asdt123123 Posted December 1, 2025 Posted December 1, 2025 (edited) Arcane Curses View File (Alpha release - Early stages of this mod, lightly tested) Description This is yet another curse mod. However I'm covering unique curses I've yet to see done and shooting for a higher performance, better quality overall mod. The large idea behind this mod is physical body transformations through curses, which the world around you reacts to. I want to integrate it as cleanly as possible into Skyrim without running into chunkiness generally associated with papyrus scripts. The majority of this mod is coded in C++ as an SKSE plugin to allow for maximum flexibility and escape some of the annoying papyrus issues. Also avoids much of the workarounds people are forced to use with Papyrus for otherwise simple operations. I'm not super knowledgeable when it comes to Skyrim modding, much of my experience was gained making SKSE plugins and reading through the Papyrus/SKSE docs/code. So I'm expecting bugs, especially persistence issues since this Skyrim engine tends to retain just about everything. Hard Dependancies - SkyUI (Used for the mod menu) - SKSE - Address Library Soft Dependancies All dependencies are technically optional, the plugin will just not use the missing mod. PapyrusUtil: Uses PackageOverride for making people follow you during curses SlaveTattoos: For applying slave tattoos in curses Devious Devices: For equipping devices for curses, and some animations SexLab Framework: Used for sex scenes. Schlongs of Skyrim: For the futa curse Baka Motion Pack: For various animations. No motion pack = glitches MME Milk Harness v3: For the milk maid curse. You can change to another in 'arcane_curses_global.json' but this one is the best. Also, make sure you get '[Predator] MME Harness.esp' on the same page, as the default 'arcane_curses_global.json' uses the formId from that ESP. UBE conversion exists on the UBE discord Compatibilities: UBE Body: Scales bulge nodes for the futa curse. Default body morph config nodes will also be made for this body. This mod will work for all body types, but not without a bit of configuring YPS Fashion: Disables Hair Control during Slave curse Known issues: - When tattoo related curses apply, sometimes your controls get a little messed up. Just jump around and what not. - Not all tattoos always apply/remove - I assume it's due to a race issue with slavetattos. Might have to look into bulking the calls - Frame spikes during equipping devices - Less devices, less lag. But I might slow this process down in the future to reduce lag - YPS Fashion Hair control overriding is a bit clunky atm by design. Will be improved on. - The Hexer NPC is incompatible with the "Captive Player" mod. Once you're ragdolled, that mod will apply a Slowness debuff (_ddCaptiveDefeatWounded ) automatically which can only be removed through console commands. Curses: Futa curse: Your character suddenly grows an Schlong from SOS. Slave curse: Your character is turned into a slave. You cannot equip most armor during this, and random npcs may try to have sex with your character. This curse plays a bit like a minigame. NPC's will chase you, and you'll have to outrun them. If they catch you, they'll have sex with your character. There's a lot more finer details to the curses, but these are the main concepts. NPCs will comment on your newfound looks, and your character will talk in her head here and there and play some minor animations (if enabled). Milk-Maid curse: Your character's tits grow rapidly (Or slowly if you choose?). NPC's will try to assault your character and grope her breasts if you allow them to get too big. You use the "Action Key" hotkey to open a menu and milk your player's tits. Currently there's no other debuff other then tit suckers. This curse can be completely contained from world interaction/comments assuming you keep your character's tits milked. FYI: The tit sucking animation can be pretty hilarious, so you can just swap it out for another animation in "arcane_curses_animations.json". You can also mess with the animation lengths, and what not in there. Something to check out for sure. Diaper Curse: Your character gets a diaper from [Predator] ABDL Time's mod locked on them. Every so often, depending on the config, your character will eventually relieve themselves out of desperation. Again, you can change the outfits here in arcane_curses_global.json. Pretty simple curse, didn't really know what people would want from something like this. Just saw Predator had this asset made already. Note: This curse only works with UBE atm, since that's the only body type I made the assets for. You could patch it for your own bodytype using bodyslide or what not. Getting cursed: There's two ways to get curse right now Chests: Sometimes when opening a chest in a dungeon/etc, you'll get cursed (Configurable) Hexer: Sometimes a random