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Aminal Mansion Rebirth? (Questions/Ideas/Dev Thread)


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Posted
1 hour ago, killer905 said:

I don’t think holding the same competition as with Jorrvaskr would be a good idea, but perhaps there could be some kind of Malacath avatar who takes the form of an orc and wants to have sex with the strongest female orc or the PC, depending on who won the sex contest with the trolls?

I like your interpretation of this Orc Competition idea. I’d also suggest the looser getting gangbanged by the Orcs or CCF/CCCF scene with the trolls, while the winner has sex with the avatar of Malacath.

Posted (edited)
3 hours ago, Unicom1981 said:

Oops, I forgot something! During the Sabre Cats quest, we discussed whether it's possible to choose the fur color for the mansion animals.

 

For someone like me who still knows a bit about xedit, changing a black wolf to a snow wolf is the least of my problems. Now that killer905 mentions the party in Jorrvaskr, I already changed that ages ago so it wasn't the four black wolves anymore. But Donuts4me is right, fur variety hasn't been discussed in this way yet.

 

I don't know if you had an MCM planned, but you could set the preferred fur color for the mansion animals there, which would then automatically apply that fur color to the main quest. Then you'd only have to check which fur color would be most appropriate for the side and recurring quests, depending on the location.

The fur color will likely be predetermined, unless it can be easily implemented without any extra work.

 

3 hours ago, Unicom1981 said:

This was referring more to the Orc repeat quest. But I also think that in the Jorrvaskr version, if possible, the PC shouldn't always win (the PC should also be able to accept defeat sometimes).

 

So if you manage to change the original so that the PC isn't always the winner, then great, I never really liked it in the original to always get first place as the PC.

I also have to consider every suggestion as a main quest, side quest, or repeatable quest so that the ideas themselves don’t go to waste.

 

The PC will always win the first contest, but in the next contest at Jorrvaskr, the PC will have a 25% chance of winning or losing, because—let’s say—the girls have been working hard to outdo the PC this time. You also need to keep in mind that the PC may:
- Not be a member of the Companions
- Be a member of the Companions
- Be a member of the Circle
- Be the leader of the Companions.

Edited by killer905
Posted
3 hours ago, Khrusaor said:

I like your interpretation of this Orc Competition idea. I’d also suggest the looser getting gangbanged by the Orcs or CCF/CCCF scene with the trolls, while the winner has sex with the avatar of Malacath.

It's just a spontaneous idea, but it might actually be useful ;3

Posted (edited)
6 hours ago, killer905 said:

I don’t think holding the same competition as with Jorrvaskr would be a good idea, but perhaps there could be some kind of Malacath avatar who takes the form of an orc and wants to have sex with the strongest female orc or the PC, depending on who won the sex contest with the trolls?

 

Seems a reasonable idea to me, when it came to trolls my mind quickly went to Gunmar since he actually trains tolls but may be too dependent on Dawnguard. Lol, SLSF Comments has a troll there which keeps banging females if I turn on auto in Aroused Creatures. 

 

Beside the point...

 

Spoiler

Quest : Trolling for Blood-kin:

  1. A so called Orc (Malacath unknown to anyone) supposedly from Dushnikh Yal shows up at the Mansion with the request?
  2. "I'm here looking for a strong woman who may handle a beast without harming it nor drawing it's blood." 
  3. "Accept and they send you to Dushnikh Yal (or where ever)
  4. Upon entering the stronghold you find the shaman (holy-woman) along with a female orc - maybe two? - who are to be tested in the challenge - like some form of ritual.
  5. You're all led to a troll, told to strip and prove yourself fearless, tough enough and so deemed worthy.
  6. The Troll, - pc along with the female orc(s) start with a FFC (or FFFC) after which the orcs or PC drop out one at a time between scenes.
  7. The PC/Orc being last among the contestants goes the distance performing one last FC scene - oral, vaginal and anal? - and so wins.
  8. Malacath then appears and screws the PC/Orc. "Finally a strong woman worthy of my pleasures." Aggressive scene.

 

I'm not sure how to create a recurring challenge after that, do you want Malacath to keep coming back? Maybe once done it can be a ritual like thing started via a dialog at the stronghold or a random note delivered from the holy-woman or whatever?

 

 

Edited by eflat01
Posted
On 3/17/2026 at 4:24 PM, eflat01 said:

 

Seems a reasonable idea to me, when it came to trolls my mind quickly went to Gunmar since he actually trains tolls but may be too dependent on Dawnguard. Lol, SLSF Comments has a troll there which keeps banging females if I turn on auto in Aroused Creatures. 

 

Beside the point...

 

  Hide contents

Quest : Trolling for Blood-kin:

  1. A so called Orc (Malacath unknown to anyone) supposedly from Dushnikh Yal shows up at the Mansion with the request?
  2. "I'm here looking for a strong woman who may handle a beast without harming it nor drawing it's blood." 
  3. "Accept and they send you to Dushnikh Yal (or where ever)
  4. Upon entering the stronghold you find the shaman (holy-woman) along with a female orc - maybe two? - who are to be tested in the challenge - like some form of ritual.
  5. You're all led to a troll, told to strip and prove yourself fearless, tough enough and so deemed worthy.
  6. The Troll, - pc along with the female orc(s) start with a FFC (or FFFC) after which the orcs or PC drop out one at a time between scenes.
  7. The PC/Orc being last among the contestants goes the distance performing one last FC scene - oral, vaginal and anal? - and so wins.
  8. Malacath then appears and screws the PC/Orc. "Finally a strong woman worthy of my pleasures." Aggressive scene.

 

I'm not sure how to create a recurring challenge after that, do you want Malacath to keep coming back? Maybe once done it can be a ritual like thing started via a dialog at the stronghold or a random note delivered from the holy-woman or whatever?

 

 

Added to google sheets :3

Posted
6 hours ago, killer905 said:

Added to google sheets :3

 

A few suggested details:

 

Spoiler

The strongholds have orc females who seem to serve as shaman already, the alchemist.

 

Use a jumbled spelling for Malacath like "Lacamath" or something for the initial invite.

The shaman leads the contestants to the troll, prays (saying some dialog - which like a spell disrobes them), Then she tells them to approach the troll.

