crajjjj Posted December 31, 2025 Posted December 31, 2025 View File Beeing female NG Beeing Female NG Menstruation and pregnancy simulation mod with many features such as a follower system with unlimited followers, new items, and various gameplay mechanics. Beeing Female NG is a next-generation replacement update of the original Beeing Female mod, implemented as an SKSE plugin built with CommonLibSSE-NG. (Supports Skyrim SE,AE,VR). The goal of this version is to modernize the technical foundation, improve compatibility, and integrate fixes and updates while keeping existing Papyrus scripts largely unchanged.  New versions on Nexus NEXUS link: https://www.nexusmods.com/skyrimspecialedition/mods/168434 Please endorse Changes from the Original Mod Gameplay & Script Changes  Added OStim add-on Refactored SexLab add-on Patch for Fertility Adventures Redux Added a player damage cap so game difficulties below Heavy cannot reduce player health below 1 HP Estrus plugins integrated and actor plugin support added ( @aliceqwer3141) Removed FNIS / OAR gating, so animations are no longer forcibly disabled when FNIS is not present Sppports SLIF and bodymorphs (for bodymorph type put really low numbers for max belly scale - like 0.2) Bugfixes Addons examples and modding documentation Labor pains duration (default: 4 hours) is now configurable via: Global_Duration_09_LaborPains Location: dist/Core/BeeingFemale/AddOn/Global Settings.ini  SKSE & Framework Migrated from legacy SKSE / CommonLibSSE to CommonLibSSE-NG Cleanup and minor fixes Switched build system to xmake Integrated Fixes & Updates Integrated fixes from: BeeingFemaleSE Opt by aliceqwer3141 Beeing Female SE 2.8.1 Patch V14d by Bane Master and Garkin Bathing in Skyrim addon now targets Bathing in Skyrim Renewed mod Addons included in the fomod SPID included in the fomod Adult Framework Integration (Optional) SexLab / SexLab P+ Uses Devious Devices keywords when available (belts and plugs) Improved animation recognition (including hentairim tags) for more precise insemination handling OStim Standalone Listens for OStim orgasm events Applies sperm / impregnation logic for vaginal sex between male/female pairs  --- Installation  Install via FOMOD Custom addons are working for NG version the same way. Save safe if you update from the BeeingFemaleSE Opt 1.5 version. Otherwise new game is required.  Dependencies Mandatory: powerofthree's Papyrus Extender PapyrusUtil SE - Modders Scripting Utility Functions Backported Extended ESL Support (For SE) SkyUI SKSE Address Library for SKSE Plugins Optional: FormList Manipulator - FLM Spell Perk Item Distributor (SPID) Sexlab Inflation Framework  Recommended: P.A.I.A BeeingFemale Addon - Creature Child Actor Mu Dynamic NormalMap  FOR MODDERS - developer guidelines  Credits Ausbrecher milzschnitte Bane Master Garkin aliceqwer3141 Laethas  Source Code github Discord --- Submitter crajjjj Submitted 12/31/25 Category Regular Mods Requirements Mandatory: powerofthree's Papyrus Extender PapyrusUtil SE - Modders Scripting Utility Functions PAPER Backported Extended ESL Support (For SE) SkyUI SKSE Address Library for SKSE Plugins Optional: FormList Manipulator - FLM Spell Perk Item Distributor (SPID) Sexlab Inflation Framework Regular Edition Compatible No Install Instructions Install via FOMOD Custom addons are working for NG version the same way. Save safe if you update from the BeeingFemaleSE Opt 1.5 version. Otherwise new game is required. 7
Brammer001 Posted December 31, 2025 Posted December 31, 2025 Are there any plans to implement customizable bodymorph scaling (like a MCM page to list slider names)? node scaling looks extremely outdated, and the basic pregnancybelly slider leaves a lot to be desired. It's my main gripe with fertility mode too. Anyway, thanks for modernizing this classic.
ItalianTifa Posted December 31, 2025 Posted December 31, 2025 (edited) thanks for working on this mod, do you know if theres a way to get the creature children add on to work with this? I haven't been able to get it working on SE Â Edit: Just saw that it was recommended at the bottom I must be blind lol thank you for this mod Edited December 31, 2025 by ItalianTifa 1
ruggsy9 Posted December 31, 2025 Posted December 31, 2025 the difference from this and the ones from here? Â
crajjjj Posted December 31, 2025 Author Posted December 31, 2025 (edited) 1 hour ago, Brammer001 said: Are there any plans to implement customizable bodymorph scaling (like a MCM page to list slider names)? node scaling looks extremely outdated, and the basic pregnancybelly slider leaves a lot to be desired. It's my main gripe with fertility mode too. Anyway, thanks for modernizing this classic. Afaik it was reworked in the se opt version to use SLIF similar to FHU. If you have slif choose pregnancy belly option. Looks pretty good especially with Mu Dynamic NormalMap Edited December 31, 2025 by crajjjj
crajjjj Posted December 31, 2025 Author Posted December 31, 2025 22 minutes ago, ruggsy9 said: the difference from this and the ones from here?   this one uses CommonLibSSE-NG Did you read the mod description? Â
plutocene Posted December 31, 2025 Posted December 31, 2025 Any plans for a compatibility with fertility adventures? https://www.nexusmods.com/skyrimspecialedition/mods/56750 Â
Crewdoh Posted December 31, 2025 Posted December 31, 2025 Thanks for refreshing this mod. I have used it in the past but found it kind of buggy. Looking forward to try it again on my next play through.
