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Posted

And here I thought the most humiliating part of the mod would be prancing around in pony gear, not running around for an hour trying to find that last NPC to talk to 😂

 

Nah but seriously, the people you need to talk to need to get some markers on them, I've had to give up because I can't find someone around the estate, the rest of the mod before that seems great, hopefully I'll get to the actual ponyplay stuff at some point 😆

Posted
7 hours ago, lurker9001 said:

go to the left, look for a cave

 

Not much to go through. I've looked everywhere and the only cave I found was in the vanilla game.

Posted
48 minutes ago, POLE7645 said:

 

Not much to go through. I've looked everywhere and the only cave I found was in the vanilla game.

It’s a bit further ahead, on the left side of a gate.
The problem for me is that after entering, I get thrown back outside and nothing happens.
It might be blocked by a rock, so you may need to use the tcl command to get through.

Posted

OK. Got further and I do have a bug to signal.

 

After the quest for the introductions, somehow the dialogue for more information about the two ex-Forsworn is on every single NPC.

Posted

as far as ive seen everything works fine for me i did have the same issue Pole mentioned where the dialogue didnt remove but the 3 starting quests all worked perfectly now with the update

 

Posted (edited)

Is there any way to skip the second quest? I have been exploring the valley for 5 hours straight. I need to do only two things left, but I have been speaking with anyone that I could find, even dogs. (Except one, the orange wolf; he can't be interacted. Other than that, I visited the mage tower, I found some beaten-up walls and small keep? in a corner, other than that, no imperial ruins, and I still need to introduce myself, please help:))

Edited by Sfecla
Posted
23 hours ago, KitKatKseniya said:

And here I thought the most humiliating part of the mod would be prancing around in pony gear, not running around for an hour trying to find that last NPC to talk to 😂

 

Nah but seriously, the people you need to talk to need to get some markers on them, I've had to give up because I can't find someone around the estate, the rest of the mod before that seems great, hopefully I'll get to the actual ponyplay stuff at some point 😆

 

38 minutes ago, Sfecla said:

Is there any way to skip the second quest? I have been exploring the valley for 5 hours straight. I need to do only two things left, but I have been speaking with anyone that I could find, even dogs. (Except one, the orange wolf; he can't be interacted. Other than that, I visited the mage tower, I found some beaten-up walls and small keep? in a corner, other than that, no imperial ruins, and I still need to introduce myself, please help:))

 

Added quest markers. Should be easier now.

 

20 hours ago, Jotape3 said:

It’s a bit further ahead, on the left side of a gate.
The problem for me is that after entering, I get thrown back outside and nothing happens.
It might be blocked by a rock, so you may need to use the tcl command to get through.

 

If you are wearing any devices or some other mod has sent a dhlpsuspend event then the mod throws you back outside the cave to avoid any conflicts.

 

If the rock you are disabling is from my mod then it is there for a reason and you need to explore more dialogue options for it to get properly removed.

 

5 hours ago, POLE7645 said:

OK. Got further and I do have a bug to signal.

 

After the quest for the introductions, somehow the dialogue for more information about the two ex-Forsworn is on every single NPC.

 

Should be fixed now.

 

3 hours ago, Dendriah said:

as far as ive seen everything works fine for me i did have the same issue Pole mentioned where the dialogue didnt remove but the 3 starting quests all worked perfectly now with the update

 

 

Maybe you made a typo but there are 4 quests right now. Courier, introduction, talk, steps.

Posted
23 hours ago, Jotape3 said:

It’s a bit further ahead, on the left side of a gate.
The problem for me is that after entering, I get thrown back outside and nothing happens.
It might be blocked by a rock, so you may need to use the tcl command to get through.

Could you send a pic here? Thanks

Posted (edited)

 Hi me again, first of all thanks for adding quest marks :), now about my new problem, well after Renna tells me to sleep off the poison , at the beginning , after i do that, i get no second quest after that....did i forget to do somethig or might be a bug?