hexer NPC will charge at you from you at a random direction. If you're hit by their spell you'll get a curse and they'll teleport away. The hexer will give up their pursuit if: You outrun them, you kill them, or they just get sick of chasing you and teleport away. This NPC will likely avoid attacking you at any safe location or if you have too many friends nearby. They also only attack you while you're outside. So don't expect a random hexer to chase you down from inside a dungeon. Curing curses: Right now it's simple. Go drink some cure disease potions. It'll completely revert your state back to normal. Configuring the Mod: There's 2 main configs. The MCM, and \skse\Plugins\arcane_curses_global.json. The Json config will be more geared towards more complex configuration I'm too lazy to code in the MCM and stuff you don't want to constantly have to re-configure every game save. You'll notice a lot of the "chance" sliders go 1-200. So if you put 50, then it's a 25% chance that event will happen. In other words, anything with 1-1000 for example will be evaludated like: RandomNumber(1000) < YourConfigNumber Comment events are ticked every 5 seconds. Action events (Like NPC interacting with you physically) will be ticked every second. So 25% chance on a "chance" slider for comments will be checked every 5 seconds basically. You can also configure other elements, what I consider "registry data": arcane_curses_spectator_filters.json: Controls spectator comments/event filters for every curse. Note: 'type' controls the cooldown. So multiple events with the same type will share the same cooldown per npc. Note: 'gender' can be Male, Female, or Both. It, along with everything else, is CASE SENSITIVE. Do not put 'male', or it wont be evaluated properly. arcane_curses_animations.json: Controls the paired animation registry. You can change animations, their duration, and their offsets. If the animation doesn't loop, don't expect the duration field to increase it's physical length. Planned features: - Body morph curses. I want them to have a larger impact then just, oh huge tits. I will see if I can find animations where NPCs will grab your tits and what not (Like SpankThatAss) - Face morph curses: Maybe you grow huge lips. Or your face is disfigured, and NPCs will charge you extra or outright refuse to trade with you lol. - Polishing! This is just a prototype to see whether it's buggy and needs more work. No sense in adding features until the framework is stable. - Adding more voice files: No clue how others do this so quick, or if they're just very determined. Seems like a lot of effort. - More voice lines: Yes, I'm a terrible boring writer. Maybe people can suggest some extra dialogue. My dialogue is a big awkward and cringe - again, NOT a writer! - Parasite curse: Same concept with the milk maid curse, but stomach instead. You'll have to birth eggs or small creatures every few hours or your run speed will be reduced. - Incorporate more animations: Some Baka animations, like Baka motion maybe? Guy makes great animations! - Different ways to get cursed: Maybe some mage casts a spell? I want the player to have a reaction though, so in-combat could be a bit weird - More checks to avoid issues with mod compatibility. Again, I'm very novice at modding so I'm very open to tips! - Pray that this website's speed gets better, and maybe a raw BBCode editor is added Updating: When the mod updates and has either new or changed saved data (MCM options, curses, etc). Then when you load the mod it will be reset to default. This means you need to insure you CURE ALL CURSES before you update otherwise you may introduce some issues into your game. Credits: Predator-RJ: Uses various outfits from his mods. The '[Predator] ABDL Time UBE SE (Patched).zip' package included in this mod is a patched version of his. Bakafactory: Heavily uses his animations, although non are directly included in Arcane Curses (Yet?). Source code: Since this is an early prototype, I don't want to release the source code. Just in case some helpful person helps fix/edit some of the code while I'm doing the same and we run into hundreds of merge conflicts. When it releases, the license will likely be MIT or GPL. GPL would just insure we keep on with the wheel of modding, more open source code means more mods. Disclaimer: This is the first "gameplay" mod I've made for skyrim that messes with NPC package and AI. I highly recommend you make a backup of your save. Submitter asdt123123 Submitted 11/30/2025 Category Adult Mods Requirements SkyUI Regular Edition Compatible No Install Instructions Edited December 6, 2025 by asdt123123 3
asdt123123 Posted December 1, 2025 Author Posted December 1, 2025 If anyone has any tips/tricks, animations for the curses, ideas, etc I'm open to it. Going to be taking a look into Baka's motion animation pack to see if anything can be used from there.