FFFC > (contestant drops) > FFC > (contestant drops) > FC (winner) 

When "Lacamath" (or whatever name) appears again his name is now Malacath. (swap like you had with Sanguine in AR)

 

 

Posted (edited)
13 hours ago, eflat01 said:

 

A few suggested details:

 

  Hide contents

The strongholds have orc females who seem to serve as shaman already, the alchemist.

 

Use a jumbled spelling for Malacath like "Lacamath" or something for the initial invite.

The shaman leads the contestants to the troll, prays (saying some dialog - which like a spell disrobes them), Then she tells them to approach the troll.

FFFC > (contestant drops) > FFC > (contestant drops) > FC (winner) 

When "Lacamath" (or whatever name) appears again his name is now Malacath. (swap like you had with Sanguine in AR)

 

 

 

Sounds interesting. But does anyone even have FFFC animations for anything? I just looked through all my animations. I have pretty much every pack to be found here on LL and I do not see any FFFC animations for any type of creature. Just CCF, CCCF and CCCCF.

 

I talked to Billyy a while back about it and he said MAYBE werewolf FFFCs someday? But definitely not anytime soon... Apparently they are a pain to make.

Edited by Donuts4me
Posted
2 hours ago, Donuts4me said:

 

Sounds interesting. But does anyone even have FFFC animations for anything? I just looked through all my animations. I have pretty much every pack to be found here on LL and I do not see any FFFC animations for any type of creature. Just CCF, CCCF and CCCCF.

 

I talked to Billyy a while back about it and he said MAYBE werewolf FFFCs someday? But definitely not anytime soon... Apparently they are a pain to make.

Yes, I believe that FFFC anims do not exist, unfortunately.

Posted (edited)
7 hours ago, Khrusaor said:

Yes, I believe that FFFC anims do not exist, unfortunately.

 

Yes, him I see... would have to do it cf one at a time.

 

or with all three simultaneously (though would require three trolls)

 

cf  all at the same time 

then have a contestant drop out 

ccf one and cf the other simultaneously 

then the next contestant drops out

cccf the winner

 

 

Edited by eflat01
Posted
5 hours ago, eflat01 said:

 

Yes, him I see... would have to do it cf one at a time.

 

or with all three simultaneously (though would require three trolls)

 

cf  all at the same time 

then have a contestant drop out 

ccf one and cf the other simultaneously 

then the next contestant drops out

cccf the winner

 

 

 

It might be difficult, I've looked through Billyy's, anub's, and baka's packages, no CCCF.

 

But if there are four trolls and at the beginning it's just CF, CF, CF, then CCF and CCF, and finally CCCCF, then there would be an animation in Billy's package.

Posted

Usually there are FC/FFC/FCC animations, but I think the werewolf has an FCCC, and that's Billyy, though I could be wrong.

The solution is that there would simply be a few rounds if the player doesn't have the appropriate animations other than FC.

Posted (edited)

Plenty of CF in Billyy, ten of them as we'd expect

i.e.

"tags": "Billyy,Creature,Troll,Bestiality,CF,Dirty,Cunnilingus,Handjob,Cowgirl,Creampie,MovingDick,ABC,Vaginal,"

 

Found two threesomes 

"tags": "Billyy,Creature,Troll,Bestiality,Threesome,CCF,Dirty,Blowjob,Cowgirl,Creampie,CumInMouth,MovingDick,ABC,Vaginal,Oral,"

"tags": "Billyy,Creature,Troll,Bestiality,Threesome,CCF,Dirty,DoublePen,Rough,Standing,Creampie,AnalCreampie,MovingDick,ABC,Vaginal,Anal,"

 

and a five actor gangbang

"Billyy,Creature,Troll,Bestiality,Gangbang,CCCCF,Dirty,DoublePen,TripplePen,Handjob,Blowjob,Standing,Laying,Cowgirl,Doggy,DoggyStyle,Creampie,AnalCreampie,CumInMouth,MovingDick,ABC,Vaginal,Oral,Anal,"

 

I do not know why Billyy skipped a CCCF as that could had been the CCCCF minus one actor...I'm tempted to test creating one out of it by remove a single troll actor from the json. The female is likely BJ, anal and vaginal, but jerking two trolls off in it at some point though? Do not know would have to look.

 

If you know how SexLab works and can read json here's what I'm talking about...

 

Each actors individual animation are in the json.

{
    "id": "B_Troll_B_5pGB1_A1_S1",
    "open_mouth": true
 },

-- that points to an individual actor's animation (typically you chain them together for a particular actor on a scene).

 

 

Spoiler

 

