Ahrifan2 Posted January 1 Posted January 1 Hey, I ran into an issue after entering the Cave for the First time during "the Strange Delivery" Quest. I got shoot down, screen gets green, and i open my eyes and the Screen keeps stuck there. Added the Screenshot. How can i fix that?
Seeker999 Posted January 2 Posted January 2 On 12/30/2025 at 7:09 PM, DevilGod05 said: I still get kicked out of the Secluded Valley even after completely emptying my inventory. Still giving me the prompt that my locks are scratched up even though I'm completely naked. Also playing on a fresh save/playthrough and no conflicts with the mod. You might want to check your pc in the console to make sure you don't have any hidden devices equipped. Might be a long shot, but hey (or should I say hay? lol), it only takes seconds.
banzai Posted January 3 Posted January 3 Based on what I've seen this mod looks to be fantastic, but I installed it over an already large modlist that appears to make it very difficult to actually start it due to changes in Falkreath. Is there a way to at least begin it via a console command? I'll take that if only to enjoy the rest of the mod.
HereBeTentacles Posted January 3 Author Posted January 3 On 1/1/2026 at 12:09 PM, Ahrifan2 said: Hey, I ran into an issue after entering the Cave for the First time during "the Strange Delivery" Quest. I got shoot down, screen gets green, and i open my eyes and the Screen keeps stuck there. Added the Screenshot. How can i fix that? It looks like the scene that was supposed to play started but got stuck. Did the two people that walked up say anything? Never seen them walk up and get stuck before. 2 hours ago, banzai said: Based on what I've seen this mod looks to be fantastic, but I installed it over an already large modlist that appears to make it very difficult to actually start it due to changes in Falkreath. Is there a way to at least begin it via a console command? I'll take that if only to enjoy the rest of the mod. The only thing I did in Falkreath was add an npc to the inn with some dialogue that starts the mod. Can you not find them? I also made some changes on the road at the edge of the map to the south but those really shouldn't conflict with anything since they are in the middle of nowhere with nothing of note nearby other than one small draugr dungeon. 1
banzai Posted January 4 Posted January 4 1 hour ago, HereBeTentacles said: Can you not find them? It appears I cannot find them. Like I said, I'd really like to see the questline so maybe I can just start it with a setstage command?
Ahrifan2 Posted January 4 Posted January 4 8 hours ago, HereBeTentacles said: It looks like the scene that was supposed to play started but got stuck. Did the two people that walked up say anything? Never seen them walk up and get stuck before. No. I was able to hear footsteps but nothing else. I tried different saves and it never worked. You got an idea to fix it? Or maybe jump the scene?
HereBeTentacles Posted January 4 Author Posted January 4 21 hours ago, banzai said: It appears I cannot find them. Like I said, I'd really like to see the questline so maybe I can just start it with a setstage command? I don't really use stage fragments all that much so setting stage is not going to help you there. If some other mod is just deleting or hiding or conflicting with the guys I added to the inn and world then I will probably just say you have to figure out what is doing that and remove it or pass on the mod. 13 hours ago, Ahrifan2 said: No. I was able to hear footsteps but nothing else. I tried different saves and it never worked. You got an idea to fix it? Or maybe jump the scene? You need that scene to complete to be able to progress. I can't get what happened for you there to happen in my load order or a barebones load order so you might have to remove/adjust your modlist to give me an idea of what is causing that. 1
windowsdefe Posted January 5 Posted January 5 I've never been so excited about a mod. Not even for CS ray tracing. 1
Swagmeister. Posted January 5 Posted January 5 I don't like trying to tell modauthors what to "do", but as feedback, I hope there will be the option to get handled by female npcs mostly or at least the possible sex scenes. It's just a personal preference for me but I guess it won't hurt to ask. And if not I'm willing to make a patch myself then 2
Atronoks Posted January 8 Posted January 8 14 hours ago, jackalver said: Yep stuck near the pole with renna and the other person. If you use some camera mod (like SmoothCam), disable it. It helped me.
