killer905 Posted July 20 Posted July 20 53 minutes ago, Forc12 said: I'm running into a minor, yet rather annoying issue. Whenever the mod displays a message (screenshot), it forces my character out of whatever they're doing - it unequips my weapons or spells and resets the character to an idle state. This is problematic because it can happen in the middle of combat. This should allow you to use weapons, but you also have a special spell called “Spell Sword.”
Batjerk Posted July 26 Posted July 26 Hi. I enjoy this mod. The only problem I have is that I use unpaused menus and when Karita asks for food, the gift menu opens, but then she just thanks me for checking and walks away. I'm assuming that this is where one would obtain the bound bow. I suppose the immediate workaround is to set the gift menu to pause as would be default game behavior.... I'm not looking for anyone to fix anything as there are probably more important things to address such as adding more quests or whatever. I think it would be cool if the priestesses in the Temple in Markarth would recognize the player as having taken the vow instead of calling the player shameless or slut or whatever. Slight modification to the Heart of Dibella quest where Senna might recognize the player as having taken the vow and suggest speaking to Hamel and being asked to get the sybil instead of it being a pennanace. Just a suggestion. Again, great mod so far. I have compared light armor rating to the Dibella armor rating at level 30 and at 90+ skill, the protection in the equipment menu is just about the same as dragonscale legendary. Very cool. Does not seem to be OP to me.
killer905 Posted July 26 Posted July 26 8 minutes ago, Batjerk said: I think it would be cool if the priestesses in the Temple in Markarth would recognize the player as having taken the vow instead of calling the player shameless or slut or whatever. Slight modification to the Heart of Dibella quest where Senna might recognize the player as having taken the vow and suggest speaking to Hamel and being asked to get the sybil instead of it being a pennanace. Just a suggestion. Again, great mod so far. I have compared light armor rating to the Dibella armor rating at level 30 and at 90+ skill, the protection in the equipment menu is just about the same as dragonscale legendary. Very cool. Does not seem to be OP to me. Markarth has not received any content or dialogue in the current version. It will be added in future updates.
Dorabella Posted August 8 Posted August 8 Something really strange happened: I retrieved the letter, but I haven't read it yet, and in fact, I haven't even started the quest yet. However, when I went to Dragonsrich (main quest), the line about “Dibella's Love” appeared with Balgruuf's dialogue (I took the vows of nudity and truth).
Batjerk Posted August 8 Posted August 8 This seems a bit weird: when I try to set global variables "dbl_allowcomment" to any given value, it always reverts to "1" after closing and opening the console. The same thing happens with "dbl_allowfcomment". First, I tried to set the value of allow comment to 0, but I kept getting a comment. So, I checked the value and it returned 1. Then I tried setting the value to 0.01 and again it reset to 1. If I open the console, get the value, set the value, then get the value again, the console returns the value I set, but when I close and open the console again to retrieve the value, it always returns 1. The other variable works as expected, however it seems to default to 33 rather than 20. (This does not concern me at all, just noting it.)
xtro334 Posted August 8 Posted August 8 On 4/19/2026 at 1:08 AM, xtro334 said: Nah, I'm talking about the Dibella messages that pop up every now and then. I'm not trying to do anything, and they can pop up even in conversations. They are entertaining the first few times, but since they pop up no matter what one is doing,and do not involve any choices, they can get a bit annoying after a while. Double face slap! Realized that was from Curse of life, and I had not noticed it before since I had not prayed at a dibella alter. 😏
Batjerk Posted August 9 Posted August 9 I have encountered a gameplay problem with this mod. Becoming a Vampire Lord causes Debella's Eye (I assume that's the spell that causes damage for being clothed) to activate and there's no way around it. During Harkon's speech, I died from it. Cannot undress and I'm not sure why the game thinks I'm clothed. Being a werewolf is not a problem. Any suggestions for a workaround or anything other than not using that power?
killer905 Posted August 9 Posted August 9 16 minutes ago, Batjerk said: I have encountered a gameplay problem with this mod. Becoming a Vampire Lord causes Debella's Eye (I assume that's the spell that causes damage for being clothed) to activate and there's no way around it. During Harkon's speech, I died from it. Cannot undress and I'm not sure why the game thinks I'm clothed. Being a werewolf is not a problem. Any suggestions for a workaround or anything other than not using that power? Use the special spell before speaking to the Harokon – you obtained it when you picked up the amulet and the book from the shrine.
