asdt123123 Posted December 26, 2025 Author Posted December 26, 2025 20 minutes ago, loonetrooper said: Cool mod idea! Does not work atm, ctd. Both console and alternate start version. New game caused ctd aswell. What Skyrim version are you using? To figure it out, I need the logs from: https://www.nexusmods.com/skyrimspecialedition/mods/59818
theaddy Posted December 26, 2025 Posted December 26, 2025 (edited) 1 hour ago, asdt123123 said: What Skyrim version are you using? To figure it out, I need the logs from: https://www.nexusmods.com/skyrimspecialedition/mods/59818 My case when I start via console it says that it your dll plugin could not reach to my address library with a code like 441567. I have 1.65353 SE and all it's related Address Library and PapyUtil. All mods in Loverslab here works unless it says to use latest Skyrim. A window pop up with a message when I start the quest via console. Edited December 26, 2025 by theaddy
asdt123123 Posted December 26, 2025 Author Posted December 26, 2025 23 minutes ago, theaddy said: My case when I start via console it says that it your dll plugin could not reach to my address library with a code like 441567. I have 1.65353 SE and all it's related Address Library and PapyUtil. All mods in Loverslab here works unless it says to use latest Skyrim. Yup that's it. Looks like for the function that moves all your items to the chest, the mapping changed in 1.6.1170: https://github.com/alandtse/CommonLibVR/commit/5cdde1d2ca3300f3d8e42b7e02e33fca7dfe211d Are you sure you've got the latest AddressLibrary: https://www.nexusmods.com/skyrimspecialedition/mods/32444 Otherwise I'll have to add fallback support for that function and possibly a few others that changed in 1.6.1170
xtro334 Posted December 26, 2025 Posted December 26, 2025 Tried it out, but it crashes and burns for me, giving me a CTD. The CTD happens as soon as I start scenario, either through console or ASLA. In log I get a lot of types of errors of type Actor.WornHasKeyword() and a few Actor.GetAnimationVariableInt(). I have all hard requirements and some of the soft requirements, including the patch for the face gen. So it should work, but doesn't. Guess I will look into it again whenever a new version is released.
asdt123123 Posted December 26, 2025 Author Posted December 26, 2025 18 minutes ago, xtro334 said: Tried it out, but it crashes and burns for me, giving me a CTD. 1 hour ago, theaddy said: My case when I start via console it says that it your dll plugin could not reach to my address library with a code like 441567. I have 1.65353 SE and all it's related Address Library and PapyUtil. All mods in Loverslab here works unless it says to use latest Skyrim. A window pop up with a message when I start the quest via console. Give this version a go: https://files.catbox.moe/vig60g.zip It adds some manual mapping for older AE versions. Which should be your problem. If you get another crash, use that crashlog plugin (Or any errors) and put them here. 1
theaddy Posted December 26, 2025 Posted December 26, 2025 2 hours ago, asdt123123 said: Give this version a go: https://files.catbox.moe/vig60g.zip It adds some manual mapping for older AE versions. Which should be your problem. If you get another crash, use that crashlog plugin (Or any errors) and put them here. I actually downloaded the latest Library before giving you the report. it still caused a CTD with a window pop-up message about Slaver.dll incompatible with my Address Library/SKE. I gave a quick test to your new version provided above, and no CTD happened. The events were so quick that it speed ran all the tests. Got the key and escaped. XD
xtro334 Posted December 26, 2025 Posted December 26, 2025 5 hours ago, asdt123123 said: Give this version a go: https://files.catbox.moe/vig60g.zip It adds some manual mapping for older AE versions. Which should be your problem. If you get another crash, use that crashlog plugin (Or any errors) and put them here. I am on the 1170 version of AE, but it is possible that something in my list of 955 mods causes the problem. Not sure what could do it though, considering the few required mods that other mods demanded as well while working. I didn't see the MCM, even when I started outside the mod area (and I do have the kickstarter for MCM), so for all I know it might not have been installed properly, and I started a new character. I will probably give it another try another day.