    {
      "actors": [
        {
          "add_cum": 7,
          "stages": [
            {
              "id": "B_Troll_B_5pGB1_A1_S1",
              "open_mouth": true
            },
            {
              "id": "B_Troll_B_5pGB1_A1_S2",
              "open_mouth": true
            },
            {
              "id": "B_Troll_B_5pGB1_A1_S3",
              "open_mouth": true
            },
            {
              "id": "B_Troll_B_5pGB1_A1_S4",
              "open_mouth": true
            },
            {
              "id": "B_Troll_B_5pGB1_A1_S5",
              "open_mouth": true
            },
            {
              "id": "B_Troll_B_5pGB1_A1_S6"
            },
            {
              "id": "B_Troll_B_5pGB1_A1_S7",
              "open_mouth": true
            }
          ],
          "type": "Female"
        },
        {
          "race": "Trolls",
          "stages": [
            {
              "id": "B_Troll_B_5pGB1_A2_S1"
            },
            {
              "id": "B_Troll_B_5pGB1_A2_S2"
            },
            {
              "id": "B_Troll_B_5pGB1_A2_S3"
            },
            {
              "id": "B_Troll_B_5pGB1_A2_S4"
            },
            {
              "id": "B_Troll_B_5pGB1_A2_S5"
            },
            {
              "id": "B_Troll_B_5pGB1_A2_S6"
            },
            {
              "id": "B_Troll_B_5pGB1_A2_S7"
            }
          ],
          "type": "CreatureMale"
        },
        {
          "race": "Trolls",
          "stages": [
            {
              "id": "B_Troll_B_5pGB1_A3_S1"
            },
            {
              "id": "B_Troll_B_5pGB1_A3_S2"
            },
            {
              "id": "B_Troll_B_5pGB1_A3_S3"
            },
            {
              "id": "B_Troll_B_5pGB1_A3_S4"
            },
            {
              "id": "B_Troll_B_5pGB1_A3_S5"
            },
            {
              "id": "B_Troll_B_5pGB1_A3_S6"
            },
            {
              "id": "B_Troll_B_5pGB1_A3_S7"
            }
          ],
          "type": "CreatureMale"
        },
        {
          "race": "Trolls",
          "stages": [
            {
              "id": "B_Troll_B_5pGB1_A4_S1"
            },
            {
              "id": "B_Troll_B_5pGB1_A4_S2"
            },
            {
              "id": "B_Troll_B_5pGB1_A4_S3"
            },
            {
              "id": "B_Troll_B_5pGB1_A4_S4"
            },
            {
              "id": "B_Troll_B_5pGB1_A4_S5"
            },
            {
              "id": "B_Troll_B_5pGB1_A4_S6"
            },
            {
              "id": "B_Troll_B_5pGB1_A4_S7"
            }
          ],
          "type": "CreatureMale"
        },
        {
          "race": "Trolls",
          "stages": [
            {
              "id": "B_Troll_B_5pGB1_A5_S1"
            },
            {
              "id": "B_Troll_B_5pGB1_A5_S2"
            },
            {
              "id": "B_Troll_B_5pGB1_A5_S3"
            },
            {
              "id": "B_Troll_B_5pGB1_A5_S4"
            },
            {
              "id": "B_Troll_B_5pGB1_A5_S5"
            },
            {
              "id": "B_Troll_B_5pGB1_A5_S6"
            },
            {
              "id": "B_Troll_B_5pGB1_A5_S7"
            }
          ],
          "type": "CreatureMale"
        }
      ],
      "creature_race": "Trolls",
      "id": "B_Troll_B_5pGB1",
      "name": "Billyy (Troll) 5p Gangbang 1",
      "sound": "Squishing",
      "tags": "Billyy,Creature,Troll,Bestiality,Gangbang,CCCCF,Dirty,DoublePen,TripplePen,Handjob,Blowjob,Standing,Laying,Cowgirl,Doggy,DoggyStyle,Creampie,AnalCreampie,CumInMouth,MovingDick,ABC,Vaginal,Oral,Anal,"
    }

 

 

 

Edited by eflat01
Posted (edited)

Here’s a quick recap of the previous versions (Copied from the AM4 thread) ❤️

 

This mod versus The Animal Mansion, The Animal Mansion Redux, Animal Mansion Plus and Animal Masnion 4.

 

I think most of us who would care about this mod already know the history, so I'll just recap it quickly:

 

  • The Animal Mansion (aka AM by @sky_mds) was the original mod. It has been out of development since 2015 but the author opened up all permissions.
  • The Animal Mansion Redux (aka AMR by @Jmathers) started in 2015. Its main selling point would be the construction of the Mansion in an alternate location, but there was some kerfuffle last year and the author has quit modding on LL. It is still available in an alpha state.
  • Animal Mansion Plus (aka AM+/AMP by @mybrainhurts) also started in 2015, a few months after AMR. It was based on the original mod and continued some development on it. I'm honestly not sure exactly where AM stops and AM+ begins because I'm too lazy to do a detailed side-by-side comparison. Development only lasted a few months, but I consider AM+ to be the successor to AM.
  • Animal Mansion 4? (aka AMR4 by @tasairis) A project launched in 2020, with the latest available version, 0.4.2, released in April 2021. This version retained the original setting, featured quests that were either partially revised or completely rewritten, and expanded the story of Thaena and her dog Bailey.

 

Important note! In practice, the mod will be written from scratch.

 

What we have kept:

  • NPCs Thaena, Jala, Jesper i Bailey
  • The area around the bar and the dining area have been preserved (with minor changes)

 

What has been added/changed (Current status as of March 20, 2026):

  • More staff at the Mansion (6 females and 4 males)
  • Different location for the Mansion
  • The Mansion will be much larger
  • The basement itself has been redesigned
  • Creatures obtained during the main storyline will be kept in a different location (More information later)
  • Several resources will be used to give the Mansion its own charm
  • A different backstory for Thaena regarding how she came to own the Mansion
  • Staff rooms will be double occupancy
  • Public show area
  • Private show area
  • Rooms for overnight guests
  • VIP rooms
  • Player room
  • Thaena room
  • A basement that will have its own bath pool
  • Outdoor area
  • Jesper won't be as much of a jerk as he is in the original or the AM+ version

 

What has been removed:

  • Masnion located in falkreath
  • Old basement

 

What is planned to be added:

  • More creatures
  • More variants of repeatable or reputation-based quests
  • After the training, employees will approach customers on their own to offer private shows or participate in public shows
  • If an employee is not conducting a private or public demonstration, they will handle other tasks
  • Male PC support
  • Customer preferences (A customer may want a specific animal, but if Mansion doesn't have it, the PC can suggest another one)
  • Jarl Fakreath comes to check out the Mansion for himself
  • Rich investor
  • Non-creature quests
  • Something special involving Khajiit and Argonians
Edited by killer905
Posted (edited)

I amazed this tread slipped my radar. I so hyped rn, especially considering this attempt of resurrect Animal Mansion is really in good hands.

I have some little suggestions, but Ive refrained my self from checking most of ideas so i wouldnt get eventual spoilers. Hence some may or not overalp.

1. It would be nice if Thaena would be proactive earning money from the mansion by performing with customers. I know shes basically boss figure, but i dont thinks that alone would bar her from getting some action. As of bar not being occupied while she is working, after getting more employees weekly schedule could be applied for this task. (it always bothered me in previous iterations of AM that her despite being prodigal creature slut her only purpouse was quest dispenser)

2. Way of aquiring quests/tasks - I think both NPC "quest dispenser" and nicelly placed notice board of some sorts would bring some kind of variety. (Ofc respecting more major quests being introduced by Thaena and more menial tasks by said board)

