HarpTheHopeless Posted May 9, 2014 Posted May 9, 2014 Does this breast collision work for everything or only the idle animations?
ExecutorBill Posted May 10, 2014 Posted May 10, 2014 Does this breast collision work for everything or only the idle animations? Â In my experience, it works for everything. However, I still experience some breast clipping, though I think this is only noticeable for bigger-breasted bodies.
TwistyReptile Posted May 11, 2014 Posted May 11, 2014 Uh..This tutorial makes no sense. Take the idle from a pack that's already named mt_idle.hkx and rename it to mt_idle.hkx? What? What will that do? And what about the hdt.xml & hdtm.xml files? Come on, none of this makes any sense. Fix it, please. Also, can we get someone who's english to translate? I can't understand what he means by "right click on NiNode on select paste branch".
TheRaceQueen Posted May 13, 2014 Posted May 13, 2014 It still doesn't work... I've used the files in my custom races and put the Havok Path thing in the folder along with the xml file. Anyone know how to fix this?
b00marrows Posted May 13, 2014 Posted May 13, 2014 Does this breast collision work for everything or only the idle animations? Â The collision will collide with what it is set up to collide with. It wont collide with everything sadly, only things programmed to collide with it EG: the hands. Â Uh..This tutorial makes no sense. Take the idle from a pack that's already named mt_idle.hkx and rename it to mt_idle.hkx? What? What will that do? And what about the hdt.xml & hdtm.xml files? Come on, none of this makes any sense. Fix it, please. Also, can we get someone who's english to translate? I can't understand what he means by "right click on NiNode on select paste branch". Â A minor amount of intelligence and common sense is required for this, if you struggle with such a pitiful matter than i do not recommend you go any further. this stuff can be hard from some people...
zemper Posted May 13, 2014 Posted May 13, 2014 Don't know if this is the right place but I've got a problem, when using the idle that makes PC move their hands around their boobs which triggers the HDT physica I get something like this http://i.imgur.com/qJ7IOK4.png I've tried different hdtPhysicsExtensionsDefaultBBPs and some are better than others but its still there, have also tried different boob sizes (using HDT Body CBBE) and different presents. Other than that the physics work pretty well, what could be causing this, I've seen people use the idle perfectly.
AlienZombieGod Posted May 27, 2014 Posted May 27, 2014 Â My collision works somewhat. It isn't very smooth and the breasts get stuck in the up motion after she gropes them. What have I done wrong? I am using the Temptress race. Â I'm having this problem too. However, my problem is the right booby getting stuck until my character let goes of her boobs. Her left booby works just fine. I'm gonna try other versions of HDT and see if they will make any difference. Â yup me too!!!
WarsunGames Posted June 1, 2014 Posted June 1, 2014 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\It is in this Order.1. HDT Physics Extensions - HDT Physics Extensionnexusmods.com/skyrim/mods/53996/?2.TroubleMakers Clothing - UNPB UNP BBP BBPx TBBP MTM Female Body Replacer - UNPB UNP MTM Bodies HDT-PE patch NMM Installernexusmods.com/skyrim/mods/20227/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D20227&pUp=1(Install UNPB UNP MTM Bodies HDT-PE patch NMM Installer 1.1)3. Sexy idle Animation - Sexy idle Animationhttp://www.nexusmods.com/skyrim/mods/53396/?               Everything after that is not needed for the animation to work.but you have to have installed already.\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\These should be installed first in the first place.Then what is above. Pick one of Each.Meshes:1. CHSBHC V3-T for TBBP - CHSBHC V3-T for TBBP2. UNPB UNP MTM Bodies HDT-PE patch NMM InstallerPretty much any meshes you want that fit for your goal.TBBC UNPB an so on.As followed by TroubleMakers Mesh design.However this does not mean you can only use his clothing sets.The animation is based on the body.Note:None of this was explained!Textures ONLY:1.Body mod with Breast and Butt Physics BBB NBP - NBP Main 1302122.CHSBHC - BBP - Nude and Jiggly Mod - CHSBHC-Body-Physics-ModV2-13.Remodeled Armor for CBBE Bodyslide TBBP HDT4.SG Female Textures Renewal - SG Textures Renewal CBBE (Dirty looking)5.Calientes Female Body Mod Big Bottom Edition -CBBE- (odd looking Textures only)6.CBBE-CHSBHC-UNP-ADEC-Human Argonian Khajiit Texture-4096 - CHSBHC CBBE Female Body Hand Feet Texture 4096 v1-5 (Too reasilistc looking)
russianmind Posted June 9, 2014 Posted June 9, 2014 Does this work with the newest version of HDT? Â I can only seem to get this to work with the version in the OP, I don't get any physics whatsover with the hdtPhysicsExtensionsDefaultBBP.xml. Â
Jerbsinator Posted June 11, 2014 Posted June 11, 2014 Why is it that when I set up breast collision my hdtPhysicsExtensionsDefaultBBP no longer works. They just bounce the same way no matter which one I use. So frustrating. I Don't understand wtf is going on.