Batjerk Posted August 9 Posted August 9 35 minutes ago, killer905 said: Use the special spell before speaking to the Harokon – you obtained it when you picked up the amulet and the book from the shrine. Yeah, I figured that out. I'm hoping for something that will allow the vampire lord to be used more than once per day and longer than 1 hour. I suppose if I'm using it in dungeons it won't be a problem since I can wear armor there...
Jorvalt Posted August 11 Posted August 11 I can't pray to the statue, and even if I manually activate the quest flag, there's no amulet or book there. I don't have any mods overwriting anything so I don't think it could be a mod conflict.
Gristle Posted August 12 Author Posted August 12 On 8/9/2026 at 4:46 PM, Batjerk said: Yeah, I figured that out. I'm hoping for something that will allow the vampire lord to be used more than once per day and longer than 1 hour. I suppose if I'm using it in dungeons it won't be a problem since I can wear armor there... Thanks for the note. The next version won't punish you for being in vampire lord form. Oddly, that form is an "armor" with the ClothingBody keyword, so the mod currently sees it as clothing.
Gristle Posted August 12 Author Posted August 12 4 hours ago, Jorvalt said: I can't pray to the statue, and even if I manually activate the quest flag, there's no amulet or book there. I don't have any mods overwriting anything so I don't think it could be a mod conflict. Setting the stage (DBL_DibellasLove) to 10 should make the amulet and book appear.
KentuckyExpat Posted August 27 Posted August 27 (edited) A very strange thing happened after I added this mod to a playthrough. My PC was in Riverwood, it was evening. She set out to find the dead person that's supposed to be on the road between Riverwood and the standing stones. About a third of the way on she was attacked by vampires. I don't believe I have any vampire mods loaded so I can't figure out what is happening. Any clues? Edited August 27 by KentuckyExpat
killer905 Posted August 27 Posted August 27 (edited) 1 hour ago, KentuckyExpat said: A very strange thing happened after I added this mod to a playthrough. My PC was in Riverwood, it was evening. She set out to find the dead person that's supposed to be on the road between Riverwood and the standing stones. About a third of the way on she was attacked by vampires. I don't believe I have any vampire mods loaded so I can't figure out what is happening. Any clues? It sounds like some other mod that might add additional random encounters. The result is that the vampire resurrected a dead priestess, which is why she's attacking you. Edited August 27 by killer905
eflat01 Posted August 27 Posted August 27 (edited) 2 hours ago, KentuckyExpat said: A very strange thing happened after I added this mod to a playthrough. My PC was in Riverwood, it was evening. She set out to find the dead person that's supposed to be on the road between Riverwood and the standing stones. About a third of the way on she was attacked by vampires. I don't believe I have any vampire mods loaded so I can't figure out what is happening. Any clues? I do not recall every random spawn-point in the game. In any case all this just sounds like base game or even Dawnguard's vampires spawned (some come from both). They'll typically have a mage class among them who tend to have necro spells.. thus will necro a nearby dead body if one's available. If you have More Informative Console? You may look at the vampires, target them and see which mod, dlc, etc... they came from. It should show last mod touched on them. Edited August 27 by eflat01
KentuckyExpat Posted August 28 Posted August 28 6 hours ago, killer905 said: It sounds like some other mod that might add additional random encounters. The result is that the vampire resurrected a dead priestess, which is why she's attacking you. No, there's no priestess, it's a master vampire that's attacking. In any event, I managed to outlast the vampire. Later I found the dead priestess and got the letter from her body. I went to the shrine just outside Riverwood but the statue isn't accepting my prayer; nothing happens. I did the 'setstage' in the console and got the message that my prayer was heard(?) but there's not amulet or spell book on the altar. I'm thinking that I need to start a new playthrough with this mod installed from the get go.
killer905 Posted August 28 Posted August 28 51 minutes ago, KentuckyExpat said: No, there's no priestess, it's a master vampire that's attacking. In any event, I managed to outlast the vampire. Later I found the dead priestess and got the letter from her body. I went to the shrine just outside Riverwood but the statue isn't accepting my prayer; nothing happens. I did the 'setstage' in the console and got the message that my prayer was heard(?) but there's not amulet or spell book on the altar. I'm thinking that I need to start a new playthrough with this mod installed from the get go. It should work even in mid-save. Do you have a mod that changes how shrines work? Anyway, you can add these items using a command, like with the book and the special version of the amulets, but it’s still better if they’re taken from a shrine.