Herowynne Posted December 26, 2025 Posted December 26, 2025 3 minutes ago, xtro334 said: I didn't see the MCM, even when I started outside the mod area (and I do have the kickstarter for MCM), so for all I know it might not have been installed properly, and I started a new character. This mod doesn't have an MCM. For reference, here is what the mod author posted about not having an MCM: On 12/25/2025 at 3:44 AM, asdt123123 said: There is no MCM. Configuration is too complex.
asdt123123 Posted December 27, 2025 Author Posted December 27, 2025 10 hours ago, xtro334 said: I am on the 1170 version of AE, but it is possible that something in my list of 955 mods causes the problem. Not sure what could do it though, considering the few required mods that other mods demanded as well while working. I didn't see the MCM, even when I started outside the mod area (and I do have the kickstarter for MCM), so for all I know it might not have been installed properly, and I started a new character. I will probably give it another try another day. The only thing that could tell us is this: https://www.nexusmods.com/skyrimspecialedition/mods/59818
sikamikanico78 Posted December 27, 2025 Posted December 27, 2025 so i gave it a go and i get CTD the moment i type the comand in the console.. chatgpt analyzed my crashlog and decidet that: TL;DR (Root Cause) PlayerSlaveryScenarios.dll is crashing because it is not compatible with Skyrim SSE 1.6.1170 (or with your current SKSE / Address Library setup). The DLL dereferences a null / invalid pointer (rdi = 0x18), which is classic SKSE plugin version mismatch behavior. This is not a GPU, RAM, or Windows issue.
asdt123123 Posted December 27, 2025 Author Posted December 27, 2025 47 minutes ago, sikamikanico78 said: so i gave it a go and i get CTD the moment i type the comand in the console.. chatgpt analyzed my crashlog and decidet that: TL;DR (Root Cause) PlayerSlaveryScenarios.dll is crashing because it is not compatible with Skyrim SSE 1.6.1170 (or with your current SKSE / Address Library setup). The DLL dereferences a null / invalid pointer (rdi = 0x18), which is classic SKSE plugin version mismatch behavior. This is not a GPU, RAM, or Windows issue. I need the crash log. ChatGPT's useless. It can be truncated as much as you want, I just need to see the first ~60 or so lines of the call stack, and the exception type. For reference, I'm using 1170 too.
sikamikanico78 Posted December 27, 2025 Posted December 27, 2025 1 minute ago, asdt123123 said: I need the crash log. ChatGPT's useless. It can be truncated as much as you want, I just need to see the first ~60 or so lines of the call stack, and the exception type. For reference, I'm using 1170 too. Skyrim SSE v1.6.1170 CrashLoggerSSE v1-15-0-0 Oct 12 2024 11:33:37 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7AC0F90CF SkyrimSE.exe+0CC90CF cmp [rdi], eax Exception Flags: 0x00000000 Number of Parameters: 2 Access Violation: Tried to read memory at 0x000000000018 SYSTEM SPECS: OS: Microsoft Windows 11 Pro v10.0.26100 CPU: AuthenticAMD AMD Ryzen 7 5700X3D 8-Core Processor GPU #1: AMD Navi 10 [Radeon RX 5600 OEM/5600 XT / 5700/5700 XT] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 