3. Nice to see effort to make AM to life with ambient other emplyees working.

4. Additional wolf aqusition idea:
 

Spoiler

After getting first wolf (i assume it will be with Companions but who knows) AM employees or Thaena or even PC herself could hear a rumor of a girl being raised by wolfes (seen by some hunters or maybe steering some trouble). It could give some meat from SLSF Fame Comments particular follower comment about reading a book about girl raised and bred by wolfs, but not as slutty as PC :3). Upon investigation PC could resolve her and her pack problems (maybe even inviting them in AM worlspace - prolly additional cave would need to be made, not necesairly separate cell - just hole in cliff). Follower could comment that the girl the book was about provided PC had high beasiality fame. Situation could lead to simultainous 1c1f and 2c1f animations aswell 1c2f one at the end, after which said girl would present wolf for Am that took particular liking for PC


5. Walkies with dogs and wolfes, riding sessions with horses. Periodically Thaena or her replacement as "quest dispenser" could give PC those task for wellbeing of such animals. Walks/rides would need to be in Falkreats hold probably with some diversity (if animals would need some attention in wilderness 1c1f or 2c1f (depends of count of animales taken care of by this task) could happen, there could be high chance to be discovered by male or female hunter (if in wilderness), or random traverler (if near the road) which would find it hot and would ask to join - result 2f1c or 1f1m1c anims. Also walkies/rides could get their "finale" in Falkreath town which could have different outcomes.

6 Follower integration. It would be nice if active followers could be persuaded to work in the mansion while they visit establishement with PC. Now that probably out of question/possibility even, but i was thinking follower reluctance (or lack thereof) could be dictated by her SL stats with creatures - not exibitionists but with high creature sex count would be initially oppoused by being seen and doing this for money and would need futher convincing while exibitionsits would find it hot from the start. Idea originated from features of NFF (sharing money with followers) and other mods like Ancient Prostitution and realisation that my companions outside being huge help in fights are overall slacking to make money. Again im aware its complex AF, may be even entirelly impossible, but throwing idea regardless.

 

7. Love the idea those to employees are lovers and siblings and i personally hope it stays that way. As Skyrim should be game of all perwersions.

8. For compatibility with SLAC, there is setting in SLAC (on by default) that NPCs/Creatures will be ignored for auto engagements if involved in some kind of quest. Dont know details myself, but it could be explored to avoid unwanted behaviour and mod soft incompatibility.

Good Luck with project, you are the GOAT!

Edited by unwashed biomass
Posted (edited)
11 hours ago, unwashed biomass said:

I amazed this tread slipped my radar. I so hyped rn, especially considering this attempt of resurrect Animal Mansion is really in good hands.

I have some little suggestions, but Ive refrained my self from checking most of ideas so i wouldnt get eventual spoilers. Hence some may or not overalp.

1. It would be nice if Thaena would be proactive earning money from the mansion by performing with customers. I know shes basically boss figure, but i dont thinks that alone would bar her from getting some action. As of bar not being occupied while she is working, after getting more employees weekly schedule could be applied for this task. (it always bothered me in previous iterations of AM that her despite being prodigal creature slut her only purpouse was quest dispenser)

2. Way of aquiring quests/tasks - I think both NPC "quest dispenser" and nicelly placed notice board of some sorts would bring some kind of variety. (Ofc respecting more major quests being introduced by Thaena and more menial tasks by said board)

3. Nice to see effort to make AM to life with ambient other emplyees working.

4. Additional wolf aqusition idea:
 

  Hide contents

After getting first wolf (i assume it will be with Companions but who knows) AM employees or Thaena or even PC herself could hear a rumor of a girl being raised by wolfes (seen by some hunters or maybe steering some trouble). It could give some meat from SLSF Fame Comments particular follower comment about reading a book about girl raised and bred by wolfs, but not as slutty as PC :3). Upon investigation PC could resolve her and her pack problems (maybe even inviting them in AM worlspace - prolly additional cave would need to be made, not necesairly separate cell - just hole in cliff). Follower could comment that the girl the book was about provided PC had high beasiality fame. Situation could lead to simultainous 1c1f and 2c1f animations aswell 1c2f one at the end, after which said girl would present wolf for Am that took particular liking for PC


5. Walkies with dogs and wolfes, riding sessions with horses. Periodically Thaena or her replacement as "quest dispenser" could give PC those task for wellbeing of such animals. Walks/rides would need to be in Falkreats hold probably with some diversity (if animals would need some attention in wilderness 1c1f or 2c1f (depends of count of animales taken care of by this task) could happen, there could be high chance to be discovered by male or female hunter (if in wilderness), or random traverler (if near the road) which would find it hot and would ask to join - result 2f1c or 1f1m1c anims. Also walkies/rides could get their "finale" in Falkreath town which could have different outcomes.

6 Follower integration. It would be nice if active followers could be persuaded to work in the mansion while they visit establishement with PC. Now that probably out of question/possibility even, but i was thinking follower reluctance (or lack thereof) could be dictated by her SL stats with creatures - not exibitionists but with high creature sex count would be initially oppoused by being seen and doing this for money and would need futher convincing while exibitionsits would find it hot from the start. Idea originated from features of NFF (sharing money with followers) and other mods like Ancient Prostitution and realisation that my companions outside being huge help in fights are overall slacking to make money. Again im aware its complex AF, may be even entirelly impossible, but throwing idea regardless.

 

7. Love the idea those to employees are lovers and siblings and i personally hope it stays that way. As Skyrim should be game of all perwersions.

8. For compatibility with SLAC, there is setting in SLAC (on by default) that NPCs/Creatures will be ignored for auto engagements if involved in some kind of quest. Dont know details myself, but it could be explored to avoid unwanted behaviour and mod soft incompatibility.

Good Luck with project, you are the GOAT!

1) I think that would be possible, but it might interfere with receiving new side or main quests. For example, if Thaena went to do a public or private demonstration, it would be strange for the PC to distract her during that.

 

It’s possible that an NPC could assign tasks during that time, but I’d simplify it to a note, something like (Thaena left everything in this note. Good luck), to avoid creating slightly altered dialogue, since the NPC might not remember all of it.

 

2) I had something similar in mind, like a “Notice Board,” where there would be repeatable or reputation-based tasks. For example, dog seller, horse seller, training at an NPC’s home, etc.

 

3) You’d have to elaborate on your meaning here.

 

4) The idea would fit as a side quest, and later as some kind of repeatable mini-quest, but your idea suggests that she was raised by wolves. This raises the question: would she be able to communicate effectively with someone, or would she use simple phrases like the Rieklings do: “You. Come. Follow me.”