kupa11 Posted December 31, 2025 Posted December 31, 2025 (edited) So it is as a replacement for the beeing female SE? And if so is it safe to replace older version with your file mid playthrough? Edited December 31, 2025 by kupa11
crajjjj Posted December 31, 2025 Author Posted December 31, 2025 38 minutes ago, kupa11 said: So it is as a replacement for the beeing female SE? And if so is it safe to replace older version with your file mid playthrough? see install instructions
Unknown22923 Posted December 31, 2025 Posted December 31, 2025 Thank you for taking up the torch for this mod  gonna be on my next new save game!  Question: Just to be clear... the "BeeingFemale Addon - Creature Child Actor" that is made for SE 1.5.97 will work with your BF-NG if using SE/AE 1.6.1170? 😮 Also Happy New year!
40Karats Posted December 31, 2025 Posted December 31, 2025 (edited) Wow fertility mode reloaded and now this, old pregnancy mods are getting all the love recently it seems, nice. I’ve only ever used fertility mode, not sure how this compares to FM reloaded performance wise but I’ll def check this out now. Edited December 31, 2025 by 40Karats 1
crajjjj Posted December 31, 2025 Author Posted December 31, 2025 35 minutes ago, Unknown22923 said: Thank you for taking up the torch for this mod  gonna be on my next new save game!  Question: Just to be clear... the "BeeingFemale Addon - Creature Child Actor" that is made for SE 1.5.97 will work with your BF-NG if using SE/AE 1.6.1170? 😮 Also Happy New year! Thanks and yes. Happy new year 1
crajjjj Posted December 31, 2025 Author Posted December 31, 2025 30 minutes ago, 40Karats said: Wow fertility mode reloaded and now this, old pregnancy mods are getting all the love recently it seems, nice. I’ve only ever used fertility mode, not sure how this compares to FM reloaded performance wise but I’ll def check this out now. I was using Fertility Mode before. I had issues with spawns back then. Using bf quite for some time now. It's very powerful.Tons of features. The addon manager itself is pretty cool. The insemination is very realistic. If you don't wash out sperm (fluids and swimming/bathing) you can get pregnant in ovulation windows till it's virility runs out.  Performance wise I did not see any issue with both.
Fraying9981 Posted December 31, 2025 Posted December 31, 2025 51 minutes ago, crajjjj said: I was using Fertility Mode before. I had issues with spawns back then. Using bf quite for some time now. It's very powerful.Tons of features. The addon manager itself is pretty cool. The insemination is very realistic. If you don't wash out sperm (fluids and swimming/bathing) you can get pregnant in ovulation windows till it's virility runs out.  Performance wise I did not see any issue with both.  Do you think its doable to deactivate fm reloaded mid game and try this one?  Id love to try it
ineedtherapy225 Posted December 31, 2025 Posted December 31, 2025 so this is gonna be a stupid ass qestion when you say install with fomod what do you mean? i use MO2 when i install a fomod menu dosent pop up did i do somthing wrong or am i just a bit silly btw thank you for making this you legend
jfraser Posted December 31, 2025 Posted December 31, 2025 1 hour ago, Fraying9981 said: Â Do you think its doable to deactivate fm reloaded mid game and try this one? Â Id love to try it it is never recommeded to uninstall a mod partway through. i'd suggest waiting for your next playthrough.
crajjjj Posted December 31, 2025 Author Posted December 31, 2025 1 hour ago, Fraying9981 said: Â Do you think its doable to deactivate fm reloaded mid game and try this one? Â Id love to try it You can disable it in mcm. Yes 1
bran2100 Posted December 31, 2025 Posted December 31, 2025 thank you for updating this mod. is there anyway to make a patch so the childrem can come out looking beautiful from the, kids are alright mod. instead of the default vanilla children.
xnxxxxx Posted December 31, 2025 Posted December 31, 2025 (edited) Interesting Ive never used beeing female before what would you say the positives vs fertility mode? Do you think its worth switching to/what do yall think it does better then fertility mode? Edited December 31, 2025 by xnxxxxx clarification
jfraser Posted January 1 Posted January 1 i've been using FM since BF was so out of date, but BF has so much more customization, so thank you for picking the torch back up. I am looking forward to using it. And now i'm curious if it will work with  Â
CrackerJack315 Posted January 1 Posted January 1 Does FHU Baka Edition Recognize this version of BF? If so I might readjust my load order and try this newer version out!
Deliah Blue Posted January 1 Posted January 1 I'm running the latest gog version of the game (1179) and have the appropriate papyrusutil version installed. This mod's mcm lists my game version as "overdue" and papyrus util as "no compatibility"
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