14.81 GB/31.93 GB GPU MEMORY: 4.97/6.22 GB Detected Virtual Machine: Microsoft Hyper-V (100%) PROBABLE CALL STACK: [ 0] 0x7FF7AC0F90CF SkyrimSE.exe+0CC90CF -> 68233+0xF cmp [rdi], eax [ 1] 0x7FF7AB5A928D SkyrimSE.exe+017928D -> 12329+0x3D nop [ 2] 0x7FF7AB58F36E SkyrimSE.exe+015F36E -> 11704+0xE test rax, rax [ 3] 0x7FF7AB664CB7 SkyrimSE.exe+0234CB7 -> 441569+0x1F7 movsx ecx, ax [ 4] 0x7FF7AB66491E SkyrimSE.exe+023491E -> 441568+0x22E mov rdi, [rsp+0x70] [ 5] 0x7FF7AB66469A SkyrimSE.exe+023469A -> 441567+0x5A mov [rsp+0x40], dil [ 6] 0x7FFF48FB6005 PlayerSlaveryScenarios.dll+0076005 [ 7] 0x7FFF48F7DD8C PlayerSlaveryScenarios.dll+003DD8C [ 8] 0x7FFF48F7B8E4 PlayerSlaveryScenarios.dll+003B8E4 [ 9] 0x7FFF48F81432 PlayerSlaveryScenarios.dll+0041432 [10] 0x7FFF4D5289DF skse64_1_6_1170.dll+00189DF [11] 0x7FF7ABA77A01 SkyrimSE.exe+0647A01 -> 36588+0x21 mov rcx, [0x00007FF7AE5C93A0] [12] 0x7FF7ABB0356F SkyrimSE.exe+06D356F -> 39092+0xBF nop [13] 0x7FF7AC127888 SkyrimSE.exe+0CF7888 -> 69378+0xD8 mov ecx, [rbx+0x0C] [14] 0x7FF7AC127E51 SkyrimSE.exe+0CF7E51 -> 69380+0x361 mov r15d, eax [15] 0x7FF7AC1261DA SkyrimSE.exe+0CF61DA -> 69344+0x8A movzx eax, byte ptr [rbx+0xA74] [16] 0x7FF7AC100DBD SkyrimSE.exe+0CD0DBD -> 68445+0x3D mov rcx, [0x00007FF7AE5FC318] [17] 0x7FF827A2E8D7 KERNEL32.DLL+002E8D7 [18] 0x7FF8291EC53C ntdll.dll+008C53C REGISTERS: RAX 0x442C (size_t) [17452] RCX 0x18 (size_t) [24] RDX 0x24 (size_t) [36] RBX 0x18 (size_t) [24] RSP 0x5CF93FF2F0 (void*) RBP 0x24 (size_t) [36] RSI 0x0 (size_t) [0] RDI 0x18 (size_t) [24] R8 0x4 (size_t) [4] R9 0x1B68F947EC0 (void*) R10 0xFEFEFEFEFEFEFEFF (size_t) [uint: 18374403900871474943 int: -72340172838076673] R11 0x5CF93FF3E0 (void*) R12 0x1 (size_t) [1] R13 0x1B68F947F20 (void*) R14 0x0 (size_t) [0] R15 0x5CF93FF4D8 (void*) STACK: [RSP+0 ] 0x1B7EAB01A00 (BaseExtraList*) [RSP+8 ] 0x7FFF6FB4372E (void* -> tbbmalloc.dll+001372E mov rdi, rax) [RSP+10 ] 0x33031DE544042D73 (size_t) [3675814591390297459] [RSP+18 ] 0x7FF7AC0F9153 (void* -> SkyrimSE.exe+0CC9153 mov esi, eax) [RSP+20 ] 0x1 (size_t) [1] [RSP+28 ] 0x7FF7AB5A928D (void* -> SkyrimSE.exe+017928D nop) [RSP+30 ] 0x1B68F947F18 (void*) [RSP+38 ] 0x7FF7AC0F90CF (void* -> SkyrimSE.exe+0CC90CF cmp [rdi], eax) [RSP+40 ] 0x1 (size_t) [1] [RSP+48 ] 0x7FF7AB5AA41B (void* -> SkyrimSE.exe+017A41B nop) [RSP+50 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+58 ] 0x1B620392080 (PlayerCharacter*) Flags: 0x00040408 Name: "Luccianna" FormID: 0x00000014 FormType: ActorCharacter (62) Flags: 0x00040408 Name: "Luccianna" FormID: 0x00000014 FormType: ActorCharacter (62) Object Reference: File: "Knockdown Immunity.esp" Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl -> Knockdown Immunity.esp Flags: 0x00040009 kDestructible | kInitialized Name: "Luccianna" FormID: 0x00000007 FormType: NPC (43) ParentCell: --- File: "PlayerSlaveryScenariosPatch.esp" Modified by: PlayerSlaveryScenarios.esp -> PlayerSlaveryScenariosPatch.esp Flags: 0x0004000B Name: "Pig Farm Club" EditorID: "CragslaneCavernPSS" FormID: 0xBF000D61 FormType: Cell (60) Flags: 0x00040408 kInitialized FormID: 0x00000014 FormType: ActorCharacter (62) [RSP+60 ] 0x5CF93FF4D8 (void*) [RSP+68 ] 0x5CF93FF4C0 (void*) [RSP+70 ] 