neckmop Posted December 28, 2025 Posted December 28, 2025 Oneirosis - a disordered state of dreaming View File A series of mechanical frameworks based around sleeping/dreaming/etc. Dreaming In the elder scrolls, when mortals sleep their minds actually wander through the realm called the dreamsleeve. Sleeping with high alteration skill and/or active alteration buffs from alchemy/enchanting etc. can result in a lucid dream, which restores Ego. Assorted conditions and situations will interfere with dreaming, resulting in a range of nightmares. Parasitic Hypnagogia You are not the only thing in the Dreamsleeve, dream too far from reality and you might find something horrible and incomprehensible. Lucid dreaming too regularly without a sufficiently high illusion skill and/or illusion buffs to protect yourself might result in...SOMETHING happening causing de/buffs to spellcasting, new alteration spells and the ability to immersively reload to your most recent (non-disrupted) dream on death. The magnitude of these de/buffs and number of spells increases as your Ego drops, but if it drops too low you will get a game-over. Can be cured if something else gets a tighter grip of your soul. SHOULD be compatible with mods like defeat that prevent death, or mods like player death aftermath that "detour" death using the ondying() event, but no guarantees that it will work with anything. Oneirosiphoning If Vaermina can steal dreams, why not you? Complete 2 short quests for a new NPC in the ragged flagon to unlock the ability to project yourself into other's (wet) dreams to drain their energy to raise your magicka. Oneirosiphoning any form of oneirotic target is not recommended. This IS fully compatible with other succubus mods, so you can slap it on top of your favourite to expand your experience with the original classical succubus trope. Urges Everyone gets cravings and urges, with those urges getting darker and more insistent for those with a weak ego who struggle to integrate their shadow. Adds a constant minor quest that requires the player to increment specific game stats, as a means to provide impetus for varied roleplay and gameplay. The lower your ego, the more likely it will require a crime stat. Failure to do so results in a slow ego decline (though never to 0) while fulfilling them by incrementing the stats high enough results in a moderate ego boost. Vaermina Experimentation The cultists in Nightcaller Temple were not sitting idly by, while most was lost in the Orc raid some remains. 3 new spells (to detect sleepers, to invoke the skull of corruption effect via magicka instead of enchanting charge, dream on command) and Nightmarish rings that function as limited capacity skull of corruptions to complement them. Solstheim Sleepwalking While your body is mindlessly working on Miraak's great works, the Reavers of Solstheim are more than happy to take advantage. Get raped while sleepwalking on solstheim, with a variety of soft-integrated consequences ranging from sexlab stats to apropos wear and tear to hentai pregnancy impregnation etc. etc. Does essentially the same thing as the similar feature in dealing with sexual daedra, but more polished, so there is a patch in the downloads that buries DwSD's version behind a condition that oneirosis isn't installed. Be aware that this required overriding the vanilla DLC2PillarScript script. Great care was taken to ensure all changes are soft-integrated, so even if the script is orphaned by disabling the Oneirosis esp it SHOULD still work fine PROVIDED that SKSE is still installed, but delete the loose script if something goes wrong so that it will default back to the original inside the dragonborn bsa. Skaal Amulet Frea's amulet protects her from all Miraak's influence over the dreams of the island's residents, some of the ancient skaal in their icy tombs were buried with similar amulets. Has an assortment of effects, both protective and restrictive, on almost all aspects of the mod while worn. Cutscenes Adds cutscenes to all dreams and oneirosiphoning events. Female character only. Main Menu Replacer (optional, standalone) Replacer for the main menu image with pov of being oneirosiphoned and the music replaced with a ~7min30 ASMR/JOI, both in the style used for the ingame oneirosiphon feeding events. Comes packed with alternate images A) using the player dream-self colours and B) a more conventional "demonic" succubus. Loadscreen Replacer (optional, standalone) 84 loadscreens of other Hypnagogia victims who have met their ultimate unfortunate Ego-death end, with 42 pairs of loadscreen tooltips for all the oneirosis mechanics and lore. Tooltips: Spoiler Some of the Ehlnofey sought survival in forms far more abstract than biology Ideas, intentions, habits and other abstract patterns of thought can shape the Dreamsleeve just as tools can shape the waking world. Symbolism, self-image and expectations can have major consequences It takes a great and constant force of will to maintain an independent sense of self (Ego) while adrift in the Dreamsleeve, let alone when being actively pulled deep A mind with its will and Ego stripped of it, like this one, is a valuable vessel for an ill intentioned force to "breed" thoughts, ideas, perceptions and other constructs of the mind with The