kobold tinkerer Posted May 26 Posted May 26 5 hours ago, Seberious said: You managed to return perks or did realise that they, ahem, were not useless? I just have seen your post before edit and etc. Their removal was not neat, because they do fit into Noita gameplay nicely. But your other added and fixed things are cool. I didn't checked your addon yet (still didn't played Noita for awhile), but will do once I return. As for companions/other lizard gals, they are still work in progress and I will be experimenting with them, and if something changes or something working comes out I will share. Anyway, thanks for sharing your work as well.  i edited the post because i fixed some things and decided not to make another reply in the thread so i just removed outdated text and reuploaded new mod version  i havent thought about what to do with the perks yet, the next version i upload (will edit the same post) will contain the perks but disabled, so if you wanna have them you will have to just uncomment the line in init.lua
Seberious Posted May 27 Posted May 27 14 hours ago, kobold tinkerer said:  i edited the post because i fixed some things and decided not to make another reply in the thread so i just removed outdated text and reuploaded new mod version  i havent thought about what to do with the perks yet, the next version i upload (will edit the same post) will contain the perks but disabled, so if you wanna have them you will have to just uncomment the line in init.lua Thanks for the lead, it will be useful for others as well, about enabling perks I mean. But I will say again, perks added by original author is not useless or boring, they are hit the right spot for being not too powerful and very fitting with general Noita. Hellhound perk is double-edged sword, you get an ally, but the one who will fuck you if he dies. Perks that give you money, charm enemy or one-time heal good because it's add simple benefit for player from sex. On previous pages I did tell why sex immunity perk is also good. Sure, they are perhaps simple, but they add the different angle for gameplay quite well. If you had in mind better ideas for perks, please do tell in thread at least (if don't have much programmer knowledge or time to add yours yet). If we speaking in dry facts, right now you just cut out part of the mod without much explanation besides saying that the perks part was boring.
John Monster Hunter Posted May 27 Posted May 27 I spaced out the birth sprite a little better and made the third and fourth rows work properly with birth3.xml and birth4.xml respectively. Â Might be interesting to have different types of pregnancies based on who did the deed, might try to do it myself but I can't code worth a damn. Updated Birth.zip 3
kobold tinkerer Posted May 27 Posted May 27 (edited) edit: latest version here https://www.loverslab.com/topic/248729-noita-lewd-a-porn-mod/page/15/#findComment-7314434   restored perks but changed them to be less useless  charmer - permanently charm the enemy that fucked you and release cloud of horny gas that charms enemies around you  nymphomania - become invulnerable for 30 seconds when sex scene starts. also intended to protect against different status effects enemies might give you via sex (internal fire, toxic, poison etc, i haven't added that mechanic yet)  lady of the night - to prevent infinite gold farming i changed this to "gold digger" - enemies turn to gold after having sex with you. i wanted to just add some storage to enemies to let the game know you already received your gold from that enemy, but those wont save when you restart the game. maybe this should be called "whore of midas"  succubus - increase max health every time enemy cums in you, depending on how much cum it produces  hell hath no fury - beside berserkium and faster movement you get faster levitation, mana regeneration and stun/freeze protection for 60 seconds  connoisseur of cocks - there is a chance that regular cum from enemy will be replaced with potent cum, which heals you like hearty porridge does. amount of cum in that case is tripled. the chance is 1 in 5. only works for enemies with regular cum (i.e. no toxic, lava or cursed cum will work for this perk)  hellhound - resurrection mechanic now works via pregnancy and laying hellhound egg. hellhound will lose charm and try to fuck you from time to time. you can have more than one hellhound if you accumulate more than one egg. i also disabled fire immunity for this perk because its too op and disabled fireball to prevent it messing with environment, like breaking flasks or igniting something  pure - there was an unused icon with golden border, i dont know what that supposed to be, i added this as perk but its not in default perk pool, i will figure something about this later. probably "receive some reward if you finish the biome without having sex" or something along this line  Edited June 5 by kobold tinkerer 3