 
Edited by Sfecla
Posted
25 minutes ago, Sfecla said:

 Hi me again, first of all thanks for adding quest marks :), now about my new problem, well after Renna tells me to sleep off the poison , at the beginning , after i do that, i get no second quest after that....did i forget to do somethig or might be a bug?

 

 

I think I forgot to put a script in the new zip. Try re downloading + reinstalling and then sleeping in the bed again. My bad.

Posted
14 minutes ago, HereBeTentacles said:

 

I think I forgot to put a script in the new zip. Try re downloading + reinstalling and then sleeping in the bed again. My bad.

Hey, how can I find that cave near the gates? There is no clue on its locations anywhere

Posted
39 minutes ago, Skiperr said:

Hey, how can I find that cave near the gates? There is no clue on its locations anywhere

 

If you are looking at the gate it will be somewhere to your right, assuming you exhausted the orcs dialogue.

Posted
8 minutes ago, HereBeTentacles said:

 

If you are looking at the gate it will be somewhere to your right, assuming you exhausted the orcs dialogue.

I had no orcs near the gate. It was empty out there

Posted
21 minutes ago, HereBeTentacles said:

 

If you are looking at the gate it will be somewhere to your right, assuming you exhausted the orcs dialogue.

Ok, I`ve figured it out, my letter spawned under the chest, so I couldnt see it

Posted
54 minutes ago, xiwowangyi said:

I think I have encountered a bug where I am unable to proceed with the next introduction task with the NPC in the casino

 

Not entirely sure what you mean by casino here. Once you have spoken to everyone you need to sleep to progress to the next quest.

Posted
49 minutes ago, HereBeTentacles said:

 

不太确定你说的“赌场”具体指什么。一旦你和所有人都说过话,你需要休息才能继续下一个任务。

Okay, maybe because I made an update during the task, it points to another person.

 

Posted

is there some kind dialogue choice you have to say become enslave ? , I keep getting let go and told to go to sleep quest over and i can't talk to none of npc in the valley 

Posted
1 hour ago, mr wolf said:

is there some kind dialogue choice you have to say become enslave ? , I keep getting let go and told to go to sleep quest over and i can't talk to none of npc in the valley 

 

 I just did a run through of the first two quests and it seems fine to me. After you sleep another quest should pop.

 

Try re downloading and reinstalling. The mod was missing a script for the first few minutes it was up and you may have downloaded that version.

Posted
On 12/13/2025 at 3:05 AM, whotheknow said:

Hey i cant find a way around the gate, im stuck i looked for everything 

Going west, until you are close to the vanilla border control gate, you may open the local map by pressing L at world map to better scan the area

Posted (edited)

Thanks for mod, worked fine. A nice introduction. Also had a bit of trouble finding all the people to talk too, one bastard had hidden herself in sleeping room in the manor(felt a bit cheecky to check those rooms).  But that is apparently fixed.

Edited by Kanutten
Posted

Hi, i'm stuck when Renna tells me "You need to highstep Dovah!", I know what animation my character should do but I don't see how to trigger it.

Posted

Hey im stuck in the quest, Return to Renna for your first stay at the stables. 

After i talked to Renna my Character walks to the bondage pole and then it gots stuck, nothing happens. Just Renna Me and another girl standing before the pole. 

 

Posted
22 minutes ago, Devilf said:

Hi, i'm stuck when Renna tells me "You need to highstep Dovah!", I know what animation my character should do but I don't see how to trigger it.

In the MCM menu for this mod find "Keybinds", Highstep is one of those (it's on Mouse3 by default, it seems). The key for it is needed to be held, it's not a switch (at least, in my game)

 

Overall, enjoyed playing the mod, apart from waiting for several days. :)

I'd say, consider adding a dialogue line when first meeting Renna to skip introductions. Something like "(skip intro) I've been here before / Your Dovah's reporting for duty".

Also, couple of typos:

  - When we are having The Talk. "Now for the reason we're here. You're interest in joining..." ← "interested"

  - You use word "seperation", when it's "separation".

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