Mark Silver Posted December 1, 2025 Posted December 1, 2025 If you want milk maid curse you could try incorporating LactTat mod into it since its a curse that applies a random effect (Lactacid, Being a Cow mutation, Milk, etc) There is also an older transformation mod called Being a Doggy that was abandoned ages ago you could incorporate some ideas from it as well as What am I (Precursor to Being a Cow) A few of them had good concepts for curses that were never really fleshed out fully/Not fully stable in implementation. 2
asdt123123 Posted December 1, 2025 Author Posted December 1, 2025 5 minutes ago, Mark Silver said: If you want milk maid curse you could try incorporating LactTat mod into it since its a curse that applies a random effect (Lactacid, Being a Cow mutation, Milk, etc) There is also an older transformation mod called Being a Doggy that was abandoned ages ago you could incorporate some ideas from it as well as What am I (Precursor to Being a Cow) A few of them had good concepts for curses that were never really fleshed out fully/Not fully stable in implementation. Being a doggy sounds like a great idea. Plenty of crawling animations around here too. Will have to look into those cow mods. Got no clue what a milk maid is to be honest lol. Hardest part with these curses is looking for already made assets and animations to keep the quality of the curses up. I use UBE too, so it makes it even more difficult.
xtro334 Posted December 1, 2025 Posted December 1, 2025 Connecting it to the functions in curse of life could handle egg laying. It already have its connections for animation of egg laying and removing of that set of curses, as well as use of Ovibody for an egg filled womb.
MysticDaedra Posted December 1, 2025 Posted December 1, 2025 If you haven't seen Corruption yet, take a look. If you find a way to implement even a tiny fraction of what that mod does (did really... it's an old LE mod), you would be a HERO. https://www.loverslab.com/files/file/15787-corruption/
Selloh Posted December 1, 2025 Posted December 1, 2025 This mod sounds right up my alley! Looking forward to see how the Body & Facial morphs turn out. As for ideas/requests, Bimbo's of Skyrim integration could be interesting. Something like a flat corruption increase or a bimbo collar being locked on to the player?
jib_buttkiss Posted December 1, 2025 Posted December 1, 2025 1 hour ago, asdt123123 said: If anyone has any tips/tricks, animations for the curses, ideas, etc I'm open to it. For milk-themed curses, keep an eye on NymphoElf's replacement for Milk Mod, MAL- as I understand it it's basically the same mod but with smoother implementation and better documentation/integration (although it's not finished yet). Another mod with a curse you might be interested in applying is my Bimbos of Skyrim. It has as curse that combines body morphs, forced behaviors and other stuff to force the player character to be a bimbo slut. 1
asdt123123 Posted December 1, 2025 Author Posted December 1, 2025 (edited) 27 minutes ago, jib_buttkiss said: For milk-themed curses, keep an eye on NymphoElf's replacement for Milk Mod, MAL- as I understand it it's basically the same mod but with smoother implementation and better documentation/integration (although it's not finished yet). Another mod with a curse you might be interested in applying is my Bimbos of Skyrim. It has as curse that combines body morphs, forced behaviors and other stuff to force the player character to be a bimbo slut. From what I understand though, Bimbos of Skyrim doesn't have a cure system? Well permanent cure that is. I'm trying to make it so for each curse, there's always a way to completely undo it. For the milk curse, I'm looking more to keep it simple and contained within this mod. Your player's breasts grow, you need to milk them - otherwise you get side effects or take damage. NPC's will try to grope you. Nothing too crazy. Edited December 1, 2025 by asdt123123 2
asdt123123 Posted December 1, 2025 Author Posted December 1, 2025 1 hour ago, xtro334 said: Connecting it to the functions in curse of life could handle egg laying. It already have its connections for animation of egg laying and removing of that set of curses, as well as use of Ovibody for an egg filled womb. Ovibody looks great but unfortunately it seems the author isn't interested in touching UBE. If it's just morph nodes however then you'll be able to configure the mod to use them yourself (When the egg curse is added that is).
triinbro Posted December 1, 2025 Posted December 1, 2025 Cool idea. Can`t really use it right now tho, I prefer TNG for males and my modlist is really too bloated as is. But gonna follow mod updates. 6 hours ago, jib_buttkiss said: Another mod with a curse you might be interested in applying is my Bimbos of Skyrim. It has as curse that combines body morphs, forced behaviors and other stuff to force the player character to be a bimbo slut. That. BoS is, arguably, one of the best transformation mods out there and some kind of integration would be really cool.