barrier between the dreamsleeve and the waking world is thinner than you think. A mind losing grip with reality can find their dreams affecting the world and the world affecting their dreams Many things can happen when your mind drifts into dream. Not all of them pleasant Sleeping with a high Alteration skill and/or active Alteration power modifiers like potions can result in a lucid dream Illusion and/or Alteration power modifiers only need to be active when you first fall asleep to affect your dreams Elgrim has been selling potions to help the less fortunate residents of Riften reach the escapism of lucid dreaming Lucidity while dreaming can allow your mind to travel far from the anchor of the material world into the more chaotic and ephemeral areas of the Dreamsleeve, dangerously far Having a lucid dream while sufficiently aroused can allow you to reach a nocturnal emission Foolish mortals whose souls are claimed by the daedra will visit their patron's realm instead of the dreamsleeve each night, and upon death The ancient skaal had lost techniques for creating protective amulets which protected the wearer's mind from the dangers of dreaming An ancient evil force is influencing the inhabitants of Solstheim through suggestions in their dreams, a threat last seen from Dagoth Ur The bandits and reavers of Solstheim will happily take advantage of any attractive hapless sleepwalkers Rumors say that a heretic of Vaermina's cult fled to the Thieves Guild in Riften and has been stealing residents' dreams along with their septims The powerful symbolism of sexual intercourse, specifically the release of life force at its conclusion, is a simple and effective means to Oneirosiphon power from dreaming men Oneirosiphoning is disruptive enough that it can only be done once a night Males will need a decent time to recharge their energies after being oneirosiphoned, but teasing and denial can make that faster Attempting to oneirosiphon women will not yield any measurable effects, but it can still be fun Attempting to oneirosiphon a target suffering any form of Oneirosis, such as Vampires, is unlikely to end well Stolen dreams may empower you in the short term, but the withdrawal will be unpleasant Vaermina covets and hoards dreams for the potent magical potential they hold, but despite her best efforts she does not have a monopoly on them Legends say the Nightcaller Temple overlooking Dawnstar was the site of evil experiments into new means of manipulating dreams and nightmares Nightmarish rings are a passably successful attempt to replicate the abilities of the Skull of Corruption Not all the evil spell texts were destroyed in the fire that ravaged the Nightcaller Temple library Beware lucid dreaming without a high Illusion skill and/or active Illusion power modifiers like potions, you are not the only thing in the Dreamsleeve Some people wake from dreams containing particularly powerful inspirations to find they understand much of the deeper truths of reality and magic Some people wake from dreams containing particularly horrific revelations to find their mind assaulted by alien thoughts, doubts, impulses and perspectives Time and causality are more flexible in the Dreamsleeve. Lingering prophetic glimpses, or perhaps fragments of collapsed once-possible futures, can sometimes be grasped upon waking While at times frustratingly limiting, the physical body serves a critical role in providing stasis and stability to the infinite chaotic raw potential of an unbound soul When the body dies the soul is cast into the Dreamsleeve with no achor, to drift until it forgets all it was and eventually finds a new host. Assuming it isn't snared by a daedra or other such fate An unbound soul with sufficient familiarity of navigating the Dreamsleeve, a strong enough Ego and a great deal of luck could potentially find their way back to their own body from when they last dreamed Self actualisation from short periods of healthy lucid dreaming or through satisfaction of certain urges can help reinforce a faltering Ego Urges will not subside they are satisfied, only grow more insistent. Repression is not a long term solution The more fragile a person's Ego, the more likely their Urges will be maladaptive instead of healthy Take care when Oneirosiphoning, it takes some time and if you are detected it will be viewed as an assault Nightmares are as damaging for the Ego as a lucid dream is nourishing, with both dependent on sleep duration Having the emotional and psychological maturity of a high Ego will make you more likable, while the opposite is true for those with low ego Poor self actualisation from unmet urges and invasive Daedric nightmares will shatter your Ego Even the most poorly maintained Ego will never decay to Ego-death, unless affected by certain outside forces The nightmares in Dawnstar affect locals, but not travellers. Best not to stay too many nights in a row Submitter neckmop Submitted 12/29/25 Category Adult Mods Requirements SKSE Regular Edition Compatible Yes Install Instructions Which files to use The _main file and the offsite mega link are mandatory, the loadscreen and menu replacer files are optional and/or standalone, the patch is for dealing with sexual daedra. Requirements The only hard requirement is SKSE. Major