eflat01 Posted Saturday at 10:09 PM Posted Saturday at 10:09 PM (edited) On 10/6/2026 at 6:24 PM, xtro334 said: Since I can't use the CK after the update, do anyone know a mod with footwear not marked with keyword for being footwear (so they can be used in this mod)? I really dislike the idea of running all over Skyrim with no footwear. 😛 Would nice with a setting to allow footwear, or a setting to ignore current equipment worn. It's far easier to delete keywords off a wearable item in SSeEdit than CK... according to @Gristle the only keywords checked are ArmorCuirass, ClothingBody, ArmorHelmet and ClothingHead. So something like https://www.nexusmods.com/skyrimspecialedition/mods/142566 should work. That aside you could edit those out of the footwear you're wearing. Spoiler Adding or removing a keyword is just a right-click here in SSeEdit. but you should fix your Creation Kit, Steam did the same thing to me last update and I had to straighten it all out... It was so many years since I installed it I had forgotten a a few steps luckily @Gristle, @killer905 and @Donuts4me like me enough to help me out. I'd not looked yet but I'm also willing to bet we could SkyPatch a keyword on the form id. Look up Skypatcher on nexus and in the articles page. i.e. filterByArmors= mod.esp|<Armor's form id>:keywordsToRemove= Skyrim.esm|<keyword's form id> @Gristle but I'm wondering if the mod even would notice jewelry such as this? It's armor type is clothing but lacks the keywords you'd mentioned. Spoiler Edited Saturday at 10:54 PM by eflat01
KentuckyExpat Posted Saturday at 11:36 PM Posted Saturday at 11:36 PM 1 hour ago, Gristle said: I found the missing conditions in the Jarl's dialogue and will fix in the next update. As for other NPCs, it would be very helpful if you notice and provide their names. OK. Will try to remember to make a list. On another issue, the dialogue at the temple in Markarth needs a little touching up. It seems that although my PC is supposedly doing the priestesses a favor (bringing the new Sybil to the temple), the dialogue suggests that what she is doing is expiation of a sin. I know that in the original quest, the PC is doing this to make up for trying to steal the Dibella statue but in Dibella's Love, she's doing it to aid the temple as an Agent of Dibella.
Nicallia Posted Sunday at 11:14 AM Posted Sunday at 11:14 AM Gristle, do you think it's feasible to add an option to remove the Dibella's blessing effect in a crude way temporarily? Something like a console command or MCM option if so that when you play through your mod but getting distracted, doing other things and then wanting to continue the playthrough, you don't have to start all over again and/or not being locked into a Dibella priest playthrough i.e. you play like you evolved and worshipped another pantheon?
nothing2lose Posted Monday at 07:12 PM Posted Monday at 07:12 PM guys where is the diabela temple in solitude?
killer905 Posted Monday at 07:24 PM Posted Monday at 07:24 PM 11 minutes ago, nothing2lose said: guys where is the diabela temple in solitude? In small garden behind Bryling's House
nothing2lose Posted Monday at 07:43 PM Posted Monday at 07:43 PM 16 minutes ago, killer905 said: In small garden behind Bryling's House lol the clue definitely left me a bit confused "seek the lady with the sun above" i thought it was meridia temple
eflat01 Posted Monday at 07:56 PM Posted Monday at 07:56 PM (edited) 17 minutes ago, nothing2lose said: lol the clue definitely left me a bit confused "seek the lady with the sun above" i thought it was meridia temple When that quest used to be in SLSF Comments that note confused me too, I was looking all over the Market at noon due some of the wording in the note, had to ask @Gristle who told me it's not in the market area. What's more is I think JK's Skyrim covers some the the door with hanging moss and ivy... so it was not an easy find when I was running all around Solitude then. 🤣 Spoiler Of course it'll be in Bryling's garden we all know how much she likes to flirt. Edited Monday at 08:01 PM by eflat01
nothing2lose Posted 22 hours ago Posted 22 hours ago Alright, finished with what the mod has to offer and encountered no bugs. I assume future updates will add more quest to Dibella’s Solitude Temple, but will there also plant to expand vanilla Dibella quest in markarth right after sending the Sybil?