0x1B68F947F20 (void*) [RSP+78 ] 0x1 (size_t) [1] [RSP+80 ] 0x1 (size_t) [1] [RSP+88 ] 0x7FF7AB58F36E (void* -> SkyrimSE.exe+015F36E test rax, rax) [RSP+90 ] 0x18 (size_t) [24] [RSP+98 ] 0x1B61FA5C400 (TESNPC*) File: "Knockdown Immunity.esp" Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl -> Knockdown Immunity.esp Flags: 0x00040009 Name: "Luccianna" FormID: 0x00000007 FormType: NPC (43) File: "Knockdown Immunity.esp" Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl -> Knockdown Immunity.esp Flags: 0x00040009 kDestructible | kInitialized Name: "Luccianna" FormID: 0x00000007 FormType: NPC (43) GetFullName: "Luccianna" [RSP+A0 ] 0x1B620392080 (PlayerCharacter*) Flags: 0x00040408 Name: "Luccianna" FormID: 0x00000014 FormType: ActorCharacter (62) Flags: 0x00040408 Name: "Luccianna" FormID: 0x00000014 FormType: ActorCharacter (62) Object Reference: File: "Knockdown Immunity.esp" Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl -> Knockdown Immunity.esp Flags: 0x00040009 kDestructible | kInitialized Name: "Luccianna" FormID: 0x00000007 FormType: NPC (43) ParentCell: --- File: "PlayerSlaveryScenariosPatch.esp" Modified by: PlayerSlaveryScenarios.esp -> PlayerSlaveryScenariosPatch.esp Flags: 0x0004000B Name: "Pig Farm Club" EditorID: "CragslaneCavernPSS" FormID: 0xBF000D61 FormType: Cell (60) Flags: 0x00040408 kInitialized FormID: 0x00000014 FormType: ActorCharacter (62)
asdt123123 Posted December 27, 2025 Author Posted December 27, 2025 (edited) 1 hour ago, sikamikanico78 said: [ 0] 0x7FF7AC0F90CF SkyrimSE.exe+0CC90CF -> 68233+0xF cmp [rdi], eax [ 1] 0x7FF7AB5A928D SkyrimSE.exe+017928D -> 12329+0x3D nop [ 2] 0x7FF7AB58F36E SkyrimSE.exe+015F36E -> 11704+0xE test rax, rax [ 3] 0x7FF7AB664CB7 SkyrimSE.exe+0234CB7 -> 441569+0x1F7 movsx ecx, ax [ 4] 0x7FF7AB66491E SkyrimSE.exe+023491E -> 441568+0x22E mov rdi, [rsp+0x70] [ 5] 0x7FF7AB66469A SkyrimSE.exe+023469A -> 441567+0x5A mov [rsp+0x40], dil [ 6] 0x7FFF48FB6005 PlayerSlaveryScenarios.dll+0076005 That's the function that moves their items to the nearby chest. You can try using 'RemoveAllItems' on your character, and maybe 'unequipallitems' in case there's a buggy item. See if it does anything. The skyrim function it's self is being called correctly though. Edit: Try this mod too: https://www.nexusmods.com/skyrimspecialedition/mods/90734 I modified the script a bit to add a little more delay, which might help PSS.zip Edited December 27, 2025 by asdt123123
Cammy Posted December 27, 2025 Posted December 27, 2025 Not sure if you know about kziit toolsets but it may fair well in some of your ideas.
theaddy Posted December 27, 2025 Posted December 27, 2025 3 hours ago, asdt123123 said: That's the function that moves their items to the nearby chest. You can try using 'RemoveAllItems' on your character, and maybe 'unequipallitems' in case there's a buggy item. See if it does anything. The skyrim function it's self is being called correctly though. Edit: Try this mod too: https://www.nexusmods.com/skyrimspecialedition/mods/90734 I modified the script a bit to add a little more delay, which might help PSS.zip 2.69 MB · 1 download Just wanted to tell you again in case you missed it, the new version for older AEs works.
