding something here I suspect that the Carloss .xml is for dual shelter modified XPMSE skeleton... the xml file i modified was just one someone else uploaded asking for the belly nodes to be added, if you want the xml for the non dual version modified to add belly nodes just upload it here and i will modify it no probs here is a version of the normal HDT equipement with the belly nodes added, try this one if you dont use dual sheath redux just rename it to hdtPhysicsExtensionsDefaultBBP and replace the one in your SKSE\plugins folder hdtPhysicsExtensionsDefaultBBPNonDualSheathWithBelly.xml hdtPhysicsExtensionsDefaultBBPDualSheathReduxWithBelly.xml
shinji72 Posted September 5, 2014 Posted September 5, 2014 Finally! Carloss you're a double genius and a champion of humankind!And thanks also to Groov and Arrok for coming quickly to help. Champion of Humankind you too. Saeros, my friend (italian) io ti cago! Ero sicuro che il problema era proprio quello del Dual Redux.
Carloss32 Posted September 5, 2014 Posted September 5, 2014 Finally! Carloss you're a double genius and a champion of humankind! And thanks also to Groov and Arrok for coming quickly to help. Champion of Humankind you too. Saeros, my friend (italian) io ti cago! Ero sicuro che il problema era proprio quello del Dual Redux. np at all glad it works for you
shinji72 Posted September 5, 2014 Posted September 5, 2014 Still have to test really (i'm a work). But hope are running high. (and then now, thank to your advice, I've discovered the HDT.log and can handle the problems a lttle better)
Carloss32 Posted September 5, 2014 Posted September 5, 2014 Still have to test really (i'm a work). But hope are running high. (and then now, thank to your advice, I've discovered the HDT.log and can handle the problems a lttle better) ahh ok let me know how it works, i use XPMSE 2.06 with the none sheath version with no problems
Saeros Posted September 5, 2014 Posted September 5, 2014 Finally! Carloss you're a double genius and a champion of humankind! And thanks also to Groov and Arrok for coming quickly to help. Champion of Humankind you too. Saeros, my friend (italian) io ti cago! Ero sicuro che il problema era proprio quello del Dual Redux. I know I know.. I was just a bit melodramatic.. thanks Carloss! I also can not test it now (I'll do it later)
Akretija Posted September 5, 2014 Posted September 5, 2014 Look at this: This is Outstanding!! Is this using the UN7B body from ANK? Yep, only front left/front right labia is playing, clitoral area is not rigged. IT STILL LOOKS SO FANTASTIC!!!! If you can manage it, there is the only thing left is to do is to add physics to the balls, for a full reality of act I'm itchy to see it done Gzzz can't wait Thank you
Saeros Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z
Carloss32 Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z i use ct77 body aswell and dont have any probs with it, what skeleton you using?? ill upload my custom meshes try these see if you have same prob femalebody_0.nif femalebody_1.nif
shinji72 Posted September 5, 2014 Posted September 5, 2014 @Saeros. Have you checked this? HDT equipment breast fixhttp://www.nexusmods.com/skyrim/mods/57708/?