 

She had probably never been to a village or a town, but she was curious about the lives of the people there, so she would sneak closer and closer at night. However, one day she drew too much attention to herself, so guards/mercenaries were sent to investigate what the girl was doing alone in the wilderness, etc., and then they noticed that this girl was walking freely among a wolf pack. However, as they approached, the wolves themselves chased them away, and the girl herself was also aggressive toward the intruders, which would be understandable. After that, a request was sent to the Mansion to investigate the situation, but this time the wolves showed no aggression toward the PC; instead, they watched, waiting for a wrong move, so the PC would be able to talk to the girl.

 

The PC could prove to her that he is a friend by having sex with her wolves. Then she would be more talkative. The end of the quest would be to ensure she doesn’t approach villages or towns, because her wolf family would suffer as a result.

 

A possible ending to her story would be that the PC could offer her a life in a village that accepts sex with animals (there would be such a village), but once there, it turns out that two adults see her as their long-lost daughter, who, due to their inattention, had gone outside during a snowstorm. Everyone assumed she had been dead for a long time, but her parents felt deep down that she was out there somewhere, and from time to time they would go out and look for her.

 

However, the girl can’t believe it, so the village chief suggests a blood bond ritual. It involves the two adults and the girl each letting a drop of blood fall into a silver chalice filled with water. If the water doesn’t change, she isn’t their child, but if the water turns completely red, it means she is their child.

 

The girl still can’t believe it, but she’d like to live in the village; however, she doesn’t want to leave her wolves (who have been her family all this time). Her parents tell her that if the village chief allows it, her wolves can live here too, and if not, they themselves will live with her and her wolves, even in a cave, just to be with her and make up for all that lost time.

 

Then we can add caves in the area for her wolves. Of course, the three of them would spend time both at home and with her wolves.

 

5) That’s not likely to happen, because technically they can go out on their own and take a stroll by themselves.

 

6) At first, I had in mind the idea of being able to hire followers for the Mansion, but that idea was scrapped. However, the plan is for followers to be able to come and visit the Mansion on their own. As for encouraging followers to work at the Mansion, that would be fine, but it would only apply to some NPCs, because Aela, Ria, Njada, Brelyna, Mjoll, Serana, and a few others probably wouldn’t be eager to work at the Mansion, but would be more willing to help with quests as in the original. 

 

7) That’s nice, but not everyone likes themes involving siblings who have sex with each other and are essentially lovers.

 

8 ) I haven’t used it, so I don’t know exactly how it works.

Edited by killer905
Posted
7 hours ago, killer905 said:

3) You’d have to elaborate on your meaning here.

The idea where PC isn't center of the mansion, employees do shows etc. When it is not just about player.

 

 

7 hours ago, killer905 said:

4) The idea would fit as a side quest, and later as some kind of repeatable mini-quest, but your idea suggests that she was raised by wolves. This raises the question: would she be able to communicate effectively with someone, or would she use simple phrases like the Rieklings do: “You. Come. Follow me.”

 

She had probably never been to a village or a town, but she was curious about the lives of the people there, so she would sneak closer and closer at night. However, one day she drew too much attention to herself, so guards/mercenaries were sent to investigate what the girl was doing alone in the wilderness, etc., and then they noticed that this girl was walking freely among a wolf pack. However, as they approached, the wolves themselves chased them away, and the girl herself was also aggressive toward the intruders, which would be understandable. After that, a request was sent to the Mansion to investigate the situation, but this time the wolves showed no aggression toward the PC; instead, they watched, waiting for a wrong move, so the PC would be able to talk to the girl.

 

The PC could prove to her that he is a friend by having sex with her wolves. Then she would be more talkative. The end of the quest would be to ensure she doesn’t approach villages or towns, because her wolf family would suffer as a result.

 

A possible ending to her story would be that the PC could offer her a life in a village that accepts sex with animals (there would be such a village), but once there, it turns out that two adults see her as their long-lost daughter, who, due to their inattention, had gone outside during a snowstorm. Everyone assumed she had been dead for a long time, but her parents felt deep down that she was out there somewhere, and from time to time they would go out and look for her.

 

However, the girl can’t believe it, so the village chief suggests a blood bond ritual. It involves the two adults and the girl each letting a drop of blood fall into a silver chalice filled with water. If the water doesn’t change, she isn’t their child, but if the water turns completely red, it means she is their child.

 

The girl still can’t believe it, but she’d like to live in the village; however, she doesn’t want to leave her wolves (who have been her family all this time). Her parents tell her that if the village chief allows it, her wolves can live here too, and if not, they themselves will live with her and her wolves, even in a cave, just to be with her and make up for all that lost time.

 

Then we can add caves in the area for her wolves. Of course, the three of them would spend time both at home and with her wolves.

 

My idea was rough outliner, i like how you fleshed it out :3

Posted
23 minutes ago, unwashed biomass said:

The idea where PC isn't center of the mansion, employees do shows etc. When it is not just about player.

I don't think Mansion will be focused on the PC, but I can assure you that the other staff members and Thaena will be putting on private and public shows, as well as doing other things, including
- cleaning
- cooking (there will be dedicated chefs later)
- feeding the animals
- resting
- personal hygiene (there will be a “staff only” pool at the Mansion) 


It would also be possible to have a random staff member go and have sex with a creature solely for their own pleasure and the animal’s, without any other witnesses.

 

23 minutes ago, unwashed biomass said:

My idea was rough outliner, i like how you fleshed it out :3

Well, that’s because I know what’s already been done in the mod and what’s planned. So I’m able to adapt an idea to fit the mod’s story and/or the locations that have been (or will be) created for quests. 

 

So, as you can see, we’re open to quest suggestions, because if an idea isn’t used as a quest involving capturing a creature, there’s a chance we’ll use it as a side quest or a repeatable quest.

Posted (edited)

Here are the animation tags currently available in the three packages (Billyy's, anub's, and baka's) to better identify the animals with possible CCF - CCCCF and FFC for ideas.