zeik95 Posted May 28 Posted May 28 (edited)  18 hours ago, kobold tinkerer said: restored perks but changed them to be less useless  ...  succubus - increase max health every time enemy cums in you, depending on how much cum it produces. currently the formula is amount of cum divided by 100, which means about 1 max hp every sex  ...  If I wanted to edit the math on the Succubus perk, which file would that be in?  Edit - Disregard, I found it. Don't think I'll get to test this out tonight, but I'm eager to try this update tomorrow.  Edit 2 - I did a couple of runs, and overall this new update feels much better than the old one. Here's a few things that I noticed while playing:  My first perk pick was Succubus, and after changing the math for the HP absorption to divide amount of cum by 20, on average Max HP gain was 5. Swapping wands during sex will select the slot and change wand visually, but wand will cast spells from wand you had equipped when sex started until you swap to a different wand and back. No more damage from sex, but enemies and hazards can now hurt during sex. Enemies don't actively attack you during sex or recovery, but if there's hazards or infighting you can die. I don't know if this was a purposeful change, but with the Succubus perk it allows for infinite HP farming. Maybe also make Succubus kill the enemy on sex end similar to your change to Lady of the Night? Enemies won't target NPC Kobolds. Mechhound and rats disappeared after sex. Shield perk will block chains and tentacles from grabbing you. Perk Selector mod won't give updated perks, used to work on old version. Modified Hamis don't have an animation for being pet. Pregnancy self-terminated without notification, possibly tried to activate during sex (Can add time to pregnancy timer upon sex start?) On firebug climax, semen comes out in midair from in front of player sprite's head. Acid Spitting Slime played climax 6 times, with audio triggering for a load of cum only once every loop. Small blob enemies triggers blob birth after one slips inside instead of 3. Big blob doesn't spawn from small blob birthing scene. Cloud enemy disappears instead of propagating. While in a hole with two cloud enemies, I got teleported to the surface and couldn't move until I restarted the game. (Two animations triggering on the same frame maybe?)  Overall, love the new sound files, and transitions into sex scenes is much, much smoother than the original version. Also, may be my imagination, but in the original version there was a deadspot above the player's head where they couldn't aim their wand, and it feels like that's fixed in this version. Edited May 28 by zeik95 2
Seberious Posted May 28 Posted May 28 22 hours ago, kobold tinkerer said: restored perks but changed them to be less useless  charmer - permanently charm the enemy that fucked you and release cloud of horny gas that charms enemies around you  nymphomania - become invulnerable for 30 seconds when sex scene starts. also intended to protect against different status effects enemies might give you via sex (internal fire, toxic, poison etc, i haven't added that mechanic yet)  lady of the night - to prevent infinite gold farming i changed this to "gold digger" - enemies turn to gold after having sex with you. i wanted to just add some storage to enemies to let the game know you already received your gold from that enemy, but those wont save when you restart the game. maybe this should be called "whore of midas"  succubus - increase max health every time enemy cums in you, depending on how much cum it produces. currently the formula is amount of cum divided by 100, which means about 1 max hp every sex  hell hath no fury - beside berserkium and faster movement you get faster levitation and mana regeneration for 60 seconds  connoisseur of cocks - there is a chance that regular cum from enemy will be replaced with potent cum, which heals you the same way hearty porridge does. amount of cum in that case is tripled. the chance is 1 in 5. only works for enemies with regular cum (i.e. no toxic, lava or cursed cum will work for this perk)  hellhound - to prevent permanent companion interfering with your gameplay - for example when you try to get hiisi healer or do heart / weakness mage exploit, this companion can now be killed and it wont resurrect on its own. the mechanic of resurrection works like this: when you get the perk you receive hellhound egg. when you hatch it the hellhound spawns and tries to fuck you. after it does, it will become charmed and starts protecting you, and you become pregnant with hellhound egg, which you can keep in your inventory or anywhere else and hatch it whenever you want. this way you still get permanent companion but you can get rid of it when you need to. the chance of pregnancy (for all enemies, not just hellhound) is 1 in 5, i'm not sure if i should change it for hellhound specifically. the hellhound will lose charm and try to fuck you from time to time, until you do it, it wont make any damage to anyone. you can have more than one hellhound if you accumulate more than one egg. i also disabled fire immunity for this perk because its too op and disabled fireball for hellhound to prevent it messing with environment and creating problems for you, like breaking flasks or igniting something  pure - there was an unused icon with golden border, i dont know what that supposed to be, i added this as perk but its not in default perk pool, i will figure something about this later. probably "receive some reward if you finish the biome without having sex" or something along this line    i havent played yet with all those perks so i don't know if they should be rebalanced, i only tested that they work lewd_noita.zip 1.64 MB · 2 downloads Now, that's more like it! Don't want to speak in memes but "We will watch your career with great interest" aka will wait for new addons from you in future, so, good job.