Saeros Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z i use ct77 body aswell and dont have any probs with it, what skeleton you using?? ill upload my custom meshes try these see if you have same prob XPMSE 2.06 mmm..strange... I builded body with Bodyslide 2.1 now I try your meshes @shinji, what is it? hdt_pe xml fix? edit: Carloss in your preset will not notice much (you made a large tits ) however, there is a deflection of the sternum your bodymesh weight 0 edit2: Carloss, if you want to try my xml (no distorsion but no weapons) hdtPhysicsExtensionsDefaultBBP_lessbounce+belly.xml
Carloss32 Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z i use ct77 body aswell and dont have any probs with it, what skeleton you using?? ill upload my custom meshes try these see if you have same prob XPMSE 2.06 mmm..strange... I builded body with Bodyslide 2.1 now I try your meshes @shinji, what is it? hdt_pe xml fix? edit: Carloss in your preset will not notice much (you made a large tits ) however, there is a deflection of the sternum your bodymesh weight 0 edit2: Carloss, if you want to try my xml (no distorsion but no weapons) hdtPhysicsExtensionsDefaultBBP_lessbounce+belly.xml try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath also i started the process of addiing the collision setup as there is none in HDT equip for breasts hdtPhysicsExtensionsDefaultBBP.xml
Saeros Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z i use ct77 body aswell and dont have any probs with it, what skeleton you using?? ill upload my custom meshes try these see if you have same prob XPMSE 2.06 mmm..strange... I builded body with Bodyslide 2.1 now I try your meshes @shinji, what is it? hdt_pe xml fix? edit: Carloss in your preset will not notice much (you made a large tits ) however, there is a deflection of the sternum your bodymesh weight 0 edit2: Carloss, if you want to try my xml (no distorsion but no weapons) hdtPhysicsExtensionsDefaultBBP_lessbounce+belly.xml try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath better! thanks! work like a charm I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry. thanks again!
Lance711 Posted September 5, 2014 Posted September 5, 2014 I wish someone could make an xml for the ADEC body, that's the only body I use and like. Everytime I try out these updated xml files, there's nothing but glitches with the breasts and butt. I use skeleton XPMSE 2.06
Carloss32 Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z i use ct77 body aswell and dont have any probs with it, what skeleton you using?? ill upload my custom meshes try these see if you have same prob XPMSE 2.06 mmm..strange... I builded body with Bodyslide 2.1 now I try your meshes @shinji, what is it? hdt_pe xml fix? edit: Carloss in your preset will not notice much (you made a large tits ) however, there is a deflection of the sternum your bodymesh weight 0 edit2: Carloss, if you want to try my xml (no distorsion but no weapons) hdtPhysicsExtensionsDefaultBBP_lessbounce+belly.xml try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath better! thanks! work like a charm I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry. thanks again! here is one with less belly bounce hdtPhysicsExtensionsDefaultBBPlessbellybounce.xml
Saeros Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z i use ct77 body aswell and dont have any probs with it, what skeleton you using?? ill upload my custom meshes try these see if you have same prob XPMSE 2.06 mmm..strange... I builded body with Bodyslide 2.1 now I try your meshes @shinji, what is it? hdt_pe xml fix? edit: Carloss in your preset will not notice much (you made a large tits ) however, there is a deflection of the sternum your bodymesh weight 0 edit2: Carloss, if you want to try my xml (no distorsion but no weapons) hdtPhysicsExtensionsDefaultBBP_lessbounce+belly.xml try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath better! thanks! work like a charm I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry. thanks again! here is one with less belly bounce you're too kind. many thanks!
shinji72 Posted September 5, 2014 Posted September 5, 2014 Tested the first one and I had the same breast problem as Saeros. The latest version works as a charm. Thanks everybody.
lamikxs Posted September 5, 2014 Posted September 5, 2014 Hi, This mod looks really impressive but I've been having trouble getting it to work. I've followed the step by step guide outlined but haven't been able to get it to work yet. I'm using latest xpmse skeleton, unpb-tbbp-hdt body, and your hdt-all-3-in-1 (14.28 edit 5) for the physical extension and havok object files. Did not activate dragonfly's tbbp animations. With another xml written by another modder I can see breasts and butt and hair physics - they all work, but no collisions. I see havok object in inventory and have it equipped but there's no difference. When I try to switch to your xmls the game drops in fps noticeably and displays no hdt effects. I would love to have some assistance in trying to figure out how I can run your mod correctly. Thanks. Try addiding these meshes from the collisions zip and add these xml file to your SKSE\Plugins folder with the rest of your HDT xml files Carlos,are these files that still you use? can you upload please your actually complete hdt folder if is possible?