KentuckyExpat Posted August 28 Posted August 28 11 hours ago, killer905 said: It should work even in mid-save. Do you have a mod that changes how shrines work? Anyway, you can add these items using a command, like with the book and the special version of the amulets, but it’s still better if they’re taken from a shrine. I don't believe that any of my mods affect shrines. I tried using AddItemMenu to get the items. The only things shown for Dibella's Love were a special Dibella Amulet, the letter from Senna and two spell books, the bow and sword spells.
killer905 Posted August 28 Posted August 28 3 minutes ago, KentuckyExpat said: I don't believe that any of my mods affect shrines. I tried using AddItemMenu to get the items. The only things shown for Dibella's Love were a special Dibella Amulet, the letter from Senna and two spell books, the bow and sword spells. Only you get from shrine is Dibella Amulet and Sword Spell. Bow spell you get from other place.
KentuckyExpat Posted August 30 Posted August 30 Started a new playthrough. Everything seems to be working without any problems. I have a few suggestions: 1 - If the PC meets with Camilla a second time at the shrine and she and the PC have sex, she proclaims herself more confident in her nudity and to show it, doesn't bother to redress until she gets home, that is, she walks naked from the shrine back to the Riverwood Trader. 2 - Once the PC achieves Dragonborn status and is appointed thane, the people of Whiterun begin to reduce their criticism of her. The guards seem to but several of the citizens continue their criticism. After all, she is now a person of status so even if someone thinks her behavior is questionable, expressing that in public could result in that person being censured. 3 - I think the prostitution option with Belethor might need to be reworked. Certainly, the priestesses of Dibella practice prostitution but not for personal gain. This parallels temple prostitution IRL. The worshipers gave money but it was to the temple, not the priestess. You might consider reworking the option to include that element. 4 - Not sure how you could make this work, but maybe have one or more of the women who are having repeatable sex with the PC develop a deepening appreciation for living in a nude state and express their desire to make their own vow of nudity. This would happen over a fairly long period of time along with a certain number of interactions with the PC. So it wouldn't be that Camilla (or some other NPC that has repeatable sex with the PC) has two sex encounters with the PC and a few days later begins strutting around her city/town/village naked. More like a dozen or more sex encounters over a several week period, where she begins to broach the idea to the PC, asking her for validation and assurance. 5 - still working on ideas... 🤪
Gristle Posted August 30 Author Posted August 30 6 hours ago, KentuckyExpat said: 1 - If the PC meets with Camilla a second time at the shrine and she and the PC have sex, she proclaims herself more confident in her nudity and to show it, doesn't bother to redress until she gets home, that is, she walks naked from the shrine back to the Riverwood Trader. Thanks for the suggestions. That makes sense. 6 hours ago, KentuckyExpat said: 2 - Once the PC achieves Dragonborn status and is appointed thane, the people of Whiterun begin to reduce their criticism of her. The guards seem to but several of the citizens continue their criticism. After all, she is now a person of status so even if someone thinks her behavior is questionable, expressing that in public could result in that person being censured. This also makes sense. Probably should apply to other holds as well, once the dialogue expands. 6 hours ago, KentuckyExpat said: 3 - I think the prostitution option with Belethor might need to be reworked. Certainly, the priestesses of Dibella practice prostitution but not for personal gain. This parallels temple prostitution IRL. The worshipers gave money but it was to the temple, not the priestess. You might consider reworking the option to include that element. Your PC can (and probably should) turn down the offer. One of the things I wanted to add in the future was a path where a PC could be swayed away from Dibella and towards Sanguine. With such an option, acts like prostitution would move the PC in the Sanguine direction. The idea being, if the PC became less pure, they would attract Sanguine's attention, be abandoned by Dibella, and receive gifts from Sanguine instead. Of course, some attonement should be possible if the PC hasn't become too corrupted. 