 

Spoiler

Anubs (Anub's animation dump (REBORN) SSE 07.2025)

 

Ashhoppers CF / 1 /
Bears CF / 4 / FFC / 1 /
Boars CF / 1 /
BoarsMounted CF / 1 /
Chaurus CF / 6 /
ChaurusHunters CF / 4 / 
ChaurusReapers CF / 1 /
Deers CF / 4 /
Dogs/Canines/Wolves CF / 4 / FFC / 1 / FMC / 1 /
Draugrs CF / 8 / CCF / 1 /
Dragonpriests CF / 2 /
Falmers CF / 9 /
Gargoyles CF / 5 /
Giants CF / 11 / FFC / 1 /
Horses CF / 11 / CCF / 1 / FFC / 3 / FMC / 2 /
Lurkers CF / 2 /
Rieklings CF / 12 / CCF / 2 / CCCF / 2 / FFC / 3 /
Sabrecats CF / 5 /
Seekers CF / 2 /
Skeevers CF / 3 / CCCF / 1 /
Spiders CF / 1 /
Spriggans CF / 2 /
Trolls CF / 13 / CCF / 1 / FFC / 2 /
Vampirelords CF / 1 /
Werewolves/Werebear CF / 15 / CCF / 1 / FFC / 1 / FMC / 1 /
Wolves CF / 10 / CCF / 1 / FFC / 1 / FMC / 1 /

Falmers + Chaurus / CCF / 1

 

----------------------------------------------------------------

Babo/Baka (BakaFactory's SLAL Animation LE / SSE 6.50)

 

Ashhoppers CF / 1 /
Bears CF / 2 /
Boars CF / 2 /
BoarsMounted CF / 1 /
Chaurus CF / 2 /
ChaurusHunters CF / 2 / 
ChaurusReapers CF / 1 /
Draugrs CF / 2 / CCF / 1 /
Dragonpriests CF / 1 /
DwarvenCenturions CF / 2 /
DwarvenSpiders CF / 1 /
DwarvenSpheres CF / 1 /
Falmers CF / 4 / CCF / 1 /
FrostAtronach CF / 1 /
StormAtronach CF / 2 /
Gargoyles CF / 2 /
Giants CF / 6 /
Goats CF / 1 /
Horkers CF / 1 /
Horses CF / 4 /
Lurkers CF / 2 /
Netches CF / 1 /
Rieklings CF / 3 / CCF / 4 /
Sabrecats CF / 2 /
Seekers CF / 2 /
Skeevers CF / 1 / CCF / 1 /
Spiders CF / 1 /
LargeSpiders CF / 1 /
GiantSpiders CF / 1 /
Spriggans CF / 2 /
Trolls CF / 6 /
Vampirelords CF / 2 /
Werewolves/Werebear CF / 2 /
Wolves CF / 3 /

 

----------------------------------------------------------------

Billyy (Billyy's SLAL Animations (2026-3-5) v10.0)

 

Ashhoppers CF / 9 / CCF / 2 /
Bears CF / 7 /
Boars CF / 5 / FFC / 1 /
BoarsMounted CF / 5 /
Chaurus CF / 16 / CCF / 1 /
ChaurusHunters CF / 8 / CCF / 2 /
ChaurusReapers CF / 8 /
Deers CF / 5 /
Dogs/Canines/Wolves CF / 28 / CCF / 7 / CCCF / 1 / CCCCF / 1 / FFC / 1 / FMC / 1 /
Draugrs CF / 16 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 4 /
Dragons CF / 1 /
Dragonpriests CF / 3 /
DwarvenBallistas CF / 2 /
DwarvenCenturions CF / 2 /
DwarvenSpiders CF / 4 /
DwarvenSpheres CF / 5 /
Fox CF / 3 /
Falmers CF / 19 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 1 /
FlameAtronach CF / 4 /
FrostAtronach CF / 4 /
StormAtronach CF / 5 /
Gargoyles CF / 10 / CCF / 1 / FFC / 1 /
Giants CF / 8 /
Goats CF / 3 /
Horkers CF / 4 /
Horses CF / 14 / CCF / 1 / FFC / 1 /
IceWraiths CF / 2 /
Lurkers CF / 5 /
Mammoths CF / 3 /
Rabbits CF / 4 /
Rieklings CF / 21 / CCF / 5 / CCCF / 3 / CCCCF / 1 / FFC / 6 /
Sabrecats CF / 4 /
Seekers CF / 6 /
Skeevers CF / 17 / CCF / 4 / FFC / 2 /
Slaughterfishes CF / 2 /
Spiders CF / 5 / CCF / 2 /
LargeSpiders CF / 5 /
GiantSpiders CF / 4 /
Spriggans CF / 6 /
Trolls CF / 12 /CCF / 2 / CCCCF / 1 / FFC / 1 /
Vampirelords CF / 2 /
Werewolves/Werebear CF / 23 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 1 /

 

FurnitureInvis

 

Dog/Canines CF Bed / 6 / CF Chair / 6 /

 

Edited by Unicom1981
Posted
1 hour ago, Unicom1981 said:

Here are the animation tags currently available in the three packages (Billyy's, anub's, and baka's) to better identify the animals with possible CCF - CCCCF and FFC for ideas.

 

  Hide contents

Anubs

 

Ashhoppers CF / 1 /
Bears CF / 4 / FFC / 1 /
Boars CF / 1 /
BoarsMounted CF / 1 /
Chaurus CF / 6 /
ChaurusHunters CF / 4 / 
ChaurusReapers CF / 1 /
Deers CF / 4 /
Dogs/Canines/Wolves CF / 4 / FFC / 1 / FMC / 1 /
Draugrs CF / 8 / CCF / 1 /
Dragonpriests CF / 2 /
Falmers CF / 9 /
Gargoyles CF / 5 /
Giants CF / 11 / FFC / 1 /
Horses CF / 11 / CCF / 1 / FFC / 3 / FMC / 2 /
Lurkers CF / 2 /
Rieklings CF / 12 / CCF / 2 / CCCF / 2 / FFC / 3 /
Sabrecats CF / 5 /
Seekers CF / 2 /
Skeevers CF / 3 / CCCF / 1 /
Spiders CF / 1 /
Spriggans CF / 2 /
Trolls CF / 13 / CCF / 1 / FFC / 2 /
Vampirelords CF / 1 /
Werewolves/Werebear CF / 15 / CCF / 1 / FFC / 1 / FMC / 1 /
Wolves CF / 10 / CCF / 1 / FFC / 1 / FMC / 1 /

Falmers + Chaurus / CCF / 1

 

----------------------------------------------------------------
Babo/Baka

 