Carloss32 Posted September 5, 2014 Posted September 5, 2014 Hi, This mod looks really impressive but I've been having trouble getting it to work. I've followed the step by step guide outlined but haven't been able to get it to work yet. I'm using latest xpmse skeleton, unpb-tbbp-hdt body, and your hdt-all-3-in-1 (14.28 edit 5) for the physical extension and havok object files. Did not activate dragonfly's tbbp animations. With another xml written by another modder I can see breasts and butt and hair physics - they all work, but no collisions. I see havok object in inventory and have it equipped but there's no difference. When I try to switch to your xmls the game drops in fps noticeably and displays no hdt effects. I would love to have some assistance in trying to figure out how I can run your mod correctly. Thanks. Try addiding these meshes from the collisions zip and add these xml file to your SKSE\Plugins folder with the rest of your HDT xml files Carlos,are these files that still you use? can you upload please your actually complete hdt folder if is possible? that may take some time as i have about 50+ xml files scattered across my comp ill see if i can sift through them and put together a collection of the most usable ones
Carloss32 Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z i use ct77 body aswell and dont have any probs with it, what skeleton you using?? ill upload my custom meshes try these see if you have same prob XPMSE 2.06 mmm..strange... I builded body with Bodyslide 2.1 now I try your meshes @shinji, what is it? hdt_pe xml fix? edit: Carloss in your preset will not notice much (you made a large tits ) however, there is a deflection of the sternum your bodymesh weight 0 edit2: Carloss, if you want to try my xml (no distorsion but no weapons) hdtPhysicsExtensionsDefaultBBP_lessbounce+belly.xml try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath better! thanks! work like a charm I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry. thanks again! here is one with less belly bounce you're too kind. many thanks! here is the same lasser belly bounce as last one but this one i have added the hands and collision info so your HDT havok object should still work to move your breasts hdtPhysicsExtensionsDefaultBBP.xml
Saeros Posted September 5, 2014 Posted September 5, 2014 @Carloss I tried and weapons-physics works perfectly! that's great! ..but I have a problem with the HDT breast. I use a CT77-HDT body (CBBE) and with your xml the breast is flattened. this also happens with the new version CBBE-HDT (from Bodyslide 2.1) maybe it works better on bodies UNP-oriented I try to fix it in JJF tnks! S. edit: if you want to check yourself, I put here my actual female-preset bodymesh femalebody.7z i use ct77 body aswell and dont have any probs with it, what skeleton you using?? ill upload my custom meshes try these see if you have same prob XPMSE 2.06 mmm..strange... I builded body with Bodyslide 2.1 now I try your meshes @shinji, what is it? hdt_pe xml fix? edit: Carloss in your preset will not notice much (you made a large tits ) however, there is a deflection of the sternum your bodymesh weight 0 edit2: Carloss, if you want to try my xml (no distorsion but no weapons) hdtPhysicsExtensionsDefaultBBP_lessbounce+belly.xml try this i have completely rebuilt the breast setup of HDT equipment see how this works for you, this is a non dual sheath better! thanks! work like a charm I personally prefer a lesser movement on the belly (for realism).. I modify it in JFF don't worry. thanks again! here is one with less belly bounce you're too kind. many thanks! here is the same lasser belly bounce as last one but this one i have added the hands and collision info so your HDT havok object should still work to move your breasts I hadn't yet tried the previous file.. too fast! yeah, i love collision and belly bulge! -applause-
lamikxs Posted September 5, 2014 Posted September 5, 2014 Try addiding these meshes from the collisions zip and add these xml file to your SKSE\Plugins folder with the rest of your HDT xml files Carlos,are these files that still you use? can you upload please your actually complete hdt folder if is possible? that may take some time as i have about 50+ xml files scattered across my comp ill see if i can sift through them and put together a collection of the most usable ones Thank you very much Carlos,,but I refer mainly to files hdt.xml,hdtm.xml and characters assets folder,,are always the same to use with your above xmls posted? Sorry,between that Im newbie and sometimes my limited english understanding to read text sometimes makes my head in a mess.
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