kobold tinkerer Posted May 30 Posted May 30 On 5/28/2026 at 10:04 AM, zeik95 said: My first perk pick was Succubus, and after changing the math for the HP absorption to divide amount of cum by 20, on average Max HP gain was 5 On 5/28/2026 at 10:04 AM, zeik95 said: I don't know if this was a purposeful change, but with the Succubus perk it allows for infinite HP farming. Maybe also make Succubus kill the enemy on sex end similar to your change to Lady of the Night? you're right, i made it about 5 hp and enemy dies after that  On 5/28/2026 at 10:04 AM, zeik95 said: Swapping wands during sex will select the slot and change wand visually, but wand will cast spells from wand you had equipped when sex started until you swap to a different wand and back fixed  On 5/28/2026 at 10:04 AM, zeik95 said: No more damage from sex, but enemies and hazards can now hurt during sex. Enemies don't actively attack you during sex or recovery, but if there's hazards or infighting you can die thats the idea. otherwise you would have no motivation to evade sex and it also makes use of Nymphomania perk  On 5/28/2026 at 10:04 AM, zeik95 said: Enemies won't target NPC Kobolds fixed and also kobolds throw rocks now because kobolds love rocks  On 5/28/2026 at 10:04 AM, zeik95 said: Mechhound and rats disappeared after sex fixed  On 5/28/2026 at 10:04 AM, zeik95 said: Shield perk will block chains and tentacles from grabbing you it worked for me, maybe you just werent lucky enough. it doesnt always work and i dont think its a problem with my script, since New Enemies mod has chameleon that does the same thing and it also doesnt always work  On 5/28/2026 at 10:04 AM, zeik95 said: Perk Selector mod won't give updated perks, used to work on old version i couldn't find that mod in noita steam workshop, if you mean start with any perks mod then i checked it and it works after i start the game like the mod settings page says  On 5/28/2026 at 10:04 AM, zeik95 said: Modified Hamis don't have an animation for being pet fixed  On 5/28/2026 at 10:04 AM, zeik95 said: Pregnancy self-terminated without notification, possibly tried to activate during sex i couldn't reproduce that, if pregnancy tries to start during sex (when you have "sex_cooldown" entity) it just won't start and will try next frame. pregnancy entity is only killed if you're on fire when you should give birth or if the scene is already started  On 5/28/2026 at 10:04 AM, zeik95 said: On firebug climax, semen comes out in midair from in front of player sprite's head fixed  On 5/28/2026 at 10:04 AM, zeik95 said: Acid Spitting Slime played climax 6 times, with audio triggering for a load of cum only once every loop fixed looping but sounds fix will come later since i need to figure out how to properly play them  On 5/28/2026 at 10:04 AM, zeik95 said: Small blob enemies triggers blob birth after one slips inside instead of 3. Big blob doesn't spawn from small blob birthing scene changed this to give birth to 5 miniblobs from one miniblob. i don't really see the point of collecting three miniblobs inside you and also i don't think they should "merge" into big blob  On 5/28/2026 at 10:04 AM, zeik95 said: Cloud enemy disappears instead of propagating fixed  On 5/28/2026 at 10:04 AM, zeik95 said: While in a hole with two cloud enemies, I got teleported to the surface and couldn't move until I restarted the game not sure what hole you're talking about  i uploaded updated version of the mod to the post above  i did some other changes but i forgot what i did, just overall improvements  also i found unfinished hiisi leader animation and finished it, so we now have one more enemy with animation
Pawarfull Posted May 30 Posted May 30 1 hour ago, kobold tinkerer said: changed this to give birth to 5 miniblobs from one miniblob. i don't really see the point of collecting three miniblobs inside you and also i don't think they should "merge" into big blob This was a unique single-sex method of reproduction in the xenomorph style. I don't think there was a "point of collecting", it was a punishment. So, not much has changed in this regard. 1
Seberious Posted May 30 Posted May 30 6 hours ago, Pawarfull said: This was a unique single-sex method of reproduction in the xenomorph style. I don't think there was a "point of collecting", it was a punishment. So, not much has changed in this regard. I agree, why the man felt that you need to "collect" the blobs? XD They forcefully try to enter you and do nefarious and harmful deeds, and in certain biomes there a lot of them.