Crystal2606 Posted December 27, 2025 Posted December 27, 2025 On 12/26/2025 at 1:31 PM, theaddy said: My case when I start via console it says that it your dll plugin could not reach to my address library with a code like 441567. I have 1.65353 SE and all it's related Address Library and PapyUtil. All mods in Loverslab here works unless it says to use latest Skyrim. A window pop up with a message when I start the quest via console. I seem to have the same problem but with skyrimSE version 1.6.640.0
theaddy Posted December 27, 2025 Posted December 27, 2025 (edited) 1 hour ago, Crystal2606 said: I seem to have the same problem but with skyrimSE version 1.6.640.0 Try this:https://www.loverslab.com/topic/261108-player-slavery-scenarios-alpha/page/2/#findComment-7202419 Edited December 27, 2025 by theaddy
Crystal2606 Posted December 27, 2025 Posted December 27, 2025 sadly the error remains : / "Failed to find the id within the address library : 441567. When i try the updated version with the delay i am able to too see the cave i am in but then the game freezes with the same error.
sikamikanico78 Posted December 27, 2025 Posted December 27, 2025 this https://www.nexusmods.com/skyrimspecialedition/mods/90734 fixed the crash
Herowynne Posted December 27, 2025 Posted December 27, 2025 If anyone else has encountered this issue of falling through the floor of the Pig Farm Club when a sex scene ends, I uploaded another ESL-flagged patch that disables the water puddle under the floor of the show area ring. That avoids the problem for me. The patch is named PigFarmClubDisabledPuddle and it is available here as a second file from the Download button:
Herowynne Posted December 27, 2025 Posted December 27, 2025 Is anyone else having an issue where, after you escape from the Pig Farm Club, a Gambler NPC continuously follows you after Fast Traveling? It seems like after every sex scene in the club, another Gambler NPC chosen to follow the player. The NPC has an AI package pss_fastfollow_package and the AI package is not removed when the player escapes from the club. See picture inside spoiler below for an example: Spoiler
Crystal2606 Posted December 28, 2025 Posted December 28, 2025 4 hours ago, sikamikanico78 said: this https://www.nexusmods.com/skyrimspecialedition/mods/90734 fixed the crash Thanks for the link : ) But sadly even this wont work for me. i tried it with all the provided versions here and it remains the same. I do have two unremovable quest items in my inventory from a multiple follower mod and a note from deadric maidens - but even when i remove them via commands and try to start the quest with a completely empty inventory it remains the same
asdt123123 Posted December 28, 2025 Author Posted December 28, 2025 7 hours ago, Crystal2606 said: sadly the error remains : / "Failed to find the id within the address library : 441567. When i try the updated version with the delay i am able to too see the cave i am in but then the game freezes with the same error. Why don't you guys just update to the latest AE? I'll patch it later, but you should really consider updating if possible. 5 hours ago, Herowynne said: Is anyone else having an issue where, after you escape from the Pig Farm Club, a Gambler NPC continuously follows you after Fast Traveling? It seems like after every sex scene in the club, another Gambler NPC chosen to follow the player. The NPC has an AI package pss_fastfollow_package and the AI package is not removed when the player escapes from the club. See picture inside spoiler below for an example: Reveal hidden contents Feature. You've made a new friend. Congratulations! I'll need to improve the package handling lol. Technically you can just /kill or disable that weirdo since the cell is reset before and after you enter it. Will make a small patch later today hopefully.. 1
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