ScreamingSquid218 Posted June 12, 2014 Posted June 12, 2014 I dont know what im doing wrong. I followed the collision setup to the letter and still no breast collision. weird... these are the body meshes in my character assets file. i believe i did it correctly femalebody_0.nif femalebody_1.nif
Zenqs Posted June 19, 2014 Posted June 19, 2014 I dont know what im doing wrong. I followed the collision setup to the letter and still no breast collision. weird... these are the body meshes in my character assets file. i believe i did it correctly  You need to include the Havok content in your data folder. I bumped with the same problem so I did a little research and found this:  http://www.loverslab.com/files/file/974-havok-breast-physic-xml-files-for-beginners/  Pretty simple and easy to do, it's just downloading the right files and add them in the data folder specifically in the right folder. This worked wonders for me, my characters breasts now have collision, but these are a bit larger and I need to edit a collision radius using JFF tools, only problem is when I try to run it I get a dialog pop up saying I'm missing the msvcp100.dll and I have to reinstall it... None the less that dll is in my system folder and I'm unable to update it, says I need permission to do so Could anyone help me getting the JFF tool running? That bounciness and colliding goodness is almost at my graps >__< I'm kinda lost at this point D: Nevermind, I just read the mainpage and I'm missing something... *sigh* It was kinda late and I wasn't paying attention
Zenqs Posted June 22, 2014 Posted June 22, 2014 Hello guys, I've a bug and can't seem to fix it. Here are some screenshots. Â Â Â Â Â Â What causes that "stretching"? Have any of you bumped with something like this?
Shit456 Posted June 24, 2014 Posted June 24, 2014 I've carefully all the instructions but there's no breast collision. There is breast physics but still no breast collision. Any help?
Zenqs Posted June 24, 2014 Posted June 24, 2014 I've carefully all the instructions but there's no breast collision. There is breast physics but still no breast collision. Any help? Â You gotta install an HDT Havok object, there are a couple of easy to follow guides on that subject.
tenecali Posted June 30, 2014 Posted June 30, 2014 I need some help here. I'm using a custom big breasted bodyslide body and I was trying to make the breast collision work (with sexy idle the npc hands used to go just through the boobs).  I followed the tutorial to add the hdt havok path and it worked but the hands still partially go under the skin. I read something about changing the collision radius in the xml file with JFF but it won't work for me (I still use WinXP like a neanderthal).  Is there a way to alter that value with another tool? How could I do it? Is there maybe a different way to solve my problem?    Â
Zenqs Posted July 3, 2014 Posted July 3, 2014 @tenecali No way to fix that "hands getting through breast" using the JFF, you'd have to edit the sexy animation yourself to make the hands slide on the skin and not through it.
pandaemonia Posted July 25, 2014 Posted July 25, 2014 Umm, just wanna know how to enable breast collision for armors? can you enable that on all armors or just TBBP compatible armors?
Deadbrother Posted August 24, 2014 Posted August 24, 2014 I have a weird bug.      That made me laugh but well what cause it ?  Edit : Nevermind find the problem myself.Â
Guest Posted August 25, 2014 Posted August 25, 2014 http://skyrim.jpn.org/images/589/58993.gif How can we achieve that kind of colision?I mean colision between breast and forearm.Usually breasts clip through hands and flrearms whe dancing!
Tearoth Posted September 7, 2014 Posted September 7, 2014 Does this HDT Physics and Breast Collision work if you've got a custom XPMS skeleton, which is TBBP ready, but using a UNPB BBP body? I don't want TBBP body, because i don't want my PC's ass to jiggle. Just wondering if HDT Breast Physics and Collision works with BBP?
dant3s5 Posted September 12, 2014 Posted September 12, 2014 Hey, I have a little problem, collision works but only with non hdt hair, otherwise boobs are pointing straight up
gangstamick Posted October 9, 2014 Posted October 9, 2014 Thanks monstro and pclp, I'm using nifscope to directly attach the hdtPhysicsExtensionsDefaultBBPxml directly to my head meshes, I have collision and freedom from using the havok object which was conflicting with cloaks of skyrim. Took 5 mins. BEEEEEWWWWBBBBS AND CLOAKS! You guys are awesome! Minou, thanks for the xml!
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