Monsto Brukes Posted January 15, 2014 Share Posted January 15, 2014 How to make boobies react to body collision. Thanks Eu4orick Thanks ledo4ek for the research in this field and for the attached hdt.xml and hdtm.xml You'll need: nifscope: http://niftools.sour...t/wiki/NifSkope from downloads section get the attachment (contains both hdt.xml & hdtm.xml): HDTxml.rar Choose an Idle pack:http://www.loverslab...is-vi/?p=570201 sexy idle Animation by red3113@3dm Backup your existing mt_idle.hkx Choose an idle from one of the packs above. Rename it to mt_idle.hkx then put into the correct directory: Data\meshes\actors\character\animations\female. Using nifscope picture tutorial via s666: http://www.loverslab...-body/?p=566933Another way shorted explained here from ballsy: "To elaborate, you'll need to open femalebody_0 and femalebody_1.nif in nifskope, right click the body, select block > insert > Nis... > NiStringExtraData. Note that it is not NiStringsExtraData. Right click NiStringExtraData on the block list, copy branch, right click on NiNode on select paste branch. Delete the original NiStringExtraData by right clicking > block > remove. Click on the new NiStringExtraData and use ctrl + up to shift it to the first line right after 0 NiNode.Go to block details after clicking on NiStringExtraData and click on the txt icon of Name. Type in HDT Havok Path.Now go to block details line 4, String Data and click the txt icon. Enter the path where you installed ledo's xml. (eg Data\SKSE\Plugins\hdt.xml)Click Save As... in nifskope and replace the original femalebody nif file. Same stuff goes for armors. Link to comment
C-Gamer90 Posted January 15, 2014 Share Posted January 15, 2014 The conversions for manga body page no longer has the required hdt.xml file. Link to comment
Ryu Posted January 15, 2014 Share Posted January 15, 2014 I also can't seem to find it and was planning to install HDT breast collision today . Any good soul care to upload the missing .xml file? Link to comment
smudge78 Posted January 15, 2014 Share Posted January 15, 2014 I've seen quite a few poster refer to get the xml from that thread, yet that thread doesn't have it. Could this process be used for the current HDT xml's that go into the SKSE plug in folder? Link to comment
Vioxsis Posted January 15, 2014 Share Posted January 15, 2014 http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/?p=624093 Link to comment
Ryu Posted January 15, 2014 Share Posted January 15, 2014 I've seen quite a few poster refer to get the xml from that thread, yet that thread doesn't have it. Could this process be used for the current HDT xml's that go into the SKSE plug in folder? I tried this and read that someone else also tried the .xml from SKSE\plugins and I can tell you it doesn't work. I got no collision even with my HGEC big breasted variant. http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/?p=624093 Thank you kindly, sir! Got the .xml from this thread . Link to comment
Monsto Brukes Posted January 15, 2014 Author Share Posted January 15, 2014 attached that rar to the OP Link to comment
Thelys Posted January 16, 2014 Share Posted January 16, 2014 I don't know how to open NifSkope. I have a .rar file thats downloaded. I tried extracting the file but nothing seemed to work. Link to comment
Eu4orick Posted January 16, 2014 Share Posted January 16, 2014 I don't know how to open NifSkope. I have a .rar file thats downloaded. I tried extracting the file but nothing seemed to work. If you do not have the software to open up your rar Windows will just look dull eyed at you ! Hehe urm if that's the case: http://www.rarlab.com/download.htm or http://www.7-zip.org/ choose your poison and install, should be then ex-tractable. Place anywhere you wish, if it's none of the above then more detail maybe needed? Link to comment
Redflyingmonkey Posted January 16, 2014 Share Posted January 16, 2014 Oh hell yeah ! Thanks man ! Clp was trying to explain it to me but I didn't understand ahaha So, does that mean I can delete the havok object now ? (I mean the esp that scatters the thing on all NPCs, I don't really like fumbling in a grandma's pocket and seeing an HDT object there :[) Link to comment
shedidwhat Posted January 17, 2014 Share Posted January 17, 2014 is it possible to make breast collide with armor so as to help with clipping ? Link to comment
lidowxxx Posted January 17, 2014 Share Posted January 17, 2014 Just tried this on my new UNP TBBP character, followed the instructions to the letter, and the result ain't exactly what I expected. The right breast jittered like crazy when she was groping them, I adjusted the breasts size to a few notches above average(0.24+ shown in ECE), oddly enough the jittering stopped and everything works as it supposely does. I tried some different body weight but it didn't help and the jittering issue only seems to respond to breasts size, any that is average or below average will cause them go nuts. I also tried to remove skeletonfemale.hkx, disabling ENB, but none to them seems to be related to this issue. I usually do not dig huge tits, but it looks like I've got no other options,hmmm... Link to comment
Monsto Brukes Posted January 18, 2014 Author Share Posted January 18, 2014 Just tried this on my new UNP TBBP character, followed the instructions to the letter, and the result ain't exactly what I expected. The right breast jittered like crazy when she was groping them, I adjusted the breasts size to a few notches above average(0.24+ shown in ECE), oddly enough the jittering stopped and everything works as it supposely does. I tried some different body weight but it didn't help and the jittering issue only seems to respond to breasts size, any that is average or below average will cause them go nuts. I also tried to remove skeletonfemale.hkx, disabling ENB, but none to them seems to be related to this issue. I usually do not dig huge tits, but it looks like I've got no other options,hmmm... Set your juggs to how you like. in JFF, set the 'collision radius' to something I guess larger? I can't really tell what your specific problem is, but try the sphere size. that will help. Link to comment