HereBeTentacles Posted January 8 Author Posted January 8 55 minutes ago, Atronoks said: If you use some camera mod (like SmoothCam), disable it. It helped me. 15 hours ago, jackalver said: Yep stuck near the pole with renna and the other person. Yeah people were having some issues with camera mods there. Might just have to remove/disable certain camera mods for that scene for now.
SophusJ98 Posted January 9 Posted January 9 Breaking my years long lurking to make a comment. You've done a really good job here, there's tons of promise to what you have set up and I eagerly await the new content you have planned. I only had one issue and that was with the High Step animation not playing when the button was held, but that might be a conflict on my end, mod bloat and not knowing if there are issues caused by something else. I also played on the version that patched the broken quest triggers, so i did see the broken dialoge but thats not a deal breaker, not the latest patch so it might be fixed. I would make suggestions but other people have already made some great comments on that and I'd rather wait and reserve judgement on the new update you said was coming out soon. Keep up the great work, I can see this mod going places.
vimpes Posted January 17 Posted January 17 I'm probably having an issue with this mod, but I'm not sure. My character is currently waiting for Renna to return, wandering around the estate. I noticed that most of the NPCs are with black face (Delta, for example). Is it a normal behavior?
Completely Useless Posted January 17 Posted January 17 I have the same issue as a few other people in the thread, the game getting softlocked after Renna calls Roselle during the First Steps quest, but I'm not entirely sure why. I've looked through my load order and I don't think I have any camera mods (I'm like 90% certain the only one is "Show Player In Menus" and disabling that doesn't resolve the issue). Don't know how much this helps but Roselle isn't saying the "Coming!" dialogue after Renna calls her either, but I have no idea if that's important. Other than that, which admittedly is probably just me being a dumbass and overlooking something, the mod is great so far! Other than some minor nitpicks (Like the lack of quest markers for the gate or pass, and the mod assuming you took the letter from the shipment) it's good and I wish I could play through it.
HereBeTentacles Posted January 18 Author Posted January 18 On 1/9/2026 at 6:06 AM, SophusJ98 said: Breaking my years long lurking to make a comment. You've done a really good job here, there's tons of promise to what you have set up and I eagerly await the new content you have planned. I only had one issue and that was with the High Step animation not playing when the button was held, but that might be a conflict on my end, mod bloat and not knowing if there are issues caused by something else. I also played on the version that patched the broken quest triggers, so i did see the broken dialoge but thats not a deal breaker, not the latest patch so it might be fixed. I would make suggestions but other people have already made some great comments on that and I'd rather wait and reserve judgement on the new update you said was coming out soon. Keep up the great work, I can see this mod going places. Thanks! Highstep stuff is done through OAR so there's a chance you have a mod with higher priority than whatever I set up that is overwriting the highstep animations. 15 hours ago, vimpes said: I'm probably having an issue with this mod, but I'm not sure. My character is currently waiting for Renna to return, wandering around the estate. I noticed that most of the NPCs are with black face (Delta, for example). Is it a normal behavior? The black faces are probably cause I set something up wrong with some of the npcs. There's a mod on nexus called face discoloration fix that fixes it for any mod that doesn't have it set up properly that you can grab to fix that. I use it so I never even noticed they weren't set up properly. 5 hours ago, Completely Useless said: I have the same issue as a few other people in the thread, the game getting softlocked after Renna calls Roselle during the First Steps quest, but I'm not entirely sure why. I've looked through my load order and I don't think I have any camera mods (I'm like 90% certain the only one is "Show Player In Menus" and disabling that doesn't resolve the issue). Don't know how much this helps but Roselle isn't saying the "Coming!" dialogue after Renna calls her either, but I have no idea if that's important. Other than that, which admittedly is probably just me being a dumbass and overlooking something, the mod is great so far! Other than some minor nitpicks (Like the lack of quest markers for the gate or pass, and the mod assuming you took the letter from the shipment) it's good and I wish I could play through it. Couple people had issues with that scene but I wasn't able to reproduce it and a couple people were able to fix it by removing camera mods or something like that. I am most of the way through the next version so I probably won't take a look at it until after that is released. 1
vimpes Posted January 19 Posted January 19 On 1/18/2026 at 5:33 AM, HereBeTentacles said: The black faces are probably cause I set something up wrong with some of the npcs. There's a mod on nexus called face discoloration fix that fixes it for any mod that doesn't have it set up properly that you can grab to fix that. I use it so I never even noticed they weren't set up properly. Thanks! Face Discoloration Fix fixed the issue completely.