VideNoir Posted May 30 Posted May 30 7 hours ago, Seberious said: I agree, why the man felt that you need to "collect" the blobs? XD They forcefully try to enter you and do nefarious and harmful deeds, and in certain biomes there a lot of them. its funny so why not lmao
Pawarfull Posted May 30 Posted May 30 1 hour ago, VideNoir said: its funny so why not lmao Then we talk about whether Kobold is a pervert or not. Does she have psychological trauma to do such self-harmful acts for meeting sexual desire? It's about players choice. What do they want their kobold to be? How do they want to live their  kobolds life?
zeik95 Posted May 30 Posted May 30 19 hours ago, kobold tinkerer said:  i couldn't find that mod in noita steam workshop, if you mean start with any perks mod then i checked it and it works after i start the game like the mod settings page says   That is the mod. I do not know why selecting the new perks doesn't work on my install.   19 hours ago, kobold tinkerer said: i couldn't reproduce that, if pregnancy tries to start during sex (when you have "sex_cooldown" entity) it just won't start and will try next frame. pregnancy entity is only killed if you're on fire when you should give birth or if the scene is already started  It's possible I just didn't see the fire message or it didn't... fire. I just know at one point I was pregnant and later I wasn't. Was a bummer cause it was my hellhound egg too.  19 hours ago, kobold tinkerer said: not sure what hole you're talking about I mean I was in an enclosed space with multiple of them. All I know is that one second I was in the Lukki Lair, and next I was on the surface and couldn't move. Next time I play I'll try to recreate that event.   Thanks for looking at these things! I'm stoked that progress is being made on this mod again!
unholyprefix Posted May 31 Posted May 31 6 hours ago, zeik95 said: Â That is the mod. I do not know why selecting the new perks doesn't work on my install. Â Â It was load order for me. Just put the pick any perks mod below lewd noita (that's what worked for me at least; your mileage may vary)
zeik95 Posted May 31 Posted May 31 You are correct, it was a load order issue. It would help if I actually read the mod description.
kobold tinkerer Posted May 31 Posted May 31 (edited) updated the mod to make plap sounds play in the middle of animation instead of the first frame  also added buoyancy to the scene and enemy is likely to release you if youre in the water. same for fire, if player or enemy starts burning the scene ends  overall i think the mod refactoring is done, the only thing missing now is kobold companions sex scenes  i have updated the attachment in my post here https://www.loverslab.com/topic/248729-noita-lewd-a-porn-mod/page/14/#findComment-7308398  let me know if you find any bugs or issues  Edited June 1 by kobold tinkerer 2
kobold tinkerer Posted June 2 Posted June 2 i couldn't resist and updated it again  this time i added scene rotation depending on topology and kobold lair from pawarfull, you can find it near lava lake 3
unholyprefix Posted June 2 Posted June 2 Probably a bug with Kobold Tinkerer version: scene with Happonuljaska (I think the Heikko variant) loops on the orgasm phase several times - sometimes for more than a minute.