lidowxxx Posted January 18, 2014 Share Posted January 18, 2014 Thanks for your reply! Forgive my ignorance but what's this JFF thing? I have never heard of it, you got to have that to edit the parameters? Oh, I forgot to report another problem with my result: at the end of animation, the breasts tend to bounce back like 1 second after her hands let go of them when they should bounce back immediately, at least that's what I think they should behave. Anyway, it's not a major problem I can't live with, but it would be nice if it could be fixed somehow. Link to comment
blabba Posted January 18, 2014 Share Posted January 18, 2014 Thanks for your reply! Forgive my ignorance but what's this JFF thing? I have never heard of it, you got to have that to edit the parameters? Oh, I forgot to report another problem with my result: at the end of animation, the breasts tend to bounce back like 1 second after her hands let go of them when they should bounce back immediately, at least that's what I think they should behave. Anyway, it's not a major problem I can't live with, but it would be nice if it could be fixed somehow. Download here for JFF It's a tool you can use to edit the bounce and collision of HDT effects Link to comment
soulbreaka Posted January 18, 2014 Share Posted January 18, 2014 Hmmm...I'm using UNP Topmodel TPPB and i followed the instructions for the .nif files. Moving around and stuff works but i cant tell if that is the animations at work or the physics, but the idle collision doesn't seem to work. Her hands just seem to go right through them...ok maybe not that much but the breasts aint moving when the hand hits it.EDIT: Just in case, I got all the plugins in the right folder and that hdt.xml called again and used it accordingly to the instructions. Using lovergirl race and I saw some suggestion somewhere to have the hdt.xml file in the lovergirls meshes folder and link the file from there. Still does not work. If there is more i need to post up for info just let me know.Using XPMS latest Max skeleton btw. Link to comment
Corvo Posted January 18, 2014 Share Posted January 18, 2014 Hmmm...I'm using UNP Topmodel TPPB and i followed the instructions for the .nif files. Moving around and stuff works but i cant tell if that is the animations at work or the physics, but the idle collision doesn't seem to work. Her hands just seem to go right through them...ok maybe not that much but the breasts aint moving when the hand hits it. EDIT: Just in case, I got all the plugins in the right folder and that hdt.xml called again and used it accordingly to the instructions. Using lovergirl race and I saw some suggestion somewhere to have the hdt.xml file in the lovergirls meshes folder and link the file from there. Still does not work. If there is more i need to post up for info just let me know. Using XPMS latest Max skeleton btw. Try changing breast size via race menu: I had the same issue, and it somewhat solved for some breast sizes. Not too much of a perfect result, though: i still got hands clipping a little through the breast. Link to comment
soulbreaka Posted January 18, 2014 Share Posted January 18, 2014 Is that so...should play around with the weight then. EDIT: also could u tell me what value did you set for the weight to finally get it partially working? Also if i remember, Lovergirl race with racemenu, some of the stuff don't work such as the buttscale or breastscale, only some of the stuff changes. Like waist, height, headsize, shoulder scale etc. EDIT2:I take some of that back. Breastscale works but most of the others dont. EDIT3: ...nnnope still not working... Maybe I might try using a vanilla race...Any other suggestions? Link to comment
Corvo Posted January 18, 2014 Share Posted January 18, 2014 I tried using vanilla race (nord) and can't tell exact breast size, since i still have not installed any race menu mod, at the moment. I'd say it's a single step above average. Link to comment
soulbreaka Posted January 19, 2014 Share Posted January 19, 2014 Just noticed that it works on Silmeria companion for some reason but not on my player character. Pretty sure i made them use both of the same skeletons. Body is different though. Maybe that is why. Link to comment
iSabu Posted January 19, 2014 Share Posted January 19, 2014 Anyone knows why it isnt working for me? I followed the introduction but the hands still go through the breasts. Does the breast size maybe consider this issue so if I would lower the size that I would not have this issue? Im really speakless I tried it so many times and I see no mistakes in my files. :/ Link to comment
J Di Posted January 19, 2014 Share Posted January 19, 2014 I'm not sure but... Some armor boobs seem to be static-frozen or like pressed together on both sides (particularly this one). I've disabled collision on some armors as it seems the boobs are struggling for some reason. Though I don't face that problem on Nekkid ones and some bra-like armors. Link to comment
J Di Posted January 19, 2014 Share Posted January 19, 2014 Anyone knows why it isnt working for me? I followed the introduction but the hands still go through the breasts. Does the breast size maybe consider this issue so if I would lower the size that I would not have this issue? Im really speakless I tried it so many times and I see no mistakes in my files. :/ Are you sure you're doing it the right way? Maybe a screenshot of your nifskope can be posted, so we can see what could be wrong. Link to comment
iSabu Posted January 20, 2014 Share Posted January 20, 2014 Anyone knows why it isnt working for me? I followed the introduction but the hands still go through the breasts. Does the breast size maybe consider this issue so if I would lower the size that I would not have this issue? Im really speakless I tried it so many times and I see no mistakes in my files. :/ Are you sure you're doing it the right way? Maybe a screenshot of your nifskope can be posted, so we can see what could be wrong. You mean screenshots like this? I edited them like in the introduction and this is how it looks for femalebody 0 and 1. http://puu.sh/6rI6W.png http://puu.sh/6rI5t.png Link to comment
Redflyingmonkey Posted January 20, 2014 Share Posted January 20, 2014 Just noticed that it works on Silmeria companion for some reason but not on my player character. Pretty sure i made them use both of the same skeletons. Body is different though. Maybe that is why. Yeah, you don't edit the skeleton with the NiString, you edit the femalebody. So if you use a custom race that uses a different mesh, you have to edit that particular mesh for it to show on your character. Link to comment
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