MysticDaedra Posted December 1, 2025 Posted December 1, 2025 Oh, this mod will only support UBE? Hopefully someone can convert/patch for 3BA. UBE still has way too many incompatibilities for me (and a lot of people) to switch over to it. Although, I will say that folks like you making mods for it would surely help speed along adoption. The main issue is that it isn't just a body mod, it's a race mod. Anyhoo, as I said, watching this for sure. Looking forward to seeing what you do with it! 1
PNclarity001 Posted December 1, 2025 Posted December 1, 2025 9 hours ago, asdt123123 said: If anyone has any tips/tricks, animations for the curses, ideas, etc I'm open to it. Going to be taking a look into Baka's motion animation pack to see if anything can be used from there. corruption has a curse that applies a limp morph that you can prob work off of
bandetlol Posted December 1, 2025 Posted December 1, 2025 Curse idea: portals! A wizard made a portal between your hole and elsewhere. You occasionally start a sex scene with an invisible actor.
poporaltemporal Posted December 1, 2025 Posted December 1, 2025 Interesting idea though I am not fun of curses. Idea which probably doesnt fit your mod but here it is: - During lockpick attempt the could be small chance that bandits etc would gang on the player. This could be reduced by sneak perk. - For humour factor: transform to goat or cat etc
sikamikanico78 Posted December 1, 2025 Posted December 1, 2025 (edited) hey with the futa curse my char dosent get a futa...i renamed the futa from ube to trx addon male but it didnt work... dosent it work for 3ba? idd also like to add that even thought my character speaks there is no sound...it might getting overwritten by sexist comentary or player headtracking.. once i load a savefile there is sound for some seconds and then it stops cause it is getting overwriten by other mod Edited December 1, 2025 by sikamikanico78
Garfieldcat Posted December 1, 2025 Posted December 1, 2025 (edited) Never enough curses Question: Me being me, I installed it without a new game (yes I like to live dangerously!) - it works, I did get the curse, all well and good, but! Cure disease doesn't work, I'm stuck with the curse. Now the question is: it could be just me using it on started game, or perhaps I'm using a mod that changes cure disease (I have Ordinators etc. etc.). That bei ng said, it could be useful to have an emergency MCM option to remove curse. Or perhaps a console command - I'm guessing that since it should be cleared by disease removal, it probably is some magical perk/effect that could be erased with a command. Anyway, it's great and thank you for it! Edited December 1, 2025 by Garfieldcat
MellowDrama Posted December 1, 2025 Posted December 1, 2025 (edited) Hi, -You can also remove the eyebrows with the sexslave curse. -You could integrate devious followers where for certain curses they could help you with the cure for a price. -A cure for one of the curses could be a travelling merchant that goes from inn to inn. (Kinda like the belter from ?DCL? not sure. Where you have to chase him down for the key) -The obedience curse from Ella Enchanted could be fun. -You could have it the futa curse makes it so that clothing or the panty slot whatever that was will be quickly unequipped because your newly added leg because it's either too big or too sensitive and equipping clothing makes you instantly aroused and masturbate. That way you can avoid having to write dialogue for a clothed player and you don't have a curse where the main thing effect can be covered by wearing clothes. Also are you gonna have it grow or shrink or just be small or big? -You can reach out to YPS and put the bald hair in the main that mod's hair JSON. Then you can just YPS shave and force grow it later. -Instead of actually ending the curse you could do a halfway cure or a quicker fix where the interactivity mostly stops but you get a keepsake for example the tattoos and some of the comments on those staying (Or if you go with the shaved eyebrows, regrowing the headhair but not the eyebrows). -DD breaks when devices get equipped during the sexslave curse. Looking forward to the big lips curse ☺️ Edited December 1, 2025 by MellowDrama 1
SheogorathTheInsane Posted December 1, 2025 Posted December 1, 2025 Maybe you can add a magic nullification curse like this one from https://www.loverslab.com/files/file/29357-licenses-player-oppression/
Mark Silver Posted December 2, 2025 Posted December 2, 2025 If you really want to revive an older concept as a curse you could try the Whorecrux idea, The whole personality extraction of pieces of your soul but you could implement your own twist with the curse like what if someone else gets a hold of it and decides to modify it, You could also go for an outfit curse where you have to wear certain outfits (You can keep the list vast or you could have the player set their own humiliating outfit to keep things simple), I can also imagine a slavery curse with a combination with devious follower where the player has a mark on them linking them to a specific follower where you need to either pay them off or find another method to break the curse to get rid of the follower.