Dumuzi Posted 20 hours ago Posted 20 hours ago 13 hours ago, killer905 said: In small garden behind Bryling's House Just a heads up for anyone using Legacy of the Dragonborn, that spot is also used for a building added by that mod. You can still technically access the activator to enter the temple, but visually, it's covered up by another wall and door.
Gristle Posted 4 hours ago Author Posted 4 hours ago On 10/10/2026 at 4:36 PM, KentuckyExpat said: OK. Will try to remember to make a list. On another issue, the dialogue at the temple in Markarth needs a little touching up. It seems that although my PC is supposedly doing the priestesses a favor (bringing the new Sybil to the temple), the dialogue suggests that what she is doing is expiation of a sin. I know that in the original quest, the PC is doing this to make up for trying to steal the Dibella statue but in Dibella's Love, she's doing it to aid the temple as an Agent of Dibella. Thanks. I missed this dialogue. Is this when you return with the Sybil? And, yes, the alternate start of the Sybil quest was just to avoid breaking into the temple, which seemed a strange way to start the quest as a PC that wants to be a Dibellan and has already taken a Dibellan vow.
Gristle Posted 4 hours ago Author Posted 4 hours ago On 10/11/2026 at 4:14 AM, Nicallia said: Gristle, do you think it's feasible to add an option to remove the Dibella's blessing effect in a crude way temporarily? Something like a console command or MCM option if so that when you play through your mod but getting distracted, doing other things and then wanting to continue the playthrough, you don't have to start all over again and/or not being locked into a Dibella priest playthrough i.e. you play like you evolved and worshipped another pantheon? It's possible. Actually, I was considering adding an option where a PC could give up the vow. But then the question is, should you be able to retake the vow? Should there be any consequences? Any thoughts on this?
Gristle Posted 4 hours ago Author Posted 4 hours ago On 10/12/2026 at 12:43 PM, nothing2lose said: lol the clue definitely left me a bit confused "seek the lady with the sun above" i thought it was meridia temple Fair point, maybe it should say "seek Dibella with the sun above"?
ptmc2112 Posted 4 hours ago Posted 4 hours ago (edited) 34 minutes ago, Gristle said: It's possible. Actually, I was considering adding an option where a PC could give up the vow. But then the question is, should you be able to retake the vow? Should there be any consequences? Any thoughts on this? personally, I think so, with all the powers, abilities, and spells removed while the vow is given up, and you should be able to retake the vow. Whether or not you have to start over as an initiate (with possible speed up of ranks till you reach the rank you were at when you last gave up the vow) or just start at the last rank you had when you last gave up the vow, is something I haven't decided. Edited 4 hours ago by ptmc2112
Gristle Posted 2 hours ago Author Posted 2 hours ago 17 hours ago, nothing2lose said: Alright, finished with what the mod has to offer and encountered no bugs. No bugs, nice. Did you also run the mini-quests, e.g., for Camilla, Adrianne, Fastred, and Idgrod? 17 hours ago, nothing2lose said: I assume future updates will add more quest to Dibella’s Solitude Temple, but will there also plant to expand vanilla Dibella quest in markarth right after sending the Sybil? Yes, but the plan is also to continue to add relevant dialogue to NPCs in other areas, and also to continue making appropriate tweaks to the continuing main quest. Probably can't do too much with Ustengrav, but can definitely tweak the dialogue with Delphine after. On the other hand, the Thalmor party and the trip into the Ratway to find Esbern offer more possibilities as the main quest continues. This will probably be the next focus. As for future quests relating to the Markarth temple, I'd rather not interfere with the Dibella Sisterhood mod, which seems popular. So, I'll probably have to leave the Sybil alone and do other quests.
Gristle Posted 2 hours ago Author Posted 2 hours ago 17 hours ago, Dumuzi said: Just a heads up for anyone using Legacy of the Dragonborn, that spot is also used for a building added by that mod. You can still technically access the activator to enter the temple, but visually, it's covered up by another wall and door. Thanks. I'll try to add a patch for LOTD in the next update.
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