Ashhoppers CF / 1 /
Bears CF / 2 /
Boars CF / 2 /
BoarsMounted CF / 1 /
Chaurus CF / 2 /
ChaurusHunters CF / 2 / 
ChaurusReapers CF / 1 /
Draugrs CF / 2 / CCF / 1 /
Dragonpriests CF / 1 /
DwarvenCenturions CF / 2 /
DwarvenSpiders CF / 1 /
DwarvenSpheres CF / 1 /
Falmers CF / 4 / CCF / 1 /
FrostAtronach CF / 1 /
StormAtronach CF / 2 /
Gargoyles CF / 2 /
Giants CF / 6 /
Goats CF / 1 /
Horkers CF / 1 /
Horses CF / 4 /
Lurkers CF / 2 /
Netches CF / 1 /
Rieklings CF / 3 / CCF / 4 /
Sabrecats CF / 2 /
Seekers CF / 2 /
Skeevers CF / 1 / CCF / 1 /
Spiders CF / 1 /
LargeSpiders CF / 1 /
GiantSpiders CF / 1 /
Spriggans CF / 2 /
Trolls CF / 6 /
Vampirelords CF / 2 /
Werewolves/Werebear CF / 2 /
Wolves CF / 3 /

 

----------------------------------------------------------------
Billyy

 

Ashhoppers CF / 9 / CCF / 2 /
Bears CF / 7 /
Boars CF / 5 / FFC / 1 /
BoarsMounted CF / 5 /
Chaurus CF / 16 / CCF / 1 /
ChaurusHunters CF / 8 / CCF / 2 /
ChaurusReapers CF / 8 /
Deers CF / 5 /
Dogs/Canines/Wolves CF / 28 / CCF / 7 / CCCF / 1 / CCCCF / 1 / FFC / 1 / FMC / 1 /
Draugrs CF / 16 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 4 /
Dragons CF / 1 /
Dragonpriests CF / 3 /
DwarvenBallistas CF / 2 /
DwarvenCenturions CF / 2 /
DwarvenSpiders CF / 4 /
DwarvenSpheres CF / 5 /
Fox CF / 3 /
Falmers CF / 19 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 1 /
FlameAtronach CF / 4 /
FrostAtronach CF / 4 /
StormAtronach CF / 5 /
Gargoyles CF / 10 / CCF / 1 / FFC / 1 /
Giants CF / 8 /
Goats CF / 3 /
Horkers CF / 4 /
Horses CF / 14 / CCF / 1 / FFC / 1 /
IceWraiths CF / 2 /
Lurkers CF / 5 /
Mammoths CF / 3 /
Rabbits CF / 4 /
Rieklings CF / 21 / CCF / 5 / CCCF / 3 / CCCCF / 1 / FFC / 6 /
Sabrecats CF / 4 /
Seekers CF / 6 /
Skeevers CF / 17 / CCF / 4 / FFC / 2 /
Slaughterfishes CF / 2 /
Spiders CF / 5 / CCF / 2 /
LargeSpiders CF / 5 /
GiantSpiders CF / 4 /
Spriggans CF / 6 /
Trolls CF / 12 /CCF / 2 / CCCCF / 1 / FFC / 1 /
Vampirelords CF / 2 /
Werewolves/Werebear CF / 23 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 1 /

 

FurnitureInvis

 

Dog/Canines CF Bed / 6 / CF Chair / 6 /

 

Dont forget Chaurus/Falmer/Female (Billyy afair)
Theres also forgoten Lords animations (which probably wont be used because he deleted his stuff) but there was: Female/Werewolf/Wolf and 2 females/2werewolfes. Sadly i dont think it can be use, tho i still have those anims.

Posted (edited)
7 hours ago, unwashed biomass said:

Dont forget Chaurus/Falmer/Female (Billyy afair)

 

Are you using the version from here?

 

 

Or from here?

 

https://billyy.fanbox.cc/

 

Anubs is the only one that has an animation for Chaurus/Falmer/Female.

 

I initially only tested the free versions of the three, intentionally, because not everyone buys the paid versions.

Edited by Unicom1981
Posted
11 hours ago, Unicom1981 said:

Here are the animation tags currently available in the three packages (Billyy's, anub's, and baka's) to better identify the animals with possible CCF - CCCCF and FFC for ideas.

 

  Hide contents

Anubs

 

Ashhoppers CF / 1 /
Bears CF / 4 / FFC / 1 /
Boars CF / 1 /
BoarsMounted CF / 1 /
Chaurus CF / 6 /
ChaurusHunters CF / 4 / 
ChaurusReapers CF / 1 /
Deers CF / 4 /
Dogs/Canines/Wolves CF / 4 / FFC / 1 / FMC / 1 /
Draugrs CF / 8 / CCF / 1 /
Dragonpriests CF / 2 /
Falmers CF / 9 /
Gargoyles CF / 5 /
Giants CF / 11 / FFC / 1 /
Horses CF / 11 / CCF / 1 / FFC / 3 / FMC / 2 /
Lurkers CF / 2 /
Rieklings CF / 12 / CCF / 2 / CCCF / 2 / FFC / 3 /
Sabrecats CF / 5 /
Seekers CF / 2 /
Skeevers CF / 3 / CCCF / 1 /
Spiders CF / 1 /
Spriggans CF / 2 /
Trolls CF / 13 / CCF / 1 / FFC / 2 /
Vampirelords CF / 1 /
Werewolves/Werebear CF / 15 / CCF / 1 / FFC / 1 / FMC / 1 /
Wolves CF / 10 / CCF / 1 / FFC / 1 / FMC / 1 /

Falmers + Chaurus / CCF / 1

 

----------------------------------------------------------------
Babo/Baka

 