soft-integration with sexlab aroused (especially when also used with devious devices) as both Oneriosiphoning and Lucid Dreaming can trigger hands-free orgasms. Has an alternate perspective start, with its own soft integration with sexlab to pre-generate sex diary stats based on starting choices and slavetats/dd for certain choices. Provides a means to trigger "immortality" for dealing with backstories revived. Assorted much lesser soft-integration, mostly during the sleepwalking event or when casting "derealise" spell. "Can you add soft-integration for [framework variant] or [mod]?" Give me the relevant script fragment that will do it in a soft-dependent manner and I will slot it into the right place (without testing), otherwise the answer is no. Note on cutscenes This mod makes extensive use of the neglected red-headed stepchild that is the playbink() function. Bethesda barely got it working in the first place (eg. trying to take a steam screenshot of a cutscene will cause skyrim to freeze) and basically gave this function no support across some versions, especially VR. Before you dig into the mod you may want to console yourself the "onedebugcut" spell and run the "quicktest" option. Note on LE/SE I deliberately used the old LE nifscope and ext1 dds formats along with form43 on the esp (no form44 relevant forms were used inside it) so that it is natively compatible with both versions out of the box. 3
Polyleritae Posted December 28, 2025 Posted December 28, 2025 (edited) Wow! This is one of the most interesting concepts I've come across in quite a while! I'd love to give this a shot! Since (if I'm understanding correctly) this is still somewhat in beta, is it relatively safe to uninstall in case something in my load order doesn't play nice with it? The impression I get is that this mod's lack of dependencies means it shouldn't be an issue... but as someone who isn't a mod author/creator, I think it's always best to ask. 😆 Edited December 29, 2025 by Polyleritae 3
Douie Posted December 29, 2025 Posted December 29, 2025 Cannot wait to try this with Ostim. Sounds like lots of fun. Congrats on the release!
Cannaisseur Posted December 29, 2025 Posted December 29, 2025 This is definitely one of the most interesting and ambitious concepts for a mod I've seen in awhile. How well would this work with a straight dominant male PC? It seems like its definitely intended more for a female PC.
_.Ainz._ Posted December 29, 2025 Posted December 29, 2025 that "Urge" concept looks really interesting!
neckmop Posted December 29, 2025 Author Posted December 29, 2025 1 hour ago, Polyleritae said: Wow! This is one of the most interesting concepts I've come across in quite a while! I'd love to give this a shot! Since (if I'm understanding correctly) this is still somewhat in beta, is it relatively safe to uninstall in case something in my load order doesn't play nice with it? The impression I get is that this mod's lack of dependencies means it shouldn't be an issue... but as someone who isn't a mod author/creator, I think it's always best to ask. 😆 You will want to use the "onedebug" spell to "curhyp" and wait long enough for any oneirosiphon de/buffs to decay but otherwise it should be pretty safe 15 minutes ago, Cannaisseur said: This is definitely one of the most interesting and ambitious concepts for a mod I've seen in awhile. How well would this work with a straight dominant male PC? It seems like its definitely intended more for a female PC. Mechanically it will work, but I only bothered to generate female cutscenes. Would work great as a roleplay prelude to using one of the sex-change mods, but for a STRICTLY straight male you will want to delete all the related cutscene files (as the script will simply skip over playbink() calls if the file is missing), though it would be a pretty anaemic experience with no cutscenes.
Cannaisseur Posted December 29, 2025 Posted December 29, 2025 29 minutes ago, neckmop said: You will want to use the "onedebug" spell to "curhyp" and wait long enough for any oneirosiphon de/buffs to decay but otherwise it should be pretty safe Mechanically it will work, but I only bothered to generate female cutscenes. Would work great as a roleplay prelude to using one of the sex-change mods, but for a STRICTLY straight male you will want to delete all the related cutscene files (as the script will simply skip over playbink() calls if the file is missing), though it would be a pretty anaemic experience with no cutscenes. Im mostly interested in the oneirosiphoning. Would it still work on female NPCs?
neckmop Posted December 29, 2025 Author Posted December 29, 2025 Just now, Cannaisseur said: Im mostly interested in the oneirosiphoning. Would it still work on female NPCs? To quote loadscreens one_load39/40: "Attempting to oneirosiphon women will not yield any measurable effects, but it can still be fun" 1
Anunya Posted December 29, 2025 Posted December 29, 2025 Yeah this looks fascinating. I'll definitely follow how this turns out. Congratulations on the release (ahem)
Lasaubia Posted December 29, 2025 Posted December 29, 2025 This looks so cool, even from a non-lewd perspective! Now I'm excited to roll back another Vaermina/dreams oriented character. This really seems like it could do a lot in that aspect!