6 hours ago, KentuckyExpat said: 4 - Not sure how you could make this work, but maybe have one or more of the women who are having repeatable sex with the PC develop a deepening appreciation for living in a nude state and express their desire to make their own vow of nudity. This would happen over a fairly long period of time along with a certain number of interactions with the PC. So it wouldn't be that Camilla (or some other NPC that has repeatable sex with the PC) has two sex encounters with the PC and a few days later begins strutting around her city/town/village naked. More like a dozen or more sex encounters over a several week period, where she begins to broach the idea to the PC, asking her for validation and assurance. The plan is that some of the quests would lead to (certain) NPCs taking a vow of nudity. It could be triggered by repeat sex events. I'm thinking the exact reasons might vary from NPC to NPC. A new version of the mod will be posted soon. It will include an MCM and it will include an improved version of the Markarth Dibellan quest that used to be in SLSF Fame Comments. If you haven't played it, this quest involves guiding an NPC to take a vow of nudity and also establishes a new Dibellan temple. So, it will be a good base to build off of.
Phantasmo27 Posted August 30 Posted August 30 9 hours ago, Gristle said: A new version of the mod will be posted soon. It will include an MCM and it will include an improved version of the Markarth Dibellan quest that used to be in SLSF Fame Comments. If you haven't played it, this quest involves guiding an NPC to take a vow of nudity and also establishes a new Dibellan temple. So, it will be a good base to build off of. If I'm still using the older version of SLSF Fame Comments that has the Markarth Dibellan quest, is it safe to assume that the next version of this will not be compatible? I know I probably should just update to SLSF Fame/Comments Reloaded, but I also don't want to start a new playthrough quite yet.
killer905 Posted August 30 Posted August 30 12 minutes ago, Phantasmo27 said: If I'm still using the older version of SLSF Fame Comments that has the Markarth Dibellan quest, is it safe to assume that the next version of this will not be compatible? I know I probably should just update to SLSF Fame/Comments Reloaded, but I also don't want to start a new playthrough quite yet. SLSF Fame Comments and Dibella's Love use different IDs, but to be honest, the doors will overlap from both mods if you don't install the latest version of SLSF Fame Comments. Theoretically, the save should be safe, since it removes an entire section of one quest and its associated elements. To be on the safe side, I’d suggest doing a hard save and testing it by installing the latest versions of SLSF Fame Comments and Dibella’s Love (as soon as they’re released). 2
eflat01 Posted August 30 Posted August 30 10 hours ago, Gristle said: Your PC can (and probably should) turn down the offer. One of the things I wanted to add in the future was a path where a PC could be swayed away from Dibella and towards Sanguine. With such an option, acts like prostitution would move the PC in the Sanguine direction. The idea being, if the PC became less pure, they would attract Sanguine's attention, be abandoned by Dibella, and receive gifts from Sanguine instead. Of course, some atonement should be possible if the PC hasn't become too corrupted. My thoughts about this are. The Dibellan may offer sex (love freely), but any afferings afterward received as tribute to Dibella and the priestess returns that to the temples (carried in an inventory bag to deliver it to a priestess at a temple). (Maybe add an exchange of a token of Dibella among the transaction?) The sway toward Sanguine may take place - the corruption starting with some encounter via Sam - and the gifts of course come from Sanguine (possibly among them special jewelry dealing with said corruption?) So it's more of a who you're performing for... iow: Dibella being love and beauty vs Sanguine lust and debauchery. I kind of like [Imp] Piercings of the Divines, just released were [Imp] Piercings of the Daedra (I skypatch these things to npc priestess along with amulets). I'm not saying you should incorporate those - permissions and all that - but if you find or create something similar? Fact is I'd liked to find genitalia pierces which matched, i.e. clit piercings to go with the nipple piercings, In your mod's case especially since the PC is running around naked and they could be connected to certain level of devotion - quest/stages.
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