MuellerMat Posted January 20 Posted January 20 On 1/18/2026 at 5:33 AM, HereBeTentacles said: Couple people had issues with that scene but I wasn't able to reproduce it and a couple people were able to fix it by removing camera mods or something like that. I am most of the way through the next version so I probably won't take a look at it until after that is released. First of all great work. And in regard to this I do not know if that helps but I also suffered from that bug and dicked around a little today. What happens for me is that no animation plays and if I restore controlles all the other devious device contraptions are broken. THe animation does not play and the PC tries to move to the waypoint set under the desired contraption. Maybe that the overhead one (the desired one) is set to not be interactable is part of the issue. I may check tomorrow if I can do anything in SEedit or CC. I doubt so but eh worth a shot Lastly I know I said it already but great work. Wasily one of the best mods I downloaded here and I could only play part of the intro.
CherryMoonlight Posted January 26 Posted January 26 On 1/4/2026 at 12:55 AM, banzai said: Based on what I've seen this mod looks to be fantastic, but I installed it over an already large modlist that appears to make it very difficult to actually start it due to changes in Falkreath. Is there a way to at least begin it via a console command? I'll take that if only to enjoy the rest of the mod. Enter the Falkreath inn with tcl enabled and look under textures, worked for me. Some npc spawns out of cell.
doesitmatter11 Posted January 30 Posted January 30 I have no dialogue at any point in the mod. Is the separate voice mod a requirement? I can only play up to the part where the two orcs come over, they then just squat down and don't say anything. The other orc guard and the courier both had no dialogue, but I was able to advance through it just without any of their lines.
HereBeTentacles Posted February 1 Author Posted February 1 On 1/30/2026 at 2:10 PM, doesitmatter11 said: I have no dialogue at any point in the mod. Is the separate voice mod a requirement? I can only play up to the part where the two orcs come over, they then just squat down and don't say anything. The other orc guard and the courier both had no dialogue, but I was able to advance through it just without any of their lines. You don't need any voice mods. I guess try and make sure the SEQ file gets loaded? And that subtitles are on? Not sure what else to tell you for that one. I doubt this is anything wrong with my mod or someone else would have come across a bug like that.
rebeljion6 Posted February 2 Posted February 2 Hi there, I used skip because of the issue with entering the valley but when got summoned and geared up I was stuck with black screen after the fade away and couldn't see anything, is that some mod thing or just game?
HereBeTentacles Posted February 2 Author Posted February 2 6 hours ago, rebeljion6 said: Hi there, I used skip because of the issue with entering the valley but when got summoned and geared up I was stuck with black screen after the fade away and couldn't see anything, is that some mod thing or just game? The screen should fade back in after a second or two. If you couldn't get the first intro quest to work properly then there's a chance the skip might have an issue there too. Probably need a papyrus log from when you used the skip to figure anything out.
Fraying9981 Posted February 2 Posted February 2 Hi, does this mod have any interest with Pah Diary of Mine (DOM), and for PC not wanting to do the quest at all (so as player home)?
rebeljion6 Posted February 2 Posted February 2 14 minutes ago, HereBeTentacles said: The screen should fade back in after a second or two. If you couldn't get the first intro quest to work properly then there's a chance the skip might have an issue there too. Probably need a papyrus log from when you used the skip to figure anything out. console command helped but then no one gave any quests, only one left was to be a good pony, and intro skip was for the same reason like other people, 2 people leaning over me with no progress
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