Ashhoppers CF / 1 /
Bears CF / 2 /
Boars CF / 2 /
BoarsMounted CF / 1 /
Chaurus CF / 2 /
ChaurusHunters CF / 2 / 
ChaurusReapers CF / 1 /
Draugrs CF / 2 / CCF / 1 /
Dragonpriests CF / 1 /
DwarvenCenturions CF / 2 /
DwarvenSpiders CF / 1 /
DwarvenSpheres CF / 1 /
Falmers CF / 4 / CCF / 1 /
FrostAtronach CF / 1 /
StormAtronach CF / 2 /
Gargoyles CF / 2 /
Giants CF / 6 /
Goats CF / 1 /
Horkers CF / 1 /
Horses CF / 4 /
Lurkers CF / 2 /
Netches CF / 1 /
Rieklings CF / 3 / CCF / 4 /
Sabrecats CF / 2 /
Seekers CF / 2 /
Skeevers CF / 1 / CCF / 1 /
Spiders CF / 1 /
LargeSpiders CF / 1 /
GiantSpiders CF / 1 /
Spriggans CF / 2 /
Trolls CF / 6 /
Vampirelords CF / 2 /
Werewolves/Werebear CF / 2 /
Wolves CF / 3 /

 

----------------------------------------------------------------
Billyy

 

Ashhoppers CF / 9 / CCF / 2 /
Bears CF / 7 /
Boars CF / 5 / FFC / 1 /
BoarsMounted CF / 5 /
Chaurus CF / 16 / CCF / 1 /
ChaurusHunters CF / 8 / CCF / 2 /
ChaurusReapers CF / 8 /
Deers CF / 5 /
Dogs/Canines/Wolves CF / 28 / CCF / 7 / CCCF / 1 / CCCCF / 1 / FFC / 1 / FMC / 1 /
Draugrs CF / 16 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 4 /
Dragons CF / 1 /
Dragonpriests CF / 3 /
DwarvenBallistas CF / 2 /
DwarvenCenturions CF / 2 /
DwarvenSpiders CF / 4 /
DwarvenSpheres CF / 5 /
Fox CF / 3 /
Falmers CF / 19 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 1 /
FlameAtronach CF / 4 /
FrostAtronach CF / 4 /
StormAtronach CF / 5 /
Gargoyles CF / 10 / CCF / 1 / FFC / 1 /
Giants CF / 8 /
Goats CF / 3 /
Horkers CF / 4 /
Horses CF / 14 / CCF / 1 / FFC / 1 /
IceWraiths CF / 2 /
Lurkers CF / 5 /
Mammoths CF / 3 /
Rabbits CF / 4 /
Rieklings CF / 21 / CCF / 5 / CCCF / 3 / CCCCF / 1 / FFC / 6 /
Sabrecats CF / 4 /
Seekers CF / 6 /
Skeevers CF / 17 / CCF / 4 / FFC / 2 /
Slaughterfishes CF / 2 /
Spiders CF / 5 / CCF / 2 /
LargeSpiders CF / 5 /
GiantSpiders CF / 4 /
Spriggans CF / 6 /
Trolls CF / 12 /CCF / 2 / CCCCF / 1 / FFC / 1 /
Vampirelords CF / 2 /
Werewolves/Werebear CF / 23 / CCF / 6 / CCCF / 1 / CCCCF / 1 / FFC / 1 /

 

FurnitureInvis

 

Dog/Canines CF Bed / 6 / CF Chair / 6 /

 

It would be helpful to include the version of the pack that a given file comes from, because I once found myself in a situation where Gristle was talking about a specific animation involving a specific NPC on the table, but I only had “standing” animations. It turned out that I didn't have the version of the pack that contained that animation.

 

The list itself will be very helpful for ideas, but I’ll mention right now that Billyy has some pretty good animations like Invisible Furniture.

 

So we’ll be able to make it so that Thaena makes love to a dog not on the floor, but even on a chair or bed in her own room ;)

Posted
1 hour ago, killer905 said:

It would be helpful to include the version of the pack that a given file comes from, because I once found myself in a situation where Gristle was talking about a specific animation involving a specific NPC on the table, but I only had “standing” animations. It turned out that I didn't have the version of the pack that contained that animation.

 

The list, supplemented with the version number, includes the free, non-paid versions.

 

1 hour ago, killer905 said:

 

The list itself will be very helpful for ideas, but I’ll mention right now that Billyy has some pretty good animations like Invisible Furniture.

 

So we’ll be able to make it so that Thaena makes love to a dog not on the floor, but even on a chair or bed in her own room ;)

 

Therefore, the item is listed separately for the bed and chair animations.

 

FurnitureInvis

 

Dog/Canines CF Bed / 6 / CF Chair / 6 /

Posted
2 hours ago, Unicom1981 said:

The list, supplemented with the version number, includes the free, non-paid versions.

👍

 

2 hours ago, Unicom1981 said:

Therefore, the item is listed separately for the bed and chair animations.

Yes, yes i notice ❤️

Posted (edited)

So, as far i undearstand most of cients will be random nameless npcs, problem is vanila npc as ugly AF, will they will benefit from overall beaytifulling overhauls like Botox for skyrim or similar mods, vanila faces are really hard to look at. ALso will cloned NPCs retain changes made by NPC overhaul or we have instanced when lets say Isolda from G.L.A.M will have vanila appearance when cloned in AM.

Edited by unwashed biomass
Posted (edited)
57 minutes ago, unwashed biomass said:

So, as far i undearstand most of cients will be random nameless npcs

We can give customers names, but to be honest, in real life you don’t know a customer’s first and last name unless you actually know them outside of work.

So we’ll use NPC names like “Client” or “VIP Client,” etc.

 

57 minutes ago, unwashed biomass said:

problem is vanila npc as ugly AF, will they will benefit from overall beaytifulling overhauls like Botox for skyrim or similar mods,

I took a quick look at the Botox mod, but to be honest, NOT EVERY NPC has to look pretty and perfect like the women in Playboy.

It would be fine if some of the staff looked very pretty and others less so. But do we really need that? Personally, I’d prefer it if they had various hairstyles from mods, such as KS Hairdos, instead of those from Vanilia, and that alone would make the NPCs look different from a distance but up close can use vanilia faces.

 

57 minutes ago, unwashed biomass said:

ALso will cloned NPCs retain changes made by NPC overhaul or we have instanced when lets say Isolda from G.L.A.M will have vanila appearance when cloned in AM.

If the cloned NPC has the appropriate options selected, it will retain the appearance of ANY NPC Replacer, such as Bijin, Ordyniary Woman, etc.

 

Note:

The mod currently takes up 380 MB, but once we add a few hairstyles, it will be around 550 MB. On top of that, we have to factor in the LE version, which brings the total to over 1 GB—and that’s even without any voice files or scripts (at this point) for support LE, SE/AE.

Edited by killer905

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