kobold tinkerer Posted June 3 Posted June 3 (edited) 9 hours ago, unholyprefix said: Probably a bug with Kobold Tinkerer version: scene with Happonuljaska (I think the Heikko variant) loops on the orgasm phase several times - sometimes for more than a minute. have you been playing old version? i fixed this some time ago  i updated the mod yet again btw, added sex scenes for zombie, hell miner, hell sniper and hell shotgunner  edit: i have reworked chainer pulling effect, now it works every time and it works REALLY well. there is no way you can escape him now Edited June 3 by kobold tinkerer
kobold tinkerer Posted June 3 Posted June 3 my most important update yet  i have added fireplace to kobold lair that has marshmallow. you can eat it to restore 1 hp. once every three minutes kobold appears and brings another marshmallow. so you will never run out of kobolds. it will only spawn if there are less than two kobolds nearby  thanks to graham's things mod for fireplace sprite
kobold tinkerer Posted June 5 Posted June 5 added failed alchemist b animation where he flies away with you still being attached to him  added companion kobolds sex animations with positional sounds - their sex sounds get louder or quieter depending on distance. i have updated fmod project in my post on page 13  they also get leaking cum effect and can get pregnant and give birth!  feature parity with original mod at last  now we can improve it
kobold tinkerer Posted June 5 Posted June 5 sorry for spamming replies but i'm adding enemies to progress list and also trying to translate them to finnish. tho i'm not finnish so my translations might need some polish.  i'm gonna post here what i got from throwing original english names to online translator. so in case there is a native speaker in this thread they might correct it. and if there isn't, well, non natives won't know its wrong so its better than nothing:  Chainer - Ketjunheitin Flyswarm - Myrkkypistimien parvi Giant Snail - Jättiläisetana Hellhound - Helvetinkoir Hooded - Hupullinen Aphrodisiac bloom - Afrodisiaattinen kukinta Kobold - Kobold (duh) Gold firebug maggot - Kulta tulikärpänen toukka Firebug maggot - Yulikärpänen toukka Spider maggot - Hämähäkin toukka White maggot - Valkoinen toukka Corrupt tank - Korruptoitunut-tankki Blue tentacle vase - Sininen Tentacle-maljakko Pink tentacle vase - Vaaleanpunainen Tentacle-maljakko Webspider - Verkkohämähäkki Master of Futa - Intersukupuolinenmestari Cyberwolf - Kybersusi
Seberious Posted June 5 Posted June 5 5 hours ago, kobold tinkerer said: feature parity with original mod at last  now we can improve it I guess my version now kinda obsolete? Since you fixed original with all people's additions (including mine). Well, I keep my own just in case, despite it being in "old way" code I'm still experimenting with stuff, of course I will try out yours too (repeating myself duh). Though I dunno how we (all people here) personally now add things to your version, since you've done major heavy-lifting here aka we now kinda dependent on you for adding stuff, unless other people learn from Timerz example of course.
Seberious Posted June 5 Posted June 5 54 minutes ago, kobold tinkerer said: sorry for spamming replies but i'm adding enemies to progress list and also trying to translate them to finnish. tho i'm not finnish so my translations might need some polish.  i'm gonna post here what i got from throwing original english names to online translator. so in case there is a native speaker in this thread they might correct it. and if there isn't, well, non natives won't know its wrong so its better than nothing:  Chainer - Ketjunheitin Flyswarm - Myrkkypistimien parvi Giant Snail - Jättiläisetana Hellhound - Helvetinkoir Hooded - Hupullinen Aphrodisiac bloom - Afrodisiaattinen kukinta Kobold - Kobold (duh) Gold firebug maggot - Kulta tulikärpänen toukka Firebug maggot - Yulikärpänen toukka Spider maggot - Hämähäkin toukka White maggot - Valkoinen toukka Corrupt tank - Korruptoitunut-tankki Blue tentacle vase - Sininen Tentacle-maljakko Pink tentacle vase - Vaaleanpunainen Tentacle-maljakko Webspider - Verkkohämähäkki Master of Futa - Intersukupuolinenmestari Cyberwolf - Kybersusi Being completely honest, I don't think this is necessary, translating new things to finnish I mean. It only adds "flavour" of vanilla and nothing else.
Seberious Posted June 5 Posted June 5 @kobold tinkerer Well, I decided to check out real quick your version and I bring bad news and good news. Good news, your version KT working seemingly fine, kobolds can be sexed and kobold cave spawning in normal Noita. Bad news is once you decide to use debug mode (which is noita_dev in main game folder) game going nuts, your kobold can still be sexed and etc, but other npc kobolds lose ability to be sexed (debug log tells you that it failed to find files) and once you get to kobold cave game crush really hard. I playtested on fresh save without any additional mods, something certainly wrong with script regarding kobold npcs. You can check it out yourself once you able too. I right now try to playtest it again and will give screenshots if this happens again.
Seberious Posted June 5 Posted June 5 Yep, it happened again, here have some proof. I don't know what cause this, but you probably need to look up kobold cave and kobold npc files.
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