bandetlol Posted December 2, 2025 Posted December 2, 2025 For the slave curse can you add an option to toggle on/off the npc's trying to sex you? Basically because tons of other mods will already do sex acts if the player is naked, so if you are using one of those you can turn this one off and still have the same effect without two events fighting
asdt123123 Posted December 2, 2025 Author Posted December 2, 2025 5 hours ago, Garfieldcat said: Never enough curses Question: Me being me, I installed it without a new game (yes I like to live dangerously!) - it works, I did get the curse, all well and good, but! Cure disease doesn't work, I'm stuck with the curse. Now the question is: it could be just me using it on started game, or perhaps I'm using a mod that changes cure disease (I have Ordinators etc. etc.). That bei ng said, it could be useful to have an emergency MCM option to remove curse. Or perhaps a console command - I'm guessing that since it should be cleared by disease removal, it probably is some magical perk/effect that could be erased with a command. Anyway, it's great and thank you for it! That's odd? I assumed form ids were permanent on Skyrim. And that Skyrim should be index 00 always. My code is pretty much just an event sink with: constexpr RE::FormID kCureDiseasePotionID = 0x000AE723; if (a_event->baseObject == kCureDiseasePotionID && a_event->equipped) = Do the cure... https://skyrim.fandom.com/wiki/Potion_of_Cure_Disease Maybe looking up the form ID dynamically would solve the issue? I assume you've got a mod doing something with the potion. Worse case scenario I just check if the potion has the cure disease magic effect (000AE722)
asdt123123 Posted December 2, 2025 Author Posted December 2, 2025 28 minutes ago, bandetlol said: For the slave curse can you add an option to toggle on/off the npc's trying to sex you? Basically because tons of other mods will already do sex acts if the player is naked, so if you are using one of those you can turn this one off and still have the same effect without two events fighting Turn the "Spectator Event" chance to 0. That controls physical events. If that doesn't fix it then I fucked something up and it's a bug
asdt123123 Posted December 2, 2025 Author Posted December 2, 2025 (edited) 1 hour ago, Mark Silver said: If you really want to revive an older concept as a curse you could try the Whorecrux idea, The whole personality extraction of pieces of your soul but you could implement your own twist with the curse like what if someone else gets a hold of it and decides to modify it, You could also go for an outfit curse where you have to wear certain outfits (You can keep the list vast or you could have the player set their own humiliating outfit to keep things simple), I can also imagine a slavery curse with a combination with devious follower where the player has a mark on them linking them to a specific follower where you need to either pay them off or find another method to break the curse to get rid of the follower. Intereesssting idea with the follower. Could create an enslaved by a follower curse where that NPC"set the trap" that cursed you so to speak, and they become your player's slave master essentially for the entirety of the curse. Dressing your player up, maybe applying devices, swapping around tattoo sets. Sex, comments, maybe offering you to NPCs. More-so the curse could render your player "mute" preventing you from speaking to other NPCs which would give more realism to the curse. Only issues are: - I would like the NPC to be randomized to a degree otherwise it'll just be the same joe every time which is cheesy. Not sure how to do that with creation kit (Yet) to where it wont have issues. I'd only know how to create a unique follower. But I'm sure it's totally do-able, just need to review some papyrus functions. - I have yet to touch dialogue trees, so yet another thing I'd have to review - Still lack knowledge on mod compatibility with other sexlab mods. Not sure how I'd avoid those mods from taking over the follower, potentially breaking my scenes or their scenes. Pretty similar to that Submissive lora mod (Great mod btw) though. Don't wanna create something that already exists. Could just use that mod, then overlap it with some of my own features (Minus the mute player, would break that mod hard)? Edited December 2, 2025 by asdt123123
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