Boredomisgone Posted December 29, 2025 Posted December 29, 2025 I can't complete downloading from the Mega link. Would you happen to host the file on other sites?
sikamikanico78 Posted December 29, 2025 Posted December 29, 2025 hmmm all i get is a message about the die has been cast and my faith awaits me in ever something...cant tell clearly cant have lucid dreams nomater what i dtried...even the potion vivid dreams did nothing i have all my skills to 100 btw and i ahve finished all solsteim quests also...does that mean i wont be able to get solsteim quests?
neckmop Posted December 30, 2025 Author Posted December 30, 2025 5 hours ago, sikamikanico78 said: hmmm all i get is a message about the die has been cast and my faith awaits me in ever something...cant tell clearly cant have lucid dreams nomater what i dtried...even the potion vivid dreams did nothing i have all my skills to 100 btw and i ahve finished all solsteim quests also...does that mean i wont be able to get solsteim quests? You sold your soul to nocturnal, you can't dream anymore at all.
sikamikanico78 Posted December 30, 2025 Posted December 30, 2025 (edited) 10 hours ago, neckmop said: You sold your soul to nocturnal, you can't dream anymore at all. will this fix it? https://www.nexusmods.com/skyrim/mods/30900 edit: argh its only for LE Edited December 30, 2025 by sikamikanico78
dfhbi Posted December 30, 2025 Posted December 30, 2025 An amazing release worthy of a permanent place in any modlist! Tried out the mod, and the main features function well on my end. I'm impressed by how compatible the mod is with everything. Can't wait to see what comes next! The art and sounds are already top notch, so any improvements will surely be completely mind-blowing. The cutscenes function utilization for dreams is genius. Just the fact that the restless sleep for werewolves and vampires is more tangible now makes the mod worthwhile. As for ideas and suggestions, some of the daedric lord sounds are a little quiet compared to the dreamer sounds. In addition, some of the walk-cutscenes that are interrupted feel a bit abrupt, though that may be as intended. For example, the nightmares caused by Vaermina or the ones in Dawnstar could be longer. Personally, I would love to see even further daedric expansion, such as Sanguine and Sheogorath, now that the framework is established. They seem like the kinds of Daedric lords to cause "interesting" dreams. I suppose some Aedric dreams or vanilla quest-related dreams might be interesting as well. For example, Dibella could grant adult dreams and Akatosh might gently remind a dragonborn player about the main quest. Maybe the dawnguard quest being active could lead to prophetic dreams about the sun being blocked, or the mages college quest could cause dreams featuring the Psijic order and the eye of Magnus. The framework is genuinely so good that I could see the mod increase in size many times over if additional non-adult dreams were to be integrated. Thank you for sharing this mod!
poporaltemporal Posted December 30, 2025 Posted December 30, 2025 Its probably me just personally so dont get this too offensive way. I watch the screenshots and checked the files and red some of the description and there seems to be really nice features in the mod. However I am bit confused about the mod name. Why use greek mytology when you have skyrim mytology? Its pretty extensive work that you did on all the art and the water painting style style looks really good but I cant really get over the anime style. Personally would like to give this mod ago but the anime stuff and the greek references really give me the creeps. 1
sikamikanico78 Posted December 30, 2025 Posted December 30, 2025 just merge the new 2mb file or redownload the big 1.6 giga as well?
neckmop Posted December 30, 2025 Author Posted December 30, 2025 6 minutes ago, sikamikanico78 said: just merge the new 2mb file or redownload the big 1.6 giga as well? Just the new
shelloil Posted December 30, 2025 Posted December 30, 2025 Just installed the latest version and found the player does not move after waking up, put the old version back and player controls work fine on wake up
Shiana01 Posted December 30, 2025 Posted December 30, 2025 (edited) I have the same problem. I installed the latest version. After waking from sleep, I can't move or do anything. The old version works without any issues. Edited December 30, 2025 by Shiana01
CJShikage Posted December 31, 2025 Posted December 31, 2025 So I'm playing on the LE, and despite the game loading and my load order showing the mod as present, nothing happens. I've installed both the latest version and the required file from Mega. I don't know what's going on.
neckmop Posted December 31, 2025 Author Posted December 31, 2025 21 minutes ago, CJShikage said: So I'm playing on the LE, and despite the game loading and my load order showing the mod as present, nothing happens. I've installed both the latest version and the required file from Mega. I don't know what's going on. Sounds like the scripts aren't running. Console yourself the "onedebug" spell and try "quicktest" or "givsuc" to see what happens
qalavix Posted December 31, 2025 Posted December 31, 2025 Just a quick thanks for making the loading screens separate; far too few modders do this, and i really